Difference between revisions of "Strafe"
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− | {|cellpadding=1 width=100% style="background:ghostwhite; border: 1px darkgray solid; font-size:90%" | + | {|cellpadding=1 cellspacing=0 width=100% style="background:ghostwhite; border: 1px darkgray solid; font-size:90%" |
!align=left width=216|[[D2 Amazon|Amazon]] [[D2 Skills|Skills]] | !align=left width=216|[[D2 Amazon|Amazon]] [[D2 Skills|Skills]] | ||
− | + | !width=194|[[D2 Amazon#Javelin and Spear Skills|Javelin and Spear Skills]] | |
− | + | !width=194|[[D2 Amazon#Passive and Magic Skills|Passive and Magic Skills]] | |
− | + | !width=194|[[D2 Amazon#Bow and Crossbow Skills|Bow and Crossbow Skills]] | |
|} | |} | ||
− | {|cellpadding=0 width=100% style="text-align:left; background:ghostwhite; border: 1px darkgray solid; font-size:90%" | + | {|cellpadding=0 cellspacing=0 width=100% style="text-align:left; background:ghostwhite; border: 1px darkgray solid; font-size:90%" |
|-valign=top | |-valign=top | ||
|rowspan=3 width=216| | |rowspan=3 width=216| | ||
− | {| | + | {|cellpadding=1 cellspacing=0 style=background:ghostwhite |
|__TOC__ | |__TOC__ | ||
|} | |} | ||
|width=326| | |width=326| | ||
− | {| | + | {|cellpadding=1 cellspacing=0 style=background:ghostwhite |
+ | !Overview | ||
+ | |- | ||
!Tree | !Tree | ||
|[[D2 Amazon#Bow and Crossbow Skills|Bow and Crossbow Skills]] | |[[D2 Amazon#Bow and Crossbow Skills|Bow and Crossbow Skills]] | ||
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|- | |- | ||
!In Town | !In Town | ||
− | |||
− | |||
− | |||
|No | |No | ||
|- | |- | ||
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|} | |} | ||
|width=260| | |width=260| | ||
− | {| | + | {|cellpadding=1 cellspacing=0 style=background:ghostwhite |
!width=62|Required!!width=62|Synergy!!Tree Skills | !width=62|Required!!width=62|Synergy!!Tree Skills | ||
|- | |- | ||
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!align=center| !!align=center| | !align=center| !!align=center| | ||
| | | | ||
− | [[ | + | [[D2 Freezing Arrow|Freezing Arrow]] |
|} | |} | ||
|- | |- | ||
− | |height= | + | |height=23| |
|- | |- | ||
| | | | ||
− | {| | + | {|cellpadding=1 cellspacing=0 style=background:ghostwhite |
!width=128|lvl | !width=128|lvl | ||
|Skill level | |Skill level | ||
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|} | |} | ||
| | | | ||
− | {| | + | {|cellpadding=1 cellspacing=0 style=background:ghostwhite |
!width=128|(X) | !width=128|(X) | ||
|Calculate X first | |Calculate X first | ||
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==Details== | ==Details== | ||
+ | [[D2 Strafe#Level 1-60 stats|Level 1-60 stats]] | ||
+ | |||
+ | |||
{|border=1 cellpadding=1 cellspacing=0 style="font-size:90%; text-align:left; background:ghostwhite" | {|border=1 cellpadding=1 cellspacing=0 style="font-size:90%; text-align:left; background:ghostwhite" | ||
!width=150|Stat!!width=150|Value | !width=150|Stat!!width=150|Value | ||
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− | * | + | *Each arrow or bolt is transformed into a volley of shots, aimed at targets within its radius. Regardless of the number fired per volley, each volley only decreases quiver quantity by one. |
− | *Targets are selected automatically within a 23 1/3 yard [[D2_Skills#Radius|radius]]. | + | *Targets are selected automatically within a 23 1/3 yard [[D2_Skills#Radius|radius]], an area which extends beyond the visible screen. Any manually selected target will be attacked first. |
+ | *Maximum arrows will only be fired if the number of targets is equal or greater, otherwise the minimum arrows will be fired at the target(s). | ||
*Cold length is also reduced to 3/4: poison length isn't reduced. | *Cold length is also reduced to 3/4: poison length isn't reduced. | ||
*{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619] | *{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619] | ||
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==Attack rate== | ==Attack rate== | ||
− | Strafe always fires a volley | + | Strafe always fires a volley of at least two attacks, whose combined length is the sum of the First and Last Frame sub-columns. The lengths added by further attacks are in the Follow-up Frame sub-column, from left to right. Titanseal's [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] can also be used for slower breakpoints, although it does not include the fastest bugged breakpoints (see below). |
+ | |||
+ | |||
+ | Due to the existence of these bugged breakpoints and [[D2 Missiles#Next delay|next delay]], Strafe's effective attack rate against multiple and single targets is not straightforward. | ||
+ | <br> | ||
<br> | <br> | ||
− | |||
===Bow=== | ===Bow=== | ||
Weapon Speed Modifiers for all bows are listed below. | Weapon Speed Modifiers for all bows are listed below. | ||
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− | |||
− | |||
− | |||
− | |||
|-style=text-align:center valign=top | |-style=text-align:center valign=top | ||
− | !colspan=10|Frames/Attack!!width= | + | !colspan=10|Frames/Attack!!width=40 rowspan=2|{{EIAS|=EIAS}}!!colspan=4|IAS |
|-style=text-align:center | |-style=text-align:center | ||
− | !width= | + | !width=40|First!!colspan=8|Follow-up!!width=40|Last!!width=40|10!!width=40|5!!width=40|0!!width=40|-10 |
|-valign=top | |-valign=top | ||
− | !rowspan=2|7 | + | !rowspan=2|7 |
+ | !width=18 rowspan=2|4 | ||
+ | !width=18 rowspan=2|4 | ||
+ | !width=18 rowspan=2|4 | ||
+ | !width=18 rowspan=2|4 | ||
+ | !width=18 rowspan=2|4 | ||
+ | !width=18 rowspan=2|4 | ||
+ | !width=18 rowspan=2|4 | ||
+ | !width=18 rowspan=2|4 | ||
+ | !12 | ||
+ | !{{EIAS|=-14}} | ||
| ||{{Empty}}||{{Empty}}||{{Empty}} | | ||{{Empty}}||{{Empty}}||{{Empty}} | ||
|- | |- | ||
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|157||133||113||80 | |157||133||113||80 | ||
|} | |} | ||
+ | |||
+ | |||
+ | *{{Warn|=50 and 58 EIAS breakpoints only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley but may sometimes increase the number of actual attacks over time, resulting in a faster attack rate.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351] | ||
+ | <br> | ||
+ | |||
+ | ====Multiple targets==== | ||
+ | <br> | ||
+ | |||
+ | ====Single target==== | ||
<br> | <br> | ||
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− | {|border=1 cellspacing=0 | + | {|border=1 cellpadding=1 cellspacing=0 style="font-size:90%;text-align:left;background:ghostwhite" |
|-valign=top style=text-align:center | |-valign=top style=text-align:center | ||
− | !width= | + | !width=40|WSM!!width=150|Normal!!width=150|Exceptional!!width=150|Elite |
|-valign=top | |-valign=top | ||
!align=right|10 | !align=right|10 | ||
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− | + | {|border=1 cellpadding=1 cellspacing=0 style="font-size:90%;text-align:right;background:ghostwhite" | |
− | |||
− | |||
− | |||
|-style=text-align:center valign=top | |-style=text-align:center valign=top | ||
− | !colspan=10|Frames/Attack!!width= | + | !colspan=10|Frames/Attack!!width=40 rowspan=2|{{EIAS|=EIAS}}!!colspan=5|IAS |
|-style=text-align:center | |-style=text-align:center | ||
− | !width= | + | !width=40|First!!colspan=8|Follow-up!!width=40|Last!!width=40|10!!width=40|0!!width=40|-10!!width=40|-40 !!width=40|-60 |
|-valign=top | |-valign=top | ||
− | !11!!width= | + | !11!!width=18 rowspan=3|6!!width=18 rowspan=3|6!!width=18 rowspan=3|6!!width=18 rowspan=3|6!!width=18 rowspan=3|6!!width=18 rowspan=3|6!!width=18 rowspan=3|6!!width=18 rowspan=3|6!!width=18 rowspan=2|17!!{{EIAS|=-10}} |
| ||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}} | | ||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}} | ||
|-valign=top | |-valign=top | ||
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|215||152||109||35||8 | |215||152||109||35||8 | ||
|} | |} | ||
+ | |||
+ | |||
+ | *{{Warn|=>49 EIAS breakpoints only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley but may sometimes increase the number of actual attacks over time, resulting in a faster attack rate. There are other breakpoints which only apply to the displayed animation rather than actual attacks as well.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351] | ||
+ | <br> | ||
+ | |||
+ | ====Multiple targets==== | ||
+ | <br> | ||
+ | |||
+ | ====Single target==== | ||
<br> | <br> | ||
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===Skill bonus=== | ===Skill bonus=== | ||
+ | An [[D2 Amazon|Amazon]] receives a skill bonus to her skill level or can acquire the skill without investing skill points by equipping the following item(s). | ||
+ | |||
+ | |||
+ | {|border=1 cellpadding=1 cellspacing=0 style="text-align:left; font-size:90%; background:ghostwhite" | ||
+ | |- | ||
+ | !width=216|Item!!width=62 align=center|Bonus | ||
+ | |- | ||
+ | !{{D2 Unique|=Endlesshail Double Bow}} | ||
+ | |align=right|3-5 | ||
+ | |} | ||
<br> | <br> | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | {|border=1 cellpadding=1 cellspacing=0 style="text-align:right; font-size:90%" | + | [[D2 Strafe#Details|Details]] |
+ | |||
+ | |||
+ | {|border=1 cellpadding=1 cellspacing=0 style="text-align:right; font-size:90%; background:ghostwhite" | ||
|-valign=top | |-valign=top | ||
!rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | !rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | ||
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|-valign=top | |-valign=top | ||
!rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | !rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | ||
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|-valign=top | |-valign=top | ||
!rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | !rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | ||
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|-valign=top | |-valign=top | ||
!rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | !rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | ||
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− | {|border=1 cellpadding=1 cellspacing=0 style="text-align:right; font-size:90%" | + | {|border=1 cellpadding=1 cellspacing=0 style="text-align:right; font-size:90%; background:ghostwhite" |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | !rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | ||
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− | {|border=1 cellpadding=1 cellspacing=0 style="text-align:right; font-size:90%" | + | {|border=1 cellpadding=1 cellspacing=0 style="text-align:right; font-size:90%; background:ghostwhite" |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | !rowspan=2 align=left width=150|Stat!!colspan=10 align=center|Level | ||
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*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | ||
*T-hawk, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351 Strafe speed testing] (Bowazon Room) | *T-hawk, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351 Strafe speed testing] (Bowazon Room) | ||
+ | |||
+ | |||
+ | [[Category:D2 Bow and Crossbow Skills]] |
Revision as of 01:36, 7 September 2010
Amazon Skills | Javelin and Spear Skills | Passive and Magic Skills | Bow and Crossbow Skills |
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Details
Stat | Value |
---|---|
+% Enhanced Damage | 5*lvl |
Minimum Arrows | min(2+[lvl/4],10) |
Maximum Arrows | min(3+lvl,10) |
Next Delay | 4 frames |
- Each arrow or bolt is transformed into a volley of shots, aimed at targets within its radius. Regardless of the number fired per volley, each volley only decreases quiver quantity by one.
- Targets are selected automatically within a 23 1/3 yard radius, an area which extends beyond the visible screen. Any manually selected target will be attacked first.
- Maximum arrows will only be fired if the number of targets is equal or greater, otherwise the minimum arrows will be fired at the target(s).
- Cold length is also reduced to 3/4: poison length isn't reduced.
- Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items. [1]
Attack rate
Strafe always fires a volley of at least two attacks, whose combined length is the sum of the First and Last Frame sub-columns. The lengths added by further attacks are in the Follow-up Frame sub-column, from left to right. Titanseal's Attack Speed Calculator can also be used for slower breakpoints, although it does not include the fastest bugged breakpoints (see below).
Due to the existence of these bugged breakpoints and next delay, Strafe's effective attack rate against multiple and single targets is not straightforward.
Bow
Weapon Speed Modifiers for all bows are listed below.
WSM | Normal | Exceptional | Elite |
---|---|---|---|
10 |
|
|
|
5 |
|
|
|
0 |
|
|
|
-10 |
|
|
|
Frames/Attack | Template:EIAS | IAS | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
First | Follow-up | Last | 10 | 5 | 0 | -10 | ||||||||
7 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 12 | Template:EIAS | ||||
11 | Template:EIAS | 3 | ||||||||||||
6 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 10 | Template:EIAS | 11 | 6 | ||
9 | Template:EIAS | 26 | 19 | 13 | 2 | |||||||||
5 | Template:EIAS | 42 | 34 | 26 | 13 | |||||||||
8 | Template:EIAS | 46 | 37 | 29 | 15 | |||||||||
7 | Template:EIAS | 80 | 68 | 56 | 37 | |||||||||
4 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | Template:EIAS | 120 | 102 | 86 | 60 | |
6 | Template:EIAS | 157 | 133 | 113 | 80 |
- 50 and 58 EIAS breakpoints only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley but may sometimes increase the number of actual attacks over time, resulting in a faster attack rate. [2]
Multiple targets
Single target
Crossbow
Weapon Speed Modifiers for all bows are listed below.
WSM | Normal | Exceptional | Elite |
---|---|---|---|
10 |
|
|
|
0 |
|
|
|
-10 |
|
|
|
-40 |
|
||
-60 |
|
|
Frames/Attack | Template:EIAS | IAS | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
First | Follow-up | Last | 10 | 0 | -10 | -40 | -60 | ||||||||
11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 17 | Template:EIAS | |||||
10 | Template:EIAS | 2 | |||||||||||||
16 | Template:EIAS | 6 | |||||||||||||
9 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 15 | Template:EIAS | 11 | ||||
14 | Template:EIAS | 22 | 9 | ||||||||||||
Template:EIAS | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Template:EIAS | 27 | 14 | 3 | ||||
8 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Template:EIAS | 29 | 15 | 4 | |||
13 | Template:EIAS | 32 | 18 | 6 | |||||||||||
5 | 4 | 5 | 4 | 5 | 4 | 5 | 4 | 21 | 42 | 26 | 13 | ||||
12 | Template:EIAS | 48 | 30 | 16 | |||||||||||
4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 11 | Template:EIAS | 50 | 32 | 18 | |||
7 | 12 | Template:EIAS | 58 | 39 | 23 | ||||||||||
11 | Template:EIAS | 70 | 48 | 30 | |||||||||||
Template:EIAS | 4 | 4 | 4 | 4 | 4 | 4 | 4 | Template:EIAS | 95 | 68 | 46 | 4 | |||
10 | Template:EIAS | 105 | 75 | 52 | 7 | ||||||||||
6 | 4 | 3 | 4 | 3 | 4 | 3 | 4 | 3 | Template:EIAS | 120 | 86 | 60 | 11 | ||
9 | Template:EIAS | 174 | 125 | 89 | 26 | 2 | |||||||||
3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 8 | Template:EIAS | 215 | 152 | 109 | 35 | 8 |
- >49 EIAS breakpoints only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley but may sometimes increase the number of actual attacks over time, resulting in a faster attack rate. There are other breakpoints which only apply to the displayed animation rather than actual attacks as well. [3]
Multiple targets
Single target
Sources
Skill bonus
An Amazon receives a skill bonus to her skill level or can acquire the skill without investing skill points by equipping the following item(s).
Item | Bonus |
---|---|
Template:D2 Unique | 3-5 |
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
+% Enhanced Damage | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
Minimum Arrows | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
Maximum Arrows | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | 10 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
+% Enhanced Damage | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Minimum Arrows | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 |
Maximum Arrows | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
+% Enhanced Damage | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 |
Minimum Arrows | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 9 | 9 | 9 |
Maximum Arrows | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
+% Enhanced Damage | 155 | 160 | 165 | 170 | 175 | 180 | 185 | 190 | 195 | 200 |
Minimum Arrows | 9 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Maximum Arrows | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
+% Enhanced Damage | 205 | 210 | 215 | 220 | 225 | 230 | 235 | 240 | 245 | 250 |
Minimum Arrows | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Maximum Arrows | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
+% Enhanced Damage | 255 | 260 | 265 | 270 | 275 | 280 | 285 | 290 | 295 | 300 |
Minimum Arrows | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Maximum Arrows | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
References
- Strafe attack speed tables
- Brianc84, Revised Strafe break-points (Bowazon Archives)
- Onderduiker, Monster Resistances and Immunities Guide (Technical Discussion)
- T-hawk, Strafe speed testing (Bowazon Room)