Difference between revisions of "Immolation Arrow"

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Line 1: Line 1:
 
{{D2 BCS
 
{{D2 BCS
|Type=Long range single target and radial attack
+
|Type=Long range single missile and radial attack
 
|Tier=5
 
|Tier=5
 
|Rlvl=24
 
|Rlvl=24
 
|Req=Missile weapon
 
|Req=Missile weapon
 
|Town=No
 
|Town=No
|Mana=5.5+(0.5*lvl)
+
|Mana=5.5+(0.5*slvl)
 
|ANM=No
 
|ANM=No
 
|WD=100%
 
|WD=100%
Line 40: Line 40:
 
{{D2 Stat}}
 
{{D2 Stat}}
 
|-
 
|-
!align=left|{{Warn|=+% Attack Rating}}
+
![[D2 Skills#Delay|Delay]] (Seconds)
|21+(9*lvl)
+
|1
 +
|-
 +
!{{Warn|=+% Attack Rating}}
 +
|21+(9*slvl)
 
|-
 
|-
!align=left|{{D2 Set|=+% Fire Damage}}
+
!{{D2 Set|=+% Fire Damage}} (Explosion)
|10*[[D2 Exploding Arrow|Exploding Arrow]].blvl
+
|10*Exploding Arrow.blvl
 
|-
 
|-
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
+
!Explosion [[D2 Radius|Radius]] (Yards)
 
|2 2/3
 
|2 2/3
 
|-
 
|-
!align=left|Minimum Fire Bit Rate
+
!Pyre Min Fire Bit Damage
|colspan=5|8+(20*lvl)
+
|8+(20*slvl)
 
|-
 
|-
!align=left|Maximum Fire Bit Rate
+
!Pyre Max Fire Bit Damage
|colspan=5|16+(20*lvl)
+
|16+(20*slvl)
 
|-
 
|-
!align=left|{{D2 Set|=+% Pyre Fire Damage}}
+
!{{D2 Set|=+% Fire Damage}} (Pyre)
|5*[[D2 Fire Arrow|Fire Arrow]].blvl
+
|5*Fire Arrow.blvl
 
|-
 
|-
!align=left|Frames
+
!Pyre Length (Frames)
 
|99
 
|99
 
|-
 
|-
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
+
!Pyre Radius (Yards)
 
|2
 
|2
 +
|-
 +
![[D2 Missile#Damage rate|Damage Rate]]
 +
|41/1024 (~1/25)
 
|}
 
|}
  
Line 68: Line 74:
 
{{D2 Skill}}
 
{{D2 Skill}}
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left|Explosion Min Fire Damage
|12*lvl||(23*lvl)-88||(34*lvl)-264||(36*lvl)-308||(38*lvl)-364
+
|12*slvl||(23*slvl)-88||(34*slvl)-264||(36*slvl)-308||(38*slvl)-364
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left|Explosion Max Fire Damage
|11+(12*lvl)||(23*lvl)-77||(34*lvl)-253||(36*lvl)-297||(38*lvl)-353
+
|(12*slvl)+11||(23*slvl)-77||(34*slvl)-253||(36*slvl)-297||(38*slvl)-353
 
|}
 
|}
  
Line 79: Line 85:
  
  
{{Image
+
[[File:Immolation Arrow explosion.png|frame|center
|width=787px
+
|95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and applying explosion damage up to five times each to targets that are close enough together. Although explosion damage is applied within a smaller radius than Exploding Arrow, much more skill damage is applied, by both the arrow and the explosion: EA's skill damage is applied 25 times to the [[D2 Zakarum Priest|Hierophant]] and his [[D2 Zakarum Zealot|Zealots]] ([[D2 Unit size#Size 2|size 2]]) while that of IA is applied up to 28 times; EA's skill damage is applied 23 times to the [[D2 Sand Raider|Infidels]] ([[D2 Unit size#Size 3|size 3]]) while that of IA is applied up to 24 times.]]
|image=http://www.theamazonbasin.com/forums/uploads/gallery/1253437193/gallery_3047_16_86583.png
 
|caption=95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and applying explosion damage up to five times each to targets that are close enough together. Although explosion damage is applied within a smaller radius than [[D2 Exploding Arrow|Exploding Arrow]], much more skill damage is applied, by both the arrow and the explosion: EA's skill damage is applied 25 times to the [[D2 Zakarum Priest|Hierophant]] and his [[D2 Zakarum Zealot|Zealots]] ([[D2 Unit size#Size 2|size 2]]) while that of IA is applied up to 28 times; EA's skill damage is applied 23 times to the [[D2 Sand Raider|Infidels]] ([[D2 Unit size#Size 3|size 3]]) while that of IA is applied up to 24 times.}}
 
  
  
 +
*Uses Normal Attack's [[D2 Attack rate|attack rate]].
 
*{{Warn|=+% Attack Rating isn't applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources is applied.
 
*{{Warn|=+% Attack Rating isn't applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources is applied.
*Skill and weapon fire damage are applied by both the arrow and the explosion. [[D2 % Skill Damage#%Fire Skill Damage|+% Fire Skill Damage]] only applies to the skill's fire damage: {{Warn|=despite what is displayed, it does '''not''' apply to pyre's fire damage per second}}.
+
*Skill and attack fire damage are applied by both the arrow and the explosion. [[D2 % Skill Damage#Fire Skill Damage|+% Fire Skill Damage]] only applies to the skill's fire damage: {{Warn|=despite what is displayed, it does '''not''' apply to pyre fire damage per second}}.
 
*Neither explosion nor pyre damage can be blocked.
 
*Neither explosion nor pyre damage can be blocked.
*Pyre fire damage is applied each frame for 99 frames by each of 29 fires occupying every sub-tile within a 2 yard radius. It can be applied multiple times depending on target [[D2 Unit size|size]]: only one fire applies damage to [[D2 Unit size#Size 2|size 1]] targets, up to five apply damage to [[D2 Unit size#Size 2|size 2]] targets and up to nine apply damage to [[D2 Unit size#Size 3|size 3]] targets. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346]
+
*Pyre fire damage is applied each frame for 99 frames by each of 29 fires occupying every sub-tile within a 2 yard radius. It can be applied multiple times depending on target [[D2 Unit size|size]]: only one fire applies damage to size 1 targets, up to five apply damage to size 2 targets and up to nine apply damage to size 3 targets. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346]
 
*The potential fire damage applied by each missile is bit rate*99/256 fire damage over 3.96 (99/25) seconds. Damage from multiple overlapping fires stacks, although if two or more targets overlap the same sub-tile then damage only applies to one. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346]
 
*The potential fire damage applied by each missile is bit rate*99/256 fire damage over 3.96 (99/25) seconds. Damage from multiple overlapping fires stacks, although if two or more targets overlap the same sub-tile then damage only applies to one. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346]
 
*{{Warn|=Displayed pyre damage is calculated as [bit rate*75/256] fire damage per second, which assumes only three fires apply their damage: actual fire damage per second is 1/3 against size 1 targets, and can be 2/3 higher against size 2 targets and '''3''' times higher against size 3 targets.}}
 
*{{Warn|=Displayed pyre damage is calculated as [bit rate*75/256] fire damage per second, which assumes only three fires apply their damage: actual fire damage per second is 1/3 against size 1 targets, and can be 2/3 higher against size 2 targets and '''3''' times higher against size 3 targets.}}
  
  
{{Image
+
[[File:Immolation Arrow pyre.png|frame|center
|width=787px
+
|95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and spawning 29 fires up to five times each to targets that are close enough together. Fire damage per second would be applied 84 times to the Hierophant and his Zealots and 116 times to the Infidels if they remained stationary.]]
|image=http://www.theamazonbasin.com/forums/uploads/gallery/1253437193/gallery_3047_16_80655.png
 
|caption=95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and spawning 29 fires up to five times each to targets that are close enough together. Fire damage per second would be applied 84 times to the Hierophant and his Zealots and 116 times to the Infidels if they remained stationary.}}
 
  
  
*Uses [[D2 Amazon attack rate#Immolation Arrow|Normal Attack rate]].
 
 
*When firing continuously, fire damage per second to a single stationary target after the fourth arrow fired is calculated by multiplying displayed fire damage per second by the following:
 
*When firing continuously, fire damage per second to a single stationary target after the fourth arrow fired is calculated by multiplying displayed fire damage per second by the following:
  
Line 117: Line 119:
 
|}
 
|}
 
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81594&view=findpost&p=911621]
 
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81594&view=findpost&p=911621]
 +
 +
 +
*Since unit [[D2 Damage regeneration|damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[D2 Immune to Fire|Immune to Fire]] will not regenerate while positioned over pyre. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]
 
<br>
 
<br>
 
<br>
 
<br>
Line 123: Line 128:
  
 
===[[D2 Skill bonus|Skill bonus]]===
 
===[[D2 Skill bonus|Skill bonus]]===
An [[D2 Amazon|Amazon]] receives a skill bonus to her skill level or can acquire the skill without investing skill points by equipping the following item(s).
 
 
 
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
Line 145: Line 147:
 
==Level 1-60 stats==
 
==Level 1-60 stats==
 
[[D2 Immolation Arrow#Details|Details]]
 
[[D2 Immolation Arrow#Details|Details]]
 +
 +
 +
*Displayed fire damage per second is rounded down to the nearest point.
  
  
 
{{D2 Level 1-10}}
 
{{D2 Level 1-10}}
 +
|-
 +
!align=left|Mana Cost
 +
|6||6.5||7||7.5||8||8.5||9||9.5||10||10.5
 
|-
 
|-
 
!align=left|{{Warn|=+% Attack Rating}}
 
!align=left|{{Warn|=+% Attack Rating}}
 
|30||39||48||57||66||75||84||93||102||111
 
|30||39||48||57||66||75||84||93||102||111
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left|Min Fire Damage
 
|12||24||36||48||60||72||84||96||119||142
 
|12||24||36||48||60||72||84||96||119||142
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left|Max Fire Damage
 
|23||35||47||59||71||83||95||107||130||153
 
|23||35||47||59||71||83||95||107||130||153
 
|-
 
|-
!align=left|Minimum Fire Bit Rate
+
!align=left|Displayed Min Fire/S
|28||48||68||88||108||128||148||168||188||208
+
|8||14||19||25||31||37||43||49||55||60
 
|-
 
|-
!align=left|Maximum Fire Bit Rate
+
!align=left|Displayed Max Fire/S
|36||56||76||96||116||136||156||176||196||216
+
|10||16||22||28||33||39||45||51||57||63
|-
 
!align=left|Mana Cost
 
|6||6.5||7||7.5||8||8.5||9||9.5||10||10.5
 
 
|}
 
|}
  
  
 
{{D2 Level 11-20}}
 
{{D2 Level 11-20}}
 +
|-
 +
!align=left|Mana Cost
 +
|11||11.5||12||12.5||13||13.5||14||14.5||15||15.5
 
|-
 
|-
 
!align=left|{{Warn|=+% Attack Rating}}
 
!align=left|{{Warn|=+% Attack Rating}}
 
|120||129||138||147||156||165||174||183||192||201
 
|120||129||138||147||156||165||174||183||192||201
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left|Min Fire Damage
 
|165||188||211||234||257||280||314||348||382||416
 
|165||188||211||234||257||280||314||348||382||416
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left|Max Fire Damage
 
|176||199||222||245||268||291||325||359||393||427
 
|176||199||222||245||268||291||325||359||393||427
 
|-
 
|-
!align=left|Minimum Fire Bit Rate
+
!align=left|Displayed Min Fire/S
|228||248||268||288||308||328||348||368||388||408
+
|66||72||78||84||90||96||101||107||113||119
 
|-
 
|-
!align=left|Maximum Fire Bit Rate
+
!align=left|Displayed Max Fire/S
|236||256||276||296||316||336||356||376||396||416
+
|69||75||80||86||92||98||104||110||116||121
|-
 
!align=left|Mana Cost
 
|11||11.5||12||12.5||13||13.5||14||14.5||15||15.5
 
 
|}
 
|}
  
  
 
{{D2 Level 21-30}}
 
{{D2 Level 21-30}}
 +
|-
 +
!align=left|Mana Cost
 +
|16||16.5||17||17.5||18||18.5||19||19.5||20||20.5
 
|-
 
|-
 
!align=left|{{Warn|=+% Attack Rating}}
 
!align=left|{{Warn|=+% Attack Rating}}
 
|210||219||228||237||246||255||264||273||282||291
 
|210||219||228||237||246||255||264||273||282||291
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left|Min Fire Damage
 
|450||484||520||556||592||628||664||700||738||776
 
|450||484||520||556||592||628||664||700||738||776
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left|Max Fire Damage
 
|461||495||531||567||603||639||675||711||749||787
 
|461||495||531||567||603||639||675||711||749||787
 
|-
 
|-
!align=left|Minimum Fire Bit Rate
+
!align=left|Displayed Min Fire/S
|428||448||468||488||508||528||548||568||588||608
+
|125||131||137||142||148||154||160||166||172||178
 
|-
 
|-
!align=left|Maximum Fire Bit Rate
+
!align=left|Displayed Max Fire/S
|436||456||476||496||516||536||556||576||596||616
+
|127||133||139||145||151||157||162||168||174||180
|-
 
!align=left|Mana Cost
 
|16||16.5||17||17.5||18||18.5||19||19.5||20||20.5
 
 
|}
 
|}
  
  
 
{{D2 Level 31-40}}
 
{{D2 Level 31-40}}
 +
|-
 +
!align=left|Mana Cost
 +
|21||21.5||22||22.5||23||23.5||24||24.5||25||25.5
 
|-
 
|-
 
!align=left|{{Warn|=+% Attack Rating}}
 
!align=left|{{Warn|=+% Attack Rating}}
 
|300||309||318||327||336||345||354||363||372||381
 
|300||309||318||327||336||345||354||363||372||381
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left|Min Fire Damage
 
|814||852||890||928||966||1,004||1,042||1,080||1,118||1,156
 
|814||852||890||928||966||1,004||1,042||1,080||1,118||1,156
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left|Max Fire Damage
 
|825||863||901||939||977||1,015||1,053||1,091||1,129||1,167
 
|825||863||901||939||977||1,015||1,053||1,091||1,129||1,167
 
|-
 
|-
!align=left|Minimum Fire Bit Rate
+
!align=left|Displayed Min Fire/S
|628||648||668||688||708||728||748||768||788||808
+
|183||189||195||201||207||213||219||225||230||236
 
|-
 
|-
!align=left|Maximum Fire Bit Rate
+
!align=left|Displayed Max Fire/S
|636||656||676||696||716||736||756||776||796||816
+
|186||192||198||203||209||215||221||227||233||239
|-
 
!align=left|Mana Cost
 
|21||21.5||22||22.5||23||23.5||24||24.5||25||25.5
 
 
|}
 
|}
  
  
 
{{D2 Level 41-50}}
 
{{D2 Level 41-50}}
 +
|-
 +
!align=left|Mana Cost
 +
|26||26.5||27||27.5||28||28.5||29||29.5||30||30.5
 
|-
 
|-
 
!align=left|{{Warn|=+% Attack Rating}}
 
!align=left|{{Warn|=+% Attack Rating}}
 
|390||399||408||417||426||435||444||453||462||471
 
|390||399||408||417||426||435||444||453||462||471
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left|Min Fire Damage
 
|1,194||1,232||1,270||1,308||1,346||1,384||1,422||1,460||1,498||1,536
 
|1,194||1,232||1,270||1,308||1,346||1,384||1,422||1,460||1,498||1,536
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left|Max Fire Damage
 
|1,205||1,243||1,281||1,319||1,357||1,395||1,433||1,471||1,509||1,547
 
|1,205||1,243||1,281||1,319||1,357||1,395||1,433||1,471||1,509||1,547
 
|-
 
|-
!align=left|Minimum Fire Bit Rate
+
!align=left|Displayed Min Fire/S
|828||848||868||888||908||928||948||968||988||1,008
+
|242||248||254||260||266||271||277||283||289||295
|-
 
!align=left|Maximum Fire Bit Rate
 
|836||856||876||896||916||936||956||976||996||1,016
 
 
|-
 
|-
!align=left|Mana Cost
+
!align=left|Displayed Max Fire/S
|26||26.5||27||27.5||28||28.5||29||29.5||30||30.5
+
|244||250||256||262||268||274||280||285||291||297
 
|}
 
|}
  
  
 
{{D2 Level 51-60}}
 
{{D2 Level 51-60}}
 +
|-
 +
!align=left|Mana Cost
 +
|31||31.5||32||32.5||33||33.5||34||34.5||35||35.5
 
|-
 
|-
 
!align=left|{{Warn|=+% Attack Rating}}
 
!align=left|{{Warn|=+% Attack Rating}}
 
|480||489||498||507||516||525||534||543||552||561
 
|480||489||498||507||516||525||534||543||552||561
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left|Min Fire Damage
 
|1,574||1,612||1,650||1,688||1,726||1,764||1,802||1,840||1,878||1,916
 
|1,574||1,612||1,650||1,688||1,726||1,764||1,802||1,840||1,878||1,916
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left|Max Fire Damage
 
|1,585||1,623||1,661||1,699||1,737||1,775||1,813||1,851||1,889||1,927
 
|1,585||1,623||1,661||1,699||1,737||1,775||1,813||1,851||1,889||1,927
 
|-
 
|-
!align=left|Minimum Fire Bit Rate
+
!align=left|Displayed Min Fire/S
|1,028||1,048||1,068||1,088||1,108||1,128||1,148||1,168||1,188||1,208
+
|301||307||312||318||324||330||336||342||348||353
 
|-
 
|-
!align=left|Maximum Fire Bit Rate
+
!align=left|Displayed Max Fire/S
|1,036||1,056||1,076||1,096||1,116||1,136||1,156||1,176||1,196||1,216
+
|303||309||315||321||326||332||338||344||350||356
|-
 
!align=left|Mana Cost
 
|31||31.5||32||32.5||33||33.5||34||34.5||35||35.5
 
 
|}
 
|}
 
<br>
 
<br>
Line 282: Line 287:
 
*[http://classic.battle.net/diablo2exp/skills/amazon-bow.shtml Bow and Crossbow Skills] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/amazon-bow.shtml Bow and Crossbow Skills] (Arreat Summit)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81594 1.13 patch suggestions for the bowazon] (Bowazon Room)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81594 1.13 patch suggestions for the bowazon] (Bowazon Room)
 +
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)
 
*Brianc84, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992 AR bonuses on ranged attack skills don't work] (Technical Discussion Archives)
 
*Brianc84, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992 AR bonuses on ranged attack skills don't work] (Technical Discussion Archives)
 +
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291 ANY damage stops unit damage regeneration] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346 Immolation Arrow Mechanics] (Bowazon Room)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346 Immolation Arrow Mechanics] (Bowazon Room)
  

Revision as of 11:51, 20 February 2011

Template:D2 BCS


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !Delay (Seconds) |1 |- !+% Attack Rating |21+(9*slvl) |- !Template:D2 Set (Explosion) |10*Exploding Arrow.blvl |- !Explosion Radius (Yards) |2 2/3 |- !Pyre Min Fire Bit Damage |8+(20*slvl) |- !Pyre Max Fire Bit Damage |16+(20*slvl) |- !Template:D2 Set (Pyre) |5*Fire Arrow.blvl |- !Pyre Length (Frames) |99 |- !Pyre Radius (Yards) |2 |- !Damage Rate |41/1024 (~1/25) |}


Template:D2 Skill |- !align=left|Explosion Min Fire Damage |12*slvl||(23*slvl)-88||(34*slvl)-264||(36*slvl)-308||(38*slvl)-364 |- !align=left|Explosion Max Fire Damage |(12*slvl)+11||(23*slvl)-77||(34*slvl)-253||(36*slvl)-297||(38*slvl)-353 |}


  • Adds fire damage and explodes on impact or expiry regardless of whether or not the arrow's hit-check is successful, applying fire damage within its radius and engulfing targets with a pyre applying fire damage per second within a smaller radius. A successful hit-check is required for Pierce to be effective: an arrow that pierces four targets and hits five will explode on each impact.


95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and applying explosion damage up to five times each to targets that are close enough together. Although explosion damage is applied within a smaller radius than Exploding Arrow, much more skill damage is applied, by both the arrow and the explosion: EA's skill damage is applied 25 times to the Hierophant and his Zealots (size 2) while that of IA is applied up to 28 times; EA's skill damage is applied 23 times to the Infidels (size 3) while that of IA is applied up to 24 times.


  • Uses Normal Attack's attack rate.
  • +% Attack Rating isn't applied, even though the character screen calculates and displays AR as though it is. [1] +% AR from other sources is applied.
  • Skill and attack fire damage are applied by both the arrow and the explosion. +% Fire Skill Damage only applies to the skill's fire damage: despite what is displayed, it does not apply to pyre fire damage per second.
  • Neither explosion nor pyre damage can be blocked.
  • Pyre fire damage is applied each frame for 99 frames by each of 29 fires occupying every sub-tile within a 2 yard radius. It can be applied multiple times depending on target size: only one fire applies damage to size 1 targets, up to five apply damage to size 2 targets and up to nine apply damage to size 3 targets. [2]
  • The potential fire damage applied by each missile is bit rate*99/256 fire damage over 3.96 (99/25) seconds. Damage from multiple overlapping fires stacks, although if two or more targets overlap the same sub-tile then damage only applies to one. [3]
  • Displayed pyre damage is calculated as [bit rate*75/256] fire damage per second, which assumes only three fires apply their damage: actual fire damage per second is 1/3 against size 1 targets, and can be 2/3 higher against size 2 targets and 3 times higher against size 3 targets.


95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and spawning 29 fires up to five times each to targets that are close enough together. Fire damage per second would be applied 84 times to the Hierophant and his Zealots and 116 times to the Infidels if they remained stationary.


  • When firing continuously, fire damage per second to a single stationary target after the fourth arrow fired is calculated by multiplying displayed fire damage per second by the following:


Size Displayed Damage Multiplier
1 33/attack frames
2 165/attack frames
3 297/attack frames

[4]


  • Since unit damage regeneration does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not Immune to Fire will not regenerate while positioned over pyre. [5] [6]



Sources


Skill bonus

Template:D2 Skill bonus |- | +3 !align=left|[[D2 Unique Exceptional bow#Kuko Shakaku|Template:D2 Unique]] |33||No |}

Charges

Template:D2 Skill charges |- |18||150 !align=left|[[D2 Unique Elite crossbow#Hellrack|Template:D2 Unique]] |76||No |}

Level 1-60 stats

Details


  • Displayed fire damage per second is rounded down to the nearest point.


Template:D2 Level 1-10 |- !align=left|Mana Cost |6||6.5||7||7.5||8||8.5||9||9.5||10||10.5 |- !align=left|+% Attack Rating |30||39||48||57||66||75||84||93||102||111 |- !align=left|Min Fire Damage |12||24||36||48||60||72||84||96||119||142 |- !align=left|Max Fire Damage |23||35||47||59||71||83||95||107||130||153 |- !align=left|Displayed Min Fire/S |8||14||19||25||31||37||43||49||55||60 |- !align=left|Displayed Max Fire/S |10||16||22||28||33||39||45||51||57||63 |}


Template:D2 Level 11-20 |- !align=left|Mana Cost |11||11.5||12||12.5||13||13.5||14||14.5||15||15.5 |- !align=left|+% Attack Rating |120||129||138||147||156||165||174||183||192||201 |- !align=left|Min Fire Damage |165||188||211||234||257||280||314||348||382||416 |- !align=left|Max Fire Damage |176||199||222||245||268||291||325||359||393||427 |- !align=left|Displayed Min Fire/S |66||72||78||84||90||96||101||107||113||119 |- !align=left|Displayed Max Fire/S |69||75||80||86||92||98||104||110||116||121 |}


Template:D2 Level 21-30 |- !align=left|Mana Cost |16||16.5||17||17.5||18||18.5||19||19.5||20||20.5 |- !align=left|+% Attack Rating |210||219||228||237||246||255||264||273||282||291 |- !align=left|Min Fire Damage |450||484||520||556||592||628||664||700||738||776 |- !align=left|Max Fire Damage |461||495||531||567||603||639||675||711||749||787 |- !align=left|Displayed Min Fire/S |125||131||137||142||148||154||160||166||172||178 |- !align=left|Displayed Max Fire/S |127||133||139||145||151||157||162||168||174||180 |}


Template:D2 Level 31-40 |- !align=left|Mana Cost |21||21.5||22||22.5||23||23.5||24||24.5||25||25.5 |- !align=left|+% Attack Rating |300||309||318||327||336||345||354||363||372||381 |- !align=left|Min Fire Damage |814||852||890||928||966||1,004||1,042||1,080||1,118||1,156 |- !align=left|Max Fire Damage |825||863||901||939||977||1,015||1,053||1,091||1,129||1,167 |- !align=left|Displayed Min Fire/S |183||189||195||201||207||213||219||225||230||236 |- !align=left|Displayed Max Fire/S |186||192||198||203||209||215||221||227||233||239 |}


Template:D2 Level 41-50 |- !align=left|Mana Cost |26||26.5||27||27.5||28||28.5||29||29.5||30||30.5 |- !align=left|+% Attack Rating |390||399||408||417||426||435||444||453||462||471 |- !align=left|Min Fire Damage |1,194||1,232||1,270||1,308||1,346||1,384||1,422||1,460||1,498||1,536 |- !align=left|Max Fire Damage |1,205||1,243||1,281||1,319||1,357||1,395||1,433||1,471||1,509||1,547 |- !align=left|Displayed Min Fire/S |242||248||254||260||266||271||277||283||289||295 |- !align=left|Displayed Max Fire/S |244||250||256||262||268||274||280||285||291||297 |}


Template:D2 Level 51-60 |- !align=left|Mana Cost |31||31.5||32||32.5||33||33.5||34||34.5||35||35.5 |- !align=left|+% Attack Rating |480||489||498||507||516||525||534||543||552||561 |- !align=left|Min Fire Damage |1,574||1,612||1,650||1,688||1,726||1,764||1,802||1,840||1,878||1,916 |- !align=left|Max Fire Damage |1,585||1,623||1,661||1,699||1,737||1,775||1,813||1,851||1,889||1,927 |- !align=left|Displayed Min Fire/S |301||307||312||318||324||330||336||342||348||353 |- !align=left|Displayed Max Fire/S |303||309||315||321||326||332||338||344||350||356 |}

References