Difference between revisions of "Multiple Shot"
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*Next delay normally prevents any target being hit by more than one arrow from each volley. | *Next delay normally prevents any target being hit by more than one arrow from each volley. | ||
− | *[[D2 Cold | + | *[[D2 Cold damage|Cold length]] is also reduced to 75%: [[D2 Poison damage|poison length]] isn't reduced. |
*{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619] | *{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619] | ||
*The following are only applied by the original two arrows (if there is an odd number of arrows, these are the central arrow and the first arrow to the right from the Amazon's perspective): | *The following are only applied by the original two arrows (if there is an odd number of arrows, these are the central arrow and the first arrow to the right from the Amazon's perspective): | ||
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**[[D2 Hit Blinds Target|Hit Blinds Target]] | **[[D2 Hit Blinds Target|Hit Blinds Target]] | ||
**[[D2 Hit Causes Monster to Flee|Hit Causes Monster to Flee]] | **[[D2 Hit Causes Monster to Flee|Hit Causes Monster to Flee]] | ||
− | **[[D2 | + | **[[D2 Freezes Target|Freezes Target]] |
**[[D2 Knockback|Knockback]] | **[[D2 Knockback|Knockback]] | ||
**[[D2 Slows Target|Slows Target]] | **[[D2 Slows Target|Slows Target]] |
Revision as of 18:02, 4 March 2011
Details
Template:D2 Stat
|-
!Arrows
|min(1+slvl,24)
|-
!Next Delay (Frames)
|4
|}
- Splits each arrow or bolt fired into many. Each volley only decreases quiver quantity by one.
- Level >22 fires the maximum 24 arrows per volley, so higher levels only increase mana cost.
- Uses Normal Attack's attack rate.
- Target position affects the spread of each volley: targeting far away from the player concentrates the arrows in each volley, targeting close to the player spreads out the arrows in each volley.
- Next delay normally prevents any target being hit by more than one arrow from each volley.
- Cold length is also reduced to 75%: poison length isn't reduced.
- Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items. [1]
- The following are only applied by the original two arrows (if there is an odd number of arrows, these are the central arrow and the first arrow to the right from the Amazon's perspective):
Sources
Charged suffix
Template:D2 Skill charged |- |17||28||39||50||61||72||83||94||bgcolor=black| ||bgcolor=black| |33||37||41||45||48||52||56||60||bgcolor=black| ||bgcolor=black| |align=left|
- Missile weapon
|6||19||18 |- |29||52||75||98||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |22||25||27||30||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|
- Gloves
|12||55||63
|}
Level 1-60 stats
Template:D2 Level 1-10 |- !align=left|Mana Cost |4||5||6||7||8||9||10||11||12||13 |- !align=left|Arrows |2||3||4||5||6||7||8||9||10||11 |}
Template:D2 Level 11-20
|-
!align=left|Mana Cost
|14||15||16||17||18||19||20||21||22||23
|-
!align=left|Arrows
|12||13||14||15||16||17||18||19||20||21
|}
Template:D2 Level 21-30
|-
!align=left|Mana Cost
|24||25||26||27||28||29||30||31||32||33
|-
!align=left|Arrows
|22||23||24||24||24||24||24||24||24||24
|}
Template:D2 Level 31-40
|-
!align=left|Mana Cost
|34||35||36||37||38||39||40||41||42||43
|-
!align=left|Arrows
|24||24||24||24||24||24||24||24||24||24
|}
Template:D2 Level 41-50
|-
!align=left|Mana Cost
|44||45||46||47||48||49||50||51||52||53
|-
!align=left|Arrows
|24||24||24||24||24||24||24||24||24||24
|}
Template:D2 Level 51-60
|-
!align=left|Mana Cost
|54||55||56||57||58||59||60||61||62||63
|-
!align=left|Arrows
|24||24||24||24||24||24||24||24||24||24
|}
References
- Bow and Crossbow Skills (Arreat Summit)
- Onderduiker, Monster Resistances and Immunities Guide (Technical Discussion)