Difference between revisions of "Grim Ward"
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Onderduiker (talk | contribs) m (moved D2 Grim Ward to Grim Ward) |
Onderduiker (talk | contribs) m |
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− | {{ | + | {{Warcry |
|Type=Corpse cast and area effect debuff | |Type=Corpse cast and area effect debuff | ||
|Tier=5 | |Tier=5 | ||
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|LB=No | |LB=No | ||
|r1= | |r1= | ||
− | |r2={{ | + | |r2={{Req}} |
|r3= | |r3= | ||
|r4= | |r4= | ||
− | |r5={{ | + | |r5={{Req}} |
|r6= | |r6= | ||
|r7= | |r7= | ||
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==Details== | ==Details== | ||
− | [[ | + | [[Grim Ward#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Radius]] (Yards) |
|(2+slvl)*2/3 | |(2+slvl)*2/3 | ||
|- | |- | ||
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|40 | |40 | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Next Delay]] (Frames) |
|6 | |6 | ||
|} | |} | ||
− | *[[ | + | *[[Cast rate]] |
− | *Only causes normal and minion monsters to flee (with [[ | + | *Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration. |
*Targets within area of effect will flee upon effect in opposite direction to ''the caster'', not the ward. | *Targets within area of effect will flee upon effect in opposite direction to ''the caster'', not the ward. | ||
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | *Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | ||
#Grim Ward | #Grim Ward | ||
− | #[[ | + | #[[Terror]] |
− | #[[ | + | #[[Hit Causes Monster to Flee]] |
− | #[[ | + | #[[Howl [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033] |
<br> | <br> | ||
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<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Grim Ward (Barbarian Only) can spawn on ilvl >24 | + | *+(1-3) Grim Ward (Barbarian Only) can spawn on ilvl >24 [[primal helm]]s. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +4 | | +4 | ||
− | !align=left|[[ | + | !align=left|[[Heart Carver|{{U|=Heart Carver Rondel}}]] |
|36||No | |36||No | ||
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Charges]]=== |
− | {{ | + | {{Skill charges}} |
|- | |- | ||
|13||30 | |13||30 | ||
− | !align=left|[[ | + | !align=left|[[Blackhand Key|{{U|=Blackhand Key Grave Wand}}]] |
|41||No | |41||No | ||
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Charged suffix]]=== |
− | {{ | + | {{Skill charged}} |
|- | |- | ||
|39||54||69||84||99||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}} | |39||54||69||84||99||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}} | ||
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==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Grim Ward#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
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− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
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*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion) | ||
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Revision as of 09:12, 31 July 2011
Template:Warcry This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.
Details
Stat | Value |
---|---|
Radius (Yards) | (2+slvl)*2/3 |
Flee Distance (Yards) | 6 2/3 |
Flee Duration (Seconds) | 2.4 |
Ward Duration (Seconds) | 40 |
Next Delay (Frames) | 6 |
- Cast rate
- Only causes normal and minion monsters to flee (with a few exceptions) for specified distance and duration.
- Targets within area of effect will flee upon effect in opposite direction to the caster, not the ward.
- Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
- Grim Ward
- Terror
- Hit Causes Monster to Flee
- [[Howl [1]
Source
Skill bonus
- +(1-3) Grim Ward (Barbarian Only) can spawn on ilvl >24 primal helms.
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+4 | Heart Carver Rondel | 36 | No |
Charges
Level | Charges | Source | Rlvl | Ladder |
---|---|---|---|---|
13 | 30 | Blackhand Key Grave Wand | 41 | No |
Charged suffix
Minimum Ilvl for Skill Level | Charges at Skill Level | Source | Rlvl | Alvl | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Own | Not | ||
39 | 54 | 69 | 84 | 99 | 67 | 75 | 82 | 90 | 97 |
|
24 | 30 | 30 | ||||||||||
61 | 98 | 22 | 25 |
|
24 | 60 | 60 |
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Radius (Yards) | 2 | 2 2/3 | 3 1/3 | 4 | 4 2/3 | 5 1/3 | 6 | 6 2/3 | 7 1/3 | 8 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Radius (Yards) | 8 2/3 | 9 1/3 | 10 | 10 2/3 | 11 1/3 | 12 | 12 2/3 | 13 1/3 | 14 | 14 2/3 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Radius (Yards) | 15 1/3 | 16 | 16 2/3 | 17 1/3 | 18 | 18 2/3 | 19 1/3 | 20 | 20 2/3 | 21 1/3 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Radius (Yards) | 22 | 22 2/3 | 23 1/3 | 24 | 24 2/3 | 25 1/3 | 26 | 26 2/3 | 27 1/3 | 28 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
Radius (Yards) | 28 2/3 | 29 1/3 | 30 | 30 2/3 | 31 1/3 | 32 | 32 2/3 | 33 1/3 | 34 | 34 2/3 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Radius (Yards) | 35 1/3 | 36 | 36 2/3 | 37 1/3 | 38 | 38 2/3 | 39 1/3 | 40 | 40 2/3 | 41 1/3 |
Reference
- Warcries (Arreat Summit)
- Chance to Cast and Curses Tests (Technical Discussion)