Difference between revisions of "Twister"
Onderduiker (talk | contribs) m (moved D2 Twister to Twister) |
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===[[D2 Skill bonus|Skill bonus]]=== | ===[[D2 Skill bonus|Skill bonus]]=== | ||
− | *+1-3 Twister can spawn on ilvl >18 Druid pelts. | + | *+(1-3) Twister (Druid Only) can spawn on ilvl >18 Druid pelts. |
<br> | <br> | ||
Revision as of 19:39, 25 June 2011
Details
Template:D2 Stat
|-
!align=left|Template:D2 Set
|10*(Tornado.blvl+Hurricane.blvl)
|-
!align=left|Stun Length (Seconds)
|0.4
|-
!align=left|Next Delay (Frames)
|25
|}
Template:D2 Skill
|-
!align=left|Min Physical Damage
|(2*lvl)+4||(3.5*lvl)-8||(5*lvl)-32||(6.5*lvl)-65||(8*lvl)-107
|-
!align=left|Max Physical Damage
|(2*lvl)+6||(3.5*lvl)-6||(5.5*lvl)-38||(7*lvl)-71||(8.5*lvl)-113
|}
- Cannot be cast while a Werewolf or Werebear.
- Unleashes three twisters applying physical damage and stun length on collision. All three follow random paths in the general direction of the point targeted, although when cast continuously they'll follow the same paths each time if the point targeted doesn't change.
- Each twister can damage and stun a target more than once, although next delay prevents this from happening more than once every 26 frames. Since twisters last for 50 frames (2 seconds), each twister can only damage and stun a target a maximum of two times if it remains within range.
- Due to next delay damage is only applied at a maximum rate of once every 26 frames, so damage per second can be calculated by multiplying displayed damage by 25/26.
- Damage can be blocked.
- Faster Cast Rate won't increase Twister's damage rate or the time targets spend stunned, although twisters cast at a faster rate will be closer together, increasing the chances of any twister being within range of a target when next-hit delay expires. [1]
Sources
Skill bonus
- +(1-3) Twister (Druid Only) can spawn on ilvl >18 Druid pelts.
Charges
Template:D2 Skill charges
|-
|13||127
|align=left|[[D2 Rune Word weapon#Wind|Template:D2 Unique bold]] melee weapon
|61||No
|}
Charged suffix
Template:D2 Skill charged |-valign=top |31||44||57||70||83||96||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |33||37||41||45||48||52||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|
- Club
|18||24||24 |-valign=top |45||72||99||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |22||25||27||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|
- Circlet
- Amulet
|18||48||48
|}
% Chance to Cast
On Striking
Template:D2 Skill chance
|-
|13||8
!align=left|[[D2 Unique ring#Carrion Wind|Template:D2 Unique]]
|60||No
|-
|15||5
|align=left|[[D2 Rune Word body armor#Rain|Template:D2 Unique bold]] body armor
|49||No
|-
|22||33
!align=left|[[D2 Unique Elite hammer#Windhammer|Template:D2 Unique]]
|68||No
|}
When Struck
Template:D2 Skill chance
|-
|1||7
|align=left|[[D2 Rune Word weapon#Zephyr|Template:D2 Unique bold]] missile weapon
|21||No
|}
Level 1-60 stats
Template:D2 Level 1-10
|-
!align=left|Min Physical Damage
|6||8||10||12||14||16||18||20||23.5||27
|-
!align=left|Max Physical Damage
|8||10||12||14||16||18||20||22||25.5||29
|}
Template:D2 Level 11-20
|-
!align=left|Min Physical Damage
|30.5||34||37.5||41||44.5||48||53 ||58||63 ||68
|-
!align=left|Max Physical Damage
|32.5||36||39.5||43||46.5||50||55.5||61||66.5||72
|}
Template:D2 Level 21-30
|-
!align=left|Min Physical Damage
|73 ||78||84.5||91||97.5||104||110.5||117||125 ||133
|-
!align=left|Max Physical Damage
|77.5||83||90 ||97||104 ||111||118 ||125||133.5||142
|}
Template:D2 Level 31-40
|-
!align=left|Min Physical Damage
|141 ||149||157 ||165||173 ||181||189 ||197||205 ||213
|-
!align=left|Max Physical Damage
|150.5||159||167.5||176||184.5||193||201.5||210||218.5||227
|}
Template:D2 Level 41-50
|-
!align=left|Min Physical Damage
|221 ||229||237 ||245||253 ||261||269 ||277||285 ||293
|-
!align=left|Max Physical Damage
|235.5||244||252.5||261||269.5||278||286.5||295||303.5||312
|}
Template:D2 Level 51-60
|-
!align=left|Min Physical Damage
|301 ||309||317 ||325||333 ||341||349 ||357||365 ||373
|-
!align=left|Max Physical Damage
|320.5||329||337.5||346||354.5||363||371.5||380||388.5||397
|}
References
- Elemental (Arreat Summit)
- Onderduiker, Tornado and Twister Mechanics (Druid Room)