Difference between revisions of "Tiger Strike"
Jump to navigation
Jump to search
m (→Skill bonus: text fixes) |
Onderduiker (talk | contribs) m |
||
Line 1: | Line 1: | ||
− | {{ | + | {{MA |
|Type=Melee charge-up attack | |Type=Melee charge-up attack | ||
|Tier=1 | |Tier=1 | ||
Line 29: | Line 29: | ||
|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=Through extensive training in human, animal, and demonic anatomies, Assassins have developed the ability to perceive natural points of weakness in their foes and target these locations for especially devastating attacks.}} | |
− | |||
− | {{ | ||
− | |=Through extensive training in human, animal, and demonic anatomies, Assassins have developed the ability to perceive natural points of weakness in their foes and target these locations for especially devastating attacks.}} | ||
==Details== | ==Details== | ||
− | [[ | + | [[Tiger Strike#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left|+[[% Attack Rating]] |
− | |8+(7* | + | |8+(7*slvl) |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
Line 50: | Line 47: | ||
|50 [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82539&view=findpost&p=908524] | |50 [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82539&view=findpost&p=908524] | ||
|- | |- | ||
− | !align=left|+% Damage/Charge | + | !align=left|+[[% Damage]]/Charge |
|80+(20*slvl) | |80+(20*slvl) | ||
|} | |} | ||
Line 64: | Line 61: | ||
*Only first successful attack applies charge bonuses when using Dragon Talon or Dragon Claw. | *Only first successful attack applies charge bonuses when using Dragon Talon or Dragon Claw. | ||
*Charge bonuses accumulate upon successful attacks: level 1 TS applies +100% Damage and +50% AR to finishing skill with one charge, +200% Damage and +100% AR with two and +300% Damage and +150% AR with all three. | *Charge bonuses accumulate upon successful attacks: level 1 TS applies +100% Damage and +50% AR to finishing skill with one charge, +200% Damage and +100% AR with two and +300% Damage and +150% AR with all three. | ||
− | *When equipping [[ | + | *When equipping [[Two weapons|two claws]], only primary weapon is used to attack. |
*Can also accumulate charges from the following skills before releasing with a finishing skill: | *Can also accumulate charges from the following skills before releasing with a finishing skill: | ||
**Fists of Fire | **Fists of Fire | ||
Line 75: | Line 72: | ||
<br> | <br> | ||
− | == | + | ==Source== |
− | * | + | *Shadow Warrior and Shadow Master can also use Tiger Strike. |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
*+(1-3) Tiger Strike (Assassin Only) can spawn on ilvl <25 Exceptional and Elite claws (Hand Scythe and higher). | *+(1-3) Tiger Strike (Assassin Only) can spawn on ilvl <25 Exceptional and Elite claws (Hand Scythe and higher). | ||
<br> | <br> | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Tiger Strike#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|+% Attack Rating | !align=left|+% Attack Rating | ||
Line 96: | Line 93: | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|+% Attack Rating | !align=left|+% Attack Rating | ||
Line 106: | Line 103: | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|+% Attack Rating | !align=left|+% Attack Rating | ||
Line 116: | Line 113: | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|+% Attack Rating | !align=left|+% Attack Rating | ||
Line 126: | Line 123: | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|+% Attack Rating | !align=left|+% Attack Rating | ||
Line 136: | Line 133: | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|+% Attack Rating | !align=left|+% Attack Rating | ||
Line 146: | Line 143: | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82539 Charge up increases finish move's attack rating?] (Assassin Room) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82539 Charge up increases finish move's attack rating?] (Assassin Room) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 04:48, 31 July 2011
Template:MA Through extensive training in human, animal, and demonic anatomies, Assassins have developed the ability to perceive natural points of weakness in their foes and target these locations for especially devastating attacks.
Details
Stat | Value |
---|---|
+% Attack Rating | 8+(7*slvl) |
Duration (Seconds) | 15 |
+% Finishing AR/Charge | 50 [1] |
+% Damage/Charge | 80+(20*slvl) |
- Each successful attack adds one charge, up to a maximum of three: further successful attacks only reset duration charges are active before expiring.
- Charge bonuses do not apply until released using one of the following finishing skills:
- Melee Normal Attack
- Dragon Talon
- Dragon Claw
- Dragon Tail
- Dragon Flight
- Only first successful attack applies charge bonuses when using Dragon Talon or Dragon Claw.
- Charge bonuses accumulate upon successful attacks: level 1 TS applies +100% Damage and +50% AR to finishing skill with one charge, +200% Damage and +100% AR with two and +300% Damage and +150% AR with all three.
- When equipping two claws, only primary weapon is used to attack.
- Can also accumulate charges from the following skills before releasing with a finishing skill:
- Fists of Fire
- Cobra Strike
- Claws of Thunder
- Blades of Ice
- Phoenix Strike
- As long as durations of respective charge-up skills do not expire, all applicable charge bonuses are applied to the finishing skill upon release.
- Charge-up skill of choice when using Dragon Tail as a finishing skill.
Source
- Shadow Warrior and Shadow Master can also use Tiger Strike.
Skill bonus
- +(1-3) Tiger Strike (Assassin Only) can spawn on ilvl <25 Exceptional and Elite claws (Hand Scythe and higher).
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
+% Attack Rating | 15 | 22 | 29 | 36 | 43 | 50 | 57 | 64 | 71 | 78 |
+% Damage/Charge | 100 | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
+% Attack Rating | 85 | 92 | 99 | 106 | 113 | 120 | 127 | 134 | 141 | 148 |
+% Damage/Charge | 300 | 320 | 340 | 360 | 380 | 400 | 420 | 440 | 460 | 480 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
+% Attack Rating | 155 | 162 | 169 | 176 | 183 | 190 | 197 | 204 | 211 | 218 |
+% Damage/Charge | 500 | 520 | 540 | 560 | 580 | 600 | 620 | 640 | 660 | 680 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
+% Attack Rating | 225 | 232 | 239 | 246 | 253 | 260 | 267 | 274 | 281 | 288 |
+% Damage/Charge | 700 | 720 | 740 | 760 | 780 | 800 | 820 | 840 | 860 | 880 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
+% Attack Rating | 295 | 302 | 309 | 316 | 323 | 330 | 337 | 344 | 351 | 358 |
+% Damage/Charge | 900 | 920 | 940 | 960 | 980 | 1,000 | 1,020 | 1,040 | 1,060 | 1,080 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
+% Attack Rating | 365 | 372 | 379 | 386 | 393 | 400 | 407 | 414 | 421 | 428 |
+% Damage/Charge | 1,100 | 1,120 | 1,140 | 1,160 | 1,180 | 1,200 | 1,220 | 1,240 | 1,260 | 1,280 |
Reference
- Martial Arts (Arreat Summit)
- Charge up increases finish move's attack rating? (Assassin Room)