Difference between revisions of "Corpse Explosion"
Jump to navigation
Jump to search
m (→Skill bonus: text fixes) |
Onderduiker (talk | contribs) m |
||
Line 1: | Line 1: | ||
− | {{ | + | {{PBS |
|Type=Radial damage cast | |Type=Radial damage cast | ||
|Tier=2 | |Tier=2 | ||
Line 5: | Line 5: | ||
|Req=Corpse | |Req=Corpse | ||
|Town=No | |Town=No | ||
− | |Mana=14+ | + | |Mana=14+slvl |
|ANM=No | |ANM=No | ||
|WD=Not applicable | |WD=Not applicable | ||
|LB=No | |LB=No | ||
− | |r1={{ | + | |r1={{Req}} |
|r2= | |r2= | ||
|r3= | |r3= | ||
Line 29: | Line 29: | ||
|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=Every corpse created as a result of a violent death carries with it the anguish of its final moments. With this spell the Necromancer is able to call upon those energies and focus them into a single violent force. This force then expels itself from the carcass with such power that it causes a dramatic explosion.}} | |
− | |||
− | {{ | ||
− | |=Every corpse created as a result of a violent death carries with it the anguish of its final moments. With this spell the Necromancer is able to call upon those energies and focus them into a single violent force. This force then expels itself from the carcass with such power that it causes a dramatic explosion.}} | ||
==Details== | ==Details== | ||
− | [[ | + | [[Corpse Explosion#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|Physical Damage [[ | + | !align=left|Physical Damage [[Radius]] (Yards) |
− | |colspan=5|[(7+ | + | |colspan=5|[(7+slvl)/2]*2/3 |
|- | |- | ||
− | !align=left|Fire Damage | + | !align=left|[[Fire Damage]] Radius (Yards) |
− | |colspan=5|[(8+ | + | |colspan=5|[(8+slvl)/2]*2/3 |
|} | |} | ||
− | *Damage is applied within radius of corpse and calculated based on 70-120% of its normal average base life: this means damage from corpses of [[ | + | *Damage is applied within radius of corpse and calculated based on 70-120% of its normal average base life: this means damage from corpses of [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters is calculated based on 70-120% of the average base life of a normal monster of their level. |
*{{Warn|=Skill description radius is only accurate for odd-numbered skill levels: for even-numbered skill levels, the average of physical damage radius and fire damage radius is displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77001] | *{{Warn|=Skill description radius is only accurate for odd-numbered skill levels: for even-numbered skill levels, the average of physical damage radius and fire damage radius is displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77001] | ||
*Damage does not increase with player count. | *Damage does not increase with player count. | ||
*When target mlvl>clvl, damage is multiplied by clvl/mlvl. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77001] | *When target mlvl>clvl, damage is multiplied by clvl/mlvl. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77001] | ||
*50% damage is converted to fire damage. | *50% damage is converted to fire damage. | ||
− | *Considered a [[ | + | *Considered a [[Fire Skills|Fire Skill]], but +% [[Fire Skill Damage]] from items and [[Fire Mastery]] does not apply to its fire damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=41265&view=findpost&p=438267] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77331&view=findpost&p=856394] |
*Damage is always applied within its radius: it cannot be blocked in any way. | *Damage is always applied within its radius: it cannot be blocked in any way. | ||
− | *Damage not reduced by -% | + | *Damage not reduced by -[[% Damage]], applied by the following: |
− | **[[ | + | **[[Taunt]] |
− | **[[ | + | **[[Battle Cry]] |
− | ** | + | **Weaken |
− | ** | + | **Decrepify |
− | * | + | *Amplify Damage is normally best cast to maximise damage. |
− | *[[ | + | *[[Cast rate]] |
<br> | <br> | ||
− | == | + | ==Source== |
− | *[[ | + | *[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts NihlathakCorpseExplosion, not Corpse Explosion. |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Corpse Explosion (Necromancer Only) can spawn on ilvl <37 wands and | + | *+(1-3) Corpse Explosion (Necromancer Only) can spawn on ilvl <37 wands and shrunken heads. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +(1-3) | | +(1-3) | ||
− | !align=left|[[ | + | !align=left|[[Maelstrom|{{U|=Maelstrom Yew Wand}}]] |
|14||No | |14||No | ||
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Charges]]=== |
− | {{ | + | {{Skill charges}} |
|- | |- | ||
|4||12 | |4||12 | ||
− | |align=left|[[ | + | |align=left|[[Black|{{Ub|=Black}}]] club/hammer/mace |
|35||No | |35||No | ||
|- | |- | ||
|5||40 | |5||40 | ||
− | !align=left|[[ | + | !align=left|[[Corpsemourn|{{U|=Corpsemourn Ornate Plate}}]] |
|55||No | |55||No | ||
|- | |- | ||
|14||30 | |14||30 | ||
− | !align=left|[[ | + | !align=left|[[Bonehew|{{U|=Bonehew Ogre Axe}}]] |
|64||No | |64||No | ||
|} | |} | ||
Line 99: | Line 96: | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Corpse Explosion#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Physical Radius (Yards) | !align=left|Physical Radius (Yards) | ||
Line 114: | Line 111: | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Physical Radius (Yards) | !align=left|Physical Radius (Yards) | ||
Line 127: | Line 124: | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Physical Radius (Yards) | !align=left|Physical Radius (Yards) | ||
Line 140: | Line 137: | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Physical Radius (Yards) | !align=left|Physical Radius (Yards) | ||
Line 153: | Line 150: | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Physical Radius (Yards) | !align=left|Physical Radius (Yards) | ||
Line 166: | Line 163: | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Physical Radius (Yards) | !align=left|Physical Radius (Yards) | ||
Line 179: | Line 176: | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/necromancer-poison.shtml Poison and Bone Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-poison.shtml Poison and Bone Spells] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77331 +fire skill dmg, CE] (Necromancer Room) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77331 +fire skill dmg, CE] (Necromancer Room) | ||
Line 185: | Line 182: | ||
*Librarian, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77001 Corpse Explosion mechanism] (Necromancer Room) | *Librarian, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77001 Corpse Explosion mechanism] (Necromancer Room) | ||
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=48987 Some peculiarities of the player corpse explosion] (Phrozen Keep) | *Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=48987 Some peculiarities of the player corpse explosion] (Phrozen Keep) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 18:23, 31 July 2011
Template:PBS Every corpse created as a result of a violent death carries with it the anguish of its final moments. With this spell the Necromancer is able to call upon those energies and focus them into a single violent force. This force then expels itself from the carcass with such power that it causes a dramatic explosion.
Details
Stat | Value | ||||
---|---|---|---|---|---|
Physical Damage Radius (Yards) | [(7+slvl)/2]*2/3 | ||||
Fire Damage Radius (Yards) | [(8+slvl)/2]*2/3 |
- Damage is applied within radius of corpse and calculated based on 70-120% of its normal average base life: this means damage from corpses of Champion, Unique, Super Unique and boss monsters is calculated based on 70-120% of the average base life of a normal monster of their level.
- Skill description radius is only accurate for odd-numbered skill levels: for even-numbered skill levels, the average of physical damage radius and fire damage radius is displayed. [1]
- Damage does not increase with player count.
- When target mlvl>clvl, damage is multiplied by clvl/mlvl. [2]
- 50% damage is converted to fire damage.
- Considered a Fire Skill, but +% Fire Skill Damage from items and Fire Mastery does not apply to its fire damage. [3] [4]
- Damage is always applied within its radius: it cannot be blocked in any way.
- Damage not reduced by -% Damage, applied by the following:
- Taunt
- Battle Cry
- Weaken
- Decrepify
- Amplify Damage is normally best cast to maximise damage.
- Cast rate
Source
- Nihlathak casts NihlathakCorpseExplosion, not Corpse Explosion.
Skill bonus
- +(1-3) Corpse Explosion (Necromancer Only) can spawn on ilvl <37 wands and shrunken heads.
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+(1-3) | Maelstrom Yew Wand | 14 | No |
Charges
Level | Charges | Source | Rlvl | Ladder |
---|---|---|---|---|
4 | 12 | Black club/hammer/mace | 35 | No |
5 | 40 | Corpsemourn Ornate Plate | 55 | No |
14 | 30 | Bonehew Ogre Axe | 64 | No |
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Physical Radius (Yards) | 2 2/3 | 2 2/3 | 3 1/3 | 3 1/3 | 4 | 4 | 4 2/3 | 4 2/3 | 5 1/3 | 5 1/3 |
Fire Radius (Yards) | 2 2/3 | 3 1/3 | 3 1/3 | 4 | 4 | 4 2/3 | 4 2/3 | 5 1/3 | 5 1/3 | 6 |
Mana Cost | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Physical Radius (Yards) | 6 | 6 | 6 2/3 | 6 2/3 | 7 1/3 | 7 1/3 | 8 | 8 | 8 2/3 | 8 2/3 |
Fire Radius (Yards) | 6 | 6 2/3 | 6 2/3 | 7 1/3 | 7 1/3 | 8 | 8 | 8 2/3 | 8 2/3 | 9 1/3 |
Mana Cost | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Physical Radius (Yards) | 9 1/3 | 9 1/3 | 10 | 10 | 10 2/3 | 10 2/3 | 11 1/3 | 11 1/3 | 12 | 12 |
Fire Radius (Yards) | 9 1/3 | 10 | 10 | 10 2/3 | 10 2/3 | 11 1/3 | 11 1/3 | 12 | 12 | 12 2/3 |
Mana Cost | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Physical Radius (Yards) | 12 2/3 | 12 2/3 | 13 1/3 | 13 1/3 | 14 | 14 | 14 2/3 | 14 2/3 | 15 1/3 | 15 1/3 |
Fire Radius (Yards) | 12 2/3 | 13 1/3 | 13 1/3 | 14 | 14 | 14 2/3 | 14 2/3 | 15 1/3 | 15 1/3 | 16 |
Mana Cost | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
Physical Radius (Yards) | 16 | 16 | 16 2/3 | 16 2/3 | 17 1/3 | 17 1/3 | 18 | 18 | 18 2/3 | 18 2/3 |
Fire Radius (Yards) | 16 | 16 2/3 | 16 2/3 | 17 1/3 | 17 1/3 | 18 | 18 | 18 2/3 | 18 2/3 | 19 1/3 |
Mana Cost | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Physical Radius (Yards) | 19 1/3 | 19 1/3 | 20 | 20 | 20 2/3 | 20 2/3 | 21 1/3 | 21 1/3 | 22 | 22 |
Fire Radius (Yards) | 19 1/3 | 20 | 20 | 20 2/3 | 20 2/3 | 21 1/3 | 21 1/3 | 22 | 22 | 22 2/3 |
Mana Cost | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 |
Reference
- Poison and Bone Spells (Arreat Summit)
- +fire skill dmg, CE (Necromancer Room)
- Fire Mastery and CE. Testing Needed. (Technical Discussion Archives)
- Librarian, Corpse Explosion mechanism (Necromancer Room)
- Nefarius, Some peculiarities of the player corpse explosion (Phrozen Keep)