Difference between revisions of "Sacrifice"

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m (→‎Skill bonus: text fixes)
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{{D2 CSP
+
{{CSP
 
|Type=Melee single attack
 
|Type=Melee single attack
 
|Tier=1
 
|Tier=1
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|s9=
 
|s9=
 
|s10=}}
 
|s10=}}
 
+
{{U|=At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.}}
 
 
{{D2 Unique|=At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.}}
 
  
  
 
==Details==
 
==Details==
[[D2 Sacrifice#Level 1-60 stats|Level 1-60 stats]]
+
[[Sacrifice#Level 1-60 stats|Level 1-60 stats]]
  
  
{{D2 Stat}}
+
{{Stat}}
 
|-
 
|-
 
!align=left|% Damage to Self
 
!align=left|% Damage to Self
 
|8
 
|8
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left|+[[% Attack Rating]]
|13+(7*lvl)
+
|13+(7*slvl)
 
|-
 
|-
!align=left|+% Enhanced Damage
+
!align=left|+[[% Damage]]
|165+(15*lvl)
+
|165+(15*slvl)
 
|-
 
|-
!align=left|{{D2 Set|=+% Enhanced Damage}}
+
!align=left|{{S|=+% Damage}}
|(15*[[D2 Redemption|Redemption]].blvl)+(5*[[D2 Fanaticism|Fanaticism]].blvl)
+
|(15*Redemption.blvl)+(5*Fanaticism.blvl)
 
|}
 
|}
  
  
 
*Although player always bleeds when using Sacrifice, damage to self is only applied if it hits and applies physical damage.
 
*Although player always bleeds when using Sacrifice, damage to self is only applied if it hits and applies physical damage.
*Damage to self is based on actual physical damage, not potential physical damage: attacking an Immune to Physical target results in no damage to self; if 1,000 physical damage can be applied but it only takes 100 physical damage to kill the target, damage to self is 8, not 80. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
+
*Damage to self is based on actual physical damage, not potential physical damage: attacking an [[Immune to Physical]] target results in no damage to self; if 1,000 physical damage can be applied but it only takes 100 physical damage to kill the target, damage to self is 8, not 80. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
*[[D2 Critical Strike|Critical Strike]] and [[D2 Deadly Strike|Deadly Strike]] aren't applied to Sacrifice's physical damage and thus won't double damage to self either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
+
*[[Critical Strike]] and [[Deadly Strike]] aren't applied to Sacrifice's physical damage and thus won't double damage to self either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
 
*Neither point nor percentage damage reduction is applied to damage to self, so they won't reduce it. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
 
*Neither point nor percentage damage reduction is applied to damage to self, so they won't reduce it. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
*Damage Resist -% from [[D2 Amplify Damage|Amplify Damage]] and [[D2 Decrepify|Decrepify]] isn't applied to damage to self, so being cursed won't increase damage to self (although cursing targets will increase damage to self, since DR % is reduced and thus physical damage is increased). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=78356&view=findpost&p=868078]
+
*[[Damage Resist]] -% from [[Amplify Damage]] and [[Decrepify]] isn't applied to damage to self, so being cursed won't increase damage to self (although cursing targets will increase damage to self, since DR % is reduced and thus physical damage is increased). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=78356&view=findpost&p=868078]
*Both % Life Stolen per hit and [[D2 Life Tap|Life Tap]] are applied after damage to self: if damage to self reduces life below zero, death will occur before healing. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
+
*Both % [[Life Stolen]] per hit and [[Life Tap]] are applied after damage to self: if damage to self reduces life below zero, death will occur before healing. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
 
<br>
 
<br>
  
==Sources==
+
==Source==
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
 
*+(1-3) Sacrifice (Paladin Only) can spawn on ilvl <25 scepters.
 
*+(1-3) Sacrifice (Paladin Only) can spawn on ilvl <25 scepters.
  
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
| +3
 
| +3
!align=left|[[D2 Unique Normal mace#Bloodrise|{{D2 Unique|=Bloodrise Morning Star}}]]
+
!align=left|[[Bloodrise|{{U|=Bloodrise Morning Star}}]]
 
|15||No
 
|15||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 Charged suffix|Charged suffix]]===
+
===[[Charged suffix]]===
{{D2 Skill charged}}
+
{{Skill charged}}
 
|-valign=top
 
|-valign=top
 
|10||19||28||37||46||55||64||73||82||91
 
|10||19||28||37||46||55||64||73||82||91
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==Level 1-60 stats==
 
==Level 1-60 stats==
[[D2 Sacrifice#Details|Details]]
+
[[Sacrifice#Details|Details]]
  
  
{{D2 Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
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{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
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{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
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{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
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{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
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{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
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<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Archives)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Archives)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78356 Maybe a crazy thought] Sacrifice focused paladin... (Paladin Room)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78356 Maybe a crazy thought] Sacrifice focused paladin... (Paladin Room)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Paladin]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Paladin skills]]
 
[[Category:D2 Paladin Combat Skills]]
 

Revision as of 16:27, 2 August 2011

Template:CSP At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.


Details

Level 1-60 stats


Stat Value
% Damage to Self 8
+% Attack Rating 13+(7*slvl)
+% Damage 165+(15*slvl)
+% Damage (15*Redemption.blvl)+(5*Fanaticism.blvl)


  • Although player always bleeds when using Sacrifice, damage to self is only applied if it hits and applies physical damage.
  • Damage to self is based on actual physical damage, not potential physical damage: attacking an Immune to Physical target results in no damage to self; if 1,000 physical damage can be applied but it only takes 100 physical damage to kill the target, damage to self is 8, not 80. [1]
  • Critical Strike and Deadly Strike aren't applied to Sacrifice's physical damage and thus won't double damage to self either. [2]
  • Neither point nor percentage damage reduction is applied to damage to self, so they won't reduce it. [3]
  • Damage Resist -% from Amplify Damage and Decrepify isn't applied to damage to self, so being cursed won't increase damage to self (although cursing targets will increase damage to self, since DR % is reduced and thus physical damage is increased). [4]
  • Both % Life Stolen per hit and Life Tap are applied after damage to self: if damage to self reduces life below zero, death will occur before healing. [5]


Source


Skill bonus

  • +(1-3) Sacrifice (Paladin Only) can spawn on ilvl <25 scepters.


Value Source Min Rlvl Ladder
+3 Bloodrise Morning Star 15 No


Charged suffix

Minimum Ilvl for Skill Level Charges at Skill Level Source Rlvl Alvl
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 Own Not
10 19 28 37 46 55 64 73 82 91 33 37 41 45 48 52 56 60 63 67
  • Scepter
  • Paladin shield
1 7 7


Level 1-60 stats

Details


Stat Level
1 2 3 4 5 6 7 8 9 10
+% Attack Rating 20 27 34 41 48 55 62 69 76 83
+% Enhanced Damage 180 195 210 225 240 255 270 285 300 315


Stat Level
11 12 13 14 15 16 17 18 19 20
+% Attack Rating 90 97 104 111 118 125 132 139 146 153
+% Enhanced Damage 330 345 360 375 390 405 420 435 450 465


Stat Level
21 22 23 24 25 26 27 28 29 30
+% Attack Rating 160 167 174 181 188 195 202 209 216 223
+% Enhanced Damage 480 495 510 525 540 555 570 585 600 615


Stat Level
31 32 33 34 35 36 37 38 39 40
+% Attack Rating 230 237 244 251 258 265 272 279 286 293
+% Enhanced Damage 630 645 660 675 690 705 720 735 750 765


Stat Level
41 42 43 44 45 46 47 48 49 50
+% Attack Rating 300 307 314 321 328 335 342 349 356 363
+% Enhanced Damage 780 795 810 825 840 855 870 885 900 915


Stat Level
51 52 53 54 55 56 57 58 59 60
+% Attack Rating 370 377 384 391 398 405 412 419 426 433
+% Enhanced Damage 930 945 960 975 990 1,005 1,020 1,035 1,050 1,065


Reference