Difference between revisions of "Smite"
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− | {{ | + | {{CSP |
|Type=Melee single attack | |Type=Melee single attack | ||
|Tier=1 | |Tier=1 | ||
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|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.}} | |
− | |||
− | {{ | ||
==Details== | ==Details== | ||
− | [[ | + | [[Smite#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|+% | + | !align=left|+[[% Damage]] |
− | |15* | + | |15*slvl |
|- | |- | ||
− | !align=left|Stun | + | !align=left|[[Stun length]] (Seconds) |
− | |min(0.4+(0.2* | + | |min(0.4+(0.2*slvl),10) |
|} | |} | ||
− | *Always hits and cannot be blocked when used by a Paladin: will always [[ | + | *Always hits and cannot be blocked when used by a Paladin: will always [[Knockback|knock back]] an eligible target. |
− | * | + | *Holy Shield increases base shield damage, as do weapons with Damage +. |
− | *{{Warn|=[[ | + | *{{Warn|=Character screen only displays off-weapon +% Damage from items being applied to 1 damage, when it is added to all other sources of +% Damage.}} |
− | *Every Strength point applies +1% | + | *{{Warn|=[[Damage +|{{Warn|=Damage +}}]] is added to shield damage (before +% Damage is applied), although this isn't displayed by the character screen.}} |
− | *Even though shield damage is used, [[ | + | *Every [[Strength]] point applies +1% Damage regardless of the weapon equipped. |
+ | *Even though shield damage is used, [[range adder]], [[attack rate]] and [[durability]] of weapon equipped are used. | ||
*{{Warn|=If weapon reaches 0 durability while using Smite, it won't actually break and become unusable until another weapon attack is used. Weapon can be switched or removed and replaced without breaking it, and it will remain unbroken upon entering a new game.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84061&view=findpost&p=926999] | *{{Warn|=If weapon reaches 0 durability while using Smite, it won't actually break and become unusable until another weapon attack is used. Weapon can be switched or removed and replaced without breaking it, and it will remain unbroken upon entering a new game.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84061&view=findpost&p=926999] | ||
*All modifiers are applied except for the following: | *All modifiers are applied except for the following: | ||
**Weapon base damage | **Weapon base damage | ||
− | **Weapon | + | **Weapon % [[Enhanced Damage]] |
− | **+ Min/Maximum Damage | + | **+ [[Minimum Damage|Min]]/[[Maximum Damage]] |
− | **+% Damage to Demons/Undead | + | **+% [[Damage to Demons]]/[[Damage to Undead]] |
− | **[[ | + | **[[Critical Strike]] and [[Deadly Strike]] |
− | ** | + | **[[Magic Damage]] |
− | **Cold and | + | **[[Fire Damage]] {{Warn|=(Casting [[Enchant|{{Warn|=Enchant}}]] may cause character screen damage to be displayed in red, but displayed damage does not increase and no fire damage is applied)}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83780&view=findpost&p=926238] |
− | **% Life | + | **[[Lightning Damage]] |
− | *Casting [[ | + | **[[Cold Damage]] and length |
+ | **[[Poison Damage]] and length | ||
+ | **% [[Life Stolen]] per hit | ||
+ | **% [[Mana Stolen]] per hit [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=79403&view=findpost&p=876544] | ||
+ | *Casting [[Life Tap]] allows life to be leeched while using Smite. | ||
<br> | <br> | ||
− | == | + | ==Source== |
− | *The following monsters also use Smite (although it requires a hit check, can be blocked and its +% | + | *The following monsters also use Smite (although it requires a hit check, can be blocked and its +% Damage is not applied): |
− | **[[ | + | **[[Blunderbore]] |
− | **[[ | + | **[[Duriel (boss)|{{Ub|=Duriel}}]] |
− | **[[ | + | **[[Lister the Tormentor|{{Ub|=Lister the Tormentor}}]] and his [[Minion of Destruction|Minions of Destruction]] |
− | **[[ | + | **Uber [[Duriel (Pandemonium Event)|{{Ub|=Duriel}}]] |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
*+(1-3) Smite (Paladin Only) cannot normally spawn on ilvl <25 scepters. | *+(1-3) Smite (Paladin Only) cannot normally spawn on ilvl <25 scepters. | ||
<br> | <br> | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Smite#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
− | !align=left|+% | + | !align=left|+% Damage |
|15||30||45||60||75||90||105||120||135||150 | |15||30||45||60||75||90||105||120||135||150 | ||
|- | |- | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
− | !align=left|+% | + | !align=left|+% Damage |
|165||180||195||210||225||240||255||270||285||300 | |165||180||195||210||225||240||255||270||285||300 | ||
|- | |- | ||
Line 102: | Line 105: | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
− | !align=left|+% | + | !align=left|+% Damage |
|315||330||345||360||375||390||405||420||435||450 | |315||330||345||360||375||390||405||420||435||450 | ||
|- | |- | ||
Line 112: | Line 115: | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
− | !align=left|+% | + | !align=left|+% Damage |
|465||480||495||510||525||540||555||570||585||600 | |465||480||495||510||525||540||555||570||585||600 | ||
|- | |- | ||
Line 122: | Line 125: | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
− | !align=left|+% | + | !align=left|+% Damage |
|615||630||645||660||675||690||705||720||735||750 | |615||630||645||660||675||690||705||720||735||750 | ||
|- | |- | ||
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− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
− | !align=left|+% | + | !align=left|+% Damage |
|765||780||795||810||825||840||855||870||885||900 | |765||780||795||810||825||840||855||870||885||900 | ||
|- | |- | ||
Line 142: | Line 145: | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79403 Mechanical/Concept Question] Why Grief on Smiters? (Paladin Archives) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79403 Mechanical/Concept Question] Why Grief on Smiters? (Paladin Archives) | ||
*Oramin, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83780 Smite FAQ] (Paladin Room) | *Oramin, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83780 Smite FAQ] (Paladin Room) | ||
*Zyr, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84061 Breaking Wind] (Picture Pages) | *Zyr, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84061 Breaking Wind] (Picture Pages) | ||
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Revision as of 16:38, 2 August 2011
Template:CSP The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.
Details
Stat | Value |
---|---|
+% Damage | 15*slvl |
Stun length (Seconds) | min(0.4+(0.2*slvl),10) |
- Always hits and cannot be blocked when used by a Paladin: will always knock back an eligible target.
- Holy Shield increases base shield damage, as do weapons with Damage +.
- Character screen only displays off-weapon +% Damage from items being applied to 1 damage, when it is added to all other sources of +% Damage.
- Damage + is added to shield damage (before +% Damage is applied), although this isn't displayed by the character screen.
- Every Strength point applies +1% Damage regardless of the weapon equipped.
- Even though shield damage is used, range adder, attack rate and durability of weapon equipped are used.
- If weapon reaches 0 durability while using Smite, it won't actually break and become unusable until another weapon attack is used. Weapon can be switched or removed and replaced without breaking it, and it will remain unbroken upon entering a new game. [1]
- All modifiers are applied except for the following:
- Weapon base damage
- Weapon % Enhanced Damage
- + Min/Maximum Damage
- +% Damage to Demons/Damage to Undead
- Critical Strike and Deadly Strike
- Magic Damage
- Fire Damage (Casting Enchant may cause character screen damage to be displayed in red, but displayed damage does not increase and no fire damage is applied) [2]
- Lightning Damage
- Cold Damage and length
- Poison Damage and length
- % Life Stolen per hit
- % Mana Stolen per hit [3]
- Casting Life Tap allows life to be leeched while using Smite.
Source
- The following monsters also use Smite (although it requires a hit check, can be blocked and its +% Damage is not applied):
- Blunderbore
- Duriel
- Lister the Tormentor and his Minions of Destruction
- Uber Duriel
Skill bonus
- +(1-3) Smite (Paladin Only) cannot normally spawn on ilvl <25 scepters.
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
+% Damage | 15 | 30 | 45 | 60 | 75 | 90 | 105 | 120 | 135 | 150 |
Stun Length (Seconds) | 0.6 | 0.8 | 1 | 1.2 | 1.4 | 1.6 | 1.8 | 2 | 2.2 | 2.4 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
+% Damage | 165 | 180 | 195 | 210 | 225 | 240 | 255 | 270 | 285 | 300 |
Stun Length (Seconds) | 2.6 | 2.8 | 3 | 3.2 | 3.4 | 3.6 | 3.8 | 4 | 4.2 | 4.4 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
+% Damage | 315 | 330 | 345 | 360 | 375 | 390 | 405 | 420 | 435 | 450 |
Stun Length (Seconds) | 4.6 | 4.8 | 5 | 5.2 | 5.4 | 5.6 | 5.8 | 6 | 6.2 | 6.4 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
+% Damage | 465 | 480 | 495 | 510 | 525 | 540 | 555 | 570 | 585 | 600 |
Stun Length (Seconds) | 6.6 | 6.8 | 7 | 7.2 | 7.4 | 7.6 | 7.8 | 8 | 8.2 | 8.4 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
+% Damage | 615 | 630 | 645 | 660 | 675 | 690 | 705 | 720 | 735 | 750 |
Stun Length (Seconds) | 8.6 | 8.8 | 9 | 9.2 | 9.4 | 9.6 | 9.8 | 10 | 10 | 10 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
+% Damage | 765 | 780 | 795 | 810 | 825 | 840 | 855 | 870 | 885 | 900 |
Stun Length (Seconds) | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Reference
- Combat Skills (Arreat Summit)
- Mechanical/Concept Question Why Grief on Smiters? (Paladin Archives)
- Oramin, Smite FAQ (Paladin Room)
- Zyr, Breaking Wind (Picture Pages)