Difference between revisions of "Ethereal"
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Onderduiker (talk | contribs) (Added explanatory notes and image (more to follow)) |
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+ | {{Mb|=Ethereal}} [[Item type#Armor|armor]] and [[Item type#Weapon|weapons]] (excluding [[Item type#Ranged|missile]] weapons and [[Phase Blade]]s, which cannot normally be ethereal) only appear in [[Expansion]] games. Like socketed items, their names are displayed in grey text when they're not magic quality or better, although they appear translucent in equipment slots, inventory or stash (an [[Iron Golem]] made from an ethereal item will also appear translucent). | ||
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+ | [[File:Ethereal.png|thumb|600px|All ethereal items are translucent, but this only affects player character appearance when the item is a weapon or [[shield]].]] | ||
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+ | *Low quality and Set items cannot be ethereal and neither can indestructible items, with the following exceptions: | ||
+ | **Ethereal rare or Unique [[Crystal Sword]] or [[Dimensional Blade]] [[Horadric Cube#Upgrade|upgraded]] to [[Phase Blade]] using {{Ub|=Horadric Cube}} | ||
+ | **[[Ethereal Edge|{{Ub|=Ethereal Edge Silver-edged Axe}}]] | ||
+ | **[[Shadow Killer|{{Ub|=Shadow Killer Battle Cestus}}]] | ||
+ | **[[Ghostflame|{{Ub|=Ghostflame Legend Spike}}]] | ||
+ | *However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item). | ||
+ | *Otherwise, all eligible items have 5% chance of being ethereal when dropped, resulting in the following: | ||
+ | **Required [[Strength]] -10 and required [[Dexterity]] -10 (after any Requirements -%) | ||
+ | **Armor has base [[defense]] +50% | ||
+ | **Weapon has base [[damage]] +50% | ||
+ | **Durability = [maximum durability/2] + 1 | ||
+ | **Cannot be repaired or [[charges|recharged]] | ||
+ | *{{Warn|=Ethereal normal quality armor [[Horadric Cube#Normal item 2|socketed]] using the {{Ub|=Horadric Cube}} applies the ethereal defense bonus a second time: for example, normal [[Sacred Armor]] has (487-600) base defense so ethereal Sacred Armor has (730-900), but after socketing it will have (1,095-1,350).}} This can be (ab)used to create Rune Word armor with extremely high defense: for example, a [[Prudence|{{Ub|=Prudence}}]] body armor's +(140-170)% Enhanced Defense would result in (2,628-3,645) defense when made in the socketed ethereal Sacred Armor. | ||
Revision as of 13:53, 11 March 2013
Axe
Claw
Dagger
Javelin
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