Difference between revisions of "Palace Cellar Level 1"

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Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill1 seq_firehit Level 3 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
Skill1 seq_firehit Level 3 [[Fire Hit|Fire Hit]] <br>
 
:ToHit: 40%<br>
 
:ToHit: 40%<br>
 
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Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill1 seq_pinheadsmite Level 1 [[D2_Skill_Smite|Smite]] <br>
+
Skill1 seq_pinheadsmite Level 1 [[Smite|Smite]] <br>
 
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:ExplosionMissile: Level 1 [[D2_Missiles_#fireexplode|fireexplode]]<br>
 
:ExplosionMissile: Level 1 [[D2_Missiles_#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_skeletonraise Level 1 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]] <br>
 
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Line 439: Line 439:
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill1 seq_firehit Level 6 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
Skill1 seq_firehit Level 6 [[Fire Hit|Fire Hit]] <br>
 
:ToHit: 70%<br>
 
:ToHit: 70%<br>
 
|-
 
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Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill1 seq_pinheadsmite Level 4 [[D2_Skill_Smite|Smite]] <br>
+
Skill1 seq_pinheadsmite Level 4 [[Smite|Smite]] <br>
 
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:ExplosionMissile: Level 4 [[D2_Missiles_#fireexplode|fireexplode]]<br>
 
:ExplosionMissile: Level 4 [[D2_Missiles_#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_skeletonraise Level 4 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
 
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Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill1 seq_firehit Level 10 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
Skill1 seq_firehit Level 10 [[Fire Hit|Fire Hit]] <br>
 
:ToHit: 110%<br>
 
:ToHit: 110%<br>
 
|-
 
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Line 1,007: Line 1,007:
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill1 seq_pinheadsmite Level 8 [[D2_Skill_Smite|Smite]] <br>
+
Skill1 seq_pinheadsmite Level 8 [[Smite|Smite]] <br>
 
|-
 
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Line 1,087: Line 1,087:
 
:ExplosionMissile: Level 8 [[D2_Missiles_#fireexplode|fireexplode]]<br>
 
:ExplosionMissile: Level 8 [[D2_Missiles_#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_skeletonraise Level 8 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
 
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Revision as of 11:48, 4 August 2011