Difference between revisions of "Immune to Fire"

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(Added Normal lists)
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*130% immunity can be broken with level >24 Conviction and any level LR combined.
 
*130% immunity can be broken with level >24 Conviction and any level LR combined.
 
*>143% immunity cannot be broken with any level LR and Conviction combined.
 
*>143% immunity cannot be broken with any level LR and Conviction combined.
 +
|}
  
  
The following lists only contain minimum Resist % values for monsters guaranteed to be Immune. They do not contain Unique monsters who may become Immune due to Resist +% from [[Spectral Hit]], [[Magic Resistant]] and [[Lightning Enchanted]] bonuses.
+
==Normal==
 +
<br>
 +
 
 +
===100%===
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-
 +
!align=center|[[Act 1|1]]
 +
!align=left|[[Cold Plains]]
 +
!align=left|{{U|=Fallen Shaman}}
 +
|align=left|[[Fallen Shaman]]
 +
|align=left|[[Demon]]
 +
|
 +
|
 +
|{{IF|=100}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=center|[[Act 4|4]]
 +
!align=left|[[River of Flame]]
 +
!align=left|{{U|=Urdar}}
 +
|align=left|[[Blunderbore]]
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=100}}
 +
|25
 +
|50
 +
|25
 +
|}
 +
<br>
 +
 
 +
===105%===
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-valign=top
 +
!align=center rowspan=5|[[Act 1|1]]
 +
!align=left|[[Tristram (Act 1)|Tristram]]
 +
!align=left|{{U|=Carver Shaman}}
 +
|align=left|[[Fallen Shaman]]
 +
|align=left|[[Demon]]
 +
|
 +
|
 +
|{{IF|=105}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|[[Black Marsh]]
 +
!align=left|{{U|=Carver Shaman}}
 +
|align=left|Fallen Shaman
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=105}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|[[Tamoe Highland]]
 +
!align=left|{{U|=Returned Mage}}
 +
|align=left|[[Skeleton Mage]]
 +
|align=left|[[Undead (Diablo II)|Undead]]
 +
|
 +
|
 +
|{{IF|=105}}
 +
|
 +
|
 +
|50
 +
|-
 +
!align=left|[[Barracks]]
 +
!align=left|{{U|=Bone Mage}}
 +
|align=left|Skeleton Mage
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=105}}
 +
|
 +
|
 +
|50
 +
|-
 +
!align=left|[[Jail Level 1]] [[Jail Level 2|2]]
 +
!align=left|{{U|=Bone Mage}}
 +
|align=left|Skeleton Mage
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=105}}
 +
|
 +
|
 +
|50
 +
|-valign=top
 +
!align=center rowspan=2|[[Act 2|2]]
 +
!align=left|[[Sewers Level 1 (Act 2)|Sewers Level 1]] [[Sewers Level 2 (Act 2)|2]]
 +
!align=left|{{U|=Burning Dead Archer}}
 +
|align=left|[[Skeleton Archer]]
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=105}}
 +
|
 +
|
 +
|50
 +
|-
 +
!align=left|[[Palace Cellar Level 1]]
 +
!align=left|{{U|=Horror Mage}}
 +
|align=left|Skeleton Mage
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=105}}
 +
|
 +
|
 +
|50
 +
|}
 +
<br>
 +
 
 +
===108%===
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-valign=top
 +
!align=center rowspan=3|[[Act 5|5]]
 +
!align=left|[[Halls of Vaught]]
 +
!align=left|{{U|=Wretched Defiler}}
 +
|align=left|[[Putrid Defiler]]
 +
|align=left|[[Demon]]
 +
|
 +
|
 +
|{{IF|=108}}
 +
|33
 +
|33
 +
|50
 +
|-
 +
!align=left|[[Worldstone Keep Level 1]]
 +
!align=left|{{U|=Wretched Defiler}}
 +
|align=left|Putrid Defiler
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=108}}
 +
|33
 +
|33
 +
|50
 +
|-
 +
!align=left|[[Worldstone Keep Level 3]]
 +
!align=left|{{U|=Fetid Defiler}}
 +
|align=left|Putrid Defiler
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=108}}
 +
|33
 +
|33
 +
|50
 +
|}
 +
<br>
 +
 
 +
===110%===
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-valign=top
 +
!align=center rowspan=2|[[Act 1|1]]
 +
!align=left|[[Outer Cloister]]
 +
!align=left|{{U|=Devilkin Shaman}}
 +
|align=left|[[Fallen Shaman]]
 +
|align=left|[[Demon]]
 +
|
 +
|
 +
|{{IF|=110}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|[[Barracks]]
 +
!align=left|{{U|=Devilkin Shaman}}
 +
|align=left|Fallen Shaman
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=110}}
 +
|
 +
|
 +
|
 +
|}
 +
<br>
 +
 
 +
===115%===
 +
{{Immune}}
 +
|-
 +
!align=center|[[Act 3|3]]
 +
!align=left|[[Flayer Dungeon Level 3]]
 +
!align=left|[[Witch Doctor Endugu|{{U|=Witch Doctor Endugu}}]]
 +
|align=left|[[Fetish Shaman]]
 +
|align=left|[[Demon]]
 +
|
 +
|
 +
|{{IF|=115}}
 +
|40
 +
|40
 +
|
 +
|}
 +
 
 +
 
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-valign=top
 +
!align=center rowspan=2|[[Act 1|1]]
 +
!align=left|[[Cathedral]]
 +
!align=left|{{U|=Dark Shaman}}
 +
|align=left|[[Fallen Shaman]]
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=115}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|[[Catacombs Level 1]] [[Catacombs Level 2|2]]
 +
!align=left|{{U|=Dark Shaman}}
 +
|align=left|Fallen Shaman
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=115}}
 +
|
 +
|
 +
|
 +
|-valign=top
 +
!align=center rowspan=2|[[Act 2|2]]
 +
!align=left|[[Lost City]]
 +
!align=left|{{U|=Tomb Creeper}}
 +
|align=left|[[Leaper]]
 +
|align=left|[[Animal]]
 +
|
 +
|
 +
|{{IF|=115}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|[[Arcane Sanctuary]]
 +
!align=left|{{U|=Hell Clan}}
 +
|align=left|[[Goatman]]
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=115}}
 +
|
 +
|
 +
|
 +
|-valign=top
 +
!align=center rowspan=4|[[Act 4|4]]
 +
!align=left|[[Outer Steppes]]
 +
!align=left|{{U|=Doom Caster}}
 +
|align=left|[[Finger Mage]]
 +
|align=left|[[Undead (Diablo II)|Undead]]
 +
|
 +
|
 +
|{{IF|=115}}
 +
|40
 +
|
 +
|
 +
|-
 +
!align=left|[[Plains of Despair]]
 +
!align=left|{{U|=Doom Caster}}
 +
|align=left|Finger Mage
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=115}}
 +
|40
 +
|
 +
|
 +
|-
 +
!align=left|[[City of the Damned]]
 +
!align=left|{{U|=Abyss Knight}}
 +
|align=left|[[Abyss Knight]]
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=115}}
 +
|80
 +
|40
 +
|40
 +
|-
 +
!align=left|[[River of Flame]]
 +
!align=left|{{U|=Abyss Knight}}
 +
|align=left|Abyss Knight
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=115}}
 +
|80
 +
|40
 +
|40
 +
|}
 +
<br>
 +
 
 +
===125%===
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-valign=top
 +
!align=center rowspan=2|[[Act 2|2]]
 +
!align=left|[[Sewers Level 1 (Act 2)|Sewers Level 1]] [[Sewers Level 2 (Act 2)|2]] [[Sewers Level 3|3]]
 +
!align=left|{{U|=Burning Dead}}
 +
|align=left|[[Skeleton]]
 +
|align=left|[[Undead (Diablo II)|Undead]]
 +
|
 +
|
 +
|{{IF|=125}}
 +
|
 +
|
 +
|50
 +
|-
 +
!align=left|[[Stony Tomb Level 1]] [[Stony Tomb Level 2|2]]
 +
!align=left|{{U|=Burning Dead Mage}}
 +
|align=left|[[Skeleton Mage]]
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=125}}
 +
|30
 +
|
 +
|50
 +
|-valign=top
 +
!align=center rowspan=2|[[Act 3|3]]
 +
!align=left|[[Great Marsh]]
 +
!align=left|{{U|=Drowned Carcass}}
 +
|align=left|[[Zombie (Diablo II)|Zombie]]
 +
|align=left|Undead
 +
|20
 +
|
 +
|{{IF|=125}}
 +
|
 +
|
 +
|50
 +
|-
 +
!align=left|[[Swampy Pit Level 2]]
 +
!align=left|{{U|=Drowned Carcass}}
 +
|align=left|Zombie
 +
|align=left|Undead
 +
|20
 +
|
 +
|{{IF|=125}}
 +
|
 +
|
 +
|50
 +
|-valign=top
 +
!align=center rowspan=2|[[Act 4|4]]
 +
!align=left|[[City of the Damned]]
 +
!align=left|{{U|=Strangler}}
 +
|align=left|[[Finger Mage]]
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=125}}
 +
|50
 +
|
 +
|
 +
|-
 +
!align=left|[[River of Flame]]
 +
!align=left|{{U|=Strangler}}
 +
|align=left|Finger Mage
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=125}}
 +
|50
 +
|
 +
|
 +
|}
 +
<br>
 +
 
 +
===135%===
 +
{{Immune}}
 +
|-
 +
!align=center|[[Act 4|4]]
 +
!align=left|[[Chaos Sanctuary]]
 +
!align=left|[[Grand Vizier of Chaos|{{U|=Grand Vizier of Chaos}}]]
 +
|align=left|[[Finger Mage]]
 +
|align=left|[[Undead (Diablo II)|Undead]]
 +
|
 +
|
 +
|{{IF|=135}}
 +
|60
 +
|
 +
|
 +
|}
 +
 
 +
 
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-valign=top
 +
!align=center rowspan=3|4
 +
!align=left|[[Outer Steppes]]
 +
!align=left|{{U|=Cliff Lurker}}
 +
|align=left|[[Leaper]]
 +
|align=left|[[Animal]]
 +
|20
 +
|
 +
|{{IF|=135}}
 +
|40
 +
|
 +
|
 +
|-valign=top
 +
!align=left rowspan=2|[[Chaos Sanctuary]]
 +
!align=left|{{U|=Oblivion Knight}}
 +
|align=left|[[Oblivion Knight]]
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=135}}
 +
|60
 +
|60
 +
|60
 +
|-
 +
!align=left|{{U|=Storm Caster}}
 +
|align=left|Finger Mage
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=135}}
 +
|60
 +
|
 +
|
 +
|}
 +
<br>
 +
 
 +
===140%===
 +
{{Immune}}
 +
|-
 +
!align=center|[[Act 1|1]]
 +
!align=left|[[Cold Plains]]
 +
!align=left|[[Bishibosh|{{U|=Bishibosh}}]]
 +
|align=left|[[Fallen  Shaman]]
 +
|align=left|[[Demon]]
 +
|
 +
|
 +
|{{IF|=140}}
 +
|40
 +
|40
 +
|
 +
|}
 +
<br>
 +
 
 +
===Immune===
 +
The following become Immune when [[Fire Enchanted]].
 +
 
 +
 
 +
{{Immune}}
 +
|-
 +
!align=center|[[Act 2|2]]
 +
!align=left|[[Sewers Level 3]]
 +
!align=left|{{U|=Burning Dead Mage}}
 +
|align=left|[[Skeleton Mage]]
 +
|align=left|[[Undead (Diablo II)|Undead]]
 +
|
 +
|
 +
|{{IF|=145}}
 +
|
 +
|
 +
|50
 +
|-valign=top
 +
!align=center rowspan=7|[[Act 4|4]]
 +
!align=left rowspan=2|[[Outer Steppes]]
 +
!align=left|{{U|=Balrog}}
 +
|align=left|[[Megademon]]
 +
|align=left|[[Demon]]
 +
|
 +
|
 +
|{{IF|=145}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|{{U|=Doom Knight}}
 +
|align=left|[[Doom Knight]]
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=155}}
 +
|20
 +
|20
 +
|40
 +
|-valign=top
 +
!align=left rowspan=2|[[Plains of Despair]]
 +
!align=left|{{U|=Pit Lord}}
 +
|align=left|Megademon
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=145}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|{{U|=Doom Knight}}
 +
|align=left|Doom Knight
 +
|align=left|Undead
 +
|
 +
|
 +
|{{IF|=155}}
 +
|20
 +
|20
 +
|40
 +
|-
 +
!align=left|[[City of the Damned]]
 +
!align=left|{{U|=Pit Lord}}
 +
|align=left|Megademon
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=145}}
 +
|
 +
|
 +
|
 +
|-
 +
!align=left|[[River of Flame]]
 +
!align=left|{{U|=Venom Lord}}
 +
|align=left|Megademon
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=145}}
 +
|
 +
|
 +
|70
 +
|-
 +
!align=left|[[Chaos Sanctuary]]
 +
!align=left|{{U|=Venom Lord}}
 +
|align=left|Megademon
 +
|align=left|Demon
 +
|
 +
|
 +
|{{IF|=145}}
 +
|
 +
|
 +
|70
 +
|}
 +
<br>
 +
 
 +
==Nightmare==
 +
[[Unique (monster)|Unique]] bonuses can result in a monster becoming Immune even when it has no [[Fire Resist]], so only Immune normal and [[Super Unique]] monsters are listed.
 +
 
 +
 
 +
{{Number table}}
 +
|-valign=top
 +
!width=283 align=left rowspan=2|Unique Bonus(es)
 +
!align=center colspan=3|Fire Resist
 +
|-align=center
 +
!width=67|Bonus
 +
!width=67|Base
 +
!width=67|Total
 +
|-
 +
!align=left|[[Magic Resistant]]
 +
| +40%
 +
|60-{{0|0}}95%
 +
|100-135%
 +
|-
 +
!align=left|[[Spectral Hit]] Magic Resistant
 +
| +60%
 +
|40-{{0|0}}70%
 +
|100-130%
 +
|-
 +
!align=left|[[Fire Enchanted]]
 +
| +75%
 +
|25-100%
 +
|100-175%
 +
|-
 +
!align=left|Spectral Hit Fire Enchanted
 +
| +95%
 +
|15-{{0|0}}70%
 +
|110-165%
 +
|-
 +
!align=left|Magic Resistant Fire Enchanted
 +
| +115%
 +
|0-{{0|0}}80%
 +
|115-195%
 +
|}
 +
<br>
 +
 
 +
==Hell==
 +
[[Unique (monster)|Unique]] bonuses can result in a monster becoming Immune even when it has no [[Fire Resist]], so only Immune normal and [[Super Unique]] monsters are listed.
 +
 
 +
 
 +
{{Number table}}
 +
|-valign=top
 +
!width=283 align=left rowspan=2|Unique Bonus(es)
 +
!align=center colspan=3|Fire Resist
 +
|-align=center
 +
!width=67|Bonus
 +
!width=67|Base
 +
!width=67|Total
 +
|-
 +
!align=left|[[Magic Resistant]]
 +
| +40%
 +
|60-{{0|0}}95%||100-135%
 +
|-
 +
!align=left|[[Spectral Hit]] Magic Resistant
 +
| +60%
 +
|40-{{0|0}}70%
 +
|100-130%
 +
|-
 +
!align=left|[[Fire Enchanted]]
 +
| +75%
 +
|25-145%
 +
|100-220%
 +
|-
 +
!align=left|Spectral Hit Fire Enchanted
 +
| +95%
 +
|20-{{0|0}}70%
 +
|115-165%
 +
|-
 +
!align=left|Magic Resistant Fire Enchanted
 +
| +115%
 +
|0-{{0|0}}95%
 +
|115-210%
 +
|-
 +
!align=left|Spectral Hit Magic Resistant Fire Enchanted
 +
| +135%
 +
|0-{{0|0}}70%
 +
|135-205%
 
|}
 
|}

Revision as of 18:14, 19 November 2011