Difference between revisions of "Dark Wood"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
Act 1 - Wilderness 4<br>
 
Act 1 - Wilderness 4<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Underground Passage Level 1]]<br>
 +
:[[Black Marsh]]<br>
 +
:[[Waypoint#Act 1|Act 1 waypoint]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Dark Wood#fallen2|fallen2]] || Carver || 5 || 4-9 || 42 || 2-4 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Carver|Carver]]|| [[Dark Wood#fallen2|fallen2]] || 5 || 6 || 42 || style="background:lightgray" | 3 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#corruptrogue2|corruptrogue2]] || Vile Hunter || 5 || 10-17 || 54 || 2-5 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Hunter|Vile Hunter]]|| [[Dark Wood#corruptrogue2|corruptrogue2]] || 5 || 13 || 54 || style="background:lightgray" | 4 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#quillrat2|quillrat2]] || Spike Fiend || 5 || 4-14 || 49 || 0-5 || 31-44 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Spike Fiend|Spike Fiend]]|| [[Dark Wood#quillrat2|quillrat2]] || 5 || 9 || 49 || style="background:lightgray" | 3 || || || || || || 44 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#cr_lancer2|cr_lancer2]] || Vile Lancer || 5 || 14-21 || 63 || 3-6 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Lancer|Vile Lancer]]|| [[Dark Wood#cr_lancer2|cr_lancer2]] || 5 || 17 || 63 || style="background:lightgray" | 5 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#sk_archer1|sk_archer1]] || Skeleton Archer || 5 || 11-24 || 62 || 2-3 || 89 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Skeleton Archer|Skeleton Archer]]|| [[Dark Wood#sk_archer1|sk_archer1]] || 5 || 17 || 62 || style="background:lightgray" | 3 || || || || || || 89 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Dark Wood#fallenshaman2|fallenshaman2]] || Carver Shaman || 6 || 12-20 || 64 || 2-6 || 41 || 30 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Dark Wood#fallenshaman2|fallenshaman2]] || 6 || 16 || 64 || style="background:lightgray" | 4 || || style="background:pink" | 3 || || || || 41 || 30 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#Treehead Woodfist - brute2|Treehead Woodfist - brute2]] || [[Treehead Woodfist]] || 8 || 92-152 || 420 || 4-9 || 60 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Treehead WoodFist|Treehead WoodFist]]|| [[Dark Wood#Treehead WoodFist - brute2|Treehead WoodFist - brute2]] || 8 || 122 || 420 || style="background:lightgray" | 19 || || || || || || 114 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Dark Wood#fallen2 (Nightmare)|fallen2]] || Carver || 38 || 148-326 || 1910 || 14-32 || 657-696 || 386 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Carver|Carver]]|| [[Dark Wood#fallen2 (Nightmare)|fallen2]] || 38 || 237 || 1910 || style="background:lightgray" | 24 || || || || style="background:skyblue" | 5 || || 696 || 386 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#corruptrogue2 (Nightmare)|corruptrogue2]] || Vile Hunter || 38 || 355-593 || 2792 || 17-35 || 1006 || 524 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Hunter|Vile Hunter]]|| [[Dark Wood#corruptrogue2 (Nightmare)|corruptrogue2]] || 38 || 474 || 2792 || style="background:lightgray" | 26 || || || || || || 1006 || 524 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#quillrat2 (Nightmare)|quillrat2]] || Spike Fiend || 38 || 118-415 || 2057 || 9-24 || 503-774 || 441 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Spike Fiend|Spike Fiend]]|| [[Dark Wood#quillrat2 (Nightmare)|quillrat2]] || 38 || 266 || 2057 || style="background:lightgray" | 24 || || || || style="background:skyblue" | 10 || || 774 || 441 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#cr_lancer2 (Nightmare)|cr_lancer2]] || Vile Lancer || 38 || 474-681 || 2498 || 20-41 || 1083 || 524 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Lancer|Vile Lancer]]|| [[Dark Wood#cr_lancer2 (Nightmare)|cr_lancer2]] || 38 || 577 || 2498 || style="background:lightgray" | 31 || || || || || style="background:palegreen" | 63 || 1083 || 524 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#sk_archer1 (Nightmare)|sk_archer1]] || Skeleton Archer || 38 || 415-593 || 2792 || 11-16 || 890 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
+
| [[Skeleton Archer|Skeleton Archer]]|| [[Dark Wood#sk_archer1 (Nightmare)|sk_archer1]] || 38 || 504 || 2792 || style="background:lightgray" | 14 || || || || || || 890 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
 
|-  
 
|-  
| [[Dark Wood#fallenshaman2 (Nightmare)|fallenshaman2]] || Carver Shaman || 38 || 326-533 || 4408 || 14-28 || 812 || 414 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Dark Wood#fallenshaman2 (Nightmare)|fallenshaman2]] || 38 || 429 || 4408 || style="background:lightgray" | 21 || || style="background:pink" | 33 || || || || 812 || 414 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#Treehead Woodfist - brute2 (Nightmare)|Treehead Woodfist - brute2]] || [[Treehead Woodfist]] || 41 || 2577-3735 || 17630 || 24-49 || 786-828 || 469 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Treehead WoodFist|Treehead WoodFist]]|| [[Dark Wood#Treehead WoodFist - brute2 (Nightmare)|Treehead WoodFist - brute2]] || 41 || 3156 || 17630 || style="background:lightgray" | 93 || || || || || || 1449 || 469 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Dark Wood#fallen2 (Hell)|fallen2]] || Carver || 68 || 1056-2324 || 18259 || 35-78 || 2347-2485 || 946 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
+
| [[Carver|Carver]]|| [[Dark Wood#fallen2 (Hell)|fallen2]] || 68 || 1690 || 18259 || style="background:lightgray" | 59 || || || || style="background:skyblue" | 13 || || 2485 || 946 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
 
|-  
 
|-  
| [[Dark Wood#corruptrogue2 (Hell)|corruptrogue2]] || Vile Hunter || 68 || 2536-4227 || 26687 || 42-85 || 3590 || 1284 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || style="background:palegreen" | 20
+
| [[Vile Hunter|Vile Hunter]]|| [[Dark Wood#corruptrogue2 (Hell)|corruptrogue2]] || 68 || 3381 || 26687 || style="background:lightgray" | 64 || || || || || || 3590 || 1284 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || style="background:palegreen" | 20
 
|-  
 
|-  
| [[Dark Wood#quillrat2 (Hell)|quillrat2]] || Spike Fiend || 68 || 845-2958 || 19664 || 23-58 || 1795-2762 || 1081 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 50 || 0
+
| [[Spike Fiend|Spike Fiend]]|| [[Dark Wood#quillrat2 (Hell)|quillrat2]] || 68 || 1901 || 19664 || style="background:lightgray" | 54 || || || || style="background:skyblue" | 37 || || 2762 || 1081 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 50 || 0
 
|-  
 
|-  
| [[Dark Wood#cr_lancer2 (Hell)|cr_lancer2]] || Vile Lancer || 68 || 3381-4861 || 23878 || 50-101 || 3866 || 1284 || style="background:lightgray" | 45 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
| [[Vile Lancer|Vile Lancer]]|| [[Dark Wood#cr_lancer2 (Hell)|cr_lancer2]] || 68 || 4121 || 23878 || style="background:lightgray" | 76 || || || || || style="background:palegreen" | 196 || 3866 || 1284 || style="background:lightgray" | 45 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
 
|-  
 
|-  
| [[Dark Wood#sk_archer1 (Hell)|sk_archer1]] || Skeleton Archer || 68 || 2958-4227 || 26687 || 27-39 || 3176 || 1352 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
+
| [[Skeleton Archer|Skeleton Archer]]|| [[Dark Wood#sk_archer1 (Hell)|sk_archer1]] || 68 || 3592 || 26687 || style="background:lightgray" | 33 || || || || || || 3176 || 1352 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
 
|-  
 
|-  
| [[Dark Wood#fallenshaman2 (Hell)|fallenshaman2]] || Carver Shaman || 68 || 2324-3804 || 42138 || 35-70 || 2900 || 1014 || style="background:lightgray" | 15 || 0 || style="background:red" | 105 || 0 || 0 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Dark Wood#fallenshaman2 (Hell)|fallenshaman2]] || 68 || 3064 || 42138 || style="background:lightgray" | 53 || || style="background:pink" | 73 || || || || 2900 || 1014 || style="background:lightgray" | 15 || 0 || style="background:red" | 105 || 0 || 0 || 0
 
|-  
 
|-  
| [[Dark Wood#Treehead Woodfist - brute2 (Hell)|Treehead Woodfist - brute2]] || [[Treehead Woodfist]] || 71 || 12258-17752 || 168550 || 56-113 || 2732-2876 || 1149 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || 0
+
| [[Treehead WoodFist|Treehead WoodFist]]|| [[Dark Wood#Treehead WoodFist - brute2 (Hell)|Treehead WoodFist - brute2]] || 71 || 15005 || 168550 || style="background:lightgray" | 201 || || || || || || 4774 || 1149 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===fallen2===
 
===fallen2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver'''<br>  
+
| '''Common stats for [[Carver]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-9<br>
+
| HP 4-9
| Defense 25<br>
+
| Experience 42
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-4 (31 AR) <br>
+
Mode A1 (31 AR) 2-4 <br>
A2 2-4 (31 AR) <br>
+
Mode A2 (31 AR) 2-4 <br>
E1 A1 0% chance of cold<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Carver (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 12-27<br>
+
| HP 12-27
| Defense 25<br>
+
| Experience 126
| Experience 126<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 2-5 (50 AR) <br>
+
Mode A1 (50 AR) 2-5 <br>
A2 2-5 (50 AR) <br>
+
Mode A2 (50 AR) 2-5 <br>
E1 A1 0% chance of cold<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Carver (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 16-36<br>
+
| HP 16-36
| Defense 25<br>
+
| Experience 210
| Experience 210<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 0-0 Physical, 0-0 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-6 (60 AR) <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 (60 AR) <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 0% chance of cold<br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 12-27<br>
+
| HP 12-27
| Defense 25<br>
+
| Experience 210
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-6 (60 AR) <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 (60 AR) <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 0% chance of cold<br>
+
|}
 
 
|}<br>
 
 
===corruptrogue2===
 
===corruptrogue2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
+
| '''Common stats for [[Vile Hunter]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [70,12,80,100,20, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Vile Hunter'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 10-17<br>
+
| HP 10-17
| Defense 25<br>
+
| Experience 54
| Experience 54<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-5 (31 AR) <br>
+
Mode A1 (31 AR) 2-5 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Vile Hunter (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 30-51<br>
+
| HP 30-51
| Defense 25<br>
+
| Experience 162
| Experience 162<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 2-6 (50 AR) <br>
+
Mode A1 (50 AR) 2-6 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Vile Hunter (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 40-68<br>
+
| HP 40-68
| Defense 25<br>
+
| Experience 270
| Experience 270<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-1 Physical, 1-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-7 (60 AR) <br>
+
Mode A1 (60 AR) 3-7 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Vile Hunter (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 30-51<br>
+
| HP 30-51
| Defense 25<br>
+
| Experience 270
| Experience 54<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-7 (60 AR) <br>
+
Mode A1 (60 AR) 3-7 <br>
 
+
|}
|}<br>
 
 
===quillrat2===
 
===quillrat2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Spike Fiend'''<br>  
+
| '''Common stats for [[Spike Fiend]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: corpsesel isAtt revive small<br>
 
Flags: corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 1 [[Missile#spike2|spike2]]<br>
+
AI:[[Monster AI (D2)#QuillRat|QuillRat]] aip1-8: [15,45, ,2, , , , ] aidel:15<br><br>
 +
MissA2 Level 1 [[Missiles#spike2|spike2]]<br>
 
:Velocity 13<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 13<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
:Physical: 1 - 3<br>
+
:Physical: 1-3<br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Spike Fiend'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-14<br>
+
| HP 4-14
| Defense 25<br>
+
| Experience 49
| Experience 49<br>
+
| TC: [[ {{D2trans|path=Quill 2}} ]]
| TC: [[ D2_Quill 2 | Quill 2 ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-5 (31 AR) <br>
+
Mode A1 (31 AR) 1-5 <br>
A2 0-1 (44 AR) <br>
+
Mode A2 (44 AR) 0-1 <br>
E1 A2 0% chance of cold<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Spike Fiend (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 12-42<br>
+
| HP 12-42
| Defense 25<br>
+
| Experience 147
| Experience 147<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ A}} ]]
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 1-6 (50 AR) <br>
+
Mode A1 (50 AR) 1-6 <br>
A2 0-1 (71 AR) <br>
+
Mode A2 (71 AR) 0-1 <br>
E1 A2 0% chance of cold<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Spike Fiend (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 16-56<br>
+
| HP 16-56
| Defense 25<br>
+
| Experience 245
| Experience 245<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique A}} ]]
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| FE damage 1-1 Physical, 1-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 1-7 (60 AR) <br>
+
Mode A1 (60 AR) 1-7 <br>
A2 0-1 (85 AR) <br>
+
Mode A2 (85 AR) 0-1 <br>
E1 A2 0% chance of cold<br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Spike Fiend (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 12-42<br>
+
| HP 12-42
| Defense 25<br>
+
| Experience 245
| Experience 49<br>
+
| TC: [[ {{D2trans|path=Quill 2}} ]]
| TC: [[ D2_Quill 2 | Quill 2 ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 1-7 (60 AR) <br>
+
Mode A1 (60 AR) 1-7 <br>
A2 0-1 (85 AR) <br>
+
Mode A2 (85 AR) 0-1 <br>
E1 A2 0% chance of cold<br>
+
|}
 
 
|}<br>
 
 
===cr_lancer2===
 
===cr_lancer2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
+
| '''Common stats for [[Vile Lancer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:2 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptLancer|CorruptLancer]] aip1-8: [70,80,8,0,15, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Vile Lancer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 14-21<br>
+
| HP 14-21
| Defense 25<br>
+
| Experience 63
| Experience 63<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 3-6 (31 AR) <br>
+
Mode A1 (31 AR) 3-6 <br>
E1 A1 0% chance of pois<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Vile Lancer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 42-63<br>
+
| HP 42-63
| Defense 25<br>
+
| Experience 189
| Experience 189<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 3-7 (50 AR) <br>
+
Mode A1 (50 AR) 3-7 <br>
E1 A1 0% chance of pois<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Vile Lancer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 56-84<br>
+
| HP 56-84
| Defense 25<br>
+
| Experience 315
| Experience 315<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 4-9 (60 AR) <br>
+
Mode A1 (60 AR) 4-9 <br>
E1 A1 0% chance of pois<br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Vile Lancer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 42-63<br>
+
| HP 42-63
| Defense 25<br>
+
| Experience 315
| Experience 63<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 4-9 (60 AR) <br>
+
Mode A1 (60 AR) 4-9 <br>
E1 A1 0% chance of pois<br>
+
|}
 
 
|}<br>
 
 
===sk_archer1===
 
===sk_archer1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
+
| '''Common stats for [[Skeleton Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Defense 25
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 1 [[Missile#skbowarrow1|skbowarrow1]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [75,15,50,5,6, , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#skbowarrow1|skbowarrow1]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Skeleton Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 11-24<br>
+
| HP 11-24
| Defense 25<br>
+
| Experience 62
| Experience 62<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss B}} ]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (89 AR) <br>
+
Mode A1 (89 AR) 2-3 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Skeleton Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 33-72<br>
+
| HP 33-72
| Defense 25<br>
+
| Experience 186
| Experience 186<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 3-4 (142 AR) <br>
+
Mode A1 (142 AR) 3-4 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Skeleton Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 44-96<br>
+
| HP 44-96
| Defense 25<br>
+
| Experience 310
| Experience 310<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-5 (170 AR) <br>
+
Mode A1 (170 AR) 3-5 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Skeleton Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 33-72<br>
+
| HP 33-72
| Defense 25<br>
+
| Experience 310
| Experience 62<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss B}} ]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-5 (170 AR) <br>
+
Mode A1 (170 AR) 3-5 <br>
 
+
|}
|}<br>
 
 
===fallenshaman2===
 
===fallenshaman2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 30
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 30
+
| Defense 30
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 1 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [55,70,100,24,15, , , ] aidel:15<br><br>
Skill2 seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 1 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 1 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 1 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 1 - 4<br>
+
::Fire:1-4<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 12-20<br>
+
| HP 12-20
| Defense 30<br>
+
| Experience 64
| Experience 64<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast B}} ]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-6 (41 AR) <br>
+
Mode A1 (41 AR) 2-6 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-9<br>
+
| HP 4-9
| Defense 25<br>
+
| Experience 42
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-4 (31 AR) <br>
+
Mode A1 (31 AR) 2-4 <br>
A2 2-4 (31 AR) <br>
+
Mode A2 (31 AR) 2-4 <br>
E1 A1 0% chance of cold<br>
+
|}
 
+
|}
|}<br>
+
===Treehead WoodFist - brute2===
 
+
{| cellpadding="5" border="1"
|}<br>
+
| '''Common stats for [[Brute]]'''<br>  
===Treehead Woodfist - brute2===
 
{| border="1"
 
| colspan="3" | '''Common stats for Brute'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,75,100, , , , ] aidel:15<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Superunique)'''<br>
+
'''Level 8 Treehead WoodFist (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 92-152<br>
+
| HP 92-152
| Defense 25<br>
+
| Experience 420
| Experience 420<br>
+
| TC: [[ {{D2trans|path=Act 1 Super B}} ]]
| TC: [[ D2_Act 1 Super B | Act 1 Super B ]]<br>
 
| FE damage 2-4 Physical, 2-4 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 4-6 (60 AR) <br>
+
Mode A1 (60 AR) 4-6 <br>
A2 7-9 (60 AR) <br>
+
Mode A2 (60 AR) 7-9 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Strong]]<br>
+
:[[Extra Strong]] - +90% Attack Rating, +135% Physical Damage<br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Brute (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 69-114<br>
+
| HP 69-114
| Defense 25<br>
+
| Experience 420
| Experience 84<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 4-6 (60 AR) <br>
+
Mode A1 (60 AR) 4-6 <br>
A2 7-9 (60 AR) <br>
+
Mode A2 (60 AR) 7-9 <br>
 
+
Bonuses: <br>
|}<br>
+
+45% Attack Rating, +67% Physical Damage<br>
 +
+100% Velocity<br>
 +
|}
 
==Nightmare==
 
==Nightmare==
 
===fallen2 (Nightmare)===
 
===fallen2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver'''<br>  
+
| '''Common stats for [[Carver]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 148-326<br>
+
| HP 148-326
| Defense 386<br>
+
| Experience 1910
| Experience 1910<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 14-28 (696 AR) <br>
+
Mode A1 (696 AR) 14-28, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-32 (657 AR) <br>
+
Mode A2 (657 AR) 16-32 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Carver (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 370-815<br>
+
| HP 370-815
| Defense 386<br>
+
| Experience 5730
| Experience 5730<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 14-29 (729 AR) <br>
+
Mode A1 (729 AR) 14-29, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-33 (688 AR) <br>
+
Mode A2 (688 AR) 16-33 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Carver (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 444-978<br>
+
| HP 444-978
| Defense 386<br>
+
| Experience 9550
| Experience 9550<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 17-28 Physical, 17-28 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 15-31 (745 AR) <br>
+
Mode A1 (745 AR) 15-31, 10% chance of 5-7 cold (150 ticks (6 seconds)) <br>
A2 17-35 (703 AR) <br>
+
Mode A2 (703 AR) 17-35 <br>
E1 A1 10% chance of 5 - 7 cold (150 frames or 6 seconds)<br>
+
FE damage 5-9 Physical, 5-9 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 259-570<br>
+
| HP 259-570
| Defense 386<br>
+
| Experience 9550
| Experience 1910<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 15-31 (745 AR) <br>
+
Mode A1 (745 AR) 15-31, 10% chance of 5-7 cold (150 ticks (6 seconds)) <br>
A2 17-35 (703 AR) <br>
+
Mode A2 (703 AR) 17-35 <br>
E1 A1 10% chance of 5 - 7 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
===corruptrogue2 (Nightmare)===
 
===corruptrogue2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
+
| '''Common stats for [[Vile Hunter]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 524
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [80,9,85,100,50, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Vile Hunter'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 355-593<br>
+
| HP 355-593
| Defense 524<br>
+
| Experience 2792
| Experience 2792<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 17-35 (1006 AR) <br>
+
Mode A1 (1006 AR) 17-35 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Vile Hunter (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 887-1482<br>
+
| HP 887-1482
| Defense 524<br>
+
| Experience 8376
| Experience 8376<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 18-36 (1053 AR) <br>
+
Mode A1 (1053 AR) 18-36 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Vile Hunter (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1065-1779<br>
+
| HP 1065-1779
| Defense 524<br>
+
| Experience 13960
| Experience 13960<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 31-51 Physical, 31-51 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 19-38 (1076 AR) <br>
+
Mode A1 (1076 AR) 19-38 <br>
 +
FE damage 10-17 Physical, 10-17 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Vile Hunter (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 621-1037<br>
+
| HP 621-1037
| Defense 524<br>
+
| Experience 13960
| Experience 2792<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 19-38 (1076 AR) <br>
+
Mode A1 (1076 AR) 19-38 <br>
 
+
|}
|}<br>
 
 
===quillrat2 (Nightmare)===
 
===quillrat2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Spike Fiend'''<br>  
+
| '''Common stats for [[Spike Fiend]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 441
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: corpsesel isAtt revive small<br>
 
Flags: corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 4 [[Missile#spike2|spike2]]<br>
+
AI:[[Monster AI (D2)#QuillRat|QuillRat]] aip1-8: [17,55, ,2, , , , ] aidel:14<br><br>
 +
MissA2 Level 4 [[Missiles#spike2|spike2]]<br>
 
:Velocity 13<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 13<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
:Physical: 10 - 12<br>
+
:Physical: 10-12<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Spike Fiend'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-415<br>
+
| HP 118-415
| Defense 441<br>
+
| Experience 2057
| Experience 2057<br>
+
| TC: [[ {{D2trans|path=Quill 3 (N)}} ]]
| TC: [[ D2_Quill 3 (N) | Quill 3 (N) ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 9-24 (503 AR) <br>
+
Mode A1 (503 AR) 9-24 <br>
A2 9-16 (774 AR) <br>
+
Mode A2 (774 AR) 9-16, 5% chance of 8-12 cold (100 ticks (4 seconds)) <br>
E1 A2 5% chance of 8 - 12 cold (100 frames or 4 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Spike Fiend (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 295-1037<br>
+
| HP 295-1037
| Defense 441<br>
+
| Experience 6171
| Experience 6171<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 9-24 (526 AR) <br>
+
Mode A1 (526 AR) 9-24 <br>
A2 9-16 (810 AR) <br>
+
Mode A2 (810 AR) 9-16, 5% chance of 8-13 cold (100 ticks (4 seconds)) <br>
E1 A2 5% chance of 8 - 13 cold (100 frames or 4 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Spike Fiend (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 354-1245<br>
+
| HP 354-1245
| Defense 441<br>
+
| Experience 10285
| Experience 10285<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 21-36 Physical, 21-36 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 10-26 (538 AR) <br>
+
Mode A1 (538 AR) 10-26 <br>
A2 10-17 (828 AR) <br>
+
Mode A2 (828 AR) 10-17, 5% chance of 8-14 cold (100 ticks (4 seconds)) <br>
E1 A2 5% chance of 8 - 14 cold (100 frames or 4 seconds)<br>
+
FE damage 7-11 Physical, 7-11 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Spike Fiend (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 206-726<br>
+
| HP 206-726
| Defense 441<br>
+
| Experience 10285
| Experience 2057<br>
+
| TC: [[ {{D2trans|path=Quill 4 (N)}} ]]
| TC: [[ D2_Quill 4 (N) | Quill 4 (N) ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 10-26 (538 AR) <br>
+
Mode A1 (538 AR) 10-26 <br>
A2 10-17 (828 AR) <br>
+
Mode A2 (828 AR) 10-17, 5% chance of 8-14 cold (100 ticks (4 seconds)) <br>
E1 A2 5% chance of 8 - 14 cold (100 frames or 4 seconds)<br>
+
|}
 
 
|}<br>
 
 
===cr_lancer2 (Nightmare)===
 
===cr_lancer2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
+
| '''Common stats for [[Vile Lancer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 524
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:2 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptLancer|CorruptLancer]] aip1-8: [70,85,7,45,12, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Vile Lancer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 474-681<br>
+
| HP 474-681
| Defense 524<br>
+
| Experience 2498
| Experience 2498<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 20-41 (1083 AR) <br>
+
Mode A1 (1083 AR) 20-41, 10% chance of 80/256 pois (200 ticks (8 seconds)) (62 128/256 total) <br>
E1 A1 10% chance of 8/256 pois (100 frames or 4 seconds) (3 32/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Vile Lancer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1185-1702<br>
+
| HP 1185-1702
| Defense 524<br>
+
| Experience 7494
| Experience 7494<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 21-42 (1134 AR) <br>
+
Mode A1 (1134 AR) 21-42, 10% chance of 80/256 pois (200 ticks (8 seconds)) (62 128/256 total) <br>
E1 A1 10% chance of 8/256 pois (100 frames or 4 seconds) (3 32/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Vile Lancer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1422-2043<br>
+
| HP 1422-2043
| Defense 524<br>
+
| Experience 12490
| Experience 12490<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 35-59 Physical, 35-59 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 22-45 (1159 AR) <br>
+
Mode A1 (1159 AR) 22-45, 10% chance of 80/256 pois (200 ticks (8 seconds)) (62 128/256 total) <br>
E1 A1 10% chance of 8/256 pois (100 frames or 4 seconds) (3 32/256 total)<br>
+
FE damage 11-19 Physical, 11-19 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Vile Lancer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 829-1191<br>
+
| HP 829-1191
| Defense 524<br>
+
| Experience 12490
| Experience 2498<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 22-45 (1159 AR) <br>
+
Mode A1 (1159 AR) 22-45, 10% chance of 80/256 pois (200 ticks (8 seconds)) (62 128/256 total) <br>
E1 A1 10% chance of 8/256 pois (100 frames or 4 seconds) (3 32/256 total)<br>
+
|}
 
 
|}<br>
 
 
===sk_archer1 (Nightmare)===
 
===sk_archer1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
+
| '''Common stats for [[Skeleton Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 60
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 60
+
| Defense 552
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 4 [[Missile#skbowarrow1|skbowarrow1]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [80,14,50,5,6, , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#skbowarrow1|skbowarrow1]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Skeleton Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 415-593<br>
+
| HP 415-593
| Defense 552<br>
+
| Experience 2792
| Experience 2792<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss B}} ]]
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 11-16 (890 AR) <br>
+
Mode A1 (890 AR) 11-16 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Skeleton Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1037-1482<br>
+
| HP 1037-1482
| Defense 552<br>
+
| Experience 8376
| Experience 8376<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 11-16 (931 AR) <br>
+
Mode A1 (931 AR) 11-16 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Skeleton Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1245-1779<br>
+
| HP 1245-1779
| Defense 552<br>
+
| Experience 13960
| Experience 13960<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 31-51 Physical, 31-51 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 12-17 (952 AR) <br>
+
Mode A1 (952 AR) 12-17 <br>
 +
FE damage 10-17 Physical, 10-17 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Skeleton Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 726-1037<br>
+
| HP 726-1037
| Defense 552<br>
+
| Experience 13960
| Experience 2792<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss C}} ]]
| TC: [[ D2_Act 1 (N) Miss C | Act 1 (N) Miss C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 12-17 (952 AR) <br>
+
Mode A1 (952 AR) 12-17 <br>
 
+
|}
|}<br>
 
 
===fallenshaman2 (Nightmare)===
 
===fallenshaman2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 60
+
| Resistances:
 +
| style="background:pink" | Fire 60
 +
|}
 +
{| cellpadding="5"
 +
| Defense 414
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 4 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [60,75,90,24,15, , , ] aidel:14<br><br>
Skill2 seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 4 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 4 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 4 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 31 - 34<br>
+
::Fire:31-34<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 326-533<br>
+
| HP 326-533
| Defense 414<br>
+
| Experience 4408
| Experience 4408<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast B}} ]]
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 14-28 (812 AR) <br>
+
Mode A1 (812 AR) 14-28 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 148-326<br>
+
| HP 148-326
| Defense 386<br>
+
| Experience 1910
| Experience 1910<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 14-28 (696 AR) <br>
+
Mode A1 (696 AR) 14-28, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-32 (657 AR) <br>
+
Mode A2 (657 AR) 16-32 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
+
|}
 
+
|}
|}<br>
+
===Treehead WoodFist - brute2 (Nightmare)===
 
+
{| cellpadding="5" border="1"
|}<br>
+
| '''Common stats for [[Brute]]'''<br>  
===Treehead Woodfist - brute2 (Nightmare)===
 
{| border="1"
 
| colspan="3" | '''Common stats for Brute'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 469
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,75,100, , , , ] aidel:14<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Superunique)'''<br>
+
'''Level 41 Treehead WoodFist (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2577-3735<br>
+
| HP 2577-3735
| Defense 469<br>
+
| Experience 17630
| Experience 17630<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Super B}} ]]
| TC: [[ D2_Act 1 (N) Super B | Act 1 (N) Super B ]]<br>
 
| FE damage 65-108 Physical, 65-108 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 24-42 (786 AR) <br>
+
Mode A1 (786 AR) 24-42 <br>
A2 38-49 (828 AR) <br>
+
Mode A2 (828 AR) 38-49 <br>
 +
FE damage 21-36 Physical, 21-36 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Strong]]<br>
+
:[[Extra Strong]] - +75% Attack Rating, +112% Physical Damage<br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Brute (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1503-2178<br>
+
| HP 1503-2178
| Defense 469<br>
+
| Experience 17630
| Experience 3526<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 24-42 (786 AR) <br>
+
Mode A1 (786 AR) 24-42 <br>
A2 38-49 (828 AR) <br>
+
Mode A2 (828 AR) 38-49 <br>
 
+
Bonuses: <br>
|}<br>
+
+37% Attack Rating, +56% Physical Damage<br>
 +
+100% Velocity<br>
 +
|}
 
==Hell==
 
==Hell==
 
===fallen2 (Hell)===
 
===fallen2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver'''<br>  
+
| '''Common stats for [[Carver]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 946
| style="background:red" | Fire res 110
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 68'''<br>
+
'''Level 68 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1056-2324<br>
+
| HP 1056-2324
| Defense 946<br>
+
| Experience 18259
| Experience 18259<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H C}} ]]
| TC: [[ D2_Act 1 (H) H2H C | Act 1 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 35-70 (2485 AR) <br>
+
Mode A1 (2485 AR) 35-70, 20% chance of 11-15 cold (200 ticks (8 seconds)) <br>
A2 39-78 (2347 AR) <br>
+
Mode A2 (2347 AR) 39-78 <br>
E1 A1 20% chance of 11 - 15 cold (200 frames or 8 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 70 (Champion)'''<br>
+
'''Level 70 Carver (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2112-4648<br>
+
| HP 2112-4648
| Defense 946<br>
+
| Experience 54777
| Experience 54777<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 36-72 (2554 AR) <br>
+
Mode A1 (2554 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-80 (2412 AR) <br>
+
Mode A2 (2412 AR) 40-80 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 71 (Unique)'''<br>
+
'''Level 71 Carver (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2112-4648<br>
+
| HP 2112-4648
| Defense 946<br>
+
| Experience 91295
| Experience 91295<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique B}} ]]
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 17-28 Physical, 17-28 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 36-72 (2588 AR) <br>
+
Mode A1 (2588 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 (2444 AR) <br>
+
Mode A2 (2444 AR) 40-81 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
+
FE damage 34-57 Physical, 34-57 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 71 (Minion)'''<br>
+
'''Level 71 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1584-3486<br>
+
| HP 1584-3486
| Defense 946<br>
+
| Experience 91295
| Experience 18259<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 36-72 (2588 AR) <br>
+
Mode A1 (2588 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 (2444 AR) <br>
+
Mode A2 (2444 AR) 40-81 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
+
|}
 
 
|}<br>
 
 
===corruptrogue2 (Hell)===
 
===corruptrogue2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
+
| '''Common stats for [[Vile Hunter]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 20
 +
| style="background:gold" | Magic 20
 +
| style="background:pink" | Fire 33
 +
| style="background:palegoldenrod" | Lightning 33
 +
| style="background:blue" | Cold 120
 +
| style="background:palegreen" | Poison 20
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 20
+
| Defense 1284
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 33
 
| style="background:palegoldenrod" | Lit res 33
 
| style="background:blue" | Cold res 120
 
| style="background:palegreen" | Poison res 20
 
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [90,7,90,100,75, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 68'''<br>
+
'''Level 68 Vile Hunter'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2536-4227<br>
+
| HP 2536-4227
| Defense 1284<br>
+
| Experience 26687
| Experience 26687<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H C}} ]]
| TC: [[ D2_Act 1 (H) H2H C | Act 1 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 42-85 (3590 AR) <br>
+
Mode A1 (3590 AR) 42-85 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 70 (Champion)'''<br>
+
'''Level 70 Vile Hunter (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5072-8454<br>
+
| HP 5072-8454
| Defense 1284<br>
+
| Experience 80061
| Experience 80061<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 44-88 (3689 AR) <br>
+
Mode A1 (3689 AR) 44-88 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 71 (Unique)'''<br>
+
'''Level 71 Vile Hunter (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5072-8454<br>
+
| HP 5072-8454
| Defense 1284<br>
+
| Experience 133435
| Experience 133435<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique B}} ]]
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 31-52 Physical, 31-52 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 44-89 (3738 AR) <br>
+
Mode A1 (3738 AR) 44-89 <br>
 +
FE damage 63-105 Physical, 63-105 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 71 (Minion)'''<br>
+
'''Level 71 Vile Hunter (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3804-6340<br>
+
| HP 3804-6340
| Defense 1284<br>
+
| Experience 133435
| Experience 26687<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 44-89 (3738 AR) <br>
+
Mode A1 (3738 AR) 44-89 <br>
 
+
|}
|}<br>
 
 
===quillrat2 (Hell)===
 
===quillrat2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Spike Fiend'''<br>  
+
| '''Common stats for [[Spike Fiend]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1081
| style="background:royalblue" | Cold res 50
 
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: corpsesel isAtt revive small<br>
 
Flags: corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 8 [[Missile#spike2|spike2]]<br>
+
AI:[[Monster AI (D2)#QuillRat|QuillRat]] aip1-8: [20,55, ,2, , , , ] aidel:13<br><br>
 +
MissA2 Level 8 [[Missiles#spike2|spike2]]<br>
 
:Velocity 13<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 13<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
:Physical: 22 - 24<br>
+
:Physical: 22-24<br>
 
|-
 
|-
 
|  
 
|  
'''Level 68'''<br>
+
'''Level 68 Spike Fiend'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 845-2958<br>
+
| HP 845-2958
| Defense 1081<br>
+
| Experience 19664
| Experience 19664<br>
+
| TC: [[ {{D2trans|path=Quill 4 (H)}} ]]
| TC: [[ D2_Quill 4 (H) | Quill 4 (H) ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 23-58 (1795 AR) <br>
+
Mode A1 (1795 AR) 23-58 <br>
A2 23-39 (2762 AR) <br>
+
Mode A2 (2762 AR) 23-39, 15% chance of 27-46 cold (150 ticks (6 seconds)) <br>
E1 A2 15% chance of 27 - 46 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 70 (Champion)'''<br>
+
'''Level 70 Spike Fiend (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1690-5916<br>
+
| HP 1690-5916
| Defense 1081<br>
+
| Experience 58992
| Experience 58992<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 24-60 (1844 AR) <br>
+
Mode A1 (1844 AR) 24-60 <br>
A2 24-40 (2838 AR) <br>
+
Mode A2 (2838 AR) 24-40, 15% chance of 28-48 cold (150 ticks (6 seconds)) <br>
E1 A2 15% chance of 28 - 48 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 71 (Unique)'''<br>
+
'''Level 71 Spike Fiend (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1690-5916<br>
+
| HP 1690-5916
| Defense 1081<br>
+
| Experience 98320
| Experience 98320<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique B}} ]]
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 22-36 Physical, 22-36 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 24-60 (1869 AR) <br>
+
Mode A1 (1869 AR) 24-60 <br>
A2 24-40 (2876 AR) <br>
+
Mode A2 (2876 AR) 24-40, 15% chance of 28-48 cold (150 ticks (6 seconds)) <br>
E1 A2 15% chance of 28 - 48 cold (150 frames or 6 seconds)<br>
+
FE damage 44-73 Physical, 44-73 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 71 (Minion)'''<br>
+
'''Level 71 Spike Fiend (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1267-4437<br>
+
| HP 1267-4437
| Defense 1081<br>
+
| Experience 98320
| Experience 19664<br>
+
| TC: [[ {{D2trans|path=Quill 4 (H)}} ]]
| TC: [[ D2_Quill 4 (H) | Quill 4 (H) ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 24-60 (1869 AR) <br>
+
Mode A1 (1869 AR) 24-60 <br>
A2 24-40 (2876 AR) <br>
+
Mode A2 (2876 AR) 24-40, 15% chance of 28-48 cold (150 ticks (6 seconds)) <br>
E1 A2 15% chance of 28 - 48 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
===cr_lancer2 (Hell)===
 
===cr_lancer2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
+
| '''Common stats for [[Vile Lancer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 45
+
| Resistances:
| style="background:red" | Fire res 110
+
| style="background:lightgray" | Physical 45
| style="background:palegoldenrod" | Lit res 25
+
| style="background:red" | Fire 110
| style="background:royalblue" | Cold res 25
+
| style="background:palegoldenrod" | Lightning 25
| style="background:palegreen" | Poison res 25
+
| style="background:skyblue" | Cold 25
 +
| style="background:palegreen" | Poison 25
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1284
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:2 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptLancer|CorruptLancer]] aip1-8: [70,90,6,60,10, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 68'''<br>
+
'''Level 68 Vile Lancer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3381-4861<br>
+
| HP 3381-4861
| Defense 1284<br>
+
| Experience 23878
| Experience 23878<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H C}} ]]
| TC: [[ D2_Act 1 (H) H2H C | Act 1 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 50-101 (3866 AR) <br>
+
Mode A1 (3866 AR) 50-101, 20% chance of 250/256 pois (200 ticks (8 seconds)) (195 80/256 total) <br>
E1 A1 20% chance of 25/256 pois (100 frames or 4 seconds) (9 196/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 70 (Champion)'''<br>
+
'''Level 70 Vile Lancer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6762-9722<br>
+
| HP 6762-9722
| Defense 1284<br>
+
| Experience 71634
| Experience 71634<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 52-104 (3973 AR) <br>
+
Mode A1 (3973 AR) 52-104, 20% chance of 1 4/256 pois (200 ticks (8 seconds)) (203 32/256 total) <br>
E1 A1 20% chance of 26/256 pois (100 frames or 4 seconds) (10 40/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 71 (Unique)'''<br>
+
'''Level 71 Vile Lancer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6762-9722<br>
+
| HP 6762-9722
| Defense 1284<br>
+
| Experience 119390
| Experience 119390<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique B}} ]]
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 52-105 (4026 AR) <br>
+
Mode A1 (4026 AR) 52-105, 20% chance of 1 4/256 pois (200 ticks (8 seconds)) (203 32/256 total) <br>
E1 A1 20% chance of 26/256 pois (100 frames or 4 seconds) (10 40/256 total)<br>
+
FE damage 72-121 Physical, 72-121 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 71 (Minion)'''<br>
+
'''Level 71 Vile Lancer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 5071-7291<br>
+
| HP 5071-7291
| Defense 1284<br>
+
| Experience 119390
| Experience 23878<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 52-105 (4026 AR) <br>
+
Mode A1 (4026 AR) 52-105, 20% chance of 1 4/256 pois (200 ticks (8 seconds)) (203 32/256 total) <br>
E1 A1 20% chance of 26/256 pois (100 frames or 4 seconds) (10 40/256 total)<br>
+
|}
 
 
|}<br>
 
 
===sk_archer1 (Hell)===
 
===sk_archer1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
+
| '''Common stats for [[Skeleton Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 40
 +
| style="background:pink" | Fire 33
 +
| style="background:skyblue" | Cold 33
 +
| style="background:lime" | Poison 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Defense 1352
| style="background:pink" | Fire res 33
 
| style="background:royalblue" | Cold res 33
 
| style="background:lime" | Poison res 100
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 8 [[Missile#skbowarrow1|skbowarrow1]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [85,13,50,5,6, , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#skbowarrow1|skbowarrow1]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 68'''<br>
+
'''Level 68 Skeleton Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2958-4227<br>
+
| HP 2958-4227
| Defense 1352<br>
+
| Experience 26687
| Experience 26687<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Miss C}} ]]
| TC: [[ D2_Act 1 (H) Miss C | Act 1 (H) Miss C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 27-39 (3176 AR) <br>
+
Mode A1 (3176 AR) 27-39 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 70 (Champion)'''<br>
+
'''Level 70 Skeleton Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5916-8454<br>
+
| HP 5916-8454
| Defense 1352<br>
+
| Experience 80061
| Experience 80061<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 28-40 (3263 AR) <br>
+
Mode A1 (3263 AR) 28-40 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 71 (Unique)'''<br>
+
'''Level 71 Skeleton Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5916-8454<br>
+
| HP 5916-8454
| Defense 1352<br>
+
| Experience 133435
| Experience 133435<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique B}} ]]
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 31-52 Physical, 31-52 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 28-40 (3307 AR) <br>
+
Mode A1 (3307 AR) 28-40 <br>
 +
FE damage 63-105 Physical, 63-105 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 71 (Minion)'''<br>
+
'''Level 71 Skeleton Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4437-6340<br>
+
| HP 4437-6340
| Defense 1352<br>
+
| Experience 133435
| Experience 26687<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Miss B}} ]]
| TC: [[ D2_Act 2 (H) Miss B | Act 2 (H) Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 28-40 (3307 AR) <br>
+
Mode A1 (3307 AR) 28-40 <br>
 
+
|}
|}<br>
 
 
===fallenshaman2 (Hell)===
 
===fallenshaman2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Resistances:
| style="background:red" | Fire res 105
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 105
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1014
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 66
 
| Drain 66
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 8 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [65,75,80,26,15, , , ] aidel:13<br><br>
Skill2 seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 8 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 8 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 8 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 71 - 74<br>
+
::Fire:71-74<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 68'''<br>
+
'''Level 68 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2324-3804<br>
+
| HP 2324-3804
| Defense 1014<br>
+
| Experience 42138
| Experience 42138<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Cast C}} ]]
| TC: [[ D2_Act 1 (H) Cast C | Act 1 (H) Cast C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 35-70 (2900 AR) <br>
+
Mode A1 (2900 AR) 35-70 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 946
| style="background:red" | Fire res 110
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 68'''<br>
+
'''Level 68 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1056-2324<br>
+
| HP 1056-2324
| Defense 946<br>
+
| Experience 18259
| Experience 18259<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H C}} ]]
| TC: [[ D2_Act 1 (H) H2H C | Act 1 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 35-70 (2485 AR) <br>
+
Mode A1 (2485 AR) 35-70, 20% chance of 11-15 cold (200 ticks (8 seconds)) <br>
A2 39-78 (2347 AR) <br>
+
Mode A2 (2347 AR) 39-78 <br>
E1 A1 20% chance of 11 - 15 cold (200 frames or 8 seconds)<br>
+
|}
 
+
|}
|}<br>
+
===Treehead WoodFist - brute2 (Hell)===
 
+
{| cellpadding="5" border="1"
|}<br>
+
| '''Common stats for [[Brute]]'''<br>  
===Treehead Woodfist - brute2 (Hell)===
+
{| cellpadding="5"
{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Brute'''<br>  
+
| style="background:lightgray" | Physical 50
 +
| style="background:blue" | Cold 120
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1149
| style="background:blue" | Cold res 120
 
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,80,90, , , , ] aidel:13<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 71 (Superunique)'''<br>
+
'''Level 71 Treehead WoodFist (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 12258-17752<br>
+
| HP 12258-17752
| Defense 1149<br>
+
| Experience 168550
| Experience 168550<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Super B}} ]]
| TC: [[ D2_Act 2 (H) Super B | Act 2 (H) Super B ]]<br>
 
| FE damage 66-110 Physical, 66-110 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 56-97 (2732 AR) <br>
+
Mode A1 (2732 AR) 56-97 <br>
A2 89-113 (2876 AR) <br>
+
Mode A2 (2876 AR) 89-113 <br>
 +
FE damage 133-221 Physical, 133-221 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Strong]]<br>
+
:[[Extra Strong]] - +66% Attack Rating, +99% Physical Damage<br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 71 (Minion)'''<br>
+
'''Level 71 Brute (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9193-13314<br>
+
| HP 9193-13314
| Defense 1149<br>
+
| Experience 168550
| Experience 33710<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 56-97 (2732 AR) <br>
+
Mode A1 (2732 AR) 56-97 <br>
A2 89-113 (2876 AR) <br>
+
Mode A2 (2876 AR) 89-113 <br>
 
+
Bonuses: <br>
 +
+33% Attack Rating, +49% Physical Damage<br>
 +
+100% Velocity<br>
 
|}
 
|}

Revision as of 00:30, 17 August 2011