Difference between revisions of "Valley of Snakes"
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{{Act 2 nav}} | {{Act 2 nav}} | ||
Act 2 - Desert 5<br> | Act 2 - Desert 5<br> | ||
+ | '''Transit'''<br> | ||
+ | Town Portal leads to [[Lut Gholein]]<br> | ||
+ | Connects to: | ||
+ | :[[Lost City]]<br> | ||
+ | :[[Claw Viper Temple Level 1]]<br> | ||
+ | <br> | ||
'''Normal'''<br> | '''Normal'''<br> | ||
− | {| border="1" | + | {| border="1" cellpadding="2" cellspacing="0" |
− | ! | + | ! rowspan="2" | Name |
− | !Name | + | ! rowspan="2" | Internal Name |
− | !Level | + | ! rowspan="2" | Level |
− | !HP | + | ! rowspan="2" | HP |
− | !Exp | + | ! rowspan="2" | Exp |
− | !Damage | + | ! colspan="6" | Damage |
− | !AR | + | ! rowspan="2" | AR |
− | !Def | + | ! rowspan="2" | Def |
− | ! | + | ! colspan="6" | Resistances |
− | ! | + | |- |
− | ! | + | ! D |
− | ! | + | ! M |
− | ! | + | ! F |
− | ! | + | ! L |
+ | ! C | ||
+ | ! P | ||
+ | ! D | ||
+ | ! M | ||
+ | ! F | ||
+ | ! L | ||
+ | ! C | ||
+ | ! P | ||
|- | |- | ||
− | | [[Valley of Snakes#firetower|firetower]] || | + | | [[Fire Tower|Fire Tower]]|| [[Valley of Snakes#firetower|firetower]] || 1 || 105 || 283 || || || style="background:pink" | 8 || || || || 0 || 2 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 70 |
|} | |} | ||
<br> | <br> | ||
'''Nightmare'''<br> | '''Nightmare'''<br> | ||
− | {| border="1" | + | {| border="1" cellpadding="2" cellspacing="0" |
− | ! | + | ! rowspan="2" | Name |
− | !Name | + | ! rowspan="2" | Internal Name |
− | !Level | + | ! rowspan="2" | Level |
− | !HP | + | ! rowspan="2" | HP |
− | !Exp | + | ! rowspan="2" | Exp |
− | !Damage | + | ! colspan="6" | Damage |
− | !AR | + | ! rowspan="2" | AR |
− | !Def | + | ! rowspan="2" | Def |
− | ! | + | ! colspan="6" | Resistances |
− | ! | + | |- |
− | ! | + | ! D |
− | ! | + | ! M |
− | ! | + | ! F |
− | ! | + | ! L |
+ | ! C | ||
+ | ! P | ||
+ | ! D | ||
+ | ! M | ||
+ | ! F | ||
+ | ! L | ||
+ | ! C | ||
+ | ! P | ||
|- | |- | ||
− | | [[Valley of Snakes#firetower (Nightmare)|firetower]] || | + | | [[Fire Tower|Fire Tower]]|| [[Valley of Snakes#firetower (Nightmare)|firetower]] || 46 || 13438 || 47681 || || || style="background:pink" | 39 || || || || 0 || 32 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 90 |
|} | |} | ||
<br> | <br> | ||
'''Hell'''<br> | '''Hell'''<br> | ||
− | {| border="1" | + | {| border="1" cellpadding="2" cellspacing="0" |
− | ! | + | ! rowspan="2" | Name |
− | !Name | + | ! rowspan="2" | Internal Name |
− | !Level | + | ! rowspan="2" | Level |
− | !HP | + | ! rowspan="2" | HP |
− | !Exp | + | ! rowspan="2" | Exp |
− | !Damage | + | ! colspan="6" | Damage |
− | !AR | + | ! rowspan="2" | AR |
− | !Def | + | ! rowspan="2" | Def |
− | ! | + | ! colspan="6" | Resistances |
− | ! | + | |- |
− | ! | + | ! D |
− | ! | + | ! M |
− | ! | + | ! F |
− | ! | + | ! L |
+ | ! C | ||
+ | ! P | ||
+ | ! D | ||
+ | ! M | ||
+ | ! F | ||
+ | ! L | ||
+ | ! C | ||
+ | ! P | ||
|- | |- | ||
− | | [[Valley of Snakes#firetower (Hell)|firetower]] || | + | | [[Fire Tower|Fire Tower]]|| [[Valley of Snakes#firetower (Hell)|firetower]] || 77 || 81561 || 380649 || || || style="background:pink" | 81 || || || || 0 || 75 || style="background:lightgray" | 40 || style="background:gold" | 50 || style="background:pink" | 99 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 85 || style="background:lime" | 1000 |
|} | |} | ||
<br> | <br> | ||
==Normal== | ==Normal== | ||
===firetower=== | ===firetower=== | ||
− | {| border="1" | + | {| cellpadding="5" border="1" |
− | + | | '''Common stats for [[Fire Tower]]'''<br> | |
{| cellpadding="5" | {| cellpadding="5" | ||
− | | style="background:lightgray" | Physical | + | | Resistances: |
− | | style="background:gold" | Magic | + | | style="background:lightgray" | Physical 90 |
− | | style="background:pink" | Fire | + | | style="background:gold" | Magic 90 |
− | | style="background:palegreen" | Poison | + | | style="background:pink" | Fire 90 |
+ | | style="background:palegreen" | Poison 70 | ||
+ | |} | ||
+ | {| cellpadding="5" | ||
+ | | Defense 2 | ||
| ToBlock 46 | | ToBlock 46 | ||
| Drain 0 | | Drain 0 | ||
| Cold Effect 0 | | Cold Effect 0 | ||
| Damage Regen 0 | | Damage Regen 0 | ||
− | |||
|} | |} | ||
− | Code:[[ | + | Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br> |
Flags: isAtt<br> | Flags: isAtt<br> | ||
− | Capabilities: mA1 mDD<br><br> | + | Capabilities: mA1 mDD<br> |
− | Skill1 seq_desertturret Level 1 [[DesertTurret|DesertTurret]] <br> | + | AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [10,5,120,30,5, , , ] aidel:15<br><br> |
− | :srvmissilea: Level 1 [[ | + | Skill1 Mode seq_desertturret Level 1 [[DesertTurret|DesertTurret]]<br> |
+ | :calc1: 3<br> | ||
+ | :*calc1 desc: #missiles<br> | ||
+ | :srvmissilea: Level 1 [[Missiles#desertfireball|desertfireball]]<br> | ||
::Velocity 16<br> Range 40<br> Size 1<br> | ::Velocity 16<br> Range 40<br> Size 1<br> | ||
− | ::Fire: 6 - 9 (600 | + | ::Fire:6-9 (600 ticks (24 seconds))<br> |
− | ::ExplosionMissile: Level 1 [[ | + | ::ExplosionMissile: Level 1 [[Missiles#explodingarrowexp|explodingarrowexp]]<br> |
:::Size 1<br> | :::Size 1<br> | ||
|- | |- | ||
| | | | ||
− | '''Level 1''' | + | '''Level 1 Fire Tower''' |
{| cellpadding="8" | {| cellpadding="8" | ||
− | | HP 70-141 | + | | HP 70-141 |
− | + | | Experience 283 | |
− | | Experience 283 | + | | TC: (null) |
− | | TC: (null) | ||
|} | |} | ||
− | + | '''Damages''': <br> | |
− | + | |} | |
− | |} | ||
==Nightmare== | ==Nightmare== | ||
===firetower (Nightmare)=== | ===firetower (Nightmare)=== | ||
− | {| border="1" | + | {| cellpadding="5" border="1" |
− | + | | '''Common stats for [[Fire Tower]]'''<br> | |
+ | {| cellpadding="5" | ||
+ | | Resistances: | ||
+ | | style="background:lightgray" | Physical 90 | ||
+ | | style="background:gold" | Magic 90 | ||
+ | | style="background:pink" | Fire 90 | ||
+ | | style="background:palegreen" | Poison 90 | ||
+ | |} | ||
{| cellpadding="5" | {| cellpadding="5" | ||
− | | | + | | Defense 32 |
− | |||
− | |||
− | |||
| ToBlock 46 | | ToBlock 46 | ||
| Drain 0 | | Drain 0 | ||
| Cold Effect 0 | | Cold Effect 0 | ||
| Damage Regen 0 | | Damage Regen 0 | ||
− | |||
|} | |} | ||
− | Code:[[ | + | Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br> |
Flags: isAtt<br> | Flags: isAtt<br> | ||
− | Capabilities: mA1 mDD<br><br> | + | Capabilities: mA1 mDD<br> |
− | Skill1 seq_desertturret Level 4 [[DesertTurret|DesertTurret]] <br> | + | AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [7,6,100,30,5, , , ] aidel:15<br><br> |
− | :srvmissilea: Level 4 [[ | + | Skill1 Mode seq_desertturret Level 4 [[DesertTurret|DesertTurret]]<br> |
+ | :calc1: 3<br> | ||
+ | :*calc1 desc: #missiles<br> | ||
+ | :srvmissilea: Level 4 [[Missiles#desertfireball|desertfireball]]<br> | ||
::Velocity 16<br> Range 40<br> Size 1<br> | ::Velocity 16<br> Range 40<br> Size 1<br> | ||
− | ::Fire: 36 - 42 (600 | + | ::Fire:36-42 (600 ticks (24 seconds))<br> |
− | ::ExplosionMissile: Level 4 [[ | + | ::ExplosionMissile: Level 4 [[Missiles#explodingarrowexp|explodingarrowexp]]<br> |
:::Size 1<br> | :::Size 1<br> | ||
|- | |- | ||
| | | | ||
− | '''Level 46''' | + | '''Level 46 Fire Tower''' |
{| cellpadding="8" | {| cellpadding="8" | ||
− | | HP 12138-14739 | + | | HP 12138-14739 |
− | + | | Experience 47681 | |
− | | Experience 47681 | + | | TC: (null) |
− | | TC: (null) | ||
|} | |} | ||
− | + | '''Damages''': <br> | |
− | + | |} | |
− | |} | ||
==Hell== | ==Hell== | ||
===firetower (Hell)=== | ===firetower (Hell)=== | ||
− | {| border="1" | + | {| cellpadding="5" border="1" |
− | + | | '''Common stats for [[Fire Tower]]'''<br> | |
{| cellpadding="5" | {| cellpadding="5" | ||
− | | style="background:lightgray" | Physical | + | | Resistances: |
− | | style="background:gold" | Magic | + | | style="background:lightgray" | Physical 40 |
− | | style="background:pink" | Fire | + | | style="background:gold" | Magic 50 |
− | | style="background:palegoldenrod" | | + | | style="background:pink" | Fire 99 |
− | | style="background: | + | | style="background:palegoldenrod" | Lightning 50 |
− | | style="background:lime" | Poison | + | | style="background:skyblue" | Cold 85 |
+ | | style="background:lime" | Poison 1000 | ||
+ | |} | ||
+ | {| cellpadding="5" | ||
+ | | Defense 75 | ||
| ToBlock 46 | | ToBlock 46 | ||
| Drain 0 | | Drain 0 | ||
| Cold Effect 0 | | Cold Effect 0 | ||
| Damage Regen 0 | | Damage Regen 0 | ||
− | |||
|} | |} | ||
− | Code:[[ | + | Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br> |
Flags: isAtt<br> | Flags: isAtt<br> | ||
− | Capabilities: mA1 mDD<br><br> | + | Capabilities: mA1 mDD<br> |
− | Skill1 seq_desertturret Level 8 [[DesertTurret|DesertTurret]] <br> | + | AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [3,7,80,30,5, , , ] aidel:15<br><br> |
− | :srvmissilea: Level 8 [[ | + | Skill1 Mode seq_desertturret Level 8 [[DesertTurret|DesertTurret]]<br> |
+ | :calc1: 3<br> | ||
+ | :*calc1 desc: #missiles<br> | ||
+ | :srvmissilea: Level 8 [[Missiles#desertfireball|desertfireball]]<br> | ||
::Velocity 16<br> Range 40<br> Size 1<br> | ::Velocity 16<br> Range 40<br> Size 1<br> | ||
− | ::Fire: 76 - 86 (600 | + | ::Fire:76-86 (600 ticks (24 seconds))<br> |
− | ::ExplosionMissile: Level 8 [[ | + | ::ExplosionMissile: Level 8 [[Missiles#explodingarrowexp|explodingarrowexp]]<br> |
:::Size 1<br> | :::Size 1<br> | ||
|- | |- | ||
| | | | ||
− | '''Level 77''' | + | '''Level 77 Fire Tower''' |
{| cellpadding="8" | {| cellpadding="8" | ||
− | | HP 73668-89454 | + | | HP 73668-89454 |
− | + | | Experience 380649 | |
− | | Experience 380649 | + | | TC: (null) |
− | | TC: (null) | ||
|} | |} | ||
− | + | '''Damages''': <br> | |
− | |||
|} | |} |
Latest revision as of 03:36, 17 August 2011
Act 2 - Desert 5
Normalfiretower
Nightmarefiretower (Nightmare)
Hellfiretower (Hell)
|