Difference between revisions of "Arreat Plateau"

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{{Act 5 nav}}
 
{{Act 5 nav}}
 
Act 5 - Barricade 2<br>
 
Act 5 - Barricade 2<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Harrogath]]<br>
 +
Connects to:
 +
:[[Frigid Highlands]]<br>
 +
:[[Pit of Acheron]]<br>
 +
:[[Crystalline Passage]]<br>
 +
:[[Waypoint#Act 5|Act 5 waypoint]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Arreat Plateau#overseer2|overseer2]] || Lasher || 34 || 629 || 1071 || 13-44 || 328-441 || 171 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Lasher|Lasher]]|| [[Arreat Plateau#overseer2|overseer2]] || 34 || 629 || 1071 || style="background:lightgray" | 33 || || || || || || 441 || 171 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#overseer2|minion2]] || Slayer || 33 || 300-374 || 1422 || 16-24 || 516-557 || 199 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Slayer|Slayer]]|| [[Arreat Plateau#overseer2|minion2]] || 33 || 337 || 1422 || style="background:lightgray" | 22 || || || || || || 557 || 199 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#catapult1|catapult1]] || Catapult || 34 || 317-629 || 1123 || 0 || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Arreat Plateau#catapult1|catapult1]] || 34 || 473 || 1123 || || || || || || || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#catapult2|catapult2]] || Catapult || 34 || 317-629 || 1123 || 0 || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Arreat Plateau#catapult2|catapult2]] || 34 || 473 || 1123 || || || || || || || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadetower|barricadetower]] || Barricaded Tower || 15 || 200-299 || 0 || 0 || 0 || 79 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Tower|Barricaded Tower]]|| [[Arreat Plateau#barricadetower|barricadetower]] || 15 || 249 || 0 || || || || || || || 0 || 79 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#evilhut|evilhut]] || Evil Demon Hut || 30 || 380-636 || 810 || 0 || 0 || 113 || 0 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
+
| [[Evil Demon Hut|Evil Demon Hut]]|| [[Arreat Plateau#evilhut|evilhut]] || 30 || 508 || 810 || || || || || || || 0 || 113 || 0 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
 
|-  
 
|-  
| [[Arreat Plateau#evilhut|imp1]] || Demon Imp || 31 || 63-92 || 0 || 0 || 0 || 156 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Arreat Plateau#evilhut|imp1]] || 31 || 77 || 0 || || || style="background:pink" | 25 || style="background:palegoldenrod" | 1 || || || 0 || 156 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#barricadedoor1|barricadedoor1]] || Barricaded Door || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Arreat Plateau#barricadedoor1|barricadedoor1]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadedoor2|barricadedoor2]] || Barricaded Door || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Arreat Plateau#barricadedoor2|barricadedoor2]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadewall1|barricadewall1]] || Barricade || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Arreat Plateau#barricadewall1|barricadewall1]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadewall2|barricadewall2]] || Barricade || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Arreat Plateau#barricadewall2|barricadewall2]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#Thresh Socket - siegebeast3|Thresh Socket - siegebeast3]] || [[Thresh Socket]] || 41 || 3000 || 16710 || 22-31 || 1079 || 200 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Thresh Socket|Thresh Socket]]|| [[Arreat Plateau#Thresh Socket - siegebeast3|Thresh Socket - siegebeast3]] || 41 || 3000 || 16710 || style="background:lightgray" | 60 || || || || || || 1079 || 200 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#Thresh Socket - siegebeast3|imp3]] || Demon Gremlin || 37 || 222-321 || 1054 || 0 || 0 || 171 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Gremlin|Demon Gremlin]]|| [[Arreat Plateau#Thresh Socket - siegebeast3|imp3]] || 37 || 271 || 1054 || || || style="background:pink" | 30 || style="background:palegoldenrod" | 1 || || || 0 || 171 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Arreat Plateau#deathmauler3 (Nightmare)|deathmauler3]] || Death Slasher || 60 || 1545-1948 || 12562 || 36-68 || 1345 || 775 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Death Slasher|Death Slasher]]|| [[Arreat Plateau#deathmauler3 (Nightmare)|deathmauler3]] || 60 || 1746 || 12562 || style="background:lightgray" | 52 || || || || || || 1345 || 775 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#minion4 (Nightmare)|minion4]] || Fire Boar || 60 || 1344-1680 || 9571 || 34-56 || 1170-1287 || 816 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fire Boar|Fire Boar]]|| [[Arreat Plateau#minion4 (Nightmare)|minion4]] || 60 || 1512 || 9571 || style="background:lightgray" | 46 || || || || || || 1287 || 816 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#siegebeast3 (Nightmare)|siegebeast3]] || Blood Bringer || 60 || 4838-5644 || 31106 || 68-107 || 1989 || 734 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blood Bringer|Blood Bringer]]|| [[Arreat Plateau#siegebeast3 (Nightmare)|siegebeast3]] || 60 || 5241 || 31106 || style="background:lightgray" | 90 || || || || || || 1989 || 734 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#siegebeast3 (Nightmare)|imp3]] || Demon Gremlin || 60 || 604-873 || 14356 || 0 || 0 || 897 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Gremlin|Demon Gremlin]]|| [[Arreat Plateau#siegebeast3 (Nightmare)|imp3]] || 60 || 738 || 14356 || || || style="background:pink" | 47 || style="background:palegoldenrod" | 1 || || || 0 || 897 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#overseer5 (Nightmare)|overseer5]] || Hell Whip || 60 || 2016-2553 || 14955 || 29-78 || 1228-1579 || 734 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Hell Whip|Hell Whip]]|| [[Arreat Plateau#overseer5 (Nightmare)|overseer5]] || 60 || 2284 || 14955 || style="background:lightgray" | 61 || || || || || || 1579 || 734 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#overseer5 (Nightmare)|minion5]] || Hell Spawn || 60 || 1344-1680 || 9571 || 34-56 || 1170-1287 || 816 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Hell Spawn|Hell Spawn]]|| [[Arreat Plateau#overseer5 (Nightmare)|minion5]] || 60 || 1512 || 9571 || style="background:lightgray" | 46 || || || || || || 1287 || 816 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#slinger9 (Nightmare)|slinger9]] || Slinger || 60 || 739-1142 || 9571 || 24-39 || 1462 || 775 || 0 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 50
+
| [[Slinger|Slinger]]|| [[Arreat Plateau#slinger9 (Nightmare)|slinger9]] || 60 || 940 || 9571 || style="background:lightgray" | 32 || || style="background:pink" | 24 || || || || 1462 || 775 || 0 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Arreat Plateau#skmage_ltng5 (Nightmare)|skmage_ltng5]] || Returned Mage || 60 || 739-1075 || 13160 || 0 || 0 || 734 || 0 || 0 || 0 || style="background:palegoldenrod" | 75 || 0 || style="background:lime" | 100
+
| [[Returned Mage|Returned Mage]]|| [[Arreat Plateau#skmage_ltng5 (Nightmare)|skmage_ltng5]] || 60 || 907 || 13160 || || || || style="background:palegoldenrod" | 66 || || || 0 || 734 || 0 || 0 || 0 || style="background:palegoldenrod" | 75 || 0 || style="background:lime" | 100
 
|-  
 
|-  
| [[Arreat Plateau#skmage_fire5 (Nightmare)|skmage_fire5]] || Returned Mage || 60 || 739-1075 || 13160 || 0 || 0 || 734 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || style="background:lime" | 100
+
| [[Returned Mage|Returned Mage]]|| [[Arreat Plateau#skmage_fire5 (Nightmare)|skmage_fire5]] || 60 || 907 || 13160 || || || style="background:pink" | 67 || || || || 0 || 734 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || style="background:lime" | 100
 
|-  
 
|-  
| [[Arreat Plateau#goatman7 (Nightmare)|goatman7]] || Night Clan || 60 || 1545-1881 || 11964 || 39-68 || 994 || 734 || 0 || style="background:gold" | 50 || 0 || 0 || style="background:royalblue" | 100 || style="background:palegreen" | 25
+
| [[Night Clan|Night Clan]]|| [[Arreat Plateau#goatman7 (Nightmare)|goatman7]] || 60 || 1713 || 11964 || style="background:lightgray" | 54 || || || || style="background:skyblue" | 18 || || 994 || 734 || 0 || style="background:gold" | 50 || 0 || 0 || style="background:royalblue" | 100 || style="background:palegreen" | 25
 
|-  
 
|-  
| [[Arreat Plateau#fallenshaman6 (Nightmare)|fallenshaman6]] || Carver Shaman || 60 || 739-1209 || 17946 || 22-44 || 1228 || 612 || 0 || style="background:gold" | 50 || 0 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 50 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Arreat Plateau#fallenshaman6 (Nightmare)|fallenshaman6]] || 60 || 974 || 17946 || style="background:lightgray" | 33 || || || || style="background:skyblue" | 42 || || 1228 || 612 || 0 || style="background:gold" | 50 || 0 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 50 || 0
 
|-  
 
|-  
| [[Arreat Plateau#fallenshaman6 (Nightmare)|fallen6]] || Carver || 60 || 336-739 || 7776 || 19-44 || 994-1053 || 571 || style="background:lightgray" | 66 || style="background:gold" | 66 || style="background:pink" | 66 || style="background:palegoldenrod" | 66 || style="background:skyblue" | 66 || style="background:palegreen" | 66
+
| [[Carver|Carver]]|| [[Arreat Plateau#fallenshaman6 (Nightmare)|fallen6]] || 60 || 537 || 7776 || style="background:lightgray" | 33 || || || || style="background:skyblue" | 24 || || 1053 || 571 || style="background:lightgray" | 66 || style="background:gold" | 66 || style="background:pink" | 66 || style="background:palegoldenrod" | 66 || style="background:skyblue" | 66 || style="background:palegreen" | 66
 
|-  
 
|-  
| [[Arreat Plateau#catapult1 (Nightmare)|catapult1]] || Catapult || 60 || 4032-4704 || 23928 || 0 || 0 || 285 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Arreat Plateau#catapult1 (Nightmare)|catapult1]] || 60 || 4368 || 23928 || || || || || || || 0 || 285 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#catapult2 (Nightmare)|catapult2]] || Catapult || 60 || 4032-4704 || 23928 || 0 || 0 || 285 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Arreat Plateau#catapult2 (Nightmare)|catapult2]] || 60 || 4368 || 23928 || || || || || || || 0 || 285 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadetower (Nightmare)|barricadetower]] || Barricaded Tower || 60 || 9408-10752 || 0 || 0 || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Tower|Barricaded Tower]]|| [[Arreat Plateau#barricadetower (Nightmare)|barricadetower]] || 60 || 10080 || 0 || || || || || || || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#evilhut (Nightmare)|evilhut]] || Evil Demon Hut || 60 || 4435-5376 || 14715 || 0 || 0 || 408 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
+
| [[Evil Demon Hut|Evil Demon Hut]]|| [[Arreat Plateau#evilhut (Nightmare)|evilhut]] || 60 || 4905 || 14715 || || || || || || || 0 || 408 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
 
|-  
 
|-  
| [[Arreat Plateau#evilhut (Nightmare)|imp1]] || Demon Imp || 60 || 604-873 || 0 || 0 || 0 || 897 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Arreat Plateau#evilhut (Nightmare)|imp1]] || 60 || 738 || 0 || || || style="background:pink" | 46 || style="background:palegoldenrod" | 1 || || || 0 || 897 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Arreat Plateau#barricadedoor1 (Nightmare)|barricadedoor1]] || Barricaded Door || 60 || 2016-2688 || 0 || 0 || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Arreat Plateau#barricadedoor1 (Nightmare)|barricadedoor1]] || 60 || 2352 || 0 || || || || || || || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadedoor2 (Nightmare)|barricadedoor2]] || Barricaded Door || 60 || 2016-2688 || 0 || 0 || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Arreat Plateau#barricadedoor2 (Nightmare)|barricadedoor2]] || 60 || 2352 || 0 || || || || || || || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadewall1 (Nightmare)|barricadewall1]] || Barricade || 60 || 3360-4032 || 0 || 0 || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Arreat Plateau#barricadewall1 (Nightmare)|barricadewall1]] || 60 || 3696 || 0 || || || || || || || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadewall2 (Nightmare)|barricadewall2]] || Barricade || 60 || 3360-4032 || 0 || 0 || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Arreat Plateau#barricadewall2 (Nightmare)|barricadewall2]] || 60 || 3696 || 0 || || || || || || || 0 || 285 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#Thresh Socket - siegebeast3 (Nightmare)|Thresh Socket - siegebeast3]] || [[Thresh Socket]] || 63 || 14514-16932 || 155530 || 72-114 || 2080 || 734 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Thresh Socket|Thresh Socket]]|| [[Arreat Plateau#Thresh Socket - siegebeast3 (Nightmare)|Thresh Socket - siegebeast3]] || 63 || 15723 || 155530 || style="background:lightgray" | 93 || || || || || || 2080 || 734 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Arreat Plateau#deathmauler3 (Hell)|deathmauler3]] || Death Slasher || 81 || 6580-8296 || 48046 || 69-130 || 3744 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:royalblue" | 135 || 0
+
| [[Death Slasher|Death Slasher]]|| [[Arreat Plateau#deathmauler3 (Hell)|deathmauler3]] || 81 || 7438 || 48046 || style="background:lightgray" | 100 || || || || || || 3744 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:royalblue" | 135 || 0
 
|-  
 
|-  
| [[Arreat Plateau#minion4 (Hell)|minion4]] || Fire Boar || 81 || 5722-7152 || 36607 || 65-106 || 3256-3581 || 1581 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 33 || style="background:palegreen" | 15
+
| [[Fire Boar|Fire Boar]]|| [[Arreat Plateau#minion4 (Hell)|minion4]] || 81 || 6437 || 36607 || style="background:lightgray" | 88 || || || || || || 3581 || 1581 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 33 || style="background:palegreen" | 15
 
|-  
 
|-  
| [[Arreat Plateau#siegebeast3 (Hell)|siegebeast3]] || Blood Bringer || 81 || 20599-24032 || 118973 || 130-204 || 5535 || 1422 || style="background:lightgray" | 50 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || 0
+
| [[Blood Bringer|Blood Bringer]]|| [[Arreat Plateau#siegebeast3 (Hell)|siegebeast3]] || 81 || 22315 || 118973 || style="background:lightgray" | 167 || || || || || || 5535 || 1422 || style="background:lightgray" | 50 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || 0
 
|-  
 
|-  
| [[Arreat Plateau#siegebeast3 (Hell)|imp3]] || Demon Gremlin || 81 || 2574-3719 || 54910 || 0 || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
+
| [[Demon Gremlin|Demon Gremlin]]|| [[Arreat Plateau#siegebeast3 (Hell)|imp3]] || 81 || 3146 || 54910 || || || style="background:pink" | 107 || style="background:palegoldenrod" | 1 || || || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
 
|-  
 
|-  
| [[Arreat Plateau#overseer5 (Hell)|overseer5]] || Hell Whip || 81 || 8583-10871 || 57198 || 55-148 || 4395-10875 || 1422 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 160 || 0
+
| [[Hell Whip|Hell Whip]]|| [[Arreat Plateau#overseer5 (Hell)|overseer5]] || 81 || 9727 || 57198 || style="background:lightgray" | 116 || || || || || || 10875 || 1422 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 160 || 0
 
|-  
 
|-  
| [[Arreat Plateau#overseer5 (Hell)|minion5]] || Hell Spawn || 81 || 5722-7152 || 36607 || 65-106 || 3256-3581 || 1581 || style="background:lightgray" | 33 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 33 || style="background:palegreen" | 15
+
| [[Hell Spawn|Hell Spawn]]|| [[Arreat Plateau#overseer5 (Hell)|minion5]] || 81 || 6437 || 36607 || style="background:lightgray" | 88 || || || || || || 3581 || 1581 || style="background:lightgray" | 33 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 33 || style="background:palegreen" | 15
 
|-  
 
|-  
| [[Arreat Plateau#slinger9 (Hell)|slinger9]] || Slinger || 81 || 3147-4863 || 36607 || 46-74 || 4070 || 1501 || style="background:lightgray" | 25 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:lime" | 100
+
| [[Slinger|Slinger]]|| [[Arreat Plateau#slinger9 (Hell)|slinger9]] || 81 || 4005 || 36607 || style="background:lightgray" | 60 || || style="background:pink" | 46 || || || || 4070 || 1501 || style="background:lightgray" | 25 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:lime" | 100
 
|-  
 
|-  
| [[Arreat Plateau#skmage_ltng5 (Hell)|skmage_ltng5]] || Returned Mage || 81 || 3147-4577 || 50334 || 0 || 0 || 1422 || style="background:lightgray" | 33 || style="background:gold" | 50 || 0 || style="background:yellow" | 120 || 0 || style="background:lime" | 110
+
| [[Returned Mage|Returned Mage]]|| [[Arreat Plateau#skmage_ltng5 (Hell)|skmage_ltng5]] || 81 || 3862 || 50334 || || || || style="background:palegoldenrod" | 125 || || || 0 || 1422 || style="background:lightgray" | 33 || style="background:gold" | 50 || 0 || style="background:yellow" | 120 || 0 || style="background:lime" | 110
 
|-  
 
|-  
| [[Arreat Plateau#skmage_fire5 (Hell)|skmage_fire5]] || Returned Mage || 81 || 3147-4577 || 50334 || 0 || 0 || 1422 || style="background:lightgray" | 33 || 0 || style="background:red" | 125 || 0 || style="background:skyblue" | 50 || style="background:lime" | 110
+
| [[Returned Mage|Returned Mage]]|| [[Arreat Plateau#skmage_fire5 (Hell)|skmage_fire5]] || 81 || 3862 || 50334 || || || style="background:pink" | 128 || || || || 0 || 1422 || style="background:lightgray" | 33 || 0 || style="background:red" | 125 || 0 || style="background:skyblue" | 50 || style="background:lime" | 110
 
|-  
 
|-  
| [[Arreat Plateau#goatman7 (Hell)|goatman7]] || Night Clan || 81 || 6580-8010 || 45759 || 74-130 || 2767 || 1422 || style="background:lightgray" | 40 || style="background:gold" | 50 || style="background:pink" | 25 || style="background:palegoldenrod" | 50 || style="background:royalblue" | 135 || style="background:palegreen" | 25
+
| [[Night Clan|Night Clan]]|| [[Arreat Plateau#goatman7 (Hell)|goatman7]] || 81 || 7295 || 45759 || style="background:lightgray" | 102 || || || || style="background:skyblue" | 35 || || 2767 || 1422 || style="background:lightgray" | 40 || style="background:gold" | 50 || style="background:pink" | 25 || style="background:palegoldenrod" | 50 || style="background:royalblue" | 135 || style="background:palegreen" | 25
 
|-  
 
|-  
| [[Arreat Plateau#fallenshaman6 (Hell)|fallenshaman6]] || Carver Shaman || 81 || 3147-5149 || 68638 || 41-83 || 3418 || 1185 || style="background:lightgray" | 25 || style="background:gold" | 50 || style="background:pink" | 66 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 75 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Arreat Plateau#fallenshaman6 (Hell)|fallenshaman6]] || 81 || 4148 || 68638 || style="background:lightgray" | 62 || || || || style="background:skyblue" | 71 || || 3418 || 1185 || style="background:lightgray" | 25 || style="background:gold" | 50 || style="background:pink" | 66 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 75 || 0
 
|-  
 
|-  
| [[Arreat Plateau#fallenshaman6 (Hell)|fallen6]] || Carver || 81 || 1430-3147 || 29743 || 37-83 || 2767-2930 || 1106 || style="background:lightgray" | 25 || style="background:gold" | 75 || style="background:pink" | 75 || style="background:palegoldenrod" | 75 || style="background:skyblue" | 75 || style="background:palegreen" | 75
+
| [[Carver|Carver]]|| [[Arreat Plateau#fallenshaman6 (Hell)|fallen6]] || 81 || 2288 || 29743 || style="background:lightgray" | 62 || || || || style="background:skyblue" | 46 || || 2930 || 1106 || style="background:lightgray" | 25 || style="background:gold" | 75 || style="background:pink" | 75 || style="background:palegoldenrod" | 75 || style="background:skyblue" | 75 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Arreat Plateau#catapult1 (Hell)|catapult1]] || Catapult || 81 || 17166-20027 || 91518 || 0 || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Arreat Plateau#catapult1 (Hell)|catapult1]] || 81 || 18596 || 91518 || || || || || || || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#catapult2 (Hell)|catapult2]] || Catapult || 81 || 17166-20027 || 91518 || 0 || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Arreat Plateau#catapult2 (Hell)|catapult2]] || 81 || 18596 || 91518 || || || || || || || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadetower (Hell)|barricadetower]] || Barricaded Tower || 81 || 40054-45776 || 0 || 0 || 0 || 553 || style="background:lightgray" | 75 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
+
| [[Barricaded Tower|Barricaded Tower]]|| [[Arreat Plateau#barricadetower (Hell)|barricadetower]] || 81 || 42915 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 75 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#evilhut (Hell)|evilhut]] || Evil Demon Hut || 81 || 18882-22888 || 56283 || 0 || 0 || 790 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
+
| [[Evil Demon Hut|Evil Demon Hut]]|| [[Arreat Plateau#evilhut (Hell)|evilhut]] || 81 || 20885 || 56283 || || || || || || || 0 || 790 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
 
|-  
 
|-  
| [[Arreat Plateau#evilhut (Hell)|imp1]] || Demon Imp || 81 || 2574-3719 || 0 || 0 || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 100 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Arreat Plateau#evilhut (Hell)|imp1]] || 81 || 3146 || 0 || || || style="background:pink" | 107 || style="background:palegoldenrod" | 1 || || || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 100 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
 
|-  
 
|-  
| [[Arreat Plateau#barricadedoor1 (Hell)|barricadedoor1]] || Barricaded Door || 81 || 8583-11444 || 0 || 0 || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Arreat Plateau#barricadedoor1 (Hell)|barricadedoor1]] || 81 || 10013 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadedoor2 (Hell)|barricadedoor2]] || Barricaded Door || 81 || 8583-11444 || 0 || 0 || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Arreat Plateau#barricadedoor2 (Hell)|barricadedoor2]] || 81 || 10013 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadewall1 (Hell)|barricadewall1]] || Barricade || 81 || 14305-17166 || 0 || 0 || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Arreat Plateau#barricadewall1 (Hell)|barricadewall1]] || 81 || 15735 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#barricadewall2 (Hell)|barricadewall2]] || Barricade || 81 || 14305-17166 || 0 || 0 || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Arreat Plateau#barricadewall2 (Hell)|barricadewall2]] || 81 || 15735 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Arreat Plateau#Thresh Socket - siegebeast3 (Hell)|Thresh Socket - siegebeast3]] || [[Thresh Socket]] || 84 || 41198-48064 || 594865 || 131-206 || 5729 || 1422 || style="background:lightgray" | 50 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || 0
+
| [[Thresh Socket|Thresh Socket]]|| [[Arreat Plateau#Thresh Socket - siegebeast3 (Hell)|Thresh Socket - siegebeast3]] || 84 || 44631 || 594865 || style="background:lightgray" | 169 || || || || || || 5729 || 1422 || style="background:lightgray" | 50 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===overseer2===
 
===overseer2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Lasher'''<br>  
+
| '''Common stats for [[Lasher]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 171
 
| ToBlock 44
 
| ToBlock 44
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 1 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,55,50,17,7,100,50, ] aidel:15<br><br>
Skill2 S2 Level 1 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 1 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 1 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 100<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 1 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 1 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 1 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 1 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 10 - 20<br>
+
:::Physical:10-20<br>
Skill3 A2 Level 1 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 1 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 1 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 1 [[Smite|Smite]]<br>
 +
:calc1: 15<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,15)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 34'''<br>
+
'''Level 34 Lasher'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 629-629<br>
+
| HP 629-629
| Defense 171<br>
+
| Experience 1071
| Experience 1071<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-26 (441 AR) <br>
+
Mode A1 (441 AR) 13-26 <br>
A2 22-44 (328 AR) <br>
+
Mode A2 (328 AR) 22-44 <br>
 
+
<br>
|-
+
'''Minion1:''' '''minion2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Slayer]]'''<br>  
:'''minion2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Slayer'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 199
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 33'''<br>
+
'''Level 33 Slayer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 300-374<br>
+
| HP 300-374
| Defense 199<br>
+
| Experience 1422
| Experience 1422<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 16-20 (516 AR) <br>
+
Mode A1 (516 AR) 16-20 <br>
A2 19-24 (557 AR) <br>
+
Mode A2 (557 AR) 19-24 <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 36 (Champion)'''<br>
+
'''Level 36 Lasher (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1887-1887<br>
+
| HP 1887-1887
| Defense 171<br>
+
| Experience 3213
| Experience 3213<br>
+
| TC: [[ {{D2trans|path=Act 5 Champ A}} ]]
| TC: [[ D2_Act 5 Champ A | Act 5 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 13-27 (468 AR) <br>
+
Mode A1 (468 AR) 13-27 <br>
A2 23-46 (348 AR) <br>
+
Mode A2 (348 AR) 23-46 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''minion2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Slayer]]'''<br>  
:'''minion2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Slayer'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 199
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 36 (Minion)'''<br>
+
'''Level 36 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 900-1122<br>
+
| HP 900-1122
| Defense 199<br>
+
| Experience 7110
| Experience 1422<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 17-22 (566 AR) <br>
+
Mode A1 (566 AR) 17-22 <br>
A2 20-26 (611 AR) <br>
+
Mode A2 (611 AR) 20-26 <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 37 (Unique)'''<br>
+
'''Level 37 Lasher (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2516-2516<br>
+
| HP 2516-2516
| Defense 171<br>
+
| Experience 5355
| Experience 5355<br>
+
| TC: [[ {{D2trans|path=Act 5 Unique A}} ]]
| TC: [[ D2_Act 5 Unique A | Act 5 Unique A ]]<br>
 
| FE damage 47-78 Physical, 47-78 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 13-27 (482 AR) <br>
+
Mode A1 (482 AR) 13-27 <br>
A2 23-46 (358 AR) <br>
+
Mode A2 (358 AR) 23-46 <br>
 
+
FE damage 11-19 Physical, 11-19 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''minion2'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''minion2'''
+
| '''Common stats for [[Slayer]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Slayer'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 199
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 36 (Minion)'''<br>
+
'''Level 36 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 900-1122<br>
+
| HP 900-1122
| Defense 199<br>
+
| Experience 7110
| Experience 1422<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 17-22 (566 AR) <br>
+
Mode A1 (566 AR) 17-22 <br>
A2 20-26 (611 AR) <br>
+
Mode A2 (611 AR) 20-26 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===minion2===
 
===minion2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Slayer'''<br>  
+
| '''Common stats for [[Slayer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 199
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 33'''<br>
+
'''Level 33 Slayer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 300-374<br>
+
| HP 300-374
| Defense 199<br>
+
| Experience 1422
| Experience 1422<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 16-20 (516 AR) <br>
+
Mode A1 (516 AR) 16-20 <br>
A2 19-24 (557 AR) <br>
+
Mode A2 (557 AR) 19-24 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 35 (Champion)'''<br>
+
'''Level 35 Slayer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 900-1122<br>
+
| HP 900-1122
| Defense 199<br>
+
| Experience 4266
| Experience 4266<br>
+
| TC: [[ {{D2trans|path=Act 5 Champ A}} ]]
| TC: [[ D2_Act 5 Champ A | Act 5 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 16-21 (549 AR) <br>
+
Mode A1 (549 AR) 16-21 <br>
A2 20-25 (593 AR) <br>
+
Mode A2 (593 AR) 20-25 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 36 (Unique)'''<br>
+
'''Level 36 Slayer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1200-1496<br>
+
| HP 1200-1496
| Defense 199<br>
+
| Experience 7110
| Experience 7110<br>
+
| TC: [[ {{D2trans|path=Act 5 Unique A}} ]]
| TC: [[ D2_Act 5 Unique A | Act 5 Unique A ]]<br>
 
| FE damage 28-46 Physical, 28-46 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 17-22 (566 AR) <br>
+
Mode A1 (566 AR) 17-22 <br>
A2 20-26 (611 AR) <br>
+
Mode A2 (611 AR) 20-26 <br>
 +
FE damage 6-11 Physical, 6-11 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 36 (Minion)'''<br>
+
'''Level 36 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 900-1122<br>
+
| HP 900-1122
| Defense 199<br>
+
| Experience 7110
| Experience 1422<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 17-22 (566 AR) <br>
+
Mode A1 (566 AR) 17-22 <br>
A2 20-26 (611 AR) <br>
+
Mode A2 (611 AR) 20-26 <br>
 
+
|}
|}<br>
 
 
===catapult1===
 
===catapult1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 38
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 1 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [20, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 34'''<br>
+
'''Level 34 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 317-629<br>
+
| HP 317-629
| Defense 38<br>
+
| Experience 1123
| Experience 1123<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H C}} ]]
| TC: [[ D2_Act 5 H2H C | Act 5 H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===catapult2===
 
===catapult2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 38
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 1 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [20, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 34'''<br>
+
'''Level 34 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 317-629<br>
+
| HP 317-629
| Defense 38<br>
+
| Experience 1123
| Experience 1123<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H C}} ]]
| TC: [[ D2_Act 5 H2H C | Act 5 H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadetower===
 
===barricadetower===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Tower'''<br>  
+
| '''Common stats for [[Barricaded Tower]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 79
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#SiegeTower|SiegeTower]] aip1-8: [40, , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 15'''<br>
+
'''Level 15 Barricaded Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 200-299<br>
+
| HP 200-299
| Defense 79<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===evilhut===
 
===evilhut===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Evil Demon Hut'''<br>  
+
| '''Common stats for [[Evil Demon Hut]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 50
+
| Resistances:
| style="background:palegoldenrod" | Lit res 70
+
| style="background:pink" | Fire 50
| style="background:royalblue" | Cold res 70
+
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:skyblue" | Cold 70
 +
|}
 +
{| cellpadding="5"
 +
| Defense 113
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt inert<br>
 
Flags: isAtt inert<br>
Capabilities: mGH mS1 mDD mSQ<br><br>
+
Capabilities: mGH mS1 mDD mSQ<br>
Skill1 seq_genericspawner Level 1 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#GenericSpawner|GenericSpawner]] aip1-8: [80,0,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_genericspawner Level 1 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 30'''<br>
+
'''Level 30 Evil Demon Hut'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 380-636<br>
+
| HP 380-636
| Defense 113<br>
+
| Experience 810
| Experience 810<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Imp'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 156
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 1 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 1 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 1 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 1 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 1 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 1+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 1 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 10/256 - 20/256<br>
+
::Lightning:10/256-20/256<br>
Skill3 S2 Level 1 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 1 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 1 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 1 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 15 - 35<br>
+
::Fire:15-35<br>
::ExplosionMissile: Level 1 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 1-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 1 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 1 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 1 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 1-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 1 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 1 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 1 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 1 32/256 - 2 80/256<br>
+
:::Fire:(1 32/256)-(2 80/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 31'''<br>
+
'''Level 31 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 63-92<br>
+
| HP 63-92
| Defense 156<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 8 - 14 fire<br>
+
Mode A1 (0 AR) 8-14 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===barricadedoor1===
 
===barricadedoor1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 137
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadedoor2===
 
===barricadedoor2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 137
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall1===
 
===barricadewall1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 137
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall2===
 
===barricadewall2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 137
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Thresh Socket - siegebeast3===
 
===Thresh Socket - siegebeast3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Bringer'''<br>  
+
| '''Common stats for [[Blood Bringer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 200
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:0 MaxGrp:0 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:0 MaxGrp:0 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 3 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,50,1,15,1,50,100, ] aidel:15<br><br>
:Physical: 40 - 80<br>
+
Skill1 Mode A2 Level 3 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 3 [[Charge|Charge]] <br>
+
:Physical:40-80<br>
 +
Skill2 Mode seq_siegebeastcharge Level 3 [[Charge|Charge]]<br>
 +
:calc1: 150+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 80%<br>
 
:ToHit: 80%<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Superunique)'''<br>
+
'''Level 41 Thresh Socket (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3000-3000<br>
+
| HP 3000-3000
| Defense 200<br>
+
| Experience 16710
| Experience 16710<br>
+
| TC: [[ {{D2trans|path=Act 5 Super Cx}} ]]
| TC: [[ D2_Act 5 Super Cx | Act 5 Super Cx ]]<br>
 
| FE damage 56-93 Physical, 56-93 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 22-31 (1079 AR) <br>
+
Mode A1 (1079 AR) 22-31 <br>
 +
FE damage 13-23 Physical, 13-23 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:[[Cursed]]<br>
 
:[[Cursed]]<br>
 
+
<br>
|-  style="background:gold"
+
'''Minion1:''' '''imp3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:'''imp3'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 171
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 1 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,25, , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 1 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 1 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 1 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 1 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 1 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 1+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 1 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 10/256 - 20/256<br>
+
::Lightning:10/256-20/256<br>
Skill3 S2 Level 2 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 2 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 2 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 2 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 20 - 40<br>
+
::Fire:20-40<br>
::ExplosionMissile: Level 2 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 2 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 1-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 3 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 3 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 3 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 3-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 3 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 3 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 3 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 3 - 4 48/256<br>
+
:::Fire:3-(4 48/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 37 (Minion)'''<br>
+
'''Level 37 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 222-321<br>
+
| HP 222-321
| Defense 171<br>
+
| Experience 5270
| Experience 1054<br>
+
| TC: [[ {{D2trans|path=Act 5 Cast B}} ]]
| TC: [[ D2_Act 5 Cast B | Act 5 Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 9 - 16 fire<br>
+
Mode A1 (0 AR) 9-16 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===deathmauler3 (Nightmare)===
 
===deathmauler3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Death Slasher'''<br>  
+
| '''Common stats for [[Death Slasher]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 775
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#m5|m5]] Velocity:5 Run:5 MinGrp:4 MaxGrp:5 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#m5|m5]] Velocity:5 Run:5 MinGrp:4 MaxGrp:5 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 seq_deathmaulerdig Level 6 [[DeathMaul|DeathMaul]] <br>
+
AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,19,70, , , , ] aidel:15<br><br>
:srvmissilea: Level 6 [[Missile#death mauler|death mauler]]<br>
+
Skill1 Mode seq_deathmaulerdig Level 6 [[DeathMaul|DeathMaul]]<br>
 +
:calc1: 96<br>
 +
:*calc1 desc: missile animrate<br>
 +
:srvmissilea: Level 6 [[Missiles#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Skill damage: Level 6 [[DeathMaul|DeathMaul]]<br>
 
::Skill damage: Level 6 [[DeathMaul|DeathMaul]]<br>
:::Physical: 30 - 40<br>
+
:::Physical:30-40<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Death Slasher'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1545-1948<br>
+
| HP 1545-1948
| Defense 775<br>
+
| Experience 12562
| Experience 12562<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H B}} ]]
| TC: [[ D2_Act 5 (N) H2H B | Act 5 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-68 (1345 AR) <br>
+
Mode A1 (1345 AR) 36-68 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Death Slasher (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 3862-4870<br>
+
| HP 3862-4870
| Defense 775<br>
+
| Experience 37686
| Experience 37686<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 38-71 (1386 AR) <br>
+
Mode A1 (1386 AR) 38-71 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Death Slasher (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4635-5844<br>
+
| HP 4635-5844
| Defense 775<br>
+
| Experience 62810
| Experience 62810<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 102-170 Physical, 102-170 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 39-72 (1407 AR) <br>
+
Mode A1 (1407 AR) 39-72 <br>
 +
FE damage 34-56 Physical, 34-56 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Death Slasher (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2703-3409<br>
+
| HP 2703-3409
| Defense 775<br>
+
| Experience 62810
| Experience 12562<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 39-72 (1407 AR) <br>
+
Mode A1 (1407 AR) 39-72 <br>
 
+
|}
|}<br>
 
 
===minion4 (Nightmare)===
 
===minion4 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Boar'''<br>  
+
| '''Common stats for [[Fire Boar]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 816
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,35, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Fire Boar'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1344-1680<br>
+
| HP 1344-1680
| Defense 816<br>
+
| Experience 9571
| Experience 9571<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H B}} ]]
| TC: [[ D2_Act 5 (N) H2H B | Act 5 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-49 (1170 AR) <br>
+
Mode A1 (1170 AR) 36-49 <br>
A2 34-56 (1287 AR) <br>
+
Mode A2 (1287 AR) 34-56 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Fire Boar (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 3360-4200<br>
+
| HP 3360-4200
| Defense 816<br>
+
| Experience 28713
| Experience 28713<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Fire Boar (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4032-5040<br>
+
| HP 4032-5040
| Defense 816<br>
+
| Experience 47855
| Experience 47855<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 88-146 Physical, 88-146 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 39-52 (1224 AR) <br>
+
Mode A1 (1224 AR) 39-52 <br>
A2 36-59 (1346 AR) <br>
+
Mode A2 (1346 AR) 36-59 <br>
 +
FE damage 29-48 Physical, 29-48 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Fire Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2352-2940<br>
+
| HP 2352-2940
| Defense 816<br>
+
| Experience 47855
| Experience 9571<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 39-52 (1224 AR) <br>
+
Mode A1 (1224 AR) 39-52 <br>
A2 36-59 (1346 AR) <br>
+
Mode A2 (1346 AR) 36-59 <br>
 
+
|}
|}<br>
 
 
===siegebeast3 (Nightmare)===
 
===siegebeast3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Bringer'''<br>  
+
| '''Common stats for [[Blood Bringer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 734
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 6 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,70,3,15,2,50,100, ] aidel:14<br><br>
:Physical: 70 - 110<br>
+
Skill1 Mode A2 Level 6 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 6 [[Charge|Charge]] <br>
+
:Physical:70-110<br>
 +
Skill2 Mode seq_siegebeastcharge Level 6 [[Charge|Charge]]<br>
 +
:calc1: 225+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 125%<br>
 
:ToHit: 125%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Blood Bringer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4838-5644<br>
+
| HP 4838-5644
| Defense 734<br>
+
| Experience 31106
| Experience 31106<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 68-107 (1989 AR) <br>
+
Mode A1 (1989 AR) 68-107 <br>
 
+
<br>
|-
+
'''Minion1:''' '''imp3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:'''imp3'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 897
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,30, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 5 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 5 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 5 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 5 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 35 - 55<br>
+
::Fire:35-55<br>
::ExplosionMissile: Level 5 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 5 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 6 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 6 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 6 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 6-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 6 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 5 208/256 - 7<br>
+
:::Fire:(5 208/256)-7<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Demon Gremlin'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 604-873<br>
+
| HP 604-873
| Defense 897<br>
+
| Experience 14356
| Experience 14356<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast B}} ]]
| TC: [[ D2_Act 5 (N) Cast B | Act 5 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 39 - 53 fire<br>
+
Mode A1 (0 AR) 39-53 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Blood Bringer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 12095-14110<br>
+
| HP 12095-14110
| Defense 734<br>
+
| Experience 93318
| Experience 93318<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 71-112 (2050 AR) <br>
+
Mode A1 (2050 AR) 71-112 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''imp3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:'''imp3'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 897
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,30, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 5 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 5 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 5 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 5 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 35 - 55<br>
+
::Fire:35-55<br>
::ExplosionMissile: Level 5 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 5 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 6 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 6 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 6 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 6-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 6 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 5 208/256 - 7<br>
+
:::Fire:(5 208/256)-7<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1057-1527<br>
+
| HP 1057-1527
| Defense 897<br>
+
| Experience 71780
| Experience 14356<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Cast A}} ]]
| TC: [[ D2_Act 1 (H) Cast A | Act 1 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 41 - 57 fire<br>
+
Mode A1 (0 AR) 41-57 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Blood Bringer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 14514-16932<br>
+
| HP 14514-16932
| Defense 734<br>
+
| Experience 155530
| Experience 155530<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 296-493 Physical, 296-493 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 72-114 (2080 AR) <br>
+
Mode A1 (2080 AR) 72-114 <br>
 
+
FE damage 98-164 Physical, 98-164 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''imp3'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''imp3'''
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 897
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,30, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 5 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 5 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 5 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 5 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 35 - 55<br>
+
::Fire:35-55<br>
::ExplosionMissile: Level 5 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 5 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 6 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 6 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 6 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 6-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 6 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 5 208/256 - 7<br>
+
:::Fire:(5 208/256)-7<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1057-1527<br>
+
| HP 1057-1527
| Defense 897<br>
+
| Experience 71780
| Experience 14356<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Cast A}} ]]
| TC: [[ D2_Act 1 (H) Cast A | Act 1 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 41 - 57 fire<br>
+
Mode A1 (0 AR) 41-57 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===overseer5 (Nightmare)===
 
===overseer5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hell Whip'''<br>  
+
| '''Common stats for [[Hell Whip]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 734
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 4 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,70,50,17,7,100,55, ] aidel:14<br><br>
Skill2 S2 Level 4 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 4 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 4 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 160<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 4 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 4 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 4 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 4 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 25 - 35<br>
+
:::Physical:25-35<br>
Skill3 A2 Level 4 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 4 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 4 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 4 [[Smite|Smite]]<br>
 +
:calc1: 60<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,30)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Hell Whip'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2016-2553<br>
+
| HP 2016-2553
| Defense 734<br>
+
| Experience 14955
| Experience 14955<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 29-53 (1579 AR) <br>
+
Mode A1 (1579 AR) 29-53 <br>
A2 44-78 (1228 AR) <br>
+
Mode A2 (1228 AR) 44-78 <br>
 
+
<br>
|-
+
'''Minion1:''' '''minion5'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Hell Spawn]]'''<br>  
:'''minion5'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Hell Spawn'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 816
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,60, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Hell Spawn'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1344-1680<br>
+
| HP 1344-1680
| Defense 816<br>
+
| Experience 9571
| Experience 9571<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-49 (1170 AR) <br>
+
Mode A1 (1170 AR) 36-49 <br>
A2 34-56 (1287 AR) <br>
+
Mode A2 (1287 AR) 34-56 <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Hell Whip (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5040-6382<br>
+
| HP 5040-6382
| Defense 734<br>
+
| Experience 44865
| Experience 44865<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 30-56 (1628 AR) <br>
+
Mode A1 (1628 AR) 30-56 <br>
A2 45-81 (1266 AR) <br>
+
Mode A2 (1266 AR) 45-81 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''minion5'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Hell Spawn]]'''<br>  
:'''minion5'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Hell Spawn'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 816
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,60, , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Hell Spawn (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2352-2940<br>
+
| HP 2352-2940
| Defense 816<br>
+
| Experience 47855
| Experience 9571<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 39-52 (1224 AR) <br>
+
Mode A1 (1224 AR) 39-52 <br>
A2 36-59 (1346 AR) <br>
+
Mode A2 (1346 AR) 36-59 <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Hell Whip (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6048-7659<br>
+
| HP 6048-7659
| Defense 734<br>
+
| Experience 74775
| Experience 74775<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 133-223 Physical, 133-223 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 31-57 (1652 AR) <br>
+
Mode A1 (1652 AR) 31-57 <br>
A2 46-83 (1285 AR) <br>
+
Mode A2 (1285 AR) 46-83 <br>
 
+
FE damage 44-74 Physical, 44-74 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''minion5'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''minion5'''
+
| '''Common stats for [[Hell Spawn]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Hell Spawn'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 816
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,60, , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Hell Spawn (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2352-2940<br>
+
| HP 2352-2940
| Defense 816<br>
+
| Experience 47855
| Experience 9571<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 39-52 (1224 AR) <br>
+
Mode A1 (1224 AR) 39-52 <br>
A2 36-59 (1346 AR) <br>
+
Mode A2 (1346 AR) 36-59 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===imp3 (Nightmare)===
 
===imp3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 897
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,30, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 5 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 5 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 5 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 5 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 35 - 55<br>
+
::Fire:35-55<br>
::ExplosionMissile: Level 5 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 5 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 6 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 6 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 6 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 6-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 6 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 5 208/256 - 7<br>
+
:::Fire:(5 208/256)-7<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Demon Gremlin'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 604-873<br>
+
| HP 604-873
| Defense 897<br>
+
| Experience 14356
| Experience 14356<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast B}} ]]
| TC: [[ D2_Act 5 (N) Cast B | Act 5 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 39 - 53 fire<br>
+
Mode A1 (0 AR) 39-53 fire <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Demon Gremlin (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1510-2182<br>
+
| HP 1510-2182
| Defense 897<br>
+
| Experience 43068
| Experience 43068<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 40 - 56 fire<br>
+
Mode A1 (0 AR) 40-56 fire <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Demon Gremlin (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1812-2619<br>
+
| HP 1812-2619
| Defense 897<br>
+
| Experience 71780
| Experience 71780<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 45-76 Physical, 45-76 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 41 - 57 fire<br>
+
Mode A1 (0 AR) 41-57 fire <br>
 +
FE damage 15-25 Physical, 15-25 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1057-1527<br>
+
| HP 1057-1527
| Defense 897<br>
+
| Experience 71780
| Experience 14356<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Cast A}} ]]
| TC: [[ D2_Act 1 (H) Cast A | Act 1 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 41 - 57 fire<br>
+
Mode A1 (0 AR) 41-57 fire <br>
 
+
|}
|}<br>
 
 
===slinger9 (Nightmare)===
 
===slinger9 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Slinger'''<br>  
+
| '''Common stats for [[Slinger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Resistances:
| style="background:pink" | Fire res 25
+
| style="background:gold" | Magic 25
| style="background:palegoldenrod" | Lit res 25
+
| style="background:pink" | Fire 25
| style="background:royalblue" | Cold res 25
+
| style="background:palegoldenrod" | Lightning 25
| style="background:palegreen" | Poison res 50
+
| style="background:skyblue" | Cold 25
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 775
 
| ToBlock 19
 
| ToBlock 19
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: opendoors corpsesel isAtt revive<br>
 
Flags: opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
MissA1 Level 4 [[Missile#pantherjav5|pantherjav5]]<br>
+
AI:[[Monster AI (D2)#PantherJavelin|PantherJavelin]] aip1-8: [90,85,9,25,12,24, , ] aidel:13<br><br>
 +
MissA1 Level 4 [[Missiles#pantherjav5|pantherjav5]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Slinger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 739-1142<br>
+
| HP 739-1142
| Defense 775<br>
+
| Experience 9571
| Experience 9571<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H B}} ]]
| TC: [[ D2_Act 5 (N) H2H B | Act 5 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 24-39 (1462 AR) <br>
+
Mode A1 (1462 AR) 24-39, 19-29 fire <br>
E1 A1 19 - 29 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Slinger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1847-2855<br>
+
| HP 1847-2855
| Defense 775<br>
+
| Experience 28713
| Experience 28713<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 25-40 (1507 AR) <br>
+
Mode A1 (1507 AR) 25-40, 20-30 fire <br>
E1 A1 20 - 30 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Slinger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2217-3426<br>
+
| HP 2217-3426
| Defense 775<br>
+
| Experience 47855
| Experience 47855<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 59-99 Physical, 59-99 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 26-41 (1530 AR) <br>
+
Mode A1 (1530 AR) 26-41, 20-31 fire <br>
E1 A1 20 - 31 fire<br>
+
FE damage 19-33 Physical, 19-33 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Slinger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1293-1998<br>
+
| HP 1293-1998
| Defense 775<br>
+
| Experience 47855
| Experience 9571<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 26-41 (1530 AR) <br>
+
Mode A1 (1530 AR) 26-41, 20-31 fire <br>
E1 A1 20 - 31 fire<br>
+
|}
 
 
|}<br>
 
 
===skmage_ltng5 (Nightmare)===
 
===skmage_ltng5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Returned Mage'''<br>  
+
| '''Common stats for [[Returned Mage]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegoldenrod" | Lit res 75
+
| Resistances:
| style="background:lime" | Poison res 100
+
| style="background:palegoldenrod" | Lightning 75
 +
| style="background:lime" | Poison 100
 +
|}
 +
{| cellpadding="5"
 +
| Defense 734
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
MissA1 Level 4 [[Missile#skmageltng|skmageltng]]<br>
+
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [65,18,30,6,30,18,20,5] aidel:13<br><br>
 +
MissA1 Level 4 [[Missiles#skmageltng|skmageltng]]<br>
 
:Velocity 20<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Returned Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 739-1075<br>
+
| HP 739-1075
| Defense 734<br>
+
| Experience 13160
| Experience 13160<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast B}} ]]
| TC: [[ D2_Act 5 (N) Cast B | Act 5 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 39 - 93 ltng<br>
+
Mode A1 (0 AR) 39-93 ltng <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Returned Mage (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1847-2687<br>
+
| HP 1847-2687
| Defense 734<br>
+
| Experience 39480
| Experience 39480<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 40 - 96 ltng<br>
+
Mode A1 (0 AR) 40-96 ltng <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Returned Mage (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2217-3225<br>
+
| HP 2217-3225
| Defense 734<br>
+
| Experience 65800
| Experience 65800<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 56-93 Physical, 56-93 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 41 - 98 ltng<br>
+
Mode A1 (0 AR) 41-98 ltng <br>
 +
FE damage 18-31 Physical, 18-31 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Returned Mage (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1293-1881<br>
+
| HP 1293-1881
| Defense 734<br>
+
| Experience 65800
| Experience 13160<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Cast A}} ]]
| TC: [[ D2_Act 1 (H) Cast A | Act 1 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 41 - 98 ltng<br>
+
Mode A1 (0 AR) 41-98 ltng <br>
 
+
|}
|}<br>
 
 
===skmage_fire5 (Nightmare)===
 
===skmage_fire5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Returned Mage'''<br>  
+
| '''Common stats for [[Returned Mage]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 75
 +
| style="background:lime" | Poison 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 75
+
| Defense 734
| style="background:lime" | Poison res 100
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
MissA1 Level 4 [[Missile#skmagefire|skmagefire]]<br>
+
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [65,18,30,6,30,18,20,5] aidel:13<br><br>
 +
MissA1 Level 4 [[Missiles#skmagefire|skmagefire]]<br>
 
:Velocity 18<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 18<br> Range 40<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#fireexplode|fireexplode]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Returned Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 739-1075<br>
+
| HP 739-1075
| Defense 734<br>
+
| Experience 13160
| Experience 13160<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast B}} ]]
| TC: [[ D2_Act 5 (N) Cast B | Act 5 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 49 - 85 fire<br>
+
Mode A1 (0 AR) 49-85 fire <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Returned Mage (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1847-2687<br>
+
| HP 1847-2687
| Defense 734<br>
+
| Experience 39480
| Experience 39480<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 51 - 89 fire<br>
+
Mode A1 (0 AR) 51-89 fire <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Returned Mage (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2217-3225<br>
+
| HP 2217-3225
| Defense 734<br>
+
| Experience 65800
| Experience 65800<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 56-93 Physical, 56-93 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 52 - 91 fire<br>
+
Mode A1 (0 AR) 52-91 fire <br>
 +
FE damage 18-31 Physical, 18-31 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Returned Mage (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1293-1881<br>
+
| HP 1293-1881
| Defense 734<br>
+
| Experience 65800
| Experience 13160<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Cast A}} ]]
| TC: [[ D2_Act 1 (H) Cast A | Act 1 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 52 - 91 fire<br>
+
Mode A1 (0 AR) 52-91 fire <br>
 
+
|}
|}<br>
 
 
===goatman7 (Nightmare)===
 
===goatman7 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Clan'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 50
+
| Resistances:
| style="background:blue" | Cold res 100
+
| style="background:gold" | Magic 50
| style="background:palegreen" | Poison res 25
+
| style="background:blue" | Cold 100
 +
| style="background:palegreen" | Poison 25
 +
|}
 +
{| cellpadding="5"
 +
| Defense 734
 
| ToBlock 20
 
| ToBlock 20
 
| Drain 90
 
| Drain 90
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#GM|GM]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [85,7,90, , , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1545-1881<br>
+
| HP 1545-1881
| Defense 734<br>
+
| Experience 11964
| Experience 11964<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H B}} ]]
| TC: [[ D2_Act 5 (N) H2H B | Act 5 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 39-68 (994 AR) <br>
+
Mode A1 (994 AR) 39-68, 50% chance of 12-24 cold (150 ticks (6 seconds)) <br>
E1 A1 50% chance of 12 - 24 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Night Clan (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 3862-4702<br>
+
| HP 3862-4702
| Defense 734<br>
+
| Experience 35892
| Experience 35892<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 40-71 (1025 AR) <br>
+
Mode A1 (1025 AR) 40-71, 50% chance of 12-25 cold (150 ticks (6 seconds)) <br>
E1 A1 50% chance of 12 - 25 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Night Clan (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4635-5643<br>
+
| HP 4635-5643
| Defense 734<br>
+
| Experience 59820
| Experience 59820<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 98-164 Physical, 98-164 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 41-72 (1040 AR) <br>
+
Mode A1 (1040 AR) 41-72, 50% chance of 13-26 cold (150 ticks (6 seconds)) <br>
E1 A1 50% chance of 13 - 26 cold (150 frames or 6 seconds)<br>
+
FE damage 32-54 Physical, 32-54 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Night Clan (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2703-3291<br>
+
| HP 2703-3291
| Defense 734<br>
+
| Experience 59820
| Experience 11964<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 41-72 (1040 AR) <br>
+
Mode A1 (1040 AR) 41-72, 50% chance of 13-26 cold (150 ticks (6 seconds)) <br>
E1 A1 50% chance of 13 - 26 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
===fallenshaman6 (Nightmare)===
 
===fallenshaman6 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 50
+
| Resistances:
| style="background:palegoldenrod" | Lit res 25
+
| style="background:gold" | Magic 50
| style="background:royalblue" | Cold res 50
+
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 612
 
| ToBlock 39
 
| ToBlock 39
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 4 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [85,90,90,28,15, , , ] aidel:14<br><br>
Skill2 seq_shamanresurrect Level 4 [[ShamanIce|ShamanIce]] <br>
+
Skill1 Mode seq_shamanresurrect Level 4 [[Resurrect|Resurrect]]<br>
:srvmissile: Level 4 [[Missile#glacialspike|glacialspike]]<br>
+
Skill2 Mode seq_shamanresurrect Level 4 [[ShamanIce|ShamanIce]]<br>
 +
:srvmissile: Level 4 [[Missiles#glacialspike|glacialspike]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Skill damage: Level 4 [[Glacial Spike|Glacial Spike]]<br>
 
::Skill damage: Level 4 [[Glacial Spike|Glacial Spike]]<br>
:::Freeze: 37 - 46 128/256<br>
+
:::Freeze:37-(46 128/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 739-1209<br>
+
| HP 739-1209
| Defense 612<br>
+
| Experience 17946
| Experience 17946<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast B}} ]]
| TC: [[ D2_Act 5 (N) Cast B | Act 5 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-44 (1228 AR) <br>
+
Mode A1 (1228 AR) 22-44, 10% chance of 19-29 cold (75 ticks (3 seconds)) <br>
E1 A1 10% chance of 19 - 29 cold (75 frames or 3 seconds)<br>
+
<br>
 
+
'''Minion1:''' '''fallen6'''
|-
+
{| cellpadding="5" border="1"
|
+
| '''Common stats for [[Carver]]'''<br>  
'''Minion1''': <br>
+
{| cellpadding="5"
:'''fallen6'''
+
| Resistances:
:{| border="1"
+
| style="background:lightgray" | Physical 66
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:gold" | Magic 66
 +
| style="background:pink" | Fire 66
 +
| style="background:palegoldenrod" | Lightning 66
 +
| style="background:skyblue" | Cold 66
 +
| style="background:palegreen" | Poison 66
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 66
+
| Defense 571
| style="background:gold" | Magic res 66
 
| style="background:pink" | Fire res 66
 
| style="background:palegoldenrod" | Lit res 66
 
| style="background:royalblue" | Cold res 66
 
| style="background:palegreen" | Poison res 66
 
 
| ToBlock 49
 
| ToBlock 49
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [80,30,95,45, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 336-739<br>
+
| HP 336-739
| Defense 571<br>
+
| Experience 7776
| Experience 7776<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H B}} ]]
| TC: [[ D2_Act 5 (N) H2H B | Act 5 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-44 (1053 AR) <br>
+
Mode A1 (1053 AR) 22-44 <br>
A2 19-39 (994 AR) <br>
+
Mode A2 (994 AR) 19-39, 10% chance of 19-29 cold (75 ticks (3 seconds)) <br>
E1 A2 10% chance of 19 - 29 cold (75 frames or 3 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 62 (Champion)'''<br>
+
'''Level 62 Carver Shaman (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1847-3022<br>
+
| HP 1847-3022
| Defense 612<br>
+
| Experience 53838
| Experience 53838<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 22-45 (1266 AR) <br>
+
Mode A1 (1266 AR) 22-45, 10% chance of 20-30 cold (75 ticks (3 seconds)) <br>
E1 A1 10% chance of 20 - 30 cold (75 frames or 3 seconds)<br>
+
<br>
 
+
'''Minion1:''' '''fallen6'''
|-  style="background:aquamarine"
+
{| cellpadding="5" border="1"
|
+
| '''Common stats for [[Carver]]'''<br>  
'''Minion1''': <br>
+
{| cellpadding="5"
:'''fallen6'''
+
| Resistances:
:{| border="1"
+
| style="background:lightgray" | Physical 66
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:gold" | Magic 66
 +
| style="background:pink" | Fire 66
 +
| style="background:palegoldenrod" | Lightning 66
 +
| style="background:skyblue" | Cold 66
 +
| style="background:palegreen" | Poison 66
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 66
+
| Defense 571
| style="background:gold" | Magic res 66
 
| style="background:pink" | Fire res 66
 
| style="background:palegoldenrod" | Lit res 66
 
| style="background:royalblue" | Cold res 66
 
| style="background:palegreen" | Poison res 66
 
 
| ToBlock 49
 
| ToBlock 49
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [80,30,95,45, , , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 588-1293<br>
+
| HP 588-1293
| Defense 571<br>
+
| Experience 38880
| Experience 7776<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 23-46 (1101 AR) <br>
+
Mode A1 (1101 AR) 23-46 <br>
A2 20-41 (1040 AR) <br>
+
Mode A2 (1040 AR) 20-41, 10% chance of 20-31 cold (75 ticks (3 seconds)) <br>
E1 A2 10% chance of 20 - 31 cold (75 frames or 3 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Unique)'''<br>
+
'''Level 63 Carver Shaman (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2217-3627<br>
+
| HP 2217-3627
| Defense 612<br>
+
| Experience 89730
| Experience 89730<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Unique A}} ]]
| TC: [[ D2_Act 1 (H) Unique A | Act 1 (H) Unique A ]]<br>
 
| FE damage 63-105 Physical, 63-105 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 23-46 (1285 AR) <br>
+
Mode A1 (1285 AR) 23-46, 10% chance of 20-31 cold (75 ticks (3 seconds)) <br>
E1 A1 10% chance of 20 - 31 cold (75 frames or 3 seconds)<br>
+
FE damage 21-35 Physical, 21-35 Fire<br>
 
+
<br>
|- style="background:gold"
+
'''Minion1:''' '''fallen6'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen6'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:lightgray" | Physical 66
 +
| style="background:gold" | Magic 66
 +
| style="background:pink" | Fire 66
 +
| style="background:palegoldenrod" | Lightning 66
 +
| style="background:skyblue" | Cold 66
 +
| style="background:palegreen" | Poison 66
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 66
+
| Defense 571
| style="background:gold" | Magic res 66
 
| style="background:pink" | Fire res 66
 
| style="background:palegoldenrod" | Lit res 66
 
| style="background:royalblue" | Cold res 66
 
| style="background:palegreen" | Poison res 66
 
 
| ToBlock 49
 
| ToBlock 49
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [80,30,95,45, , , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 588-1293<br>
+
| HP 588-1293
| Defense 571<br>
+
| Experience 38880
| Experience 7776<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H A}} ]]
| TC: [[ D2_Act 1 (H) H2H A | Act 1 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 23-46 (1101 AR) <br>
+
Mode A1 (1101 AR) 23-46 <br>
A2 20-41 (1040 AR) <br>
+
Mode A2 (1040 AR) 20-41, 10% chance of 20-31 cold (75 ticks (3 seconds)) <br>
E1 A2 10% chance of 20 - 31 cold (75 frames or 3 seconds)<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===catapult1 (Nightmare)===
 
===catapult1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 285
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 4 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [22, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 4 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4032-4704<br>
+
| HP 4032-4704
| Defense 285<br>
+
| Experience 23928
| Experience 23928<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===catapult2 (Nightmare)===
 
===catapult2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Defense 285
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 4 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [22, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 4 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4032-4704<br>
+
| HP 4032-4704
| Defense 285<br>
+
| Experience 23928
| Experience 23928<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadetower (Nightmare)===
 
===barricadetower (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Tower'''<br>  
+
| '''Common stats for [[Barricaded Tower]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 285
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#SiegeTower|SiegeTower]] aip1-8: [40, , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Barricaded Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9408-10752<br>
+
| HP 9408-10752
| Defense 285<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===evilhut (Nightmare)===
 
===evilhut (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Evil Demon Hut'''<br>  
+
| '''Common stats for [[Evil Demon Hut]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 70
 +
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:skyblue" | Cold 70
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 70
+
| Defense 408
| style="background:palegoldenrod" | Lit res 70
 
| style="background:royalblue" | Cold res 70
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt inert<br>
 
Flags: isAtt inert<br>
Capabilities: mGH mS1 mDD mSQ<br><br>
+
Capabilities: mGH mS1 mDD mSQ<br>
Skill1 seq_genericspawner Level 4 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#GenericSpawner|GenericSpawner]] aip1-8: [80,0,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_genericspawner Level 4 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Evil Demon Hut'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4435-5376<br>
+
| HP 4435-5376
| Defense 408<br>
+
| Experience 14715
| Experience 14715<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Imp'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 897
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 4 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 4 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 4 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 4 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 30 - 50<br>
+
::Fire:30-50<br>
::ExplosionMissile: Level 4 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 4 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 4 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 4 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 4-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 4 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 3 240/256 - 5 32/256<br>
+
:::Fire:(3 240/256)-(5 32/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 604-873<br>
+
| HP 604-873
| Defense 897<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 39 - 53 fire<br>
+
Mode A1 (0 AR) 39-53 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===barricadedoor1 (Nightmare)===
 
===barricadedoor1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 285
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2016-2688<br>
+
| HP 2016-2688
| Defense 285<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadedoor2 (Nightmare)===
 
===barricadedoor2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 285
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2016-2688<br>
+
| HP 2016-2688
| Defense 285<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall1 (Nightmare)===
 
===barricadewall1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 285
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3360-4032<br>
+
| HP 3360-4032
| Defense 285<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall2 (Nightmare)===
 
===barricadewall2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 285
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 60'''<br>
+
'''Level 60 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3360-4032<br>
+
| HP 3360-4032
| Defense 285<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Thresh Socket - siegebeast3 (Nightmare)===
 
===Thresh Socket - siegebeast3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Bringer'''<br>  
+
| '''Common stats for [[Blood Bringer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 734
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:0 MaxGrp:0 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:0 MaxGrp:0 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 6 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,70,3,15,2,50,100, ] aidel:14<br><br>
:Physical: 70 - 110<br>
+
Skill1 Mode A2 Level 6 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 6 [[Charge|Charge]] <br>
+
:Physical:70-110<br>
 +
Skill2 Mode seq_siegebeastcharge Level 6 [[Charge|Charge]]<br>
 +
:calc1: 225+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 125%<br>
 
:ToHit: 125%<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 63 (Superunique)'''<br>
+
'''Level 63 Thresh Socket (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 14514-16932<br>
+
| HP 14514-16932
| Defense 734<br>
+
| Experience 155530
| Experience 155530<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Super Cx}} ]]
| TC: [[ D2_Act 5 (N) Super Cx | Act 5 (N) Super Cx ]]<br>
 
| FE damage 296-493 Physical, 296-493 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 72-114 (2080 AR) <br>
+
Mode A1 (2080 AR) 72-114 <br>
 +
FE damage 98-164 Physical, 98-164 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:[[Cursed]]<br>
 
:[[Cursed]]<br>
 
+
<br>
|-  style="background:gold"
+
'''Minion1:''' '''imp3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:'''imp3'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 897
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,30, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 5 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 5 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 5 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 5 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 35 - 55<br>
+
::Fire:35-55<br>
::ExplosionMissile: Level 5 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 5 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 6 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 6 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 6 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 6-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 6 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 5 208/256 - 7<br>
+
:::Fire:(5 208/256)-7<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 63 (Minion)'''<br>
+
'''Level 63 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1057-1527<br>
+
| HP 1057-1527
| Defense 897<br>
+
| Experience 71780
| Experience 14356<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) Cast A}} ]]
| TC: [[ D2_Act 1 (H) Cast A | Act 1 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 41 - 57 fire<br>
+
Mode A1 (0 AR) 41-57 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===deathmauler3 (Hell)===
 
===deathmauler3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Death Slasher'''<br>  
+
| '''Common stats for [[Death Slasher]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Resistances:
| style="background:pink" | Fire res 50
+
| style="background:lightgray" | Physical 33
| style="background:palegoldenrod" | Lit res 50
+
| style="background:pink" | Fire 50
| style="background:blue" | Cold res 135
+
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:blue" | Cold 135
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1501
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#m5|m5]] Velocity:5 Run:5 MinGrp:4 MaxGrp:5 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#m5|m5]] Velocity:5 Run:5 MinGrp:4 MaxGrp:5 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 seq_deathmaulerdig Level 10 [[DeathMaul|DeathMaul]] <br>
+
AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,19,70, , , , ] aidel:15<br><br>
:srvmissilea: Level 10 [[Missile#death mauler|death mauler]]<br>
+
Skill1 Mode seq_deathmaulerdig Level 10 [[DeathMaul|DeathMaul]]<br>
 +
:calc1: 96<br>
 +
:*calc1 desc: missile animrate<br>
 +
:srvmissilea: Level 10 [[Missiles#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Skill damage: Level 10 [[DeathMaul|DeathMaul]]<br>
 
::Skill damage: Level 10 [[DeathMaul|DeathMaul]]<br>
:::Physical: 46 - 56<br>
+
:::Physical:46-56<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Death Slasher'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 6580-8296<br>
+
| HP 6580-8296
| Defense 1501<br>
+
| Experience 48046
| Experience 48046<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 69-130 (3744 AR) <br>
+
Mode A1 (3744 AR) 69-130 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Death Slasher (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 13160-16592<br>
+
| HP 13160-16592
| Defense 1501<br>
+
| Experience 144138
| Experience 144138<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 70-131 (3831 AR) <br>
+
Mode A1 (3831 AR) 70-131 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Death Slasher (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 13160-16592<br>
+
| HP 13160-16592
| Defense 1501<br>
+
| Experience 240230
| Experience 240230<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 62-103 Physical, 62-103 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 70-131 (3875 AR) <br>
+
Mode A1 (3875 AR) 70-131 <br>
 +
FE damage 124-207 Physical, 124-207 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Death Slasher (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9870-12444<br>
+
| HP 9870-12444
| Defense 1501<br>
+
| Experience 240230
| Experience 48046<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-131 (3875 AR) <br>
+
Mode A1 (3875 AR) 70-131 <br>
 
+
|}
|}<br>
 
 
===minion4 (Hell)===
 
===minion4 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Boar'''<br>  
+
| '''Common stats for [[Fire Boar]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Resistances:
| style="background:red" | Fire res 110
+
| style="background:lightgray" | Physical 25
| style="background:palegoldenrod" | Lit res 15
+
| style="background:red" | Fire 110
| style="background:royalblue" | Cold res 33
+
| style="background:palegoldenrod" | Lightning 15
| style="background:palegreen" | Poison res 15
+
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1581
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,35, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Fire Boar'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5722-7152<br>
+
| HP 5722-7152
| Defense 1581<br>
+
| Experience 36607
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 69-93 (3256 AR) <br>
+
Mode A1 (3256 AR) 69-93 <br>
A2 65-106 (3581 AR) <br>
+
Mode A2 (3581 AR) 65-106 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Fire Boar (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 11444-14304<br>
+
| HP 11444-14304
| Defense 1581<br>
+
| Experience 109821
| Experience 109821<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 70-94 (3332 AR) <br>
+
Mode A1 (3332 AR) 70-94 <br>
A2 65-108 (3665 AR) <br>
+
Mode A2 (3665 AR) 65-108 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Fire Boar (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 11444-14304<br>
+
| HP 11444-14304
| Defense 1581<br>
+
| Experience 183035
| Experience 183035<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 53-89 Physical, 53-89 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 +
FE damage 107-178 Physical, 107-178 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Fire Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
 
 
===siegebeast3 (Hell)===
 
===siegebeast3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Bringer'''<br>  
+
| '''Common stats for [[Blood Bringer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:pink" | Fire 75
 +
| style="background:palegoldenrod" | Lightning 33
 +
| style="background:blue" | Cold 120
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1422
| style="background:pink" | Fire res 75
 
| style="background:palegoldenrod" | Lit res 33
 
| style="background:blue" | Cold res 120
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 10 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,75,4,15,4,50,100, ] aidel:13<br><br>
:Physical: 110 - 150<br>
+
Skill1 Mode A2 Level 10 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 10 [[Charge|Charge]] <br>
+
:Physical:110-150<br>
 +
Skill2 Mode seq_siegebeastcharge Level 10 [[Charge|Charge]]<br>
 +
:calc1: 325+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 185%<br>
 
:ToHit: 185%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Blood Bringer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 20599-24032<br>
+
| HP 20599-24032
| Defense 1422<br>
+
| Experience 118973
| Experience 118973<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 130-204 (5535 AR) <br>
+
Mode A1 (5535 AR) 130-204 <br>
 
+
<br>
|-
+
'''Minion1:''' '''imp3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:'''imp3'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,35, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 9 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 9 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 9 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 9 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 60 - 80<br>
+
::Fire:60-80<br>
::ExplosionMissile: Level 9 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 9 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 10 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 10 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 10 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 10-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 10 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 9 144/256 - 10 192/256<br>
+
:::Fire:(9 144/256)-(10 192/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Demon Gremlin'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2574-3719<br>
+
| HP 2574-3719
| Defense 1739<br>
+
| Experience 54910
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 83 - 130 fire<br>
+
Mode A1 (0 AR) 83-130 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Blood Bringer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 41198-48064<br>
+
| HP 41198-48064
| Defense 1422<br>
+
| Experience 356919
| Experience 356919<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 131-206 (5664 AR) <br>
+
Mode A1 (5664 AR) 131-206 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''imp3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:'''imp3'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,35, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 9 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 9 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 9 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 9 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 60 - 80<br>
+
::Fire:60-80<br>
::ExplosionMissile: Level 9 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 9 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 10 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 10 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 10 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 10-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 10 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 9 144/256 - 10 192/256<br>
+
:::Fire:(9 144/256)-(10 192/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3861-5578<br>
+
| HP 3861-5578
| Defense 1739<br>
+
| Experience 274550
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Blood Bringer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 41198-48064<br>
+
| HP 41198-48064
| Defense 1422<br>
+
| Experience 594865
| Experience 594865<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 180-300 Physical, 180-300 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 131-206 (5729 AR) <br>
+
Mode A1 (5729 AR) 131-206 <br>
 
+
FE damage 360-600 Physical, 360-600 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''imp3'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''imp3'''
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:{| border="1"
+
{| cellpadding="5"
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| Resistances:
 +
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,35, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 9 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 9 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 9 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 9 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 60 - 80<br>
+
::Fire:60-80<br>
::ExplosionMissile: Level 9 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 9 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 10 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 10 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 10 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 10-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 10 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 9 144/256 - 10 192/256<br>
+
:::Fire:(9 144/256)-(10 192/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3861-5578<br>
+
| HP 3861-5578
| Defense 1739<br>
+
| Experience 274550
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===overseer5 (Hell)===
 
===overseer5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hell Whip'''<br>  
+
| '''Common stats for [[Hell Whip]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Resistances:
| style="background:pink" | Fire res 33
+
| style="background:lightgray" | Physical 40
| style="background:palegoldenrod" | Lit res 20
+
| style="background:pink" | Fire 33
| style="background:blue" | Cold res 160
+
| style="background:palegoldenrod" | Lightning 20
 +
| style="background:blue" | Cold 160
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1422
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 8 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,70,50,17,7,100,55, ] aidel:13<br><br>
Skill2 S2 Level 8 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 8 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 8 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 240<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 8 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 8 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 8 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 8 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 45 - 55<br>
+
:::Physical:45-55<br>
Skill3 A2 Level 8 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 8 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 8 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 8 [[Smite|Smite]]<br>
 +
:calc1: 120<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,50)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Hell Whip'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 8583-10871<br>
+
| HP 8583-10871
| Defense 1422<br>
+
| Experience 57198
| Experience 57198<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H C}} ]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 55-102 (4395 AR) <br>
+
Mode A1 (4395 AR) 55-102 <br>
A2 83-148 (10875 AR) <br>
+
Mode A2 (10875 AR) 83-148 <br>
 
+
<br>
|-
+
'''Minion1:''' '''minion5'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Hell Spawn]]'''<br>  
:'''minion5'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Hell Spawn'''<br>  
+
| style="background:lightgray" | Physical 33
 +
| style="background:red" | Fire 115
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1581
| style="background:red" | Fire res 115
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 33
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,60, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Hell Spawn'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5722-7152<br>
+
| HP 5722-7152
| Defense 1581<br>
+
| Experience 36607
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 69-93 (3256 AR) <br>
+
Mode A1 (3256 AR) 69-93 <br>
A2 65-106 (3581 AR) <br>
+
Mode A2 (3581 AR) 65-106 <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Hell Whip (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 17166-21742<br>
+
| HP 17166-21742
| Defense 1422<br>
+
| Experience 171594
| Experience 171594<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ C}} ]]
| TC: [[ D2_Act 5 (H) Champ C | Act 5 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 56-103 (4498 AR) <br>
+
Mode A1 (4498 AR) 56-103 <br>
A2 84-150 (11128 AR) <br>
+
Mode A2 (11128 AR) 84-150 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''minion5'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Hell Spawn]]'''<br>  
:'''minion5'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Hell Spawn'''<br>  
+
| style="background:lightgray" | Physical 33
 +
| style="background:red" | Fire 115
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1581
| style="background:red" | Fire res 115
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 33
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,60, , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Hell Spawn (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Hell Whip (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 17166-21742<br>
+
| HP 17166-21742
| Defense 1422<br>
+
| Experience 285990
| Experience 285990<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique C}} ]]
| TC: [[ D2_Act 5 (H) Unique C | Act 5 (H) Unique C ]]<br>
 
| FE damage 81-135 Physical, 81-135 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 56-103 (4549 AR) <br>
+
Mode A1 (4549 AR) 56-103 <br>
A2 84-150 (11255 AR) <br>
+
Mode A2 (11255 AR) 84-150 <br>
 
+
FE damage 163-271 Physical, 163-271 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''minion5'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''minion5'''
+
| '''Common stats for [[Hell Spawn]]'''<br>  
:{| border="1"
+
{| cellpadding="5"
| colspan="3" | '''Common stats for Hell Spawn'''<br>  
+
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:red" | Fire 115
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1581
| style="background:red" | Fire res 115
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 33
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
 
Flags: isMelee demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,60, , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Hell Spawn (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===imp3 (Hell)===
 
===imp3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,35, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 9 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 9 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 9 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 9 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 60 - 80<br>
+
::Fire:60-80<br>
::ExplosionMissile: Level 9 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 9 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 10 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 10 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 10 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 10-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 10 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 9 144/256 - 10 192/256<br>
+
:::Fire:(9 144/256)-(10 192/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Demon Gremlin'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2574-3719<br>
+
| HP 2574-3719
| Defense 1739<br>
+
| Experience 54910
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 83 - 130 fire<br>
+
Mode A1 (0 AR) 83-130 fire <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Demon Gremlin (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5148-7438<br>
+
| HP 5148-7438
| Defense 1739<br>
+
| Experience 164730
| Experience 164730<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Demon Gremlin (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5148-7438<br>
+
| HP 5148-7438
| Defense 1739<br>
+
| Experience 274550
| Experience 274550<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 27-46 Physical, 27-46 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 +
FE damage 55-92 Physical, 55-92 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3861-5578<br>
+
| HP 3861-5578
| Defense 1739<br>
+
| Experience 274550
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
+
|}
|}<br>
 
 
===slinger9 (Hell)===
 
===slinger9 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Slinger'''<br>  
+
| '''Common stats for [[Slinger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Resistances:
| style="background:pink" | Fire res 50
+
| style="background:lightgray" | Physical 25
| style="background:palegoldenrod" | Lit res 50
+
| style="background:pink" | Fire 50
| style="background:royalblue" | Cold res 50
+
| style="background:palegoldenrod" | Lightning 50
| style="background:lime" | Poison res 100
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 100
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1501
 
| ToBlock 19
 
| ToBlock 19
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: opendoors corpsesel isAtt revive<br>
 
Flags: opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
MissA1 Level 8 [[Missile#pantherjav5|pantherjav5]]<br>
+
AI:[[Monster AI (D2)#PantherJavelin|PantherJavelin]] aip1-8: [90,85,9,25,12,28, , ] aidel:12<br><br>
 +
MissA1 Level 8 [[Missiles#pantherjav5|pantherjav5]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Slinger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3147-4863<br>
+
| HP 3147-4863
| Defense 1501<br>
+
| Experience 36607
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 46-74 (4070 AR) <br>
+
Mode A1 (4070 AR) 46-74, 37-55 fire <br>
E1 A1 37 - 55 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Slinger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6294-9726<br>
+
| HP 6294-9726
| Defense 1501<br>
+
| Experience 109821
| Experience 109821<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 47-75 (4165 AR) <br>
+
Mode A1 (4165 AR) 47-75, 37-56 fire <br>
E1 A1 37 - 56 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Slinger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-9726<br>
+
| HP 6294-9726
| Defense 1501<br>
+
| Experience 183035
| Experience 183035<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 47-75 (4212 AR) <br>
+
Mode A1 (4212 AR) 47-75, 37-56 fire <br>
E1 A1 37 - 56 fire<br>
+
FE damage 72-121 Physical, 72-121 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Slinger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4720-7294<br>
+
| HP 4720-7294
| Defense 1501<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 47-75 (4212 AR) <br>
+
Mode A1 (4212 AR) 47-75, 37-56 fire <br>
E1 A1 37 - 56 fire<br>
+
|}
 
 
|}<br>
 
 
===skmage_ltng5 (Hell)===
 
===skmage_ltng5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Returned Mage'''<br>  
+
| '''Common stats for [[Returned Mage]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Resistances:
| style="background:gold" | Magic res 50
+
| style="background:lightgray" | Physical 33
| style="background:yellow" | Lit res 120
+
| style="background:gold" | Magic 50
| style="background:lime" | Poison res 110
+
| style="background:yellow" | Lightning 120
 +
| style="background:lime" | Poison 110
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1422
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
MissA1 Level 8 [[Missile#skmageltng|skmageltng]]<br>
+
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [85,20,30,7,50,20,20,5] aidel:12<br><br>
 +
MissA1 Level 8 [[Missiles#skmageltng|skmageltng]]<br>
 
:Velocity 20<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Returned Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3147-4577<br>
+
| HP 3147-4577
| Defense 1422<br>
+
| Experience 50334
| Experience 50334<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast A}} ]]
| TC: [[ D2_Act 5 (H) Cast A | Act 5 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 74 - 176 ltng<br>
+
Mode A1 (0 AR) 74-176 ltng <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Returned Mage (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6294-9154<br>
+
| HP 6294-9154
| Defense 1422<br>
+
| Experience 151002
| Experience 151002<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 75 - 178 ltng<br>
+
Mode A1 (0 AR) 75-178 ltng <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Returned Mage (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-9154<br>
+
| HP 6294-9154
| Defense 1422<br>
+
| Experience 251670
| Experience 251670<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 75 - 178 ltng<br>
+
Mode A1 (0 AR) 75-178 ltng <br>
 +
FE damage 68-114 Physical, 68-114 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Returned Mage (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4720-6865<br>
+
| HP 4720-6865
| Defense 1422<br>
+
| Experience 251670
| Experience 50334<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 75 - 178 ltng<br>
+
Mode A1 (0 AR) 75-178 ltng <br>
 
+
|}
|}<br>
 
 
===skmage_fire5 (Hell)===
 
===skmage_fire5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Returned Mage'''<br>  
+
| '''Common stats for [[Returned Mage]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Resistances:
| style="background:red" | Fire res 125
+
| style="background:lightgray" | Physical 33
| style="background:royalblue" | Cold res 50
+
| style="background:red" | Fire 125
| style="background:lime" | Poison res 110
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 110
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1422
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:6 Run:6 MinGrp:2 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
MissA1 Level 8 [[Missile#skmagefire|skmagefire]]<br>
+
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [85,20,30,7,50,20,20,5] aidel:12<br><br>
 +
MissA1 Level 8 [[Missiles#skmagefire|skmagefire]]<br>
 
:Velocity 18<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 18<br> Range 40<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#fireexplode|fireexplode]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Returned Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3147-4577<br>
+
| HP 3147-4577
| Defense 1422<br>
+
| Experience 50334
| Experience 50334<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast A}} ]]
| TC: [[ D2_Act 5 (H) Cast A | Act 5 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 93 - 162 fire<br>
+
Mode A1 (0 AR) 93-162 fire <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Returned Mage (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6294-9154<br>
+
| HP 6294-9154
| Defense 1422<br>
+
| Experience 151002
| Experience 151002<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 94 - 164 fire<br>
+
Mode A1 (0 AR) 94-164 fire <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Returned Mage (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-9154<br>
+
| HP 6294-9154
| Defense 1422<br>
+
| Experience 251670
| Experience 251670<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 94 - 164 fire<br>
+
Mode A1 (0 AR) 94-164 fire <br>
 +
FE damage 68-114 Physical, 68-114 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Returned Mage (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4720-6865<br>
+
| HP 4720-6865
| Defense 1422<br>
+
| Experience 251670
| Experience 50334<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 94 - 164 fire<br>
+
Mode A1 (0 AR) 94-164 fire <br>
 
+
|}
|}<br>
 
 
===goatman7 (Hell)===
 
===goatman7 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Clan'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Resistances:
| style="background:gold" | Magic res 50
+
| style="background:lightgray" | Physical 40
| style="background:pink" | Fire res 25
+
| style="background:gold" | Magic 50
| style="background:palegoldenrod" | Lit res 50
+
| style="background:pink" | Fire 25
| style="background:blue" | Cold res 135
+
| style="background:palegoldenrod" | Lightning 50
| style="background:palegreen" | Poison res 25
+
| style="background:blue" | Cold 135
 +
| style="background:palegreen" | Poison 25
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1422
 
| ToBlock 20
 
| ToBlock 20
 
| Drain 80
 
| Drain 80
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#GM|GM]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [90,7,99, , , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 6580-8010<br>
+
| HP 6580-8010
| Defense 1422<br>
+
| Experience 45759
| Experience 45759<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 74-130 (2767 AR) <br>
+
Mode A1 (2767 AR) 74-130, 50% chance of 23-46 cold (225 ticks (9 seconds)) <br>
E1 A1 50% chance of 23 - 46 cold (225 frames or 9 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Night Clan (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 13160-16020<br>
+
| HP 13160-16020
| Defense 1422<br>
+
| Experience 137277
| Experience 137277<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 75-131 (2832 AR) <br>
+
Mode A1 (2832 AR) 75-131, 50% chance of 23-47 cold (225 ticks (9 seconds)) <br>
E1 A1 50% chance of 23 - 47 cold (225 frames or 9 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Night Clan (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 13160-16020<br>
+
| HP 13160-16020
| Defense 1422<br>
+
| Experience 228795
| Experience 228795<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 60-99 Physical, 60-99 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 75-131 (2864 AR) <br>
+
Mode A1 (2864 AR) 75-131, 50% chance of 23-47 cold (225 ticks (9 seconds)) <br>
E1 A1 50% chance of 23 - 47 cold (225 frames or 9 seconds)<br>
+
FE damage 120-200 Physical, 120-200 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Night Clan (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9870-12015<br>
+
| HP 9870-12015
| Defense 1422<br>
+
| Experience 228795
| Experience 45759<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 75-131 (2864 AR) <br>
+
Mode A1 (2864 AR) 75-131, 50% chance of 23-47 cold (225 ticks (9 seconds)) <br>
E1 A1 50% chance of 23 - 47 cold (225 frames or 9 seconds)<br>
+
|}
 
 
|}<br>
 
 
===fallenshaman6 (Hell)===
 
===fallenshaman6 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:gold" | Magic 50
 +
| style="background:pink" | Fire 66
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1185
| style="background:gold" | Magic res 50
 
| style="background:pink" | Fire res 66
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:royalblue" | Cold res 75
 
 
| ToBlock 39
 
| ToBlock 39
 
| Drain 66
 
| Drain 66
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 8 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [90,95,80,30,15, , , ] aidel:13<br><br>
Skill2 seq_shamanresurrect Level 8 [[ShamanIce|ShamanIce]] <br>
+
Skill1 Mode seq_shamanresurrect Level 8 [[Resurrect|Resurrect]]<br>
:srvmissile: Level 8 [[Missile#glacialspike|glacialspike]]<br>
+
Skill2 Mode seq_shamanresurrect Level 8 [[ShamanIce|ShamanIce]]<br>
 +
:srvmissile: Level 8 [[Missiles#glacialspike|glacialspike]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Skill damage: Level 8 [[Glacial Spike|Glacial Spike]]<br>
 
::Skill damage: Level 8 [[Glacial Spike|Glacial Spike]]<br>
:::Freeze: 65 - 76 128/256<br>
+
:::Freeze:65-(76 128/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3147-5149<br>
+
| HP 3147-5149
| Defense 1185<br>
+
| Experience 68638
| Experience 68638<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast A}} ]]
| TC: [[ D2_Act 5 (H) Cast A | Act 5 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 41-83 (3418 AR) <br>
+
Mode A1 (3418 AR) 41-83, 20% chance of 37-55 cold (125 ticks (5 seconds)) <br>
E1 A1 20% chance of 37 - 55 cold (125 frames or 5 seconds)<br>
+
<br>
 
+
'''Minion1:''' '''fallen6'''
|-
+
{| cellpadding="5" border="1"
|
+
| '''Common stats for [[Carver]]'''<br>  
'''Minion1''': <br>
+
{| cellpadding="5"
:'''fallen6'''
+
| Resistances:
:{| border="1"
+
| style="background:lightgray" | Physical 25
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:gold" | Magic 75
 +
| style="background:pink" | Fire 75
 +
| style="background:palegoldenrod" | Lightning 75
 +
| style="background:skyblue" | Cold 75
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1106
| style="background:gold" | Magic res 75
 
| style="background:pink" | Fire res 75
 
| style="background:palegoldenrod" | Lit res 75
 
| style="background:royalblue" | Cold res 75
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 49
 
| ToBlock 49
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [80,30,99,50, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1430-3147<br>
+
| HP 1430-3147
| Defense 1106<br>
+
| Experience 29743
| Experience 29743<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 41-83 (2930 AR) <br>
+
Mode A1 (2930 AR) 41-83 <br>
A2 37-74 (2767 AR) <br>
+
Mode A2 (2767 AR) 37-74, 20% chance of 37-55 cold (125 ticks (5 seconds)) <br>
E1 A2 20% chance of 37 - 55 cold (125 frames or 5 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Carver Shaman (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6294-10298<br>
+
| HP 6294-10298
| Defense 1185<br>
+
| Experience 205914
| Experience 205914<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 42-84 (3498 AR) <br>
+
Mode A1 (3498 AR) 42-84, 20% chance of 37-56 cold (125 ticks (5 seconds)) <br>
E1 A1 20% chance of 37 - 56 cold (125 frames or 5 seconds)<br>
+
<br>
 
+
'''Minion1:''' '''fallen6'''
|-  style="background:aquamarine"
+
{| cellpadding="5" border="1"
|
+
| '''Common stats for [[Carver]]'''<br>  
'''Minion1''': <br>
+
{| cellpadding="5"
:'''fallen6'''
+
| Resistances:
:{| border="1"
+
| style="background:lightgray" | Physical 25
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:gold" | Magic 75
 +
| style="background:pink" | Fire 75
 +
| style="background:palegoldenrod" | Lightning 75
 +
| style="background:skyblue" | Cold 75
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1106
| style="background:gold" | Magic res 75
 
| style="background:pink" | Fire res 75
 
| style="background:palegoldenrod" | Lit res 75
 
| style="background:royalblue" | Cold res 75
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 49
 
| ToBlock 49
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [80,30,99,50, , , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2145-4720<br>
+
| HP 2145-4720
| Defense 1106<br>
+
| Experience 148715
| Experience 29743<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 42-84 (3033 AR) <br>
+
Mode A1 (3033 AR) 42-84 <br>
A2 37-75 (2864 AR) <br>
+
Mode A2 (2864 AR) 37-75, 20% chance of 37-56 cold (125 ticks (5 seconds)) <br>
E1 A2 20% chance of 37 - 56 cold (125 frames or 5 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Carver Shaman (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-10298<br>
+
| HP 6294-10298
| Defense 1185<br>
+
| Experience 343190
| Experience 343190<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 38-64 Physical, 38-64 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 42-84 (3538 AR) <br>
+
Mode A1 (3538 AR) 42-84, 20% chance of 37-56 cold (125 ticks (5 seconds)) <br>
E1 A1 20% chance of 37 - 56 cold (125 frames or 5 seconds)<br>
+
FE damage 77-128 Physical, 77-128 Fire<br>
 
+
<br>
|- style="background:gold"
+
'''Minion1:''' '''fallen6'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen6'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:lightgray" | Physical 25
 +
| style="background:gold" | Magic 75
 +
| style="background:pink" | Fire 75
 +
| style="background:palegoldenrod" | Lightning 75
 +
| style="background:skyblue" | Cold 75
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1106
| style="background:gold" | Magic res 75
 
| style="background:pink" | Fire res 75
 
| style="background:palegoldenrod" | Lit res 75
 
| style="background:royalblue" | Cold res 75
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 49
 
| ToBlock 49
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:10 Run:10 MinGrp:2 MaxGrp:4 PartyMin:1 PartyMax:1 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [80,30,99,50, , , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2145-4720<br>
+
| HP 2145-4720
| Defense 1106<br>
+
| Experience 148715
| Experience 29743<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 42-84 (3033 AR) <br>
+
Mode A1 (3033 AR) 42-84 <br>
A2 37-75 (2864 AR) <br>
+
Mode A2 (2864 AR) 37-75, 20% chance of 37-56 cold (125 ticks (5 seconds)) <br>
E1 A2 20% chance of 37 - 56 cold (125 frames or 5 seconds)<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===catapult1 (Hell)===
 
===catapult1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Resistances:
| style="background:gold" | Magic res 20
+
| style="background:lightgray" | Physical 33
| style="background:lime" | Poison res 1000
+
| style="background:gold" | Magic 20
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 553
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 8 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [25, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 8 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 17166-20027<br>
+
| HP 17166-20027
| Defense 553<br>
+
| Experience 91518
| Experience 91518<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H C}} ]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===catapult2 (Hell)===
 
===catapult2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:gold" | Magic 20
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 553
| style="background:gold" | Magic res 20
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 8 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [25, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 8 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 17166-20027<br>
+
| HP 17166-20027
| Defense 553<br>
+
| Experience 91518
| Experience 91518<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H C}} ]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadetower (Hell)===
 
===barricadetower (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Tower'''<br>  
+
| '''Common stats for [[Barricaded Tower]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 75
+
| Resistances:
| style="background:red" | Fire res 110
+
| style="background:lightgray" | Physical 75
| style="background:royalblue" | Cold res 66
+
| style="background:red" | Fire 110
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 66
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 553
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#SiegeTower|SiegeTower]] aip1-8: [40, , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricaded Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 40054-45776<br>
+
| HP 40054-45776
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===evilhut (Hell)===
 
===evilhut (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Evil Demon Hut'''<br>  
+
| '''Common stats for [[Evil Demon Hut]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 70
+
| Resistances:
| style="background:palegoldenrod" | Lit res 70
+
| style="background:pink" | Fire 70
| style="background:royalblue" | Cold res 70
+
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:skyblue" | Cold 70
 +
|}
 +
{| cellpadding="5"
 +
| Defense 790
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt inert<br>
 
Flags: isAtt inert<br>
Capabilities: mGH mS1 mDD mSQ<br><br>
+
Capabilities: mGH mS1 mDD mSQ<br>
Skill1 seq_genericspawner Level 8 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#GenericSpawner|GenericSpawner]] aip1-8: [80,0,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_genericspawner Level 8 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Evil Demon Hut'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 18882-22888<br>
+
| HP 18882-22888
| Defense 790<br>
+
| Experience 56283
| Experience 56283<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Demon Imp'''<br>  
+
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 100
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 100
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 8 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 8 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 8 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 8 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 50 - 70<br>
+
::Fire:50-70<br>
::ExplosionMissile: Level 8 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 8 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 8 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 8 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 8-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 8 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 7 176/256 - 8 224/256<br>
+
:::Fire:(7 176/256)-(8 224/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2574-3719<br>
+
| HP 2574-3719
| Defense 1739<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 83 - 130 fire<br>
+
Mode A1 (0 AR) 83-130 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===barricadedoor1 (Hell)===
 
===barricadedoor1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:skyblue" | Cold 66
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 553
| style="background:royalblue" | Cold res 66
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 8583-11444<br>
+
| HP 8583-11444
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadedoor2 (Hell)===
 
===barricadedoor2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:skyblue" | Cold 66
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 553
| style="background:royalblue" | Cold res 66
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 8583-11444<br>
+
| HP 8583-11444
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall1 (Hell)===
 
===barricadewall1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 66
 +
| style="background:gold" | Magic 20
 +
| style="background:pink" | Fire 50
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 66
+
| Defense 553
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 50
 
| style="background:royalblue" | Cold res 50
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 14305-17166<br>
+
| HP 14305-17166
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall2 (Hell)===
 
===barricadewall2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 66
 +
| style="background:gold" | Magic 20
 +
| style="background:pink" | Fire 50
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 66
+
| Defense 553
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 50
 
| style="background:royalblue" | Cold res 50
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 14305-17166<br>
+
| HP 14305-17166
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Thresh Socket - siegebeast3 (Hell)===
 
===Thresh Socket - siegebeast3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Bringer'''<br>  
+
| '''Common stats for [[Blood Bringer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:pink" | Fire 75
 +
| style="background:palegoldenrod" | Lightning 33
 +
| style="background:blue" | Cold 120
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1422
| style="background:pink" | Fire res 75
 
| style="background:palegoldenrod" | Lit res 33
 
| style="background:blue" | Cold res 120
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:0 MaxGrp:0 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:4 Run:9 MinGrp:0 MaxGrp:0 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 10 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,75,4,15,4,50,100, ] aidel:13<br><br>
:Physical: 110 - 150<br>
+
Skill1 Mode A2 Level 10 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 10 [[Charge|Charge]] <br>
+
:Physical:110-150<br>
 +
Skill2 Mode seq_siegebeastcharge Level 10 [[Charge|Charge]]<br>
 +
:calc1: 325+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 185%<br>
 
:ToHit: 185%<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Superunique)'''<br>
+
'''Level 84 Thresh Socket (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 41198-48064<br>
+
| HP 41198-48064
| Defense 1422<br>
+
| Experience 594865
| Experience 594865<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Super Cx}} ]]
| TC: [[ D2_Act 5 (H) Super Cx | Act 5 (H) Super Cx ]]<br>
 
| FE damage 180-300 Physical, 180-300 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 131-206 (5729 AR) <br>
+
Mode A1 (5729 AR) 131-206 <br>
 +
FE damage 360-600 Physical, 360-600 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:[[Cursed]]<br>
 
:[[Cursed]]<br>
 
+
<br>
|-  style="background:gold"
+
'''Minion1:''' '''imp3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
:'''imp3'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,35, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 9 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 9 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 9 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 9 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 60 - 80<br>
+
::Fire:60-80<br>
::ExplosionMissile: Level 9 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 9 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 10 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 10 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 10 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 10-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 10 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 9 144/256 - 10 192/256<br>
+
:::Fire:(9 144/256)-(10 192/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3861-5578<br>
+
| HP 3861-5578
| Defense 1739<br>
+
| Experience 274550
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
+
|}
|}<br>
 
 
 
 
|}
 
|}

Revision as of 12:12, 20 August 2011