Difference between revisions of "Freeze length"

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m (updated table)
(added Frozen Armor to the table; updated text)
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{{Text table}}
 
{{Text table}}
 
|-valign=top align=center
 
|-valign=top align=center
!width=150 rowspan=2 align=left|Skill
+
!width=144 rowspan=2 align=left|Skill
!width=62 rowspan=2|Min Rlvl
+
!width=64 rowspan=2|Min Rlvl
 
!colspan=3|Cold Length (Frames) at Level
 
!colspan=3|Cold Length (Frames) at Level
 
!colspan=3|Cold Length (Seconds) at Level
 
!colspan=3|Cold Length (Seconds) at Level
!width=62 rowspan=2|Condition
+
!width=64 rowspan=2|Condition
 
|-align=center
 
|-align=center
!width=106|1-8
+
!width=128|1-8
!width=106|9-16
+
!width=128|9-16
!width=106|>16
+
!width=128|>16
!width=106|1-8
+
!width=128|1-8
!width=106|9-16
+
!width=128|9-16
!width=106|>16
+
!width=128|>16
 +
|-
 +
![[Frozen Armor]]
 +
|align=right|1
 +
|colspan=3 align=center|(27 + (3*slvl)) * (100 + (5*([[Shiver Armor]].blvl + [[Chilling Armor]].blvl))) / 100
 +
|colspan=3 align=center|(1.08 + (0.12*slvl)) * (100 + (5*(Shiver Armor.blvl + Chilling Armor.blvl))) / 100
 +
|Dmg in melee
 
|-
 
|-
 
![[Ice Blast]]
 
![[Ice Blast]]
 
|align=right|6
 
|align=right|6
|colspan=3 align=center|(70+(5*slvl)) * (100+(10*Glacial Spike.blvl))/100
+
|colspan=3 align=center|(70 + (5*slvl)) * (100 + (10*Glacial Spike.blvl)) / 100
|colspan=3 align=center|(2.8+(0.2*slvl)) * (100+(10*Glacial Spike.blvl))/100
+
|colspan=3 align=center|(2.8 + (0.2*slvl)) * (100 + (10*Glacial Spike.blvl)) / 100
 
|Collision
 
|Collision
 
|-
 
|-
 
![[Glacial Spike]]
 
![[Glacial Spike]]
 
|align=right|18
 
|align=right|18
|colspan=3 align=center|(47+(3*slvl)) * (100+(3*[[Blizzard]].blvl))/100
+
|colspan=3 align=center|(47 + (3*slvl)) * (100 + (3*[[Blizzard]].blvl)) / 100
|colspan=3 align=center|(1.88+(0.12*slvl) * (100+(3*Blizzard.blvl))/100
+
|colspan=3 align=center|(1.88 + (0.12*slvl) * (100 + (3*Blizzard.blvl)) / 100
 
|Radius
 
|Radius
 
|-
 
|-
 
![[Ice Arrow]]
 
![[Ice Arrow]]
 
|align=right|18
 
|align=right|18
|colspan=3 align=center|(45+(5*slvl)) * (100+(5*Freezing Arrow.blvl))/100
+
|colspan=3 align=center|(45 + (5*slvl)) * (100 + (5*Freezing Arrow.blvl)) / 100
|colspan=3 align=center|(1.8+(0.2*slvl)) * (100+(5*Freezing Arrow.blvl))/100
+
|colspan=3 align=center|(1.8 + (0.2*slvl)) * (100 + (5*Freezing Arrow.blvl)) / 100
 
|On striking
 
|On striking
 
|-
 
|-
 
|'''[[Blades of Ice]]''' (charge 3)
 
|'''[[Blades of Ice]]''' (charge 3)
 
|align=right|24
 
|align=right|24
|colspan=3 align=center|90+(10*slvl)
+
|colspan=3 align=center|90 + (10*slvl)
|colspan=3 align=center|3.6+(0.4*slvl)
+
|colspan=3 align=center|3.6 + (0.4*slvl)
 
|Radius
 
|Radius
 
|-
 
|-
 
![[Freezing Arrow]]
 
![[Freezing Arrow]]
 
|align=right|30
 
|align=right|30
|colspan=3 align=center|50 * (100+(5*Ice Arrow.blvl))/100
+
|colspan=3 align=center|50 * (100 + (5*Ice Arrow.blvl)) / 100
|colspan=3 align=center|2 * (100+(5*Ice Arrow.blvl))/100
+
|colspan=3 align=center|2 * (100 + (5*Ice Arrow.blvl)) / 100
 
|Radius
 
|Radius
 
|-
 
|-
 
|'''[[Phoenix Strike]]''' (charge 3)
 
|'''[[Phoenix Strike]]''' (charge 3)
 
|align=right|30
 
|align=right|30
|align=center|90+(10*slvl)
+
|align=center|90 + (10*slvl)
|align=center|50+(15*slvl)
+
|align=center|50 + (15*slvl)
|align=center|(20*slvl)-30
+
|align=center|(20*slvl) - 30
|align=center|3.6+(0.4*slvl)
+
|align=center|3.6 + (0.4*slvl)
|align=center|2+(0.6*slvl)
+
|align=center|2 + (0.6*slvl)
|align=center|(0.8*slvl)-1.2
+
|align=center|(0.8*slvl) - 1.2
 
|Collision
 
|Collision
 
|}
 
|}

Revision as of 04:34, 11 December 2011