Difference between revisions of "Cloak of Shadows"
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Onderduiker (talk | contribs) m (Added image, other minor changes) |
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|Mana=13 | |Mana=13 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
|LB=No}} | |LB=No}} | ||
{{U|=Moving through the darkness, unseen by her foes, the enshrouded Assassin can steal past opponents or ambush her unsuspecting victims with devastating attacks.}} | {{U|=Moving through the darkness, unseen by her foes, the enshrouded Assassin can steal past opponents or ambush her unsuspecting victims with devastating attacks.}} | ||
− | == | + | ==Detail== |
− | |||
− | |||
− | |||
{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
− | |slvl | + | |7+slvl |
|- | |- | ||
!align=left|[[Radius]] (Yards) | !align=left|[[Radius]] (Yards) | ||
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|- | |- | ||
!align=left|Enemy -[[% Defense]] | !align=left|Enemy -[[% Defense]] | ||
− | |min((3*slvl)+12,95) | + | |min( (3*slvl) + 12 , 95) |
|- | |- | ||
!align=left|+[[% Defense]] | !align=left|+[[% Defense]] | ||
− | |(3*slvl) | + | |7 + (3*slvl) |
|} | |} | ||
*Screen darkens for duration when cast. Only blinds normal and minion monsters (with [[Altering AI|a few exceptions]]). | *Screen darkens for duration when cast. Only blinds normal and minion monsters (with [[Altering AI|a few exceptions]]). | ||
+ | |||
+ | |||
+ | [[File:Cloak of Shadows.png|center|thumb|600px|Radius covers almost entire visible screen, except for very top corners.]] | ||
+ | |||
+ | |||
+ | [[File:Cloak of Shadows.gif|center|frame|Overlay above blinded target. All visible [[Vampire]]s are blinded (that in the top left corner is turned to the left, away from the [[Desert Mercenary]]), but one just at the edge is not and still casts a fire ball.]] | ||
+ | |||
+ | |||
*Target will continue executing its last action prior to blinding until its next AI check, so if it was approaching the caster it will continue to do so until it reaches caster position when cast, or until it is obstructed or otherwise prevented from executing its action. | *Target will continue executing its last action prior to blinding until its next AI check, so if it was approaching the caster it will continue to do so until it reaches caster position when cast, or until it is obstructed or otherwise prevented from executing its action. | ||
*Target awareness radius is reduced to its [[melee]] range while blinded: target will only attack if something is within range, and will only use their default attack rather than any skills or special abilities (like resurrecting dead). | *Target awareness radius is reduced to its [[melee]] range while blinded: target will only attack if something is within range, and will only use their default attack rather than any skills or special abilities (like resurrecting dead). | ||
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*-% Defense applies to all targets except [[boss]] monsters. | *-% Defense applies to all targets except [[boss]] monsters. | ||
*+% Defense only applies to caster. | *+% Defense only applies to caster. | ||
− | *Cannot be cast again until duration expires. However, it can be cast again by Shadow Warrior before duration expires. | + | *Cannot be cast again until duration expires. However, it can be cast again by [[Shadow Warrior (Diablo II)|Shadow Warrior]] before duration expires. |
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Cloak of Shadows (Assassin Only) can spawn on ilvl >11 Exceptional and Elite | + | *+(1-3) Cloak of Shadows ([[Assassin]] Only) can spawn on ilvl >11 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher). |
<br> | <br> | ||
Line 65: | Line 69: | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- |
Revision as of 14:04, 24 July 2012
Moving through the darkness, unseen by her foes, the enshrouded Assassin can steal past opponents or ambush her unsuspecting victims with devastating attacks.
Detail
SourceSkill bonus
Charges
Levels 1-60
Reference
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