Difference between revisions of "Maul"

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(Reformatted head of page)
m (Added images, other minor changes)
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|Nav=Shape
 
|Nav=Shape
 
|File=Shape Shifting
 
|File=Shape Shifting
|RS=1
+
|RS=Werebear
 
|SS=None
 
|SS=None
 
|Type=Single target melee attack and debuff<br>Personal buff
 
|Type=Single target melee attack and debuff<br>Personal buff
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==Details==
+
==Detail==
[[Maul (skill)#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
 
!align=left|+[[% Attack Rating]]
 
!align=left|+[[% Attack Rating]]
|10+(10*slvl)
+
|10 + (10*slvl)
 
|-
 
|-
!align=left|Charge Level
+
!align=left|Charge level
|lvl = [slvl/2]+3
+
|lvl = [slvl/2] + 3
 
|-
 
|-
!align=left|Max [[Stun length]] (Seconds)
+
!align=left|Maximum [[stun length]] (seconds)
|min(0.4+([90*[(110*lvl)/(lvl+6)]/100]/25),4)
+
|min(0.4 + ( [90 * [ (110*lvl) / (lvl+6) ] / 100] / 25) , 4)
 
|-
 
|-
!align=left|Max +[[% Damage]]
+
!align=left|Maximum +[[% Damage]]
 
|20*lvl
 
|20*lvl
 
|-
 
|-
!align=left|Duration (Seconds)
+
!align=left|Duration (seconds)
 
|20
 
|20
 
|}
 
|}
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*After the first successful attack +20% Damage and stun length for charge level 1 is added for duration, and every successful attack following will reset duration and increase charge level (resulting in +% Damage and stun length for that level being applied to next successful attack) until the maximum charge level is reached.
 
*After the first successful attack +20% Damage and stun length for charge level 1 is added for duration, and every successful attack following will reset duration and increase charge level (resulting in +% Damage and stun length for that level being applied to next successful attack) until the maximum charge level is reached.
 +
 +
 +
{|cellpadding=0 cellspacing=0 width=100%
 +
|-valign=top
 +
|
 +
[[File:Maul (level 1).gif|center|thumb|144px|Charge level 1 overlay]]
 +
|
 +
[[File:Maul (level 2).gif|center|thumb|144px|Charge level 2 overlay]]
 +
|
 +
[[File:Maul (level 3).gif|center|thumb|144px|Charge level 3 overlay]]
 +
|
 +
[[File:Maul (level 4).gif|center|thumb|144px|Charge level 4 overlay]]
 +
|
 +
[[File:Maul (level 5).gif|center|thumb|144px|Charge level >4 overlay]]
 +
|}
 +
 +
 
*{{Warn|=Skill description displays maximum stun length as though skill level were used, not charge level.}}
 
*{{Warn|=Skill description displays maximum stun length as though skill level were used, not charge level.}}
 
*Switching to another attack will result in +% Damage and stun length being applied to that attack until duration expires.  
 
*Switching to another attack will result in +% Damage and stun length being applied to that attack until duration expires.  
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining attack rate.
+
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]].
 
<br>
 
<br>
  
 
==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Maul (Druid Only) can spawn on ilvl >11 Druid pelts.
+
*+(1-3) Maul ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >11 [[pelt (item type)|pelt]]s.
  
  
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<br>
 
<br>
  
==Level 1-60 stats==
+
==Levels 1-60==
[[Maul (skill)#Details|Details]]
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
|-
 
|-
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|20||30||40||50||60||70||80||90||100||110
 
|20||30||40||50||60||70||80||90||100||110
 
|-
 
|-
!align=left|Charge Level
+
!align=left|Charge level
 
|3||4||4||5||5||6||6||7||7||8
 
|3||4||4||5||5||6||6||7||7||8
 
|-
 
|-
!align=left|Max Stun (Seconds)
+
!align=left|Maximum stun length (seconds)
 
|1.68||1.96||1.96||2.2||2.2||2.36||2.36||2.52||2.52||2.6
 
|1.68||1.96||1.96||2.2||2.2||2.36||2.36||2.52||2.52||2.6
 
|-
 
|-
!align=left|Max +% Damage
+
!align=left|Maximum +% Damage
 
|60||80||80||100||100||120||120||140||140||160
 
|60||80||80||100||100||120||120||140||140||160
 
|}
 
|}
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|120||130||140||150||160||170||180||190||200||210
 
|120||130||140||150||160||170||180||190||200||210
 
|-
 
|-
!align=left|Charge Level
+
!align=left|Charge level
 
|8||9||9||10||10||11||11||12||12||13
 
|8||9||9||10||10||11||11||12||12||13
 
|-
 
|-
!align=left|Max Stun (Seconds)
+
!align=left|Maximum stun length (seconds)
 
|2.6||2.76||2.76||2.84||2.84||2.92||2.92||3||3||3.08
 
|2.6||2.76||2.76||2.84||2.84||2.92||2.92||3||3||3.08
 
|-
 
|-
!align=left|Max +% Damage
+
!align=left|Maximum +% Damage
 
|160||180||180||200||200||220||220||240||240||260
 
|160||180||180||200||200||220||220||240||240||260
 
|}
 
|}
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|220||230||240||250||260||270||280||290||300||310
 
|220||230||240||250||260||270||280||290||300||310
 
|-
 
|-
!align=left|Charge Level
+
!align=left|Charge level
 
|13||14||14||15||15||16||16||17||17||18
 
|13||14||14||15||15||16||16||17||17||18
 
|-
 
|-
!align=left|Max Stun (Seconds)
+
!align=left|Maximum stun length (seconds)
 
|3.08||3.16||3.16||3.2||3.2||3.28||3.28||3.28||3.28||3.32
 
|3.08||3.16||3.16||3.2||3.2||3.28||3.28||3.28||3.28||3.32
 
|-
 
|-
!align=left|Max +% Damage
+
!align=left|Maximum +% Damage
 
|260||280||280||300||300||320||320||340||340||360
 
|260||280||280||300||300||320||320||340||340||360
 
|}
 
|}
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|320||330||340||350||360||370||380||390||400||410
 
|320||330||340||350||360||370||380||390||400||410
 
|-
 
|-
!align=left|Charge Level
+
!align=left|Charge level
 
|18||19||19||20||20||21||21||22||22||23
 
|18||19||19||20||20||21||21||22||22||23
 
|-
 
|-
!align=left|Max Stun (Seconds)
+
!align=left|Maximum stun length (seconds)
 
|3.32||3.36||3.36||3.4||3.4||3.44||3.44||3.48||3.48||3.52
 
|3.32||3.36||3.36||3.4||3.4||3.44||3.44||3.48||3.48||3.52
 
|-
 
|-
!align=left|Max +% Damage
+
!align=left|Maximum +% Damage
 
|360||380||380||400||400||420||420||440||440||460
 
|360||380||380||400||400||420||420||440||440||460
 
|}
 
|}
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|420||430||440||450||460||470||480||490||500||510
 
|420||430||440||450||460||470||480||490||500||510
 
|-
 
|-
!align=left|Charge Level
+
!align=left|Charge level
 
|23||24||24||25||25||26||26||27||27||28
 
|23||24||24||25||25||26||26||27||27||28
 
|-
 
|-
!align=left|Max Stun (Seconds)
+
!align=left|Maximum stun length (seconds)
 
|3.52||3.56||3.56||3.56||3.56||3.6||3.6||3.64||3.64||3.64
 
|3.52||3.56||3.56||3.56||3.56||3.6||3.6||3.64||3.64||3.64
 
|-
 
|-
!align=left|Max +% Damage
+
!align=left|Maximum +% Damage
 
|460||480||480||500||500||520||520||540||540||560
 
|460||480||480||500||500||520||520||540||540||560
 
|}
 
|}
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|520||530||540||550||560||570||580||590||600||610
 
|520||530||540||550||560||570||580||590||600||610
 
|-
 
|-
!align=left|Charge Level
+
!align=left|Charge level
 
|28||29||29||30||30||31||31||32||32||33
 
|28||29||29||30||30||31||31||32||32||33
 
|-
 
|-
!align=left|Max Stun (Seconds)
+
!align=left|Maximum stun length (seconds)
 
|3.64||3.64||3.64||3.64||3.64||3.68||3.68||3.68||3.68||3.72
 
|3.64||3.64||3.64||3.64||3.64||3.68||3.68||3.68||3.68||3.72
 
|-
 
|-
!align=left|Max +% Damage
+
!align=left|Maximum +% Damage
 
|560||580||580||600||600||620||620||640||640||660
 
|560||580||580||600||600||620||620||640||640||660
 
|}
 
|}

Revision as of 11:47, 8 July 2012