Difference between revisions of "Lower Resist"
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Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) m (Added image, some minor changes) |
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|Nav=Curses | |Nav=Curses | ||
|File=Curses | |File=Curses | ||
− | |RS= | + | |RS=Life Tap, Decrepify |
|SS=None | |SS=None | ||
|Type=Curse | |Type=Curse | ||
− | |Type= | + | |Type=Curse |
|Tier=6 | |Tier=6 | ||
|Rlvl=30 | |Rlvl=30 | ||
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− | == | + | ==Detail== |
− | |||
− | |||
− | |||
{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|[[Fire Resist]] -% | !align=left|[[Fire Resist]] -% | ||
− | |25+[45*[(110*slvl)/(slvl+6)]/100] | + | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
!align=left|[[Lightning Resist]] -% | !align=left|[[Lightning Resist]] -% | ||
− | |25+[45*[(110*slvl)/(slvl+6)]/100] | + | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
!align=left|[[Cold Resist]] -% | !align=left|[[Cold Resist]] -% | ||
− | |25+[45*[(110*slvl)/(slvl+6)]/100] | + | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
!align=left|[[Poison Resist]] -% | !align=left|[[Poison Resist]] -% | ||
− | |25+[45*[(110*slvl)/(slvl+6)]/100] | + | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
!align=left|[[Radius]] (Yards) | !align=left|[[Radius]] (Yards) | ||
− | |(12+(2*slvl))/3 | + | |(12 + (2*slvl) ) / 3 |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
− | |18+(2*slvl) | + | |18 + (2*slvl) |
|} | |} | ||
+ | |||
+ | |||
+ | [[File:Lower Resist.gif|center|frame|Overlay above [[curse]]d target.]] | ||
*Resist -% is reduced to 1/5 (rounded down) against [[Immune]] monsters, even if Resist <100% after applying [[Conviction]]. However, Lower Resist is still 100% effective against a hostile player's Immune [[pet]]s. | *Resist -% is reduced to 1/5 (rounded down) against [[Immune]] monsters, even if Resist <100% after applying [[Conviction]]. However, Lower Resist is still 100% effective against a hostile player's Immune [[pet]]s. | ||
− | *Level >9 will break all poison immunities which can be broken. Only needs to be applied when target is poisoned: can be overwritten afterwards without affecting poison damage rate. | + | *Level >9 will break all [[Immune to Poison|poison immunities]] which can be broken. Only needs to be applied when target is poisoned: can be overwritten afterwards without affecting [[Poison Damage|poison damage]] rate. |
*[[Cast rate]] | *[[Cast rate]] | ||
<br> | <br> | ||
==Source== | ==Source== | ||
− | *[[Oblivion Knight]] can no longer cast | + | *[[Oblivion Knight]] can no longer cast it. |
<br> | <br> | ||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Lower Resist (Necromancer Only) can spawn on ilvl >36 | + | *+(1-3) Lower Resist ([[Necromancer]] Only) can spawn on ilvl >36 [[wand (item type)|wand]]s and [[shrunken head (item type)|shrunken head]]s. |
<br> | <br> | ||
Line 59: | Line 59: | ||
{{Skill charged}} | {{Skill charged}} | ||
|-valign=top | |-valign=top | ||
− | |53||76||99||{{ | + | |53||76||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |67||75||82||{{ | + | |67||75||82||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Dagger | + | *[[Dagger (item type)|Dagger]] |
− | *Wand | + | *[[Wand (item type)|Wand]] |
− | *Shrunken head | + | *[[Shrunken head (item type)|Shrunken head]] |
|30||36||36 | |30||36||36 | ||
|- | |- | ||
− | |99||{{ | + | |99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |22||{{ | + | |22||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Staff | + | *[[Staff (item type)|Staff]] |
|30||72||72 | |30||72||72 | ||
|} | |} | ||
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===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
− | |||
====[[On Striking]]==== | ====[[On Striking]]==== | ||
Line 102: | Line 101: | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- |
Revision as of 17:40, 5 July 2012
Simply put, this skill increases an enemy's susceptibility to the harsh effects of the elements and elemental magics. Skin burns like paper, chills cut to the bone, and lightning is drawn to the victim as if they were an iron bar in a rainstorm.
Detail
Source
Skill bonus
Charged suffix
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
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