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| ==Skills== | | ==Skills== |
| *[http://battle.net/d3/calculator/wizard Skill Calculator] | | *[http://battle.net/d3/calculator/wizard Skill Calculator] |
| + | Information on this page is based on a level 60 character and rank 7 runestones, and was last updated September 2011. |
| + | <br> |
| <br> | | <br> |
− |
| |
| ===Signature=== | | ===Signature=== |
− | {| border=1 cellpadding=2 | + | {{Skill header |
− | |-
| + | |Resource=Arcane Power}} |
− | | Signature || Unlocked at || Cost || Cooldown || Description
| + | {{Skill stats |
− | |-
| + | |Skill=Magic Missile |
− | | Magic Missile || lvl 1 || 0 Arcane Power || || Launch a missile of magic energy causing 40-61 Arcane damage. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. | + | |Level=1 |
− | |- style="background: #CCCCCC" | + | |Resource=None |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Seeker || Missiles track the nearest target and damage is increased to 72-110 Arcane damage. | + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Launch a missile of magic energy causing 40-61 Arcane damage. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Charged Blast || Damage increased to 88-135 Arcane damage.
| + | |A=Seeker |
− | |- style="background: #CCCCCC" | + | |AD=Missiles track the nearest target and damage is increased to 72-110 Arcane damage. |
− | | || [[Image:Golden.png|20 px]] || Golden || Attunement || Whenever Magic Missile hits a target you gain 14 Arcane Power. | + | |C=Charged Blast |
− | |- style="background: #CCCCCC" | + | |CD=Damage increased to 88-135 Arcane damage. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Fork || Fires 8 missiles that do 20-31 damage each. | + | |G=Attunement |
− | |- style="background: #CCCCCC" | + | |GD=Whenever Magic Missile hits a target you gain 14 Arcane Power. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Penetrating Blast || Missiles have a 100% chance to pierce through their target and hit additional targets.
| + | |I=Fork |
− | |-
| + | |ID=Fires 8 missiles that do 20-31 damage each. |
− | | Shock Pulse || lvl 3 || 0 Arcane Power || || Release a pulse of 3 unpredictable charges of electricity that deal 36-72 Lightning damage to enemies they hit. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. | + | |O=Penetrating Blast |
− | |- style="background: #CCCCCC" | + | |OD=Missiles have a 100% chance to pierce through their target and hit additional targets. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Explosive Bolts || Slain enemies have a 100% chance to explode dealing 124-252 Lightning damage to every enemy within 10 yards.
| + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Fire Bolts || Casts out bolts of fire to deal 73-148 Fire damage per bolt.
| + | |Skill=Shock Pulse |
− | |- style="background: #CCCCCC" | + | |Level=3 |
− | | || [[Image:Golden.png|20 px]] || Golden || Lightning Affinity || Every target hit by a pulse restores 7 Arcane Power.
| + | |Resource=None |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Lightning Orb || Turn the bolts into a floating orb of static lightning that drifts directly forward zapping up to 5 nearby enemies for 18-35 Lightning damage.
| + | |SD=Release a pulse of 3 unpredictable charges of electricity that deal 36-72 Lightning damage to enemies they hit. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. |
− | |- style="background: #CCCCCC" | + | |A=Explosive Bolts |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Piercing Orb || Merge the bolts in a single giant orb that oscillates forward dealing 36-72 Lightning damage to everything it hits with a 100% chance to pierce through enemies.
| + | |AD=Slain enemies have a 100% chance to explode dealing 124-252 Lightning damage to every enemy within 10 yards. |
− | |-
| + | |C=Fire Bolts |
− | | Spectral Blade || lvl 5 || 0 Arcane Power || || Summon a spectral blade that strikes all enemies in your path 3 times causing 35% weapon damage with each hit. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. | + | |CD=Casts out bolts of fire to deal 73-148 Fire damage per bolt. |
− | |- style="background: #CCCCCC" | + | |G=Lightning Affinity |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Healing Blades || Whenever the blades do critical damage, you are healed 100% of the damage caused.
| + | |GD=Every target hit by a pulse restores 7 Arcane Power. |
− | |- style="background: #CCCCCC" | + | |I=Lightning Orb |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Deep Cuts || Enemies hit by the blade will bleed for an additional 45% weapon damage done over 3 seconds.
| + | |ID=Turn the bolts into a floating orb of static lightning that drifts directly forward zapping up to 5 nearby enemies for 18-35 Lightning damage. |
− | |- style="background: #CCCCCC" | + | |O=Piercing Orb |
− | | || [[Image:Golden.png|20 px]] || Golden || Siphoning Blade || Every enemy hit grants 7 Arcane Power.
| + | |OD=Merge the bolts in a single giant orb that oscillates forward dealing 36-72 Lightning damage to everything it hits with a 100% chance to pierce through enemies. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Thrown Blade || Extends the blades out to reach everything within 20 yards dealing 72% weapon damage.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Spectral Blade |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Impactful Blades || Hits have a 45% chance to cause knockback and slow the movement of enemies by 60% for 2 seconds.
| + | |Level=5 |
− | |-
| + | |Resource=None |
− | | Electrocute || lvl 6 || 0 Arcane Power || || Lightning arcs from your fingertips towards an enemy dealing 1-59 Lightning damage. The lightning can jump, hitting up to 2 enemies. Damage is reduced by 30% for each jump. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. | + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Summon a spectral blade that strikes all enemies in your path 3 times causing 35% weapon damage with each hit. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Forked Lightning || Critical hits with this skill cause an explosion of 5 charged bolts in random directions, dealing 1-82 Lightning damage to any targets hit.
| + | |A=Healing Blades |
− | |- style="background: #CCCCCC" | + | |AD=Whenever the blades do critical damage, you are healed 100% of the damage caused. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Ball Lightning || Creates a streak of lightning that pierces targets, hitting all enemies in its path for 1-70 Lightning damage.
| + | |C=Deep Cuts |
− | |- style="background: #CCCCCC" | + | |CD=Enemies hit by the blade will bleed for an additional 45% weapon damage done over 3 seconds. |
− | | || [[Image:Golden.png|20 px]] || Golden || Surge of Power || Gain 7 Arcane Power for every target hit by Electrocute.
| + | |G=Siphoning Blade |
− | |- style="background: #CCCCCC" | + | |GD=Every enemy hit grants 7 Arcane Power. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Chain Lightning || Increases the maximum number of jumps to 10 enemies.
| + | |I=Thrown Blade |
− | |- style="background: #CCCCCC" | + | |ID=Extends the blades out to reach everything within 20 yards dealing 72% weapon damage. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Arc Lightning || Blast a cone of lightning that causes 1-65 Lightning damage to all affected targets.
| + | |O=Impactful Blades |
− | |}
| + | |OD=Hits have a 45% chance to cause knockback and slow the movement of enemies by 60% for 2 seconds. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Electrocute |
| + | |Level=6 |
| + | |Resource=None |
| + | |Cooldown=None |
| + | |SD=Lightning arcs from your fingertips towards an enemy dealing 1-59 Lightning damage. The lightning can jump, hitting up to 2 enemies. Damage is reduced by 30% for each jump. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level. |
| + | |A=Forked Lightning |
| + | |AD=Critical hits with this skill cause an explosion of 5 charged bolts in random directions, dealing 1-82 Lightning damage to any targets hit. |
| + | |C=Ball Lightning |
| + | |CD=Creates a streak of lightning that pierces targets, hitting all enemies in its path for 1-70 Lightning damage. |
| + | |G=Surge of Power |
| + | |GD=Gain 7 Arcane Power for every target hit by Electrocute. |
| + | |I=Chain Lightning |
| + | |ID=Increases the maximum number of jumps to 10 enemies. |
| + | |O=Arc Lightning |
| + | |OD=Blast a cone of lightning that causes 1-65 Lightning damage to all affected targets. |
| + | }} |
| <br> | | <br> |
| | | |
| ===Offensive=== | | ===Offensive=== |
− | {| border=1 cellpadding=2 | + | {{Skill header |
− | |-
| + | |Resource=Arcane Power}} |
− | | Offensive || Unlocked at || Cost || Cooldown || Description
| + | {{Skill stats |
− | |-
| + | |Skill=Wave of Force |
− | | Wave of Force || lvl 4 || 25 Arcane Power || 15 seconds || Explode a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 50% and deals 92-107 physical damage to them. | + | |Level=4 |
− | |- | + | |Resource=-25 |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Impacful Wave || Increases the distance enemies are knocked back and stuns all affected enemies for 5.0 seconds. | + | |Cooldown=15 s |
− | |- style="background: #CCCCCC" | + | |SD=Explode a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 50% and deals 92-107 physical damage to them. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Forceful Wave || Increases damage to 203-234 physical damage but reduces knockback. | + | |A=Impactful Wave |
− | |- style="background: #CCCCCC" | + | |AD=Increases the distance enemies are knocked back and stuns all affected enemies for 5.0 seconds. |
− | | || [[Image:Golden.png|20 px]] || Golden || Force Affinity || Reduce casting cost to 11 Arcane Power and cooldown is reduced to 8 seconds. | + | |C=Forceful Wave |
− | |- style="background: #CCCCCC" | + | |CD=Increases damage to 203-234 physical damage but reduces knockback. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Exploding Wave || Enemies hit have a 100% chance to cause a smaller Wave of Force that does 46-53 physical damage and knocks back enemies caught in its wake. | + | |G=Force Affinity |
− | |- style="background: #CCCCCC" | + | |GD=Reduce casting cost to 11 Arcane Power and cooldown is reduced to 8 seconds. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Teleporting Wave || Enemies caught in the wave have a 70% chance to randomly teleport to somewhere else nearby. | + | |I=Exploding Wave |
− | |-
| + | |ID=Enemies hit have a 100% chance to cause a smaller Wave of Force that does 46-53 physical damage and knocks back enemies caught in its wake. |
− | | Arcane Orb || lvl 8 || 35 Arcane Power || || Hurl an orb of pure energy that explodes when it hits, dealing 135-185 Arcane damage to all enemies within 10 yards. | + | |O=Teleporting Wave |
− | |- style="background: #CCCCCC" | + | |OD=Enemies caught in the wave have a 70% chance to randomly teleport to somewhere else nearby. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Celestial Orb || The orb will pierce through targets, damaging any enemy it passes through dealing 154-211 Arcane damage.
| + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Obliteration || Increase the potency of the explosion to deal 297-406 Arcane damage. | + | |Skill=Arcane Orb |
− | |- style="background: #CCCCCC" | + | |Level=8 |
− | | || [[Image:Golden.png|20 px]] || Golden || Tap the Source || Reduce casting cost to 21 Arcane Power. | + | |Resource=-35 |
− | |- style="background: #CCCCCC"
| + | |Cooldown=None |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Arcane Nova || Modify the orb to deal 135-185 Arcane damage to all enemies within 16 yards.
| + | |SD=Hurl an orb of pure energy that explodes when it hits, dealing 135-185 Arcane damage to all enemies within 10 yards. |
− | |- style="background: #CCCCCC" | + | |A=Celestial Orb |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Arcane Orbit || Create 4 Arcane Orbs that orbit you, exploding for 162-222 Arcane damage when enemies get close. | + | |AD=The orb will pierce through targets, damaging any enemy it passes through dealing 154-211 Arcane damage. |
− | |-
| + | |C=Obliteration |
− | | Energy Twister || lvl 11 || 35 Arcane Power || || Unleash a twister of pure energy that deals 27 Arcane damage per second to everything caught within it. | + | |CD=Increase the potency of the explosion to deal 297-406 Arcane damage. |
− | |- style="background: #CCCCCC" | + | |G=Tap the Source |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Wicked Wind || Twister no longer travels but spins in place dealing 38 Arcane damage per second to everything caught within it.
| + | |GD=Reduce casting cost to 21 Arcane Power. |
− | |- style="background: #CCCCCC" | + | |I=Arcane Nova |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Gale Force || Increase damage to 60 Arcane damage per second. | + | |ID=Modify the orb to deal 135-185 Arcane damage to all enemies within 16 yards. |
− | |- style="background: #CCCCCC" | + | |O=Arcane Orbit |
− | | || [[Image:Golden.png|20 px]] || Golden || Mistral Breeze || Reduce casting cost to 14 Arcane Power. | + | |OD=Create 4 Arcane Orbs that orbit you, exploding for 162-222 Arcane damage when enemies get close. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Raging Storm || When two twisters touch they merge into a tornado with an increased area of effect that causes 32 Arcane damage per second.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Energy Twister |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Trail of Destruction || Casting Energy Twister grants you a Wind Charge. You can store up to 5 Wind Charges at a time. Casting a Signature spell releases all Wind Charges as a giant Energy Twister that deals 11-18 damage per Wind Charge. Signature spells are: Magic Missile, Shock Pulse, Spectral Blade, Electrocute | + | |Level=11 |
− | |- | + | |Resource=-35 |
− | | Disintegrate || lvl 12 || 20 Arcane Power per second || || Thrust a beam of pure energy forward dealing 85-107 Arcane damage per second and disintegrating enemies it kills. | + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Unleash a twister of pure energy that deals 27 Arcane damage per second to everything caught within it. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Volatility || Enemies killed by the beam have a 35% chance to explode causing 153-177 Arcane damage to all enemies within 8 yards. | + | |A=Wicked Wind |
− | |- style="background: #CCCCCC" | + | |AD=Twister no longer travels but spins in place dealing 38 Arcane damage per second to everything caught within it. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Intensify || Damage increases slowly over time to inflict a maximum of 188-234 Arcane damage per second. | + | |C=Gale Force |
− | |- style="background: #CCCCCC" | + | |CD=Increase damage to 60 Arcane damage per second. |
− | | || [[Image:Golden.png|20 px]] || Golden || Chaos Nexus || When casting the beam you become charged with energy that spits out at nearby enemies doing 68-85 Arcane damage. | + | |G=Mistral Breeze |
− | |- style="background: #CCCCCC" | + | |GD=Reduce casting cost to 14 Arcane Power. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Convergence || Increase the width of the beam allowing it to hit more enemies for 111-129 Arcane damage per second. | + | |I=Raging Storm |
− | |- style="background: #CCCCCC" | + | |ID=When two twisters touch they merge into a tornado with an increased area of effect that causes 32 Arcane damage per second. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Entropy || The beam fractures into a short ranged cone causing 114-153 Arcane damage per second. | + | |O=Trail of Destruction |
− | |-
| + | |OD=Casting Energy Twister grants you a Wind Charge. You can store up to 5 Wind Charges at a time. Casting a [[Wizard#Signature|Signature]] spell releases all Wind Charges as a giant Energy Twister that deals 11-18 damage per Wind Charge. |
− | | Explosive Blast || lvl 14 || 45 Arcane Power || 1 second || Gather an infusion of energy around you that explodes after 2 seconds, causing 99-135 physical damage to any nearby enemies. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Chain Reaction || 8 consecutive explosions cascade off you that each cause 50-67 physical damage.
| + | |Skill=Disintegrate |
− | |- style="background: #CCCCCC" | + | |Level=12 |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Short Fuse || An energy explosion fires immediately for 169-229 physical damage. | + | |Resource=-20/s |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Golden.png|20 px]] || Golden || Unleashed || Reduces the casting cost to 24 Arcane Power. | + | |SD=Thrust a beam of pure energy forward dealing 85-107 Arcane damage per second and disintegrating enemies it kills. |
− | |- style="background: #CCCCCC" | + | |A=Volatility |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Obliterate || Increase the explosion radius to 18 yards for 169-229 physical damage. | + | |AD=Enemies killed by the beam have a 35% chance to explode causing 153-177 Arcane damage to all enemies within 8 yards. |
− | |- style="background: #CCCCCC" | + | |C=Intensify |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Time Bomb || The blast detonates from the point it was originally cast after 2 seconds for 204-277 physical damage. | + | |CD=Damage increases slowly over time to inflict a maximum of 188-234 Arcane damage per second. |
− | |-
| + | |G=Chaos Nexus |
− | | Hydra || lvl 19 || 60 Arcane Power || || Summon a multi-headed Hydra for 9 seconds that attacks enemies with bolts of fire dealing 18-22 Fire damage per attack. | + | |GD=When casting the beam you become charged with energy that spits out at nearby enemies doing 68-85 Arcane damage. |
− | |- style="background: #CCCCCC" | + | |I=Convergence |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Arcane Hydra || Summon Arcane Hydras that spit Arcane Orbs which explode on impact causing 22-26 Arcane damage to enemies near the explosion. | + | |ID=Increase the width of the beam allowing it to hit more enemies for 111-129 Arcane damage per second. |
− | |- style="background: #CCCCCC" | + | |O=Entropy |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Frost Hydra || Summon Frost Hydras that breathe a short range cone of frost causing 30-35 Cold damage to all enemies in the cone. | + | |OD=The beam fractures into a short ranged cone causing 114-153 Arcane damage per second. |
− | |- style="background: #CCCCCC"
| + | }} |
− | | || [[Image:Golden.png|20 px]] || Golden || Brimstone Serpent || Summon one Mammoth Hydra that breathes a wall of flame at nearby enemies dealing 38-45 Fire damage per second to enemies caught in the burning ground. | + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Explosive Blast |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Lightning Hydra || Summon Lightning Hydras that shock enemies for 41-48 Lightning damage. | + | |Level=14 |
− | |- style="background: #CCCCCC" | + | |Resource=-45 |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Venom Hydra || Summon Poison Breathing Hydras that leave a pool of acid causing 15-18 Poison damage per second to enemies who remain in the pool. | + | |Cooldown=1 s |
− | |- | + | |SD=Gather an infusion of energy around you that explodes after 2 seconds, causing 99-135 physical damage to any nearby enemies. |
− | | Ray of Frost || lvl 21 || 29 Arcane Power per second || || Project a beam of frozen ice that blasts 142-167 Cold damage per second to the first enemy it hits, slowing the target's movement by 40% and attack speed by 30% for 5 seconds. | + | |A=Chain Reaction |
− | |- style="background: #CCCCCC" | + | |AD=8 consecutive explosions cascade off you that each cause 50-67 physical damage. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Black Ice || Enemies who die leave a patch of ice on the ground that causes 199-234 Cold damage per second to enemies moving through it.
| + | |C=Short Fuse |
− | |- style="background: #CCCCCC"
| + | |CD=An energy explosion fires immediately for 169-229 physical damage. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Snow Blast || Damage increases slowly over 1.5 seconds to inflict a maximum of 369-434 Cold damage per second.
| + | |G=Unleashed |
− | |- style="background: #CCCCCC" | + | |GD=Reduces the casting cost to 24 Arcane Power. |
− | | || [[Image:Golden.png|20 px]] || Golden || Cold Blood || Reduce casting cost to 3 Arcane Power per second.
| + | |I=Obliterate |
− | |- style="background: #CCCCCC" | + | |ID=Increase the explosion radius to 18 yards for 169-229 physical damage. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Sleet Storm || Create a swirling storm of sleet dealing 99-107 Cold damage per second to all enemies caught within it. | + | |O=Time Bomb |
− | |- style="background: #CCCCCC" | + | |OD=The blast detonates from the point it was originally cast after 2 seconds for 204-277 physical damage. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Numb || Increase enemy slow amount to 50% for 8.5 seconds, but damage is reduced to 114-134 Cold damage per second. | + | }} |
− | |- | + | {{Skill stats |
− | | Arcane Torrent || lvl 23 || 20 Arcane Power per second || || Hurl a barrage of arcane projectiles that deal 107-181 Arcane damage per second to all enemies near the impact location. | + | |Skill=Hydra |
− | |- style="background: #CCCCCC" | + | |Level=19 |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Death Blossom || Unleash the torrent beyond your control. You can no longer direct where the projectiles go but their damage is increased to 199-249 Arcane damage. | + | |Resource=-60 |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Disruption || Targets hit by Arcane Torrent become Disrupted for 6 seconds, causing them to take 120% additional damage from any attacks that deal Arcane damage. | + | |SD=Summon a multi-headed Hydra for 9 seconds that attacks enemies with bolts of fire dealing 18-22 Fire damage per attack. |
− | |- style="background: #CCCCCC" | + | |A=Arcane Hydra |
− | | || [[Image:Golden.png|20 px]] || Golden || Power Stone || Every missile hit has a 8% chance to leave behind a Power Stone that grants Arcane Power when picked up.
| + | |AD=Summon Arcane Hydras that spit Arcane Orbs which explode on impact causing 22-26 Arcane damage to enemies near the explosion. |
− | |- style="background: #CCCCCC"
| + | |C=Frost Hydra |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Cascade || Enemies killed by Arcane Torrent have a 95% chance to fire a new missile at a nearby enemy dealing 50-99 Arcane damage.
| + | |CD=Summon Frost Hydras that breathe a short range cone of frost causing 30-35 Cold damage to all enemies in the cone. |
− | |- style="background: #CCCCCC"
| + | |G=Brimstone Serpent |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Arcane Mines || Instead of firing projectiles, lay Arcane mines that arm after 1 second. These mines explode when an enemy approaches, dealing 114-142 Arcane damage. Enemies caught in the explosion have their movement and attack speeds reduced by 30% for 3 seconds.
| + | |GD=Summon one Mammoth Hydra that breathes a wall of flame at nearby enemies dealing 38-45 Fire damage per second to enemies caught in the burning ground. |
− | |-
| + | |I=Lightning Hydra |
− | | Meteor || lvl 24 || 60 Arcane Power || || Summon an immense meteor that plummets from the sky causing 213-291 Fire damage to all enemies it crashes into. The ground it hits is scorched with molten fire that does 28-43 Fire damage over 3 seconds.
| + | |ID=Summon Lightning Hydras that shock enemies for 41-48 Lightning damage. |
− | |- style="background: #CCCCCC"
| + | |O=Venom Hydra |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Liquify || If the initial impact critically hits any targets the molten fire duration is increased to 18 seconds.
| + | |OD=Summon Poison Breathing Hydras that leave a pool of acid causing 15-18 Poison damage per second to enemies who remain in the pool. |
− | |- style="background: #CCCCCC"
| + | }} |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Molten Impact || Increase the damage of the meteor impact to 469-641 Fire damage and the molten fire will do an additional 63-94 Fire damage over 3 seconds.
| + | {{Skill stats |
− | |- style="background: #CCCCCC"
| + | |Skill=Ray of Frost |
− | | || [[Image:Golden.png|20 px]] || Golden || Star Impact || Reduce casting cost to 39 Arcane Power.
| + | |Level=21 |
− | |- style="background: #CCCCCC"
| + | |Resource=-29/s |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Meteor Shower || Unleash a volley of 14 smaller meteors that strike for 139-189 Fire damage.
| + | |Cooldown=None |
− | |- style="background: #CCCCCC"
| + | |SD=Project a beam of frozen ice that blasts 142-167 Cold damage per second to the first enemy it hits, slowing the target's movement by 40% and attack speed by 30% for 5 seconds. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Comet || Transforms the meteor to ice that deals 298-408 Cold damage on impact and freezes the ground, causing 40-60 Cold damage over 3 seconds. The movement of enemies in the area will also be slowed by 60%.
| + | |A=Black Ice |
− | |-
| + | |AD=Enemies who die leave a patch of ice on the ground that causes 199-234 Cold damage per second to enemies moving through it. |
− | | Blizzard || lvl 26 || 45 Arcane Power || || Call down shards of ice to pelt an area dealing 57-78 Cold damage per second for 3 seconds.
| + | |C=Snow Blast |
− | |- style="background: #CCCCCC"
| + | |CD=Damage increases slowly over 1.5 seconds to inflict a maximum of 369-434 Cold damage per second. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Frozen Solid || Enemies caught in the storm have a 52% chance to be frozen for 3 seconds and the critical strike chance with Blizzard is increased by 80%.
| + | |G=Cold Blood |
− | |- style="background: #CCCCCC"
| + | |GD=Reduce casting cost to 3 Arcane Power per second. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Unrelenting Storm || Increase the duration of the Blizzard to 10 seconds.
| + | |I=Sleet Storm |
− | |- style="background: #CCCCCC"
| + | |ID=Create a swirling storm of sleet dealing 99-107 Cold damage per second to all enemies caught within it. |
− | | || [[Image:Golden.png|20 px]] || Golden || Snowbound || Reduce the casting cost to 24 Arcane Power.
| + | |O=Numb |
− | |- style="background: #CCCCCC"
| + | |OD=Increase enemy slow amount to 50% for 8.5 seconds, but damage is reduced to 114-134 Cold damage per second. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Stark Winter || Increase the size of the Blizzard to cover 22 yards, and deal 136-188 Cold damage per second.
| + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Grasping Chill || After the Blizzard ends, cover the ground in a low lying mist for 6.0 seconds that slows any enemies who enter it.
| + | |Skill=Arcane Torrent |
− | |}
| + | |Level=23 |
| + | |Resource=-20/s |
| + | |Cooldown=None |
| + | |SD=Hurl a barrage of arcane projectiles that deal 107-181 Arcane damage per second to all enemies near the impact location. |
| + | |A=Death Blossom |
| + | |AD=Unleash the torrent beyond your control. You can no longer direct where the projectiles go but their damage is increased to 199-249 Arcane damage. |
| + | |C=Disruption |
| + | |CD=Targets hit by Arcane Torrent become Disrupted for 6 seconds, causing them to take 120% additional damage from any attacks that deal Arcane damage. |
| + | |G=Power Stone |
| + | |GD=Every missile hit has a 8% chance to leave behind a Power Stone that grants Arcane Power when picked up. |
| + | |I=Cascade |
| + | |ID=Enemies killed by Arcane Torrent have a 95% chance to fire a new missile at a nearby enemy dealing 50-99 Arcane damage. |
| + | |O=Arcane Mines |
| + | |OD=Instead of firing projectiles, lay Arcane mines that arm after 1 second. These mines explode when an enemy approaches, dealing 114-142 Arcane damage. Enemies caught in the explosion have their movement and attack speeds reduced by 30% for 3 seconds. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Meteor |
| + | |Level=24 |
| + | |Resource=-60 |
| + | |Cooldown=None |
| + | |SD=Summon an immense meteor that plummets from the sky causing 213-291 Fire damage to all enemies it crashes into. The ground it hits is scorched with molten fire that does 28-43 Fire damage over 3 seconds. |
| + | |A=Liquify |
| + | |AD=If the initial impact critically hits any targets the molten fire duration is increased to 18 seconds. |
| + | |C=Molten Impact |
| + | |CD=Increase the damage of the meteor impact to 469-641 Fire damage and the molten fire will do an additional 63-94 Fire damage over 3 seconds. |
| + | |G=Star Impact |
| + | |GD=Reduce casting cost to 39 Arcane Power. |
| + | |I=Meteor Shower |
| + | |ID=Unleash a volley of 14 smaller meteors that strike for 139-189 Fire damage. |
| + | |O=Comet |
| + | |OD=Transforms the meteor to ice that deals 298-408 Cold damage on impact and freezes the ground, causing 40-60 Cold damage over 3 seconds. The movement of enemies in the area will also be slowed by 60%. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Blizzard |
| + | |Level=26 |
| + | |Resource=-45 |
| + | |Cooldown=None |
| + | |SD=Call down shards of ice to pelt an area dealing 57-78 Cold damage per second for 3 seconds. |
| + | |A=Frozen Solid |
| + | |AD=Enemies caught in the storm have a 52% chance to be frozen for 3 seconds and the critical strike chance with Blizzard is increased by 80%. |
| + | |C=Unrelenting Storm |
| + | |CD=Increase the duration of the Blizzard to 10 seconds. |
| + | |G=Snowbound |
| + | |GD=Reduce the casting cost to 24 Arcane Power. |
| + | |I=Stark Winter |
| + | |ID=Increase the size of the Blizzard to cover 22 yards, and deal 136-188 Cold damage per second. |
| + | |O=Grasping Chill |
| + | |OD=After the Blizzard ends, cover the ground in a low lying mist for 6.0 seconds that slows any enemies who enter it. |
| + | }} |
| <br> | | <br> |
| | | |
| ===Utility=== | | ===Utility=== |
− | {| border=1 cellpadding=2 | + | {{Skill header |
− | |- | + | |Resource=Arcane Power}} |
− | | Utility || Unlocked at || Cost || Cooldown || Description | + | {{Skill stats |
− | |- | + | |Skill=Frost Nova |
− | | Frost Nova || lvl 1 || || 12 seconds || An explosion of ice freezes nearby enemies for 4 seconds and causes 28-50 Cold damage.
| + | |Level=1 |
− | |- style="background: #CCCCCC" | + | |Resource=None |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Deep Freeze || If Frost Nova hits at least 5 targets, you gain 45% chance to critically hit for 12 seconds.
| + | |Cooldown=12 s |
− | |- style="background: #CCCCCC" | + | |SD=An explosion of ice freezes nearby enemies for 4 seconds and causes 28-50 Cold damage. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Bone Chill || Enemies take 110% more damage while frozen or chilled by Frost Nova. | + | |A=Deep Freeze |
− | |- style="background: #CCCCCC" | + | |AD=If Frost Nova hits at least 5 targets, you gain 45% chance to critically hit for 12 seconds. |
− | | || [[Image:Golden.png|20 px]] || Golden || Cold Snap || Reduce cooldown to 5 seconds.
| + | |C=Bone Chill |
− | |- style="background: #CCCCCC" | + | |CD=Enemies take 110% more damage while frozen or chilled by Frost Nova. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Shatter || A frozen enemy that is killed has a 70% chance of exploding in a smaller Frost Nova causing 34-60 Cold damage. | + | |G=Cold Snap |
− | |- style="background: #CCCCCC" | + | |GD=Reduce cooldown to 5 seconds. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Frozen Mist || The Frost Nova no longer freezes enemies, but instead leaves behind a mist of frost for 8 seconds that deals 32 Cold damage per second to enemies standing in it.
| + | |I=Shatter |
− | |-
| + | |ID=A frozen enemy that is killed has a 70% chance of exploding in a smaller Frost Nova causing 34-60 Cold damage. |
− | | Ice Armor || lvl 2 || 25 Arcane Power || || Surround yourself in a barrier of ice that increases armor by 50%, and causes 7-9 Cold damage to melee attackers, chilling them for 2 seconds. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. | + | |O=Frozen Mist |
− | |- style="background: #CCCCCC" | + | |OD=The Frost Nova no longer freezes enemies, but instead leaves behind a mist of frost for 8 seconds that deals 32 Cold damage per second to enemies standing in it. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Ice Reflect || Attacks have a 55% chance to create a Frost Nova on the attacker dealing 78-85 Cold damage. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Jagged Ice || Attackers take 30-38 Cold damage and are chilled for 5.5 seconds.
| + | |Skill=Ice Armor |
− | |- style="background: #CCCCCC" | + | |Level=2 |
− | | || [[Image:Golden.png|20 px]] || Golden || Crystallize || Whenever you are struck by a melee attack the bonus armor granted by Ice Armor is increased by 85% for 10 seconds. This effect can stack up to 3 times. | + | |Resource=-25 |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Chilling Aura || Lower the temperature of the air around you. Nearby enemies are chilled, slowing their movement and attack speed, for 3.0 seconds.
| + | |SD=Surround yourself in a barrier of ice that increases armor by 50%, and causes 7-9 Cold damage to melee attackers, chilling them for 2 seconds. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. |
− | |- style="background: #CCCCCC" | + | |A=Ice Reflect |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Frozen Storm || A whirling storm of ice builds around you that deals 57-71 Cold damage per second for 16 seconds after casting Ice Armor. | + | |AD=Attacks have a 55% chance to create a Frost Nova on the attacker dealing 78-85 Cold damage. |
− | |-
| + | |C=Jagged Ice |
− | | Magic Weapon || lvl 7 || 8 Arcane Power || || Imbue your weapon with magical energy granting it 20% increased physical damage. Can only affect melee weapons. Lasts 60 seconds. | + | |CD=Attackers take 30-38 Cold damage and are chilled for 5.5 seconds. |
− | |- style="background: #CCCCCC" | + | |G=Crystallize |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Blood Magic || Melee hits recover 45% of damage caused as Life.
| + | |GD=Whenever you are struck by a melee attack the bonus armor granted by Ice Armor is increased by 85% for 10 seconds. This effect can stack up to 3 times. |
− | |- style="background: #CCCCCC" | + | |I=Chilling Aura |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Ignite || Melee attacks burn enemies with fire for 70% of weapon damage for 3 seconds. | + | |ID=Lower the temperature of the air around you. Nearby enemies are chilled, slowing their movement and attack speed, for 3.0 seconds. |
− | |- style="background: #CCCCCC" | + | |O=Frozen Storm |
− | | || [[Image:Golden.png|20 px]] || Golden || Conduit || Melee hits restore 10% Arcane Power. | + | |OD=A whirling storm of ice builds around you that deals 57-71 Cold damage per second for 16 seconds after casting Ice Armor. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Electrify || Melee attacks cause lightning to arc to 8 nearby enemies dealing 18% of weapon damage as Lightning damage. | + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Magic Weapon |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Force Weapon || Increases damage bonus to 34% physical damage, and gives a 45% chance to knock back any enemies hit.
| + | |Level=7 |
− | |-
| + | |Resource=-8 |
− | | Diamond Skin || lvl 9 || || 25 seconds || Transform your skin to diamond for 5 seconds absorbing up to 2661 damage from incoming attacks. | + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Imbue your weapon with magical energy granting it 20% increased physical damage. Can only affect melee weapons. Lasts 60 seconds. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Diamond Shards || When Diamond Skin wears off, diamond shards will explode in all directions dealing 18-36 physical damage to enemies nearby.
| + | |A=Blood Magic |
− | |- style="background: #CCCCCC" | + | |AD=Melee hits recover 45% of damage caused as Life. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Mirror Skin || Reflects 160% of damage absorbed back at the attacker.
| + | |C=Ignite |
− | |- style="background: #CCCCCC" | + | |CD=Melee attacks burn enemies with fire for 70% of weapon damage for 3 seconds. |
− | | || [[Image:Golden.png|20 px]] || Golden || Prism || Reduce Arcane Power cost of all spells by 14 while Diamond Skin is active. | + | |G=Conduit |
− | |- style="background: #CCCCCC" | + | |GD=Melee hits restore 10% Arcane Power. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Enduring Skin || Increase duration to 21 seconds.
| + | |I=Electrify |
− | |- style="background: #CCCCCC" | + | |ID=Melee attacks cause lightning to arc to 8 nearby enemies dealing 18% of weapon damage as Lightning damage. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Crystal Shell || Increase the maximum absorption amount to 6919 damage.
| + | |O=Force Weapon |
− | |-
| + | |OD=Increases damage bonus to 34% physical damage, and gives a 45% chance to knock back any enemies hit. |
− | | Storm Armor || lvl 13 || 25 Arcane Power || || Bathe yourself in electrical energy, shocking ranged and melee attackers for 1-61 Lightning damage. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Shocking Aspect || Whenever you cast a spell that critically hits, you also shock a nearby enemy for 2-153 Lightning damage. | + | |Skill=Diamond Skin |
− | |- style="background: #CCCCCC" | + | |Level=9 |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Strike Back || Increase the damage of the shock to 2-135 Lightning damage.
| + | |Resource=None |
− | |- style="background: #CCCCCC" | + | |Cooldown=25 s |
− | | || [[Image:Golden.png|20 px]] || Golden || Power of the Storm || Reduce the cost of all abilities by 7 Arcane Power while Storm Armor is active.
| + | |SD=Transform your skin to diamond for 5 seconds absorbing up to 2661 damage from incoming attacks. |
− | |- style="background: #CCCCCC" | + | |A=Diamond Shards |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Static Charge || Increase your movement speed by 20% for 5 seconds whenever you are hit by melee or ranged attack.
| + | |AD=When Diamond Skin wears off, diamond shards will explode in all directions dealing 18-36 physical damage to enemies nearby. |
− | |- style="background: #CCCCCC" | + | |C=Mirror Skin |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Reactive Armor || Whenever you are hit you are enveloped with a lightning shield for 8 seconds that shocks nearby enemies for 1-74 Lightning damage.
| + | |CD=Reflects 160% of damage absorbed back at the attacker. |
− | |-
| + | |G=Prism |
− | | Mirror Image || lvl 15 || || 25 seconds || Summon 2 illusionary duplicates of yourself that last for 15 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage. | + | |GD=Reduce Arcane Power cost of all spells by 14 while Diamond Skin is active. |
− | |- style="background: #CCCCCC" | + | |I=Enduring Skin |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Mocking Demise || When an image is destroyed it explodes, doing 78-142 physical damage and has 50% chance to stun enemies it hits for 5 seconds.
| + | |ID=Increase duration to 21 seconds. |
− | |- style="background: #CCCCCC" | + | |O=Crystal Shell |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Mirror Mimics || Spells the images cast will do 70% of the damage as your own. | + | |OD=Increase the maximum absorption amount to 6919 damage. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Golden.png|20 px]] || Golden || Extension of Will || The duration of the images is increased to 31 seconds and increases the Life of your images to 60% of your Life.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Storm Armor |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Duplicates || Summons 6 illusionary duplicates that have 25% of your Life each. | + | |Level=13 |
− | |- style="background: #CCCCCC" | + | |Resource=-25 |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Simulacrum || Increases the Life of your images to 125% of your Life. | + | |Cooldown=None |
− | |-
| + | |SD=Bathe yourself in electrical energy, shocking ranged and melee attackers for 1-61 Lightning damage. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. |
− | | Slow Time || lvl 16 || || 30 seconds || Invoke a bubble of warped time and space for 10 seconds, slowing the movement and attack speed of enemies by 35%. This bubble also slows the movement of enemy projectiles by 90%. | + | |A=Shocking Aspect |
− | |- style="background: #CCCCCC" | + | |AD=Whenever you cast a spell that critically hits, you also shock a nearby enemy for 2-153 Lightning damage. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Stretch Time || Time is sped up for any friendly heroes standing in the bubble, increasing attack and cast speed by 140%.
| + | |C=Strike Back |
− | |- style="background: #CCCCCC" | + | |CD=Increase the damage of the shock to 2-135 Lightning damage. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Time Warp || Enemies caught in the bubble of warped time take 140% more damage.
| + | |G=Power of the Storm |
− | |- style="background: #CCCCCC" | + | |GD=Reduce the cost of all abilities by 7 Arcane Power while Storm Armor is active. |
− | | || [[Image:Golden.png|20 px]] || Golden || Perpetuity || Reduce cooldown to 16 seconds. | + | |I=Static Charge |
− | |- style="background: #CCCCCC" | + | |ID=Increase your movement speed by 20% for 5 seconds whenever you are hit by melee or ranged attack. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Miasma || Slow Time effects cling to enemies for 14 seconds after they have left the bubble.
| + | |O=Reactive Armor |
− | |- style="background: #CCCCCC" | + | |OD=Whenever you are hit you are enveloped with a lightning shield for 8 seconds that shocks nearby enemies for 1-74 Lightning damage. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Time Shell || Reduces the size of the Slow Time bubble to 10 yards, but increases the effect, slowing movement and attack speed of enemies by 60% while inside the bubble.
| + | }} |
− | |-
| + | {{Skill stats |
− | | Teleport || lvl 18 || 15 Arcane Power || 16 seconds || Teleport through the ether to the selected location up to 35 yards away. | + | |Skill=Mirror Image |
− | |- style="background: #CCCCCC" | + | |Level=15 |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Wormhole || After casting Teleport there is a 2.0 second delay before the cooldown begins | + | |Resource=None |
− | |- style="background: #CCCCCC" | + | |Cooldown=25 s |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Calamity || Casts a low power Wave of Force on arrival dealing 85-92 physical damage to all enemies nearby. | + | |SD=Summon 2 illusionary duplicates of yourself that last for 15 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage. |
− | |- style="background: #CCCCCC" | + | |A=Mocking Demise |
− | | || [[Image:Golden.png|20 px]] || Golden || Reversal || Casting Teleport again within 8 seconds will instantly bring you back to your original location. | + | |AD=When an image is destroyed it explodes, doing 78-142 physical damage and has 50% chance to stun enemies it hits for 5 seconds. |
− | |- style="background: #CCCCCC" | + | |C=Mirror Mimics |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Fracture || Summon 2 mirror images for 15 seconds on arrival. | + | |CD=Spells the images cast will do 70% of the damage as your own. |
− | |- style="background: #CCCCCC" | + | |G=Extension of Will |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Safe Passage || For 16 seconds after you appear you will take 25% less damage.
| + | |GD=The duration of the images is increased to 31 seconds and increases the Life of your images to 60% of your Life. |
− | |-
| + | |I=Duplicates |
− | | Energy Armor || lvl 22 || 25 Arcane Power || || Focus your energies, increasing your Defense by 20% but lowers your maximum Arcane Power by 20. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. | + | |ID=Summons 6 illusionary duplicates that have 25% of your Life each. |
− | |- style="background: #CCCCCC" | + | |O=Simulacrum |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Pinpoint Barrier || Also increases your Precision by 40% while Energy Armor is active.
| + | |OD=Increases the Life of your images to 125% of your Life. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Prismatic Armor || Increases all of your resistances by 180% while Energy Armor is active.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Slow Time |
− | | || [[Image:Golden.png|20 px]] || Golden || Absorption || Gain 7 Arcane Power whenever you are hit by a ranged or melee attack. | + | |Level=16 |
− | |- style="background: #CCCCCC" | + | |Resource=None |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Energy Tap || Rather than reducing your maximum Arcane Power, it is increased by 40 while Energy Armor is active.
| + | |Cooldown=30 s |
− | |- style="background: #CCCCCC" | + | |SD=Invoke a bubble of warped time and space for 10 seconds, slowing the movement and attack speed of enemies by 35%. This bubble also slows the movement of enemy projectiles by 90%. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Force Armor || While Energy Armor is active, incoming attacks that would deal more than 26% of your maximum Life are reduced to deal 26% of your maximum Life instead. | + | |A=Stretch Time |
− | |-
| + | |AD=Time is sped up for any friendly heroes standing in the bubble, increasing attack and cast speed by 140%. |
− | | Familiar || lvl 27 || 20 Arcane Power || || Summon a companion that will attack your targets for 5-9 Arcane damage. This companion cannot be targeted or damaged by enemies. Pet lasts 60 seconds. | + | |C=Time Warp |
− | |- style="background: #CCCCCC" | + | |CD=Enemies caught in the bubble of warped time take 140% more damage. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Ancient Guardian || While you are below 25% Life the Familiar will absorb up to 8 attacks directed at you. If it absorbs all its attacks it will disintegrate.
| + | |G=Perpetuity |
− | |- style="background: #CCCCCC" | + | |GD=Reduce cooldown to 16 seconds. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Sparkflint || Increase damage of all attacks by 40% while Familiar is active. | + | |I=Miasma |
− | |- style="background: #CCCCCC" | + | |ID=Slow Time effects cling to enemies for 14 seconds after they have left the bubble. |
− | | || [[Image:Golden.png|20 px]] || Golden || Arcanot || While the Familiar is active you regenerate 270 Arcane Power per minute. | + | |O=Time Shell |
− | |- style="background: #CCCCCC" | + | |OD=Reduces the size of the Slow Time bubble to 10 yards, but increases the effect, slowing movement and attack speed of enemies by 60% while inside the bubble. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Cannoneer || Familiar's projectiles explode on impact dealing 5-8 Arcane damage to all enemies within 10 yards. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Dartling || Familiar's projectiles have a 100% chance to pierce through enemies. | + | |Skill=Teleport |
− | |-
| + | |Level=18 |
− | | Archon || lvl 29 || 25 Arcane Power || 120 seconds || Transform into a being of pure arcane energy for 15 seconds. While in Archon form your normal abilities are replaced by powerful Archon abilities, and your armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 second to the duration of Archon. | + | |Resource=-15 |
− | |- style="background: #CCCCCC" | + | |Cooldown=16 s |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Arcane Destruction || An explosion errupts when you transform causing 568-852 Arcane damage to all enemies within 15 yards. | + | |SD=Teleport through the ether to the selected location up to 35 yards away. |
− | |- style="background: #CCCCCC" | + | |A=Wormhole |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Improved Archon || Increase damage of all Archon abilities by 120%.
| + | |AD=After casting Teleport there is a 2.0 second delay before the cooldown begins. |
− | |- style="background: #CCCCCC" | + | |C=Calamity |
− | | || [[Image:Golden.png|20 px]] || Golden || Pure Power || Decrease the cooldown of Archon to 80 seconds. | + | |CD=Casts a low power Wave of Force on arrival dealing 85-92 physical damage to all enemies nearby. |
− | |- style="background: #CCCCCC" | + | |G=Reversal |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Slow Time || Archon form can now cast a Slow Time that lasts for 20 seconds. | + | |GD=Casting Teleport again within 8 seconds will instantly bring you back to your original location. |
− | |- style="background: #CCCCCC" | + | |I=Fracture |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Teleport || Archon form can now cast Teleport with a cooldown of 3 seconds.
| + | |ID=Summon 2 mirror images for 15 seconds on arrival. |
− | |}
| + | |O=Safe Passage |
| + | |OD=For 16 seconds after you appear you will take 25% less damage. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Energy Armor |
| + | |Level=22 |
| + | |Resource=-25 |
| + | |Cooldown=None |
| + | |SD=Focus your energies, increasing your Defense by 20% but lowers your maximum Arcane Power by 20. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. |
| + | |A=Pinpoint Barrier |
| + | |AD=Also increases your Precision by 40% while Energy Armor is active. |
| + | |C=Prismatic Armor |
| + | |CD=Increases all of your resistances by 180% while Energy Armor is active. |
| + | |G=Absorption |
| + | |GD=Gain 7 Arcane Power whenever you are hit by a ranged or melee attack. |
| + | |I=Energy Tap |
| + | |ID=Rather than reducing your maximum Arcane Power, it is increased by 40 while Energy Armor is active. |
| + | |O=Force Armor |
| + | |OD=While Energy Armor is active, incoming attacks that would deal more than 26% of your maximum Life are reduced to deal 26% of your maximum Life instead. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Familiar |
| + | |Level=27 |
| + | |Resource=-20 |
| + | |Cooldown=None |
| + | |SD=Summon a companion that will attack your targets for 5-9 Arcane damage. This companion cannot be targeted or damaged by enemies. Pet lasts 60 seconds. |
| + | |A=Ancient Guardian |
| + | |AD=While you are below 25% Life the Familiar will absorb up to 8 attacks directed at you. If it absorbs all its attacks it will disintegrate. |
| + | |C=Sparkflint |
| + | |CD=Increase damage of all attacks by 40% while Familiar is active. |
| + | |G=Arcanot |
| + | |GD=While the Familiar is active you regenerate 270 Arcane Power per minute. |
| + | |I=Cannoneer |
| + | |ID=Familiar's projectiles explode on impact dealing 5-8 Arcane damage to all enemies within 10 yards. |
| + | |O=Dartling |
| + | |OD=Familiar's projectiles have a 100% chance to pierce through enemies. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Archon |
| + | |Level=29 |
| + | |Resource=-25 |
| + | |Cooldown=120 s |
| + | |SD=Transform into a being of pure arcane energy for 15 seconds. While in Archon form your normal abilities are replaced by powerful Archon abilities, and your armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 second to the duration of Archon. |
| + | |A=Arcane Destruction |
| + | |AD=An explosion errupts when you transform causing 568-852 Arcane damage to all enemies within 15 yards. |
| + | |C=Improved Archon |
| + | |CD=Increase damage of all Archon abilities by 120%. |
| + | |G=Pure Power |
| + | |GD=Decrease the cooldown of Archon to 80 seconds. |
| + | |I=Slow Time |
| + | |ID=Archon form can now cast a Slow Time that lasts for 20 seconds. |
| + | |O=Teleport |
| + | |OD=Archon form can now cast Teleport with a cooldown of 3 seconds. |
| + | }} |
| <br> | | <br> |
| | | |
| ===Passive=== | | ===Passive=== |
− | {| border=1 cellpadding=2 | + | {{Text table}} width=100% |
− | |- | + | |-valign=top align=center |
− | | Passive Skills || Unlocked at || Description | + | !width=165 align=left|Skill |
− | |- | + | !width=45|Unlock<br>Level |
− | | Power Hungry || lvl 10 || Gain 30 Arcane Power whenever you are healed by a health globe.
| + | !align=left|Description |
− | |- | + | |-valign=top |
− | | Temporal Flux || lvl 10 || Whenever you deal Arcane damage, enemies are slowed by 24% for 2 seconds.
| + | !Power Hungry |
− | |- | + | |align=center|10 |
− | | Glass Cannon || lvl 13 || Increases all damage done by 20% but decreases armor and resistances by 10%.
| + | |Gain 30 Arcane Power whenever you are healed by a health globe. |
− | |- | + | |-valign=top |
− | | Prodigy || lvl 15 || Every time you cast a Signature spell, you gain 5 Arcane Power. The following skills are Signature spells: Magic Missile, Shock Pulse, Spectral Blade, Electrocute
| + | !Temporal Flux |
− | |- | + | |align=center|10 |
− | | Virtuoso || lvl 17 || Increases the damage of your basic wand attack by 100%. Successful attacks with a wand generate 15 Arcane Power and heal you for 1% of your maximum Life.
| + | |Whenever you deal Arcane damage, enemies are slowed by 24% for 2 seconds. |
− | |- | + | |-valign=top |
− | | Astral Presence || lvl 19 || Increases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second.
| + | !Glass Cannon |
− | |- | + | |align=center|13 |
− | | Illusionist || lvl 20 || Whenever you suffer more than 15% of your Life in a single hit the cooldown on your Mirror Image and Teleport abilities is automatically reset.
| + | |Increases all damage done by 20% but decreases armor and resistances by 10%. |
− | |- | + | |-valign=top |
− | | Galvanizing Wand || lvl 23 || Increases the duration of your armor spells by 120 seconds. As long as an Armor spell is active, you gain 32 Life per second. The following skills are improved: Energy Armor, Ice Armor, Storm Armor
| + | !Prodigy |
− | |- | + | |align=center|15 |
− | | Blur || lvl 25 || Decreases melee damage taken by 20%.
| + | |Every time you cast a [[Wizard#Signature|Signature]] spell, you gain 5 Arcane Power. |
− | |- | + | |-valign=top |
− | | Evocation || lvl 26 || Reduces all cooldowns by 20%.
| + | !Virtuoso |
− | |- | + | |align=center|17 |
− | | Arcane Dynamo || lvl 28 || When you deal damage with a Signature spell you gain a Flash of Insight. After 8 Flashes of Insight your next non-Signature spell deals 50% additional damage. You cannot gain a Flash of Insight more than once every 1.5 seconds. The following skills are Signature spells: Magic Missile, Shock Pulse, Spectral Blade, Electrocute
| + | |Increases the damage of your basic wand attack by 100%. Successful attacks with a wand generate 15 Arcane Power and heal you for 1% of your maximum Life. |
− | |- | + | |-valign=top |
− | | Unstable Anomaly || lvl 30 || When reduced below 20% Life release a shockwave that knocks all enemies back. This effect cannot occur more than once every 60 seconds.
| + | !Astral Presence |
| + | |align=center|19 |
| + | |Increases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second. |
| + | |-valign=top |
| + | !Illusionist |
| + | |align=center|20 |
| + | |Whenever you suffer more than 15% of your Life in a single hit the cooldown on your Mirror Image and Teleport abilities is automatically reset. |
| + | |-valign=top |
| + | !Galvanizing Wand |
| + | |align=center|23 |
| + | |Increases the duration of your armor spells by 120 seconds. As long as an Armor spell is active, you gain 32 Life per second. The following skills are improved: Energy Armor, Ice Armor, Storm Armor |
| + | |-valign=top |
| + | !Blur |
| + | |align=center|25 |
| + | |Decreases melee damage taken by 20%. |
| + | |-valign=top |
| + | !Evocation |
| + | |align=center|26 |
| + | |Reduces all cooldowns by 20%. |
| + | |-valign=top |
| + | !Arcane Dynamo |
| + | |align=center|28 |
| + | |When you deal damage with a [[Wizard#Signature|Signature]] spell you gain a Flash of Insight. After 8 Flashes of Insight your next non-Signature spell deals 50% additional damage. You cannot gain a Flash of Insight more than once every 1.5 seconds. |
| + | |-valign=top |
| + | !Unstable Anomaly |
| + | |align=center|30 |
| + | |When reduced below 20% Life release a shockwave that knocks all enemies back. This effect cannot occur more than once every 60 seconds. |
| |} | | |} |