The Wizard is the third character confirmed to be in the game by Blizzard. Wizards appear to have a very similar gameplay style to Diablo II's Sorceress: they are pure spellcasters. Wizards use Arcane Power, which is a fast-regenerating resource. Also, their "Signature" skills decrease in cost as the Wizard levels, eventually being free to cast.
Builds and Guides
Please use our Wizard forum to hash out the details of any builds. Once a build is theorycrafted and tested, feel free to post it here. Ideally, build posts would include significant commentary about the skills used, choices made, etc.
Theorycraft
Please post any class-specific theory that isn't included in Blizzard's documentation. Similar to the build section, use the forums for the preliminary discussion, and post here once the details are known and agreed-upon.
Skills
Information on this page is based on a level 60 character and rank 7 runestones, and was last updated September 2011.
Signature
Skill
|
Unlock Level
|
Arcane Power
|
Cooldown
|
Description
|
Magic Missile
|
1
|
None
|
None
|
Launch a missile of magic energy causing 40-61 Arcane damage. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Shock Pulse
|
3
|
None
|
None
|
Release a pulse of 3 unpredictable charges of electricity that deal 36-72 Lightning damage to enemies they hit. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Spectral Blade
|
5
|
None
|
None
|
Summon a spectral blade that strikes all enemies in your path 3 times causing 35% weapon damage with each hit. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Electrocute
|
6
|
None
|
None
|
Lightning arcs from your fingertips towards an enemy dealing 1-59 Lightning damage. The lightning can jump, hitting up to 2 enemies. Damage is reduced by 30% for each jump. This is a Signature spell. Signature spells cost 1 less Arcane Power every time you gain a level.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Offensive
Skill
|
Unlock Level
|
Arcane Power
|
Cooldown
|
Description
|
Wave of Force
|
4
|
-25
|
15 s
|
Explode a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 50% and deals 92-107 physical damage to them.
|
{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Arcane Orb
|
8
|
-35
|
None
|
Hurl an orb of pure energy that explodes when it hits, dealing 135-185 Arcane damage to all enemies within 10 yards.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Energy Twister
|
11
|
-35
|
None
|
Unleash a twister of pure energy that deals 27 Arcane damage per second to everything caught within it.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Disintegrate
|
12
|
-20/s
|
None
|
Thrust a beam of pure energy forward dealing 85-107 Arcane damage per second and disintegrating enemies it kills.
|
{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Explosive Blast
|
14
|
-45
|
1 s
|
Gather an infusion of energy around you that explodes after 2 seconds, causing 99-135 physical damage to any nearby enemies.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Hydra
|
19
|
-60
|
None
|
Summon a multi-headed Hydra for 9 seconds that attacks enemies with bolts of fire dealing 18-22 Fire damage per attack.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Ray of Frost
|
21
|
-29/s
|
None
|
Project a beam of frozen ice that blasts 142-167 Cold damage per second to the first enemy it hits, slowing the target's movement by 40% and attack speed by 30% for 5 seconds.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
|
Arcane Torrent
|
23
|
-20/s
|
None
|
Hurl a barrage of arcane projectiles that deal 107-181 Arcane damage per second to all enemies near the impact location.
|
{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Meteor
|
24
|
-60
|
None
|
Summon an immense meteor that plummets from the sky causing 213-291 Fire damage to all enemies it crashes into. The ground it hits is scorched with molten fire that does 28-43 Fire damage over 3 seconds.
|
{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
|
Blizzard
|
26
|
-45
|
None
|
Call down shards of ice to pelt an area dealing 57-78 Cold damage per second for 3 seconds.
|
{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Utility
Skill
|
Unlock Level
|
Arcane Power
|
Cooldown
|
Description
|
Frost Nova
|
1
|
None
|
12 s
|
An explosion of ice freezes nearby enemies for 4 seconds and causes 28-50 Cold damage.
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{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
|
Ice Armor
|
2
|
-25
|
None
|
Surround yourself in a barrier of ice that increases armor by 50%, and causes 7-9 Cold damage to melee attackers, chilling them for 2 seconds. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time.
|
{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
|
Magic Weapon
|
7
|
-8
|
None
|
Imbue your weapon with magical energy granting it 20% increased physical damage. Can only affect melee weapons. Lasts 60 seconds.
|
{{{U1}}}
|
{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
|
{{{R5}}}
|
{{{D5}}}
|
Diamond Skin
|
9
|
None
|
25 s
|
Transform your skin to diamond for 5 seconds absorbing up to 2661 damage from incoming attacks.
|
{{{U1}}}
|
{{{R1}}}
|
{{{D1}}}
|
{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
|
{{{R5}}}
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{{{D5}}}
|
Storm Armor
|
13
|
-25
|
None
|
Bathe yourself in electrical energy, shocking ranged and melee attackers for 1-61 Lightning damage. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time.
|
{{{U1}}}
|
{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
|
Mirror Image
|
15
|
None
|
25 s
|
Summon 2 illusionary duplicates of yourself that last for 15 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage.
|
{{{U1}}}
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{{{R1}}}
|
{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
|
Slow Time
|
16
|
None
|
30 s
|
Invoke a bubble of warped time and space for 10 seconds, slowing the movement and attack speed of enemies by 35%. This bubble also slows the movement of enemy projectiles by 90%.
|
{{{U1}}}
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{{{R1}}}
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{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
|
{{{R5}}}
|
{{{D5}}}
|
Teleport
|
18
|
-15
|
16 s
|
Teleport through the ether to the selected location up to 35 yards away.
|
{{{U1}}}
|
{{{R1}}}
|
{{{D1}}}
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{{{U2}}}
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{{{R2}}}
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{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
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{{{U4}}}
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{{{R4}}}
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{{{D4}}}
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{{{U5}}}
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{{{R5}}}
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{{{D5}}}
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Energy Armor
|
22
|
-25
|
None
|
Focus your energies, increasing your Defense by 20% but lowers your maximum Arcane Power by 20. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time.
|
{{{U1}}}
|
{{{R1}}}
|
{{{D1}}}
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{{{U2}}}
|
{{{R2}}}
|
{{{D2}}}
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{{{U3}}}
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{{{R3}}}
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{{{D3}}}
|
{{{U4}}}
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{{{R4}}}
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{{{D4}}}
|
{{{U5}}}
|
{{{R5}}}
|
{{{D5}}}
|
Familiar
|
27
|
-20
|
None
|
Summon a companion that will attack your targets for 5-9 Arcane damage. This companion cannot be targeted or damaged by enemies. Pet lasts 60 seconds.
|
{{{U1}}}
|
{{{R1}}}
|
{{{D1}}}
|
{{{U2}}}
|
{{{R2}}}
|
{{{D2}}}
|
{{{U3}}}
|
{{{R3}}}
|
{{{D3}}}
|
{{{U4}}}
|
{{{R4}}}
|
{{{D4}}}
|
{{{U5}}}
|
{{{R5}}}
|
{{{D5}}}
|
Archon
|
29
|
-25
|
120 s
|
Transform into a being of pure arcane energy for 15 seconds. While in Archon form your normal abilities are replaced by powerful Archon abilities, and your armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 second to the duration of Archon.
|
{{{U1}}}
|
{{{R1}}}
|
{{{D1}}}
|
{{{U2}}}
|
{{{R2}}}
|
{{{D2}}}
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{{{U3}}}
|
{{{R3}}}
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{{{D3}}}
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{{{U4}}}
|
{{{R4}}}
|
{{{D4}}}
|
{{{U5}}}
|
{{{R5}}}
|
{{{D5}}}
|
Passive
Skill
|
Unlock Level
|
Description
|
Power Hungry
|
10
|
Gain 30 Arcane Power whenever you are healed by a health globe.
|
Temporal Flux
|
10
|
Whenever you deal Arcane damage, enemies are slowed by 24% for 2 seconds.
|
Glass Cannon
|
13
|
Increases all damage done by 20% but decreases armor and resistances by 10%.
|
Prodigy
|
15
|
Every time you cast a Signature spell, you gain 5 Arcane Power.
|
Virtuoso
|
17
|
Increases the damage of your basic wand attack by 100%. Successful attacks with a wand generate 15 Arcane Power and heal you for 1% of your maximum Life.
|
Astral Presence
|
19
|
Increases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second.
|
Illusionist
|
20
|
Whenever you suffer more than 15% of your Life in a single hit the cooldown on your Mirror Image and Teleport abilities is automatically reset.
|
Galvanizing Wand
|
23
|
Increases the duration of your armor spells by 120 seconds. As long as an Armor spell is active, you gain 32 Life per second. The following skills are improved: Energy Armor, Ice Armor, Storm Armor
|
Blur
|
25
|
Decreases melee damage taken by 20%.
|
Evocation
|
26
|
Reduces all cooldowns by 20%.
|
Arcane Dynamo
|
28
|
When you deal damage with a Signature spell you gain a Flash of Insight. After 8 Flashes of Insight your next non-Signature spell deals 50% additional damage. You cannot gain a Flash of Insight more than once every 1.5 seconds.
|
Unstable Anomaly
|
30
|
When reduced below 20% Life release a shockwave that knocks all enemies back. This effect cannot occur more than once every 60 seconds.
|
|