Difference between revisions of "Difficulty"
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Onderduiker (talk | contribs) (Created page with '{{Game nav}} {{Intro}} *New characters always start in Normal difficulty: Nightmare difficulty can only be played by each character after that character has completed Normal, and...') |
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*Prior to patch 1.13 it was necessary to complete Normal with at least one character to access Hardcore mode. This is no longer the case. | *Prior to patch 1.13 it was necessary to complete Normal with at least one character to access Hardcore mode. This is no longer the case. | ||
*After completing Normal, only Nightmare games will be displayed on the games list for Realm characters; after completing Nightmare, only Hell games will be displayed. However, Normal and Nightmare games can still be created, and games in any difficulty level can be joined by typing the game name. | *After completing Normal, only Nightmare games will be displayed on the games list for Realm characters; after completing Nightmare, only Hell games will be displayed. However, Normal and Nightmare games can still be created, and games in any difficulty level can be joined by typing the game name. | ||
− | * | + | *Different titles are awarded for completing each difficulty level, depending on game mode: |
Revision as of 01:47, 6 November 2011
Basic
1 Player and mercenary only
Skill
Item
1 Only applies to items which are already socketed, not items which can be socketed.
Ally
1 Mercenary only
Quest
Area
Monster
1 +% Damage is halved then rounded down when applied to melee physical damage of Champion and Unique Willowisps and their minions due to a now undocumented change in 1.13. [6] [7] [8]
Reference
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