Difference between revisions of "Extra Gold From Monsters"
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Onderduiker (talk | contribs) m (Added introductory notes) |
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{{Death nav}} | {{Death nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Extra Gold From Monsters}} adds a percentage to any gold dropped by a monster killed or an object searched by the equipping player character, [[mercenary]] or [[pet]]: 100% doubles gold dropped, 200% trebles it, and so on. | ||
+ | *When a mercenary or pet kills a monster, percentage applied is the sum of that equipped by that mercenary or pet '''and''' the player character. This includes kills as a result of returned damage from [[Thorns]], [[Iron Maiden]] or [[Spirit of Barbs]]. However, the player character should normally kill quickly enough to result in more gold over time from their own kills, despite the lower percentage (although the mercenary or pet is often allowed to make the killing blow on a [[boss]] to maximise the percentage applied). | ||
+ | *It does not apply to monsters killed by temporarily realigned monsters (whether [[Mind Blast|mind blasted]], [[Conversion|converted]], [[confuse]]d or [[attract]]ed), or to those killed while realigned. | ||
+ | *It also does not apply to monsters killed as a result of attacking [[Bone Wall]] or [[Bone Prison]] while cursed with [[Iron Maiden]]. | ||
+ | *Players seeking to gamble items typically equip a character with as much as possible to fund it. This role is typically fulfilled by a [[Barbarian (Diablo II)|Barbarian]] using [[Find Item]] for another chance of dropped gold from corpses, swapping weapons in [[Expansion]] games to apply a higher percentage while doing so. | ||
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|75% | |75% | ||
− | |align=left|[[Tancred's Battlegear|{{Ub|=Tancred's Battlegear}}]] ( | + | |align=left|[[Tancred's Battlegear|{{Ub|=Tancred's Battlegear}}]] (Full) |
|20 | |20 | ||
|No | |No | ||
|- | |- | ||
|100% | |100% | ||
− | |align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] ( | + | |align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] (Full) |
|25 | |25 | ||
|No | |No |
Revision as of 12:06, 9 February 2013
Charm
Small Charm
Large Charm
Grand Charm
Any socket
Helm
Circlet
Primal helm
Amulet
Body armor
Weapon
Axe
Hammer
Mace
Missile weapon
Polearm
Scepter
Sword
Shield
Ring
Belt
Boots
Gloves
Set bonus
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