Difference between revisions of "Ignore Target's Defense"

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m (updated Min Rlvl (Ghostflame); updated Source order according to Min Rlvl)
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*{{Mb|=Ignore Target's Defense}} (ITD) treats the target as having 0 Defense when calculating [[Attack|Chance to Hit]] for melee and ranged attacks. Attack Rating is thus redundant, and the chance to hit simplifies to 2 * Level <sub>attacker</sub> / (Level <sub>attacker</sub> + Level <sub>defender</sub>).
 
*{{Mb|=Ignore Target's Defense}} (ITD) treats the target as having 0 Defense when calculating [[Attack|Chance to Hit]] for melee and ranged attacks. Attack Rating is thus redundant, and the chance to hit simplifies to 2 * Level <sub>attacker</sub> / (Level <sub>attacker</sub> + Level <sub>defender</sub>).
 
*ITD applies only to attacks made by the user, including [[Blade Shield]].
 
*ITD applies only to attacks made by the user, including [[Blade Shield]].
*ITD on a weapon applies only to attacks (including [[Dragon Talon]], [[Dragon Tail]] and [[Dragon Flight]]) made using that weapon.
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*ITD on a weapon applies only to attacks (including [[Dragon Talon]], [[Dragon Tail]] and [[Dragon Flight]]) made using that weapon. [http://wiki.theamazonbasin.com/index.php/Two_weapons#Weapon_modifier]
 
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*ITD does not apply if target is a hostile player or [[Mercenary|mercenary]] [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus], or any of the following:
 
*ITD does not apply if target is a hostile player or [[Mercenary|mercenary]] [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus], or any of the following:

Revision as of 08:39, 19 December 2011