Difference between revisions of "Target Defense"
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{{Intro}} | {{Intro}} | ||
+ | *{{Mb|=-% Target Defense}} (-% TD) reduces target Defense by a percentage of the total when calculating [[Attack|Chance to Hit]] for melee and ranged attacks: -50% TD ''halves'' Defense (equivalent to ''doubling'' Attack Rating of the attacker without modifying target Defense). | ||
+ | *-% TD applies only to attacks made by the user, including [[Blade Shield]]. | ||
+ | *-% TD on a weapon applies only to attacks (including [[Dragon Talon]], [[Dragon Tail]] and [[Dragon Flight]]) made using that weapon. [http://wiki.theamazonbasin.com/index.php/Two_weapons#Weapon_modifier] | ||
+ | <br> | ||
+ | *Effectiveness of -% TD is ''halved'' (if -100% TD is supplied, only -50% TD is applied) if target is a hostile player or [[Mercenary|mercenary]] [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus], or any of the following: | ||
+ | **[[Unique (monster)|Unique]] | ||
+ | **[[Super Unique]] | ||
+ | **[[Boss]] | ||
+ | <br> | ||
+ | *Target Defense cannot be reduced below 0, so < -100% TD is redundant against anything other than the above, and < -200% TD is ''always'' redundant (note that {{Warn|=< -150% TD is beyond reach in the unmodified game}}). [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus] | ||
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Revision as of 08:34, 19 December 2011
Weapon
Melee weapon
Axe
Claw
Dagger
Hammer
Polearm
Scepter
Spear
Staff
Sword
Missile weapon
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