Difference between revisions of "Target Defense"

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(added introductory material next to Contents)
m (Only halved against Super Unique and boss monsters, not Unique monsters)
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*Effectiveness of -% TD is ''halved'' (if -100% TD is supplied, only -50% TD is applied) if target is a hostile player or [[Mercenary|mercenary]] [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus], or any of the following:
 
*Effectiveness of -% TD is ''halved'' (if -100% TD is supplied, only -50% TD is applied) if target is a hostile player or [[Mercenary|mercenary]] [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus], or any of the following:
**[[Unique (monster)|Unique]]
 
 
**[[Super Unique]]
 
**[[Super Unique]]
 
**[[Boss]]
 
**[[Boss]]

Revision as of 12:43, 19 December 2011