Difference between revisions of "Immune to Fire"
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Onderduiker (talk | contribs) m (Prime Evil -> Evil) |
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!align=left|[[Tristram (Pandemonium Event)|Tristram]] | !align=left|[[Tristram (Pandemonium Event)|Tristram]] | ||
!align=left|[[Diablo (Pandemonium Event)|{{U|=Diablo}}]] | !align=left|[[Diablo (Pandemonium Event)|{{U|=Diablo}}]] | ||
− | |align=left|[[ | + | |align=left|[[Evil]] |
|align=left|Demon | |align=left|Demon | ||
|50 | |50 | ||
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!align=left|[[Tristram (Pandemonium Event)|Tristram]] | !align=left|[[Tristram (Pandemonium Event)|Tristram]] | ||
!align=left|[[Baal (Pandemonium Event)|{{U|=Baal}}]] | !align=left|[[Baal (Pandemonium Event)|{{U|=Baal}}]] | ||
− | |align=left|[[ | + | |align=left|[[Evil]] |
|align=left|Demon | |align=left|Demon | ||
|50 | |50 |
Revision as of 12:36, 4 August 2012
Normal
100%The following become Immune when Fire Enchanted.
105%The following become Immune when Fire Enchanted.
108%The following become Immune when Fire Enchanted.
110%The following become Immune when Fire Enchanted.
115%
125%The following become Immune when Fire Enchanted.
135%
140%
ImmuneThe following become Immune when Fire Enchanted.
NightmareUnique bonuses can result in a monster becoming Immune even when it has no Fire Resist, so only Immune normal and Super Unique monsters are listed.
100%
115%
Immune
HellUnique bonuses can result in a monster becoming Immune even when it has no Fire Resist, so only Immune normal and Super Unique monsters are listed.
100%
105%
108%
110%
115%
120%
125%
130%
140%
Immune
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