Difference between revisions of "Poison Resist"
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Onderduiker (talk | contribs) (Added content from Poison Damage page) |
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{{Resistance nav}} | {{Resistance nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Poison Resist}} modifies poison damage rate by a percentage; PR -100% is the floor, while PR > 99% makes a unit [[Immune to Poison]]. | ||
+ | *Player and [[mercenary]] normally have a ceiling of PR 75%, although this can be increased to PR 95% by applying +% [[Maximum Poison Resist]] (however, any excess can offset penalties that might otherwise reduce it below this ceiling). [[Difficulty]] level penalties of PR -40% in Nightmare and PR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them. | ||
+ | *It is only applied whenever a new source of poison damage is applied, so removing it afterwards will have no effect on remaining damage rate; adding it after a target is poisoned will have no effect either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | ||
+ | *It tends to be less important for player and mercenary due to the time it takes for poison damage to apply its total amount, allowing them to use an [[Antidote Potion]] or [[Shrine|Well]], or return to town to be healed, to cure themselves immediately (a player can also use a Resist Poison [[Shrine]]). | ||
+ | *Conversely, this means it is more important to reduce enemy resistance when applying poison damage, using [[Lower Resist]] and -% [[Enemy Poison Resistance]]. | ||
|} | |} | ||
− | ==Charm== | + | ==Item== |
− | + | ||
+ | ===Charm=== | ||
− | ===Small Charm=== | + | ====Small Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Large Charm=== | + | ====Large Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Grand Charm=== | + | ====Grand Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Any socket== | + | ===Any socket=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|19 | |19 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] prefixes</span> | |
− | |||
− | |||
<br> | <br> | ||
<br> | <br> | ||
− | ==Helm== | + | ===Helm=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | !align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | ||
|83 | |83 | ||
− | + | |{{Warn|=Yes}} | |
|} | |} | ||
<br> | <br> | ||
− | ===Circlet=== | + | ====Circlet==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Amulet== | + | ===Amulet=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Body armor== | + | ===Body armor=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Weapon== | + | ===Weapon=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|55 | |55 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span> | |
− | |||
− | <sup>1</sup> Excluding | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Axe=== | + | ====Axe==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Crossbow=== | + | ====Crossbow==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Dagger=== | + | ====Dagger==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Orb=== | + | ====Orb==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Rod=== | + | ====Rod==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ====Scepter==== | + | =====Scepter===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ====Staff==== | + | =====Staff===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Spear=== | + | ====Spear==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Sword=== | + | ====Sword==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Shield== | + | ===Shield=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|- | |- | ||
| +(25-26)% | | +(25-26)% | ||
− | |align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] 3 items | + | |align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] (3 items) |
|9 | |9 | ||
|No | |No | ||
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|align=left|[[Spirit|{{Ub|=Spirit}}]] shield | |align=left|[[Spirit|{{Ub|=Spirit}}]] shield | ||
|25 | |25 | ||
− | + | |{{Warn|=Yes}} | |
|- | |- | ||
| +(30-40)% | | +(30-40)% | ||
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|No | |No | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Poison Resist +48% displayed due to +13% [[All Resistances]]</span> | |
− | |||
− | <sup>1</sup> Poison Resist +48% displayed due to +13% All Resistances | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Shrunken head=== | + | ====Shrunken head==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Ring== | + | ===Ring=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]] | !align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]] | ||
|69 | |69 | ||
− | + | |{{Warn|=Yes}} | |
|- | |- | ||
| +55% | | +55% | ||
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<br> | <br> | ||
− | ==Belt== | + | ===Belt=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 615: | Line 615: | ||
|- | |- | ||
| +25% | | +25% | ||
− | |align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] 2 items | + | |align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] (2 items) |
|5 | |5 | ||
|No | |No | ||
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<br> | <br> | ||
− | ==Boots== | + | ===Boots=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Gloves== | + | ===Gloves=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Set bonus== | + | ===Set bonus=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
| +15% | | +15% | ||
− | |align=left|[[Milabrega's Regalia|{{ | + | |align=left|[[Milabrega's Regalia|{{Ub|=Milabrega's Regalia}}]] (Full) |
|17 | |17 | ||
|No | |No | ||
|- | |- | ||
| +25% | | +25% | ||
− | |align=left|[[Cow King's Leathers|{{ | + | |align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] (2 items) |
|18 | |18 | ||
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Skill== | ||
+ | |||
+ | ===Necromancer=== | ||
+ | {{Text table}} width=100% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=65% align=left|Poison Resist % | ||
+ | !width=10% align=center|Min [[Requirements|Rlvl]] | ||
+ | |-valign=top | ||
+ | !align=left|[[Lower Resist]] | ||
+ | | {{Warn|=- min(25 + [45 * [ (110*slvl) / (slvl+6) ] /100] , 70)}} | ||
+ | |align=right|30 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *PR -% is reduced to 1/5 (rounded down) against [[immune]] [[monster]]s. However, it is still 100% effective against a hostile player's immune [[pet]]s. Level > 9 will remove all [[Immune to Poison|poison immunities]] which can be removed. | ||
+ | *It is only applied whenever a new source of [[Poison Damage|poison damage]] is applied, so removing it afterwards will have no effect on remaining damage rate; adding it after a target is poisoned will have no effect either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | ||
+ | |||
+ | |||
+ | [[File:Poison Dagger.png|center|frame|This [[Regurgitator#Corpse Spitter|Corpse Spitter]] needed to be [[curse]]d with Lower Resist to remove its poison immunity, but once it had been stabbed to apply poison damage it could be cursed with [[Decrepify]] and remain poisoned until death (although any subsequent poison damage would not be applied since it is once again immune).]] | ||
+ | |||
+ | |||
+ | *{{Warn|=Since [[1.13c|1.13]], [[Oblivion Knight]]s no longer cast Lower Resist.}} | ||
+ | <br> | ||
+ | |||
+ | ==Monster== | ||
+ | Consult individual [[monster]] pages for poison resistance of a particular monster, or individual [[area]] pages for poison resistance of all monsters in a particular area. | ||
+ | *The [[Poison Enchanted]] bonus applies Poison Resist +75%. If this results in PR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it becomes [[Immune to Poison]]). | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | ||
[[Category:Damage]] | [[Category:Damage]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Revision as of 14:59, 6 August 2013
ItemCharmSmall Charm
Large Charm
Grand Charm
Any socket
1 Both prefixes are in the same affix group as Fire Resist, Lightning Resist and Cold Resist prefixes
Helm
Circlet
Amulet
Body armor
Weapon
1 Excluding orbs
Axe
Crossbow
Dagger
Orb
Rod
Scepter
Staff
Spear
Sword
Shield
1 Poison Resist +48% displayed due to +13% All Resistances
Shrunken head
Ring
Belt
Boots
Gloves
Set bonus
SkillNecromancer
![]() This Corpse Spitter needed to be cursed with Lower Resist to remove its poison immunity, but once it had been stabbed to apply poison damage it could be cursed with Decrepify and remain poisoned until death (although any subsequent poison damage would not be applied since it is once again immune).
MonsterConsult individual monster pages for poison resistance of a particular monster, or individual area pages for poison resistance of all monsters in a particular area.
Reference
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