Difference between revisions of "Axe"
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Onderduiker (talk | contribs) (Added tables and comment) |
Onderduiker (talk | contribs) m |
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− | *All have 100 [[Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength | + | *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength |
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Revision as of 10:42, 6 October 2012
One-handedNormal
Exceptional
Elite
Two-handedNormal
Exceptional
Elite
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