Difference between revisions of "Dragon Talon"
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Onderduiker (talk | contribs) m (Added Damage + to modifiers which are not applied) |
Onderduiker (talk | contribs) (Added detail on kick damage calculation, references, other minor changes) |
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Line 11: | Line 11: | ||
|Mana=6 | |Mana=6 | ||
|ANM=Yes | |ANM=Yes | ||
− | |WD=100% | + | |WD=No (100% boot and non-physical) |
|LB=Yes}} | |LB=Yes}} | ||
{{U|=An Assassin is taught to utilize her entire body as a weapon-using this skill, she lets loose a powerful kick to send her opponents flying.}} | {{U|=An Assassin is taught to utilize her entire body as a weapon-using this skill, she lets loose a powerful kick to send her opponents flying.}} | ||
Line 20: | Line 20: | ||
|- | |- | ||
!align=left|Kicks | !align=left|Kicks | ||
− | |[slvl/6] | + | |1 + [slvl/6] |
|- | |- | ||
!align=left|+[[% Attack Rating]] | !align=left|+[[% Attack Rating]] | ||
− | |(35* | + | |(35*slvl) - 15 |
|- | |- | ||
!align=left|+[[% Damage]] | !align=left|+[[% Damage]] | ||
− | |(7*slvl)-2 | + | |(7*slvl) - 2 |
|} | |} | ||
*Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and weapon speed determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used. | *Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and weapon speed determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used. | ||
− | *[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] | + | *[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below: |
− | * | + | |
− | *Does not apply the following: | + | |
− | **Weapon | + | :Total minimum damage = minimum base damage + minimum boot damage |
− | **+ [[Minimum Damage | + | |
+ | :Total maximum damage = maximum base damage + maximum boot damage | ||
+ | |||
+ | |||
+ | *Base damage is always applied, even when [[Assassin]] is barefoot: | ||
+ | |||
+ | |||
+ | :Minimum base damage = ( ([[Strength]] + [[Dexterity]] - 20) / 4) * (100 + Skill Bonus) / 100 | ||
+ | |||
+ | :Maximum base damage = ( (Strength + Dexterity - 20) / 3) * (100 + Skill Bonus) / 100 | ||
+ | |||
+ | |||
+ | *Skill Bonus is +[[% Damage]] from Dragon Talon and [[Tiger Strike]]. When Assassin wears boots, boot damage added to base damage is calculated as follows: | ||
+ | |||
+ | |||
+ | :Minimum boot damage * (100 + [Strength * Strength Bonus / 100] + Damage) / 100 | ||
+ | |||
+ | :Maximum boot damage * (100 + [Strength * Strength Bonus / 100] + Damage) / 100 | ||
+ | |||
+ | |||
+ | *Strength Bonus is 120 for all boots, so +% Damage = [Strength * 1.2] (120/100) | ||
+ | *Damage is sum of +% Damage from the following sources: | ||
+ | **Skill Bonus (as above) | ||
+ | **Items other than weapons | ||
+ | **[[Aura]]s ([[Might]], [[Concentration]], [[Fanaticism]] and [[Heart of Wolverine]]) [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm] | ||
+ | |||
+ | |||
+ | *Does '''not''' apply the following: | ||
+ | **Weapon's [[Enhanced Damage]] | ||
+ | **+ [[Minimum Damage]] | ||
+ | **+ [[Maximum Damage]] | ||
**[[Damage +]] | **[[Damage +]] | ||
− | **+% [[Damage to Demons]] | + | **+% [[Damage to Demons]] |
+ | **+% [[Damage to Undead]] | ||
**[[Claw Mastery]] | **[[Claw Mastery]] | ||
− | **[[Critical Strike]] | + | **[[Critical Strike]] |
− | *{{Warn|=Applies weapon + [[Attack Rating | + | **[[Deadly Strike]] |
+ | *{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441&st=60#entry933311] | ||
*{{Warn|=Applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}} | *{{Warn|=Applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}} | ||
− | *Can be used to release charges from the following skills: | + | *Only [[Knockback|knocks back]] eligible target if last kick attack in sequence is successful. |
+ | *Can be used to release charges from the following skills, although they will only be released by the first successful kick: | ||
**Tiger Strike | **Tiger Strike | ||
− | **Fists of Fire | + | **[[Fists of Fire]] |
− | **Cobra Strike | + | **[[Cobra Strike]] |
− | **Claws of Thunder | + | **[[Claws of Thunder]] |
− | **Blades of Ice | + | **[[Blades of Ice]] |
− | **Phoenix Strike | + | **[[Phoenix Strike]] |
− | |||
<br> | <br> | ||
==Source== | ==Source== | ||
− | *[[Shadow Warrior (Diablo II)|Shadow Warrior]] and [[ | + | *[[Shadow Warrior (Diablo II)|Shadow Warrior]] and [[Shadow Master]] can also use Dragon Talon. |
<br> | <br> | ||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Dragon Talon (Assassin Only) can spawn on ilvl <25 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher). | + | *+(1-3) Dragon Talon ([[Assassin]] Only) can spawn on ilvl <25 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher). |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- | ||
Line 141: | Line 173: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441 The Assassin Class] (Assassin Room) | ||
+ | *Ilkori, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=62415 Guide to Kickers and Dancers] (Assassin Room) | ||
+ | *JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive) |
Revision as of 18:14, 24 July 2012
An Assassin is taught to utilize her entire body as a weapon-using this skill, she lets loose a powerful kick to send her opponents flying.
Detail
Source
Skill bonus
Levels 1-60
Reference
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