Difference between revisions of "Damage +"
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Onderduiker (talk | contribs) (Added explanatory notes) |
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{{Damage nav}} | {{Damage nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *Damage is added before +[[% Damage]] is applied. {{Warn|=Character screen does not add Damage until ''after'' +% Damage is applied, so actual damage can be much higher than displayed.}} | + | *Damage is added to minimum and maximum physical damage before +[[% Damage]] is applied. {{Warn|=Character screen does not add Damage until ''after'' +% Damage is applied, so actual damage can be much higher than displayed.}} |
*Damage is also added to [[shield (item type)|shield]] damage before +% Damage is applied when calculating [[Smite]] damage. {{Warn|=Character screen does not add Damage ''at all''.}} | *Damage is also added to [[shield (item type)|shield]] damage before +% Damage is applied when calculating [[Smite]] damage. {{Warn|=Character screen does not add Damage ''at all''.}} | ||
*Does not get applied by the following: | *Does not get applied by the following: |
Revision as of 15:00, 7 March 2012
Axe
Hammer
Scepter
Sword
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