Difference between revisions of "Tools of the Trade"
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Onderduiker (talk | contribs) (First revision) |
Onderduiker (talk | contribs) m (→Navigation: Tamoe Highland, not Highlands) |
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− | [[File:Outer Cloister 1.png|center|thumb|256px|When waypoint is in west corner, flanked by plant bed to left and fountain to right in center of courtyard, entrance to Barracks is at back of southeast cloister (right from entrance from Monastery Gate and Tamoe | + | [[File:Outer Cloister 1.png|center|thumb|256px|When waypoint is in west corner, flanked by plant bed to left and fountain to right in center of courtyard, entrance to Barracks is at back of southeast cloister (right from entrance from Monastery Gate and Tamoe Highland).]] |
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− | [[File:Outer Cloister 2.png|center|thumb|256px|When waypoint is in east corner, flanked by plant bed to right and fountain to left in center of courtyard, entrance to Barracks is at back of northwest cloister (left from entrance from Monastery Gate and Tamoe | + | [[File:Outer Cloister 2.png|center|thumb|256px|When waypoint is in east corner, flanked by plant bed to right and fountain to left in center of courtyard, entrance to Barracks is at back of northwest cloister (left from entrance from Monastery Gate and Tamoe Highland).]] |
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− | [[File:Outer Cloister 3.png|center|thumb|256px|When waypoint is in east corner with cross-shaped plant bed in center of courtyard, entrance to Barracks is at back of northeast cloister (opposite entrance from Monastery Gate and Tamoe | + | [[File:Outer Cloister 3.png|center|thumb|256px|When waypoint is in east corner with cross-shaped plant bed in center of courtyard, entrance to Barracks is at back of northeast cloister (opposite entrance from Monastery Gate and Tamoe Highland).]] |
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Revision as of 19:34, 15 March 2012
When I fled the Monastery, I left behind the Horadric Malus, my enchanted smithing hammer. If you can retrieve it for me, I'll use its magic to strengthen your equipment. - Charsi
Objective
RewardOh! Thanks so much for returning the Horadric Malus! I will now imbue one of your items with magical powers. - Charsi
Rand(99) is a random number picked between 0 and 99
Reference
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