Difference between revisions of "Blaze"

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(Added image, other minor changes)
m (→‎Detail: Added Damage Rate note)
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*When cast, static fires spawn in the caster's wake until duration expires. Each fire applies fire bit rate every frame until it expires.
 
*When cast, static fires spawn in the caster's wake until duration expires. Each fire applies fire bit rate every frame until it expires.
 
*Fires exist longer as skill level increases.
 
*Fires exist longer as skill level increases.
*Displayed fire damage per second assumes three fires apply damage to target (bit rate*3*25/256). However, actual fire damage per second can be much higher if casters retrace their steps to stack fires.
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*Displayed fire damage per second assumes three fires apply damage to target (bit rate * 3 * 25/256). However, actual fire damage per second can be much higher if caster retraces steps to stack fires.
  
  
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*Unlike other skills displaying fire damage per second, [[Magic Damage Reduced]] suffers no [[Damage Rate]] penalty.
 
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]
 
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]
 
*[[Cast rate]]
 
*[[Cast rate]]

Revision as of 12:38, 21 June 2012