Difference between revisions of "Crushing Blow"
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Onderduiker (talk | contribs) m (Minor formatting changes) |
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*Default values apply to [[pet]]s and normal, minion, [[Champion]] and [[Unique (monster)|Unique]] monsters. No other target or attack penalties of any kind are applied. | *Default values apply to [[pet]]s and normal, minion, [[Champion]] and [[Unique (monster)|Unique]] monsters. No other target or attack penalties of any kind are applied. | ||
*% Chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% Chance is redundant. | *% Chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% Chance is redundant. | ||
− | *Applied by any melee or ranged attack with the exception of [[ | + | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). |
*Damage can be reduced by target [[Damage Resist|Damage Resist/Reduced by %]]. {{Warn|=A ceiling of DR 50% normally applies to players and mercenaries, but that does not apply to Crushing Blow: DR >99% results in immunity to Crushing Blow.}} | *Damage can be reduced by target [[Damage Resist|Damage Resist/Reduced by %]]. {{Warn|=A ceiling of DR 50% normally applies to players and mercenaries, but that does not apply to Crushing Blow: DR >99% results in immunity to Crushing Blow.}} | ||
*Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will prevent DR >0% reducing damage (both are still fully effective when cast on a player or mercenary equipping DR >99%). However, DR <0% will not increase Crushing Blow damage. | *Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will prevent DR >0% reducing damage (both are still fully effective when cast on a player or mercenary equipping DR >99%). However, DR <0% will not increase Crushing Blow damage. |
Revision as of 19:04, 26 July 2012
Helm
Body armor
Weapon
Melee weapon
Axe
Club
Dagger
Hammer
Mace
Polearm
Scepter
Spear
Staff
Sword
Missile weapon
Gloves
Boots
Set bonus
Monster
Reference
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