Difference between revisions of "Taunt"
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Onderduiker (talk | contribs) m (→Detail) |
Onderduiker (talk | contribs) m (→Detail) |
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− | *% Damage has a floor of 10%, so level >43 (-90% or more) is potentially redundant against monsters with no +% Damage from skills | + | *% Damage has a floor of 10%, so level >43 (-90% or more) is potentially redundant against monsters with no +% Damage from skills or [[Unique (monster)|Unique]] minion bonuses. |
*% Attack Rating has no floor, so level >48 (-100% or more) is potentially (but not always) redundant. | *% Attack Rating has no floor, so level >48 (-100% or more) is potentially (but not always) redundant. | ||
*[[Cast rate]] | *[[Cast rate]] |
Revision as of 18:26, 21 July 2012
Pinpointing an opponent's physical weakness is not the only talent a warrior of the Steppes possesses. He can often ascertain what emotional weakness might allow the barbarian to goad an opponent into a fight. A Barbarian taunting an opponent into a blind rage hopes to capitalize on the mistakes enemies may make while so angered. It is this ability that causes Barbarians to have a poor reputation as drinking partners.
Detail
SourceSkill bonus
Chance to CastOn StrikingCast on target.
Levels 1-60
Reference
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