Difference between revisions of "Dragon Talon"
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Onderduiker (talk | contribs) (Added detail on kick damage calculation, references, other minor changes) |
Onderduiker (talk | contribs) m (Minor changes) |
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− | *Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and weapon speed determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used. | + | *{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441&st=60#entry933311] |
+ | *Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used. | ||
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below: | *[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below: | ||
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**[[Critical Strike]] | **[[Critical Strike]] | ||
**[[Deadly Strike]] | **[[Deadly Strike]] | ||
− | |||
*{{Warn|=Applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}} | *{{Warn|=Applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}} | ||
*Only [[Knockback|knocks back]] eligible target if last kick attack in sequence is successful. | *Only [[Knockback|knocks back]] eligible target if last kick attack in sequence is successful. |
Revision as of 18:33, 24 July 2012
An Assassin is taught to utilize her entire body as a weapon-using this skill, she lets loose a powerful kick to send her opponents flying.
Detail
Source
Skill bonus
Levels 1-60
Reference
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