Difference between revisions of "Corpse"
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{{Death nav}} | {{Death nav}} | ||
− | + | Corpses are required by a number of skills and [[:Category:Modifiers|modifiers]]: | |
− | {{Text table}} | + | {{Text table}} width=100% |
|-valign=top align=center | |-valign=top align=center | ||
!colspan=5|Skill | !colspan=5|Skill | ||
− | !width= | + | !width=25% rowspan=2|Modifier |
|-align=center | |-align=center | ||
− | !width= | + | !width=15%|[[Assassin]] |
− | !width= | + | !width=15%|[[Barbarian (Diablo II)|Barbarian]] |
− | !width= | + | !width=15%|[[Druid (Diablo II)|Druid]] |
− | !width= | + | !width=15%|[[Necromancer]] |
− | !width= | + | !width=15%|[[Paladin (Diablo II)|Paladin]] |
|-valign=top | |-valign=top | ||
| | | | ||
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− | + | However, none of these can be used on the following, since no corpse can be selected: | |
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{|cellpadding=0 cellspacing=0 width=100% | {|cellpadding=0 cellspacing=0 width=100% | ||
|-valign=top | |-valign=top | ||
− | |width= | + | |width=33%| |
− | + | *Hostile character, [[mercenary]] or [[pet]] | |
− | *Hostile | ||
*[[Boss]] (excluding [[Putrid Defiler]]) | *[[Boss]] (excluding [[Putrid Defiler]]) | ||
*[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]] | *[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]] | ||
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*[[Talic|{{Ub|=Talic}}]] | *[[Talic|{{Ub|=Talic}}]] | ||
*[[The Smith|{{Ub|=The Smith}}]] | *[[The Smith|{{Ub|=The Smith}}]] | ||
− | |width= | + | |width=34%| |
*[[Barricade]] | *[[Barricade]] | ||
*[[Barricaded Door]] | *[[Barricaded Door]] | ||
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*[[Festering Appendage]] | *[[Festering Appendage]] | ||
*[[Fire Tower]] | *[[Fire Tower]] | ||
− | | | + | |width=33%| |
*[[Flying Scimitar]] | *[[Flying Scimitar]] | ||
*[[Lightning Spire]] | *[[Lightning Spire]] | ||
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− | + | Additionally, [[Fetish Shaman]] does not leave a corpse (although supporting [[Fetish]] does), and [[Frozen Horror]]s shatter upon death without leaving corpses (as can any other monster that is chilled or frozen at time of death). However, the death explosions of [[Bone Fetish]]es, [[Suicide Minion]]s and [[Fire Enchanted]] [[Unique (monster)|Unique]] monsters do not prevent a corpse from being generated and used. | |
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+ | Some more specific restrictions apply: | ||
+ | *Find Potion and Grim Ward cannot be used on the following due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt): | ||
{|cellpadding=0 cellspacing=0 width=100% | {|cellpadding=0 cellspacing=0 width=100% | ||
|-valign=top | |-valign=top | ||
− | |width= | + | |width=33%| |
− | |||
*[[Abyss Knight]] | *[[Abyss Knight]] | ||
*[[Blood Hawk Nest]] | *[[Blood Hawk Nest]] | ||
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*[[Doom Knight]] | *[[Doom Knight]] | ||
*[[Finger Mage]] | *[[Finger Mage]] | ||
− | |width= | + | |width=34%| |
*[[Gargoyle Trap]] | *[[Gargoyle Trap]] | ||
*[[Oblivion Knight]] | *[[Oblivion Knight]] | ||
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*[[Skeleton Archer]] | *[[Skeleton Archer]] | ||
*[[Skeleton Mage]] | *[[Skeleton Mage]] | ||
− | | | + | |width=33%| |
*[[Swarm]] | *[[Swarm]] | ||
*[[Tentacle Beast]] tentacles | *[[Tentacle Beast]] tentacles | ||
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*[[Wraith]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&st=120#entry951452] | *[[Wraith]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&st=120#entry951452] | ||
|} | |} | ||
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*Summoned Dire Wolf cannot eat the following: | *Summoned Dire Wolf cannot eat the following: | ||
**Blood Hawk Nest | **Blood Hawk Nest | ||
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**Suicide Minion | **Suicide Minion | ||
*[[Leaper]] also cannot be revived (although again, they can be reanimated as Returned). | *[[Leaper]] also cannot be revived (although again, they can be reanimated as Returned). | ||
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− | + | Otherwise, the only restrictions on corpse selection are other players and monsters that try to use them first: | |
− | + | *[[Fallen Shaman]] resurrects [[Fallen]] | |
− | + | *Flayer Shaman resurrects Fetishes and [[Blow Pipe Fetish]]es | |
− | + | *[[Greater Mummy]] resurrects low [[undead]] | |
− | + | *[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts his own corpse explosion | |
− | + | *[[Reanimated Horde]] can resurrect itself | |
− | + | *[[Regurgitator]] eats and spits out corpses | |
+ | Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again. | ||
==Reference== | ==Reference== | ||
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=359 MonStats2.txt File Guide (v 1.0)] (Phrozen Keep) | *Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=359 MonStats2.txt File Guide (v 1.0)] (Phrozen Keep) |
Revision as of 13:49, 8 February 2013
Corpses are required by a number of skills and modifiers:
Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again.
Reference
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