Difference between revisions of "Smite"
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*Always hits and cannot be [[block]]ed when used by a Paladin: will always [[Knockback|knock back]] an eligible target. | *Always hits and cannot be [[block]]ed when used by a Paladin: will always [[Knockback|knock back]] an eligible target. | ||
*Damage is calculated by summing the following before applying +[[% Damage]] to the total: | *Damage is calculated by summing the following before applying +[[% Damage]] to the total: | ||
− | **[[ | + | **[[Shield]] damage |
**[[Holy Shield]] damage | **[[Holy Shield]] damage | ||
**{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}} | **{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}} | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Smite ([[Paladin (Diablo II)|Paladin]] Only) cannot normally spawn on ilvl <25 [[ | + | *+(1-3) Smite ([[Paladin (Diablo II)|Paladin]] Only) cannot normally spawn on ilvl <25 [[scepter]]s. |
<br> | <br> | ||
Revision as of 16:56, 14 October 2012
The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.
Detail
Source
Skill bonus
Levels 1-60
Reference
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