Difference between revisions of "Immune to Physical"
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{{Intro}} | {{Intro}} | ||
− | *<110% immunity can be | + | <span style=color:DarkGray>'''Immune to Physical'''</span> monsters have [[Damage Resist]] > 99%, and don't normally take any physical damage. |
− | *<120% immunity can be | + | *< 110% immunity can be removed by casting [[Decrepify]] (DR -10% [50/5] vs Immune to Physical). |
− | *>119% immunity cannot be | + | *< 120% immunity can be removed by casting [[Amplify Damage]] (DR -20% [100/5] vs Immune to Physical). |
+ | *> 119% immunity cannot be removed. | ||
*Immune to Physical monsters will normally remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units and [[Possessed|{{Mb|=Possessed}}]]. | *Immune to Physical monsters will normally remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units and [[Possessed|{{Mb|=Possessed}}]]. | ||
− | *[[Sanctuary (skill)|Sanctuary]] | + | *[[Sanctuary (skill)|Sanctuary]] ignores [[Damage Resist]] > 0% when applying supplier's physical damage to [[undead]]. This does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714] |
− | *[[Stone Skin]] | + | *DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). |
− | * | + | *[[Ghostly|{{Mb|=Ghostly}}]] [[champion]]s are '''set''' to Damage Resist 80%, even when Immune to Physical; {{Warn|=however, the Immune to Physical label remains.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] |
+ | |||
+ | |||
+ | [[File:Ghostly Champion.png|thumb|600px|right|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord#Blood Lord|Blood Lord]]}}, it '''does''' damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]] | ||
|} | |} | ||
==Normal== | ==Normal== | ||
− | + | No [[monster]]s are inherently Immune to Physical in Normal, but the following become so when [[Stone Skin]]. | |
<br> | <br> | ||
<br> | <br> | ||
===100%=== | ===100%=== | ||
− | |||
=====Undead===== | =====Undead===== | ||
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==Nightmare== | ==Nightmare== | ||
− | + | No [[monster]]s are inherently Immune to Physical in Nightmare, but the following become so when [[Stone Skin]]. | |
<br> | <br> | ||
<br> | <br> | ||
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===110%=== | ===110%=== | ||
− | |||
=====Undead===== | =====Undead===== | ||
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==Hell== | ==Hell== | ||
+ | No [[monster]]s that are inherently Immune to Physical in Hell have [[Damage Resist]] > 100%. | ||
+ | <br> | ||
<br> | <br> | ||
− | |||
===100%=== | ===100%=== | ||
{{Immune}} | {{Immune}} | ||
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| | | | ||
|} | |} | ||
− | |||
− | The following may become Immune when [[Stone Skin]]. | + | |
+ | The following may become Immune to Physical when [[Stone Skin]]. | ||
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|50 | |50 | ||
|} | |} | ||
− | |||
− | The following may become Immune when [[Stone Skin]]. | + | |
+ | The following may become Immune to Physical when [[Stone Skin]]. | ||
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===105%=== | ===105%=== | ||
− | The following may become Immune when [[Stone Skin]]. | + | The following may become Immune to Physical when [[Stone Skin]]. |
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===110%=== | ===110%=== | ||
− | The following may become Immune when [[Stone Skin]]. | + | The following may become Immune to Physical when [[Stone Skin]]. |
<br> | <br> | ||
<br> | <br> | ||
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===116%=== | ===116%=== | ||
− | The following may become Immune when [[Stone Skin]]. | + | The following may become Immune to Physical when [[Stone Skin]]. |
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===Immune=== | ===Immune=== | ||
− | Any [[Unique (monster)|Unique]] monster which is already Immune and not [[ | + | Any [[Unique (monster)|Unique]] [[monster]] which is already Immune to Physical and not [[undead]] may always become so when [[Stone Skin]] with [[Damage Resist]] 150%, unless it already has two immunities. The following may always become Immune as well when [[Stone Skin]]. |
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|50 | |50 | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion) | ||
+ | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) | ||
+ | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) |
Revision as of 14:49, 12 August 2013
NormalNo monsters are inherently Immune to Physical in Normal, but the following become so when Stone Skin.
100%Undead
110%
Undead
Immune
NightmareNo monsters are inherently Immune to Physical in Nightmare, but the following become so when Stone Skin.
100%
Undead
110%Undead
Immune
Undead
HellNo monsters that are inherently Immune to Physical in Hell have Damage Resist > 100%.
100%
Undead
105%The following may become Immune to Physical when Stone Skin.
110%The following may become Immune to Physical when Stone Skin.
Undead
116%The following may become Immune to Physical when Stone Skin.
ImmuneAny Unique monster which is already Immune to Physical and not undead may always become so when Stone Skin with Damage Resist 150%, unless it already has two immunities. The following may always become Immune as well when Stone Skin.
Undead
Reference
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