Difference between revisions of "Barbarian (mercenary)"

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(Added note and reference concerning doubling of one-handed sword weapon damage, minor formatting changes)
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==[[Attribute]]s==
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==Attributes==
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712946 Normal]
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712946 Normal]
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712947 Nightmare]
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712947 Nightmare]
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==Skills==
 
==Skills==
*Normal Attack (two attacks per sequence)
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*Attack (two attacks per sequence)
 
*[[Bash]]
 
*[[Bash]]
 
*[[Stun]]
 
*[[Stun]]
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|[[Sword]]
 
|[[Sword]]
 
|}
 
|}
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The weapon damage of one-handed swords is doubled (this includes [[Minimum Damage]] and [[Maximum Damage]] bonuses, but excludes [[Damage +]] like that of the [[Grief|{{Ub|=Grief}}]] [[Rune Word]]). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86543#entry957058] Two-handed swords apply their Two-Hand Damage.
 
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==[[Attack rate]]==
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==Attack speed==
The tables below list the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase its speed.
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The tables below list the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase [[attack speed]].
 
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<br>
 
<br>
===Normal Attack===
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===Attack===
 
{{Number table}}
 
{{Number table}}
 
|-valign=top align=center  
 
|-valign=top align=center  
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|7
 
|7
 
|2
 
|2
|{{Empty}}
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|{{E}}
 
|-
 
|-
 
!rowspan=2|12
 
!rowspan=2|12
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<br>
 
<br>
 
<br>
 
<br>
===[[Bash]] and [[Stun]]===
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===Bash and Stun===
 
{{Number table}}
 
{{Number table}}
 
|-valign=top align=center
 
|-valign=top align=center
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<br>
 
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==[[Hit recovery]]==
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==Hit recovery==
*Does not have a hit recovery animation, so he is not put into hit recovery. He also cannot be [[Knockback|knocked back]]. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]
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*He does not have a hit recovery animation, so he is not put into [[hit recovery]]. He also cannot be [[Knockback|knocked back]]. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]
 
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==Reference==
 
==Reference==
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*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86543 Some Misc. Queries] (Technical Discussion)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)
 
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (GamersOasis.net)
 
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (GamersOasis.net)
 
*Zath, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404 1.10 Mercenary Stats] (Technical Discussion)
 
*Zath, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404 1.10 Mercenary Stats] (Technical Discussion)

Revision as of 17:43, 29 December 2013