Difference between revisions of "Desert Mercenary"
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m (→Items: Updated text.) |
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|[[Polearm]], [[spear]] <sup>1</sup> or [[javelin]] <sup>1</sup> <sup>2</sup> | |[[Polearm]], [[spear]] <sup>1</sup> or [[javelin]] <sup>1</sup> <sup>2</sup> | ||
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− | <span style=font-size:90%><sup>1</sup> Except [[Amazon spear]] | + | <span style=font-size:90%><sup>1</sup> Except [[Amazon spear]] and [[Amazon javelin]].</span> |
<span style=font-size:90%><sup>2</sup> One-Hand Damage is used, while Throw Damage can be ignored: he has no ranged skill to employ the latter.</span> | <span style=font-size:90%><sup>2</sup> One-Hand Damage is used, while Throw Damage can be ignored: he has no ranged skill to employ the latter.</span> |
Revision as of 08:33, 16 June 2013
AttributesNormal Nightmare Hell
Skills
Items
1 Except Amazon spear and Amazon javelin. 2 One-Hand Damage is used, while Throw Damage can be ignored: he has no ranged skill to employ the latter.
Attack rateThe table below lists the minimum Increased Attack Speed required to reduce the number of frames in the attack animation and thus increase its speed.
Hit recoveryThe table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >216 FHR is beyond reach in the unmodified game.
Reference
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