Difference between revisions of "Magic Absorb"
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*The net result depends on current [[life]] at time of healing: actual healing = min(maximum life - current life , magic damage absorbed), so maximum healing only occurs when current life ≤ maximum life - magic damage absorbed. | *The net result depends on current [[life]] at time of healing: actual healing = min(maximum life - current life , magic damage absorbed), so maximum healing only occurs when current life ≤ maximum life - magic damage absorbed. | ||
− | *Unlike Magic Damage Reduced (which applies to fire damage, lightning damage and cold damage as well), MA only applies to magic damage. | + | *Unlike [[Magic Damage Reduced]] (which applies to fire damage, lightning damage and cold damage as well), MA only applies to magic damage. |
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Latest revision as of 17:35, 3 September 2024
Magic AbsorbItemAxe
Mace
Polearm
Sword
Shield
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