Difference between revisions of "Magic Absorb"

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*The net result depends on current [[life]] at time of healing: actual healing = min(maximum life - current life , magic damage absorbed), so maximum healing only occurs when current life ≤ maximum life - magic damage absorbed.
 
*The net result depends on current [[life]] at time of healing: actual healing = min(maximum life - current life , magic damage absorbed), so maximum healing only occurs when current life ≤ maximum life - magic damage absorbed.
*Unlike Magic Damage Reduced (which applies to fire damage, lightning damage and cold damage as well), MA only applies to magic damage.
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*Unlike [[Magic Damage Reduced]] (which applies to fire damage, lightning damage and cold damage as well), MA only applies to magic damage.
 
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Latest revision as of 17:35, 3 September 2024