Difference between revisions of "Immune to Poison"
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{{Sb|=Immune to Poison}} monsters have [[Poison Resist]] > 99%, and don't normally take any poison damage. | {{Sb|=Immune to Poison}} monsters have [[Poison Resist]] > 99%, and don't normally take any poison damage. | ||
*100% and 105% immunities can be removed by casting any level [[Lower Resist]]. | *100% and 105% immunities can be removed by casting any level [[Lower Resist]]. | ||
− | *110% immunity can be removed by casting level > 9 Lower Resist, which requires a [[Necromancer]]. | + | *110% immunity can be removed by casting level > 9 Lower Resist, which requires a [[Necromancer]] in LoD. |
+ | **In D2R, runeword [[Plague]] will suffice. | ||
*> 113% immunity cannot be removed by '''any''' level Lower Resist. | *> 113% immunity cannot be removed by '''any''' level Lower Resist. | ||
*Immune to Poison monsters will remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units (usually [[construct]]s) and [[Possessed|{{Mb|=Possessed}}]]. | *Immune to Poison monsters will remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units (usually [[construct]]s) and [[Possessed|{{Mb|=Possessed}}]]. |
Revision as of 14:56, 19 October 2024
NormalImmune
Nightmare100%
110%
Immune
Hell100%
105%
110%
Immune
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