Difference between revisions of "Sol Rune"
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*{{Cb|=Sol Rune}} | *{{Cb|=Sol Rune}} | ||
*[[Perfect Emerald]] | *[[Perfect Emerald]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | It is also required to make the following [[Crafted item|{{Cb|=crafted items}}]]: | ||
+ | |||
+ | |||
+ | {{Text table}} width=100% | ||
+ | !width=18% align=left|Formula | ||
+ | !width=42% align=left|Output | ||
+ | !width=40% align=left|Input | ||
+ | |-valign=top | ||
+ | |[[Blood|{{Cb|=Blood}}]] | ||
+ | |{{Cb|=Ring}} | ||
+ | *{{M|=(1-3)% [[Life Stolen]] per hit}} | ||
+ | *{{M|=+(10-20) [[Life]]}} | ||
+ | *{{M|=+(1-5) [[Strength (attribute)|Strength]]}} | ||
+ | | | ||
+ | *{{Mb|=Ring}} | ||
+ | *{{Cb|=Sol Rune}} | ||
+ | *[[Perfect Ruby]] | ||
+ | *Any [[Jewel]] | ||
+ | |-valign=top | ||
+ | |[[Safety|{{Cb|=Safety}}]] | ||
+ | |{{Cb|=Spear/javelin}} | ||
+ | *{{M|=[[Damage Reduced]] by (1-4)}} | ||
+ | *{{M|=[[Magic Damage Reduced]] by (1-2)}} | ||
+ | *{{M|=(5-10)% [[% Defense|Enhanced Defense]]}} | ||
+ | | | ||
+ | *Any {{Mb|=spear/javelin}} | ||
+ | *{{Cb|=Sol Rune}} | ||
+ | *[[Perfect Emerald]] | ||
+ | *Any Jewel | ||
|} | |} | ||
Revision as of 18:18, 29 August 2013
Sol Rune can only drop in Expansion games. It requires one inventory space and cannot be stacked, and it can be sold to any vendor in town for 7,000 gold beyond Act 1 in Normal. It adds the following modifiers to an item when placed in any socket:
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