Difference between revisions of "Cast rate"

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(D2R delay WIP)
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Some [[skill]]s apply a delay when used:  while the delay is active neither that skill nor any other skill with a delay can be used. Nothing reduces the length of these delays but, since they begin at the action frame (the frame in the attack or casting animation in which the action is actually executed), increasing attack speed or cast rate will slightly reduce the interval between actions since the action frame will occur earlier in the animation: interval = action frame + delay.
 
Some [[skill]]s apply a delay when used:  while the delay is active neither that skill nor any other skill with a delay can be used. Nothing reduces the length of these delays but, since they begin at the action frame (the frame in the attack or casting animation in which the action is actually executed), increasing attack speed or cast rate will slightly reduce the interval between actions since the action frame will occur earlier in the animation: interval = action frame + delay.
  
 
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<!--TODO: split D2R delay into local and global-->
 
{{Text table}} width=50%
 
{{Text table}} width=50%
 
|-
 
|-
!width=33%|Class
+
!width=33% rowspan=2|Class
!width=34%|Skill
+
!width=34% rowspan=2|Skill
!width=33% align=center|Delay (Seconds)
+
!width=16.5% colspan=2 align=center|Delay (Seconds)
 +
|-valign=top
 +
!LoD
 +
!D2R
 
|-valign=top
 
|-valign=top
 
!rowspan=4|[[Amazon]]
 
!rowspan=4|[[Amazon]]
 
|[[Poison Javelin]]
 
|[[Poison Javelin]]
|align=center|0.6
+
|align=center colspan=2|0.6
 
|-
 
|-
 
|[[Plague Javelin]]
 
|[[Plague Javelin]]
 
|align=center|4{{0|.0}}
 
|align=center|4{{0|.0}}
 +
|align=center|1{{0|.0}}
 
|-
 
|-
 
|[[Immolation Arrow]]
 
|[[Immolation Arrow]]
|align=center|1{{0|.0}}
+
|align=center colspan=2|1{{0|.0}}
 
|-
 
|-
 
|[[Valkyrie]]
 
|[[Valkyrie]]
 
|align=center|6{{0|.0}}
 
|align=center|6{{0|.0}}
 +
|align=center|0.6
 
|-valign=top
 
|-valign=top
 
!rowspan=5|[[Assassin]]
 
!rowspan=5|[[Assassin]]
 
|[[Shock Web]]
 
|[[Shock Web]]
|align=center|0.6
+
|align=center colspan=2|0.6
 
|-
 
|-
 
|[[Blade Sentinel]]
 
|[[Blade Sentinel]]
 
|align=center|2{{0|.0}}
 
|align=center|2{{0|.0}}
 +
|align=center|1{{0|.0}}
 
|-
 
|-
 
|[[Shadow Warrior]]
 
|[[Shadow Warrior]]
 
|align=center|6{{0|.0}}
 
|align=center|6{{0|.0}}
 +
|align=center|0.6
 
|-
 
|-
 
|[[Dragon Flight]]
 
|[[Dragon Flight]]
 
|align=center|1{{0|.0}}
 
|align=center|1{{0|.0}}
 +
|{{E}}
 
|-
 
|-
 
|[[Shadow Master]]
 
|[[Shadow Master]]
 
|align=center|6{{0|.0}}
 
|align=center|6{{0|.0}}
 +
|align=center|0.6
 
|-valign=top
 
|-valign=top
 
!rowspan=8|[[Druid (Diablo II)|Druid]]
 
!rowspan=8|[[Druid (Diablo II)|Druid]]
 
|[[Werewolf]]
 
|[[Werewolf]]
|align=center|1{{0|.0}}
+
|align=center colspan=2|1{{0|.0}}
 
|-
 
|-
 
|[[Firestorm]]
 
|[[Firestorm]]
|align=center|0.6
+
|align=center colspan=2|0.6
 
|-
 
|-
 
|[[Werebear]]
 
|[[Werebear]]
|align=center|1{{0|.0}}
+
|align=center colspan=2|1{{0|.0}}
 
|-
 
|-
 
|[[Molten Boulder]]
 
|[[Molten Boulder]]
 
|align=center|2{{0|.0}}
 
|align=center|2{{0|.0}}
 +
|align=center|1{{0|.0}}
 
|-
 
|-
 
|[[Fissure]]
 
|[[Fissure]]
|align=center|2{{0|.0}}
+
|align=center colspan=2|2{{0|.0}}
 
|-
 
|-
 
|[[Volcano]]
 
|[[Volcano]]
|align=center|4{{0|.0}}
+
|align=center colspan=2|4{{0|.0}}
 
|-
 
|-
 
|[[Armageddon]]
 
|[[Armageddon]]
 
|align=center|6{{0|.0}}
 
|align=center|6{{0|.0}}
 +
|{{E}}
 
|-
 
|-
 
|[[Hurricane]]
 
|[[Hurricane]]
 
|align=center|6{{0|.0}}
 
|align=center|6{{0|.0}}
 +
|{{E}}
 
|-valign=top
 
|-valign=top
 
![[Paladin (Diablo II)|Paladin]]
 
![[Paladin (Diablo II)|Paladin]]
 
|[[Fist of the Heavens]]
 
|[[Fist of the Heavens]]
 
|align=center|1{{0|.0}}
 
|align=center|1{{0|.0}}
 +
|align=center|0.4
 
|-valign=top
 
|-valign=top
 
!rowspan=5|[[Sorceress]]
 
!rowspan=5|[[Sorceress]]
 
|[[Fire Wall]]
 
|[[Fire Wall]]
|align=center|1.4
+
|align=center colspan=2|1.4
 
|-
 
|-
 
|[[Meteor]]
 
|[[Meteor]]
|align=center|1.2
+
|align=center colspan=2|1.2
 
|-
 
|-
 
|[[Blizzard]]
 
|[[Blizzard]]
|align=center|1.8
+
|align=center colspan=2|1.8
 
|-
 
|-
 
|[[Hydra]]
 
|[[Hydra]]
 
|align=center|1.6
 
|align=center|1.6
 +
|{{E}}
 
|-
 
|-
 
|[[Frozen Orb]]
 
|[[Frozen Orb]]
|align=center|1{{0|.0}}
+
|align=center colspan=2|1{{0|.0}}
 
|}
 
|}
 +
  
  
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This 11 frame delay does not interrupt an attack sequence if Chance to Cast is applied during that sequence. The delay can be applied from the action frame of any individual attack in the sequence, so if it's applied by an attack early in the sequence then the delay may end before that sequence ends. If multiple attacks in a sequence apply Chance to Cast, the delay is applied from the last attack in the sequence to apply it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1487929]
 
This 11 frame delay does not interrupt an attack sequence if Chance to Cast is applied during that sequence. The delay can be applied from the action frame of any individual attack in the sequence, so if it's applied by an attack early in the sequence then the delay may end before that sequence ends. If multiple attacks in a sequence apply Chance to Cast, the delay is applied from the last attack in the sequence to apply it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1487929]
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/castingdelays.shtml Casting Delays] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/castingdelays.shtml Casting Delays] (Arreat Summit)
 
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical)
 
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical)

Revision as of 07:48, 5 July 2024