Difference between revisions of "Sorceress attack speed"
(Created page with "{{Attack rate nav}} ==Normal attack== The following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modif...") |
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==Normal attack== | ==Normal attack== | ||
− | The following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster | + | The following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster.<br> |
Next to each breakpoint listing is the required [[Increased Attack Speed]], assuming a given weapon WSM and no other speed modifiers.<br> | Next to each breakpoint listing is the required [[Increased Attack Speed]], assuming a given weapon WSM and no other speed modifiers.<br> | ||
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| 10 || 64 || 280 || 194 || 138 || 99 || 70 || 48 | | 10 || 64 || 280 || 194 || 138 || 99 || 70 || 48 | ||
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===Sorceress 1 Handed Thrust=== | ===Sorceress 1 Handed Thrust=== | ||
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| 9 || 71 || 377 || 250 || 174 || 125 || 89 | | 9 || 71 || 377 || 250 || 174 || 125 || 89 | ||
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===Sorceress 2 Handed Swinging=== | ===Sorceress 2 Handed Swinging=== | ||
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| 12 || 70 || 240 || 168 || 120 || 102 | | 12 || 70 || 240 || 168 || 120 || 102 | ||
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===Sorceress 2 Handed Thrusting=== | ===Sorceress 2 Handed Thrusting=== | ||
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| 11 || 75 || 456 || 292 || 200 || 142 || 102 | | 11 || 75 || 456 || 292 || 200 || 142 || 102 | ||
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===Sorceress Staff=== | ===Sorceress Staff=== | ||
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| 9 || 61 || 250 || 174 || 125 || 89 | | 9 || 61 || 250 || 174 || 125 || 89 | ||
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===Sorceress Bow=== | ===Sorceress Bow=== | ||
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| 9 || 71 || 250 || 208 || 174 || 125 | | 9 || 71 || 250 || 208 || 174 || 125 | ||
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===Sorceress Crossbow=== | ===Sorceress Crossbow=== | ||
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| 11 || 67 || 215 || 152 || 109 || 35 || 8 | | 11 || 67 || 215 || 152 || 109 || 35 || 8 | ||
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===Sorceress Hand-to-Hand=== | ===Sorceress Hand-to-Hand=== | ||
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| 8 || 67 || 152 | | 8 || 67 || 152 | ||
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==Zeal== | ==Zeal== |
Latest revision as of 21:27, 10 December 2021
Normal attackThe following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster. Next to each breakpoint listing is the required Increased Attack Speed, assuming a given weapon WSM and no other speed modifiers. If you are single wielding, your weapon speed modifier is your weapon's WSM.
Sorceress 1 Handed SwingingFrameDataActionFlag: 12 FramesPerDirection: 20 AnimationSpeed: 256 StartingFrame: 2 Rollback: 0
Sorceress 1 Handed ThrustFrameDataActionFlag: 11 FramesPerDirection: 19 AnimationSpeed: 256 StartingFrame: 2 Rollback: 0
Sorceress 2 Handed SwingingFrameDataActionFlag: 14 FramesPerDirection: 24 AnimationSpeed: 256 StartingFrame: 2 Rollback: 0
Sorceress 2 Handed ThrustingFrameDataActionFlag: 13 FramesPerDirection: 23 AnimationSpeed: 256 StartingFrame: 2 Rollback: 0
Sorceress StaffFrameDataActionFlag: 11 FramesPerDirection: 18 AnimationSpeed: 256 StartingFrame: 2 Rollback: 0
Sorceress BowFrameDataActionFlag: 9 FramesPerDirection: 17 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Sorceress CrossbowFrameDataActionFlag: 11 FramesPerDirection: 20 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Sorceress Hand-to-HandFrameDataActionFlag: 9 FramesPerDirection: 16 AnimationSpeed: 256 StartingFrame: 1 Rollback: 0
Zeal |