Difference between revisions of "Barbarian attack speed"
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==Normal attack== | ==Normal attack== | ||
− | The following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster | + | The following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster.<br> |
Next to each breakpoint listing is the required [[Increased Attack Speed]], assuming a given weapon WSM and no other speed modifiers.<br> | Next to each breakpoint listing is the required [[Increased Attack Speed]], assuming a given weapon WSM and no other speed modifiers.<br> | ||
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| 9 || 61 || 250 || 174 || 125 || 89 || 63 || 42 | | 9 || 61 || 250 || 174 || 125 || 89 || 63 || 42 | ||
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===Barbarian 1 Handed Thrust=== | ===Barbarian 1 Handed Thrust=== | ||
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| 9 || 61 || 250 || 174 || 125 || 89 || 63 | | 9 || 61 || 250 || 174 || 125 || 89 || 63 | ||
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|} | |} | ||
===Barbarian 2 Handed Swinging=== | ===Barbarian 2 Handed Swinging=== | ||
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| 10 || 64 || 194 || 138 || 99 || 83 | | 10 || 64 || 194 || 138 || 99 || 83 | ||
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|} | |} | ||
===Barbarian 2 Handed Thrusting=== | ===Barbarian 2 Handed Thrusting=== | ||
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| 10 || 74 || 434 || 280 || 194 || 138 || 99 | | 10 || 74 || 434 || 280 || 194 || 138 || 99 | ||
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|} | |} | ||
===Barbarian Staff=== | ===Barbarian Staff=== | ||
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| 10 || 74 || 434 || 280 || 194 || 138 | | 10 || 74 || 434 || 280 || 194 || 138 | ||
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|} | |} | ||
===Barbarian Bow=== | ===Barbarian Bow=== | ||
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| 8 || 67 || 215 || 180 || 152 || 109 | | 8 || 67 || 215 || 180 || 152 || 109 | ||
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|} | |} | ||
===Barbarian Crossbow=== | ===Barbarian Crossbow=== | ||
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| 11 || 67 || 215 || 152 || 109 || 35 || 8 | | 11 || 67 || 215 || 152 || 109 || 35 || 8 | ||
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|} | |} | ||
===Barbarian Hand-to-Hand=== | ===Barbarian Hand-to-Hand=== | ||
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| 6 || 72 || 180 | | 6 || 72 || 180 | ||
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|} | |} |
Latest revision as of 21:22, 10 December 2021
Normal attackThe following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster. Next to each breakpoint listing is the required Increased Attack Speed, assuming a given weapon WSM and no other speed modifiers. If you are single wielding, your weapon speed modifier is your weapon's WSM. Baseline speeds
Barbarian 1 Handed SwingingFrameDataActionFlag: 7 FramesPerDirection: 16 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Barbarian 1 Handed ThrustFrameDataActionFlag: 7 FramesPerDirection: 16 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Barbarian 2 Handed SwingingFrameDataActionFlag: 8 FramesPerDirection: 18 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Barbarian 2 Handed ThrustingFrameDataActionFlag: 9 FramesPerDirection: 19 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Barbarian StaffFrameDataActionFlag: 9 FramesPerDirection: 19 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Barbarian BowFrameDataActionFlag: 7 FramesPerDirection: 15 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Barbarian CrossbowFrameDataActionFlag: 10 FramesPerDirection: 20 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Barbarian Hand-to-HandFrameDataActionFlag: 6 FramesPerDirection: 12 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
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