Difference between revisions of "Damage Resist"
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Naturelover (talk | contribs) (→Helm: all D2R RWs done) |
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==Item== | ==Item== | ||
+ | |||
+ | ===Charm=== | ||
+ | |||
+ | ====Grand Charm==== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +((-30)-(-10))% | ||
+ | !align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]] | ||
+ | |75 | ||
+ | |No (D2R only) | ||
+ | |} | ||
===Helm=== | ===Helm=== | ||
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!{{Warn|=Yes}} (D2R only) | !{{Warn|=Yes}} (D2R only) | ||
|} | |} | ||
− | <br> | + | <br/> |
===Body armor=== | ===Body armor=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Sword=== | ===Sword=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Shield=== | ===Shield=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Belt=== | ===Belt=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Set bonus=== | ===Set bonus=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
==Skill== | ==Skill== | ||
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|} | |} | ||
<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span> | <span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Necromancer=== | ===Necromancer=== | ||
{{Text table}} width=75% | {{Text table}} width=75% | ||
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|align=right|24 | |align=right|24 | ||
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br> | + | <span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br/> |
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | <sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Paladin=== | ===Paladin=== | ||
{{Text table}} width=75% | {{Text table}} width=75% | ||
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|align=right|24 | |align=right|24 | ||
|} | |} | ||
− | <br> | + | <br/> |
==Pet== | ==Pet== | ||
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|40% | |40% | ||
|} | |} | ||
− | <br> | + | <br/> |
===Druid=== | ===Druid=== | ||
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|{{E}} | |{{E}} | ||
|} | |} | ||
− | <br> | + | <br/> |
===Necromancer=== | ===Necromancer=== | ||
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|Monster DR % | |Monster DR % | ||
|} | |} | ||
− | <br> | + | <br/> |
==Monster== | ==Monster== | ||
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*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). | *DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== |
Revision as of 03:28, 21 June 2024
ItemCharmGrand Charm
Helm
Body armor
Sword
Shield
Belt
Set bonus
SkillAssassin
1 This is not displayed by skill descriptions
Necromancer
1 DR -% is rounded down to 1/5 when a unit is Immune to Physical, or becomes so due to the Stone Skin Unique bonus Paladin
PetAssassin
Druid
Necromancer
MonsterConsult individual monster pages for physical damage resistance of a particular monster, or individual area pages for physical damage resistance of all monsters in a particular area.
Reference
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