Difference between revisions of "Poison Resist"
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<span style=font-size:90%><sup>1</sup> Each potion adds 30 seconds to duration for which bonuses apply (+10% [[Maximum Poison Resist]] is also applied)</span> | <span style=font-size:90%><sup>1</sup> Each potion adds 30 seconds to duration for which bonuses apply (+10% [[Maximum Poison Resist]] is also applied)</span> | ||
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− | <br> | + | <br/> |
===Charm=== | ===Charm=== | ||
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|40 | |40 | ||
|} | |} | ||
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====Large Charm==== | ====Large Charm==== | ||
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|35 | |35 | ||
|} | |} | ||
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====Grand Charm==== | ====Grand Charm==== | ||
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|30 | |30 | ||
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===Any socket=== | ===Any socket=== | ||
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<span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] prefixes</span> | <span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] prefixes</span> | ||
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===Helm=== | ===Helm=== | ||
{{Affix bonus}} | {{Affix bonus}} | ||
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!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
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====Circlet==== | ====Circlet==== | ||
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|25 | |25 | ||
|} | |} | ||
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===Amulet=== | ===Amulet=== | ||
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|No | |No | ||
|} | |} | ||
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===Body armor=== | ===Body armor=== | ||
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|No | |No | ||
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===Weapon=== | ===Weapon=== | ||
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<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span> | <span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span> | ||
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====Axe==== | ====Axe==== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
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|No | |No | ||
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====Crossbow==== | ====Crossbow==== | ||
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|No | |No | ||
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====Dagger==== | ====Dagger==== | ||
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|No | |No | ||
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====Orb==== | ====Orb==== | ||
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|25 | |25 | ||
|} | |} | ||
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====Rod==== | ====Rod==== | ||
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|25 | |25 | ||
|} | |} | ||
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=====Scepter===== | =====Scepter===== | ||
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|No | |No | ||
|} | |} | ||
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=====Staff===== | =====Staff===== | ||
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|No | |No | ||
|} | |} | ||
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====Spear==== | ====Spear==== | ||
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|No | |No | ||
|} | |} | ||
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====Sword==== | ====Sword==== | ||
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|No | |No | ||
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===Shield=== | ===Shield=== | ||
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<span style=font-size:90%><sup>1</sup> Poison Resist +48% displayed due to +13% [[All Resistances]]</span> | <span style=font-size:90%><sup>1</sup> Poison Resist +48% displayed due to +13% [[All Resistances]]</span> | ||
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− | <br> | + | <br/> |
====Shrunken head==== | ====Shrunken head==== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
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|No | |No | ||
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===Ring=== | ===Ring=== | ||
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|No | |No | ||
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===Belt=== | ===Belt=== | ||
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|No | |No | ||
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===Boots=== | ===Boots=== | ||
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|No | |No | ||
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===Gloves=== | ===Gloves=== | ||
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|No | |No | ||
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===Set bonus=== | ===Set bonus=== | ||
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|No | |No | ||
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==Skill== | ==Skill== | ||
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|align=right|30 | |align=right|30 | ||
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− | <span style=font-size:90%><sup>1</sup> PR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Poison]], or becomes so due to the [[Poison Enchanted]] bonus<br> | + | <span style=font-size:90%><sup>1</sup> PR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Poison]], or becomes so due to the [[Poison Enchanted]] bonus<br/> |
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | <sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | ||
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*{{Warn|=Since [[1.13c|1.13]], [[Oblivion Knight]]s no longer cast Lower Resist.}} | *{{Warn|=Since [[1.13c|1.13]], [[Oblivion Knight]]s no longer cast Lower Resist.}} | ||
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==Pet== | ==Pet== | ||
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|{{IP|=200%}} | |{{IP|=200%}} | ||
|} | |} | ||
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===Necromancer=== | ===Necromancer=== | ||
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|Monster PR % | |Monster PR % | ||
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==Monster== | ==Monster== | ||
Consult individual [[monster]] pages for poison resistance of a particular monster, or individual [[area]] pages for poison resistance of all monsters in a particular area. | Consult individual [[monster]] pages for poison resistance of a particular monster, or individual [[area]] pages for poison resistance of all monsters in a particular area. | ||
*PR +75% is applied by the [[Poison Enchanted]] bonus. If this results in PR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Poison]], or increasingly so). | *PR +75% is applied by the [[Poison Enchanted]] bonus. If this results in PR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Poison]], or increasingly so). | ||
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==Reference== | ==Reference== |
Revision as of 03:26, 21 June 2024
ItemPotion
1 Each potion adds 30 seconds to duration for which bonuses apply (+10% Maximum Poison Resist is also applied)
CharmSmall Charm
Large Charm
Grand Charm
Any socket
1 Both prefixes are in the same affix group as Fire Resist, Lightning Resist and Cold Resist prefixes
Helm
Circlet
Amulet
Body armor
Weapon
1 Excluding orbs
Axe
Crossbow
Dagger
Orb
Rod
Scepter
Staff
Spear
Sword
Shield
1 Poison Resist +48% displayed due to +13% All Resistances
Shrunken head
Ring
Belt
Boots
Gloves
Set bonus
SkillNecromancer
1 PR -% is rounded down to 1/5 when a unit is Immune to Poison, or becomes so due to the Poison Enchanted bonus
PetDruid
Necromancer
MonsterConsult individual monster pages for poison resistance of a particular monster, or individual area pages for poison resistance of all monsters in a particular area.
Reference
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