Difference between revisions of "Psychic Hammer"
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m (→Skill bonus) |
(→Levels 1-60: wider tables; split physical and magic damage (same values, but calculated separately)) |
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|RS=None | |RS=None | ||
|SS=None | |SS=None | ||
− | |Type=Single target medium range cast<br>Damage and Knockback | + | |Type=Single target medium range cast<br/>Damage and Knockback |
|Tier=1 | |Tier=1 | ||
|Rlvl=1 | |Rlvl=1 | ||
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[[File:Psychic Hammer.png|center|frame|Casting at Assassin's feet can keep back multiple targets: when the closest is knocked back, another becomes closer and is targeted in turn. This tactic is best used in bottlenecks, becoming more effective when target [[movement speed]] and [[attack rate]] are reduced, after laying [[traps]] to kill. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101519-strats-tips-and-dirty-tricks/&do=findComment&comment=1349761] ]] | [[File:Psychic Hammer.png|center|frame|Casting at Assassin's feet can keep back multiple targets: when the closest is knocked back, another becomes closer and is targeted in turn. This tactic is best used in bottlenecks, becoming more effective when target [[movement speed]] and [[attack rate]] are reduced, after laying [[traps]] to kill. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101519-strats-tips-and-dirty-tricks/&do=findComment&comment=1349761] ]] | ||
− | <br> | + | <br/> |
==Source== | ==Source== | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
*+(1-3) Psychic Hammer ([[Assassin]] Only) can spawn on ilvl <25 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). | *+(1-3) Psychic Hammer ([[Assassin]] Only) can spawn on ilvl <25 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). | ||
− | <br> | + | <br/> |
==Levels 1-60== | ==Levels 1-60== | ||
− | |||
− | + | {{Levels 1-20}} | |
− | {{Levels 1- | ||
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|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 4 || 4.25 || 4.5 || 4.75 || 5 || 5.25 || 5.5 || 5.75 || 6 || 6.25 || 6.5 || 6.75 || 7 || 7.25 || 7.5 || 7.75 || 8 || 8.25 || 8.5 || 8.75 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Physical Damage |
− | | | + | | 0.5{{0|0}} || 1{{0|.00}} || 1.5{{0|0}} || 2{{0|.00}} || 2.5{{0|0}} || 3{{0|.00}} || 3.5{{0|0}} || 4{{0|.00}} || 4.75 || 5.5{{0|0}} || 6.25 || 7{{0|.00}} || 7.75 || 8.5{{0|0}} || 9.25 || 10{{0|.00}} || 11{{0|.00}} || 12{{0|.00}} || 13{{0|.00}} || 14{{0|.00}} |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Physical Damage |
− | | | + | | 1.5{{0|0}} || 2.25 || 3{{0|.00}} || 3.75 || 4.5{{0|0}} || 5.25 || 6{{0|.00}} || 6.75 || 7.75 || 8.75 || 9.75 || 10.75 || 11.75 || 12.75 || 13.75 || 14.75 || 16{{0|.00}} || 17.25 || 18.5{{0|0}} || 19.75 |
− | |} | ||
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− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Magic Damage |
− | | | + | | 0.5{{0|0}} || 1{{0|.00}} || 1.5{{0|0}} || 2{{0|.00}} || 2.5{{0|0}} || 3{{0|.00}} || 3.5{{0|0}} || 4{{0|.00}} || 4.75 || 5.5{{0|0}} || 6.25 || 7{{0|.00}} || 7.75 || 8.5{{0|0}} || 9.25 || 10{{0|.00}} || 11{{0|.00}} || 12{{0|.00}} || 13{{0|.00}} || 14{{0|.00}} |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Magic Damage |
− | | | + | | 1.5{{0|0}} || 2.25 || 3{{0|.00}} || 3.75 || 4.5{{0|0}} || 5.25 || 6{{0|.00}} || 6.75 || 7.75 || 8.75 || 9.75 || 10.75 || 11.75 || 12.75 || 13.75 || 14.75 || 16{{0|.00}} || 17.25 || 18.5{{0|0}} || 19.75 |
|- | |- | ||
− | !align=left| | + | !align=left| % Knockback Champion or Unique |
− | | | + | | 57 || 63 || 68 || 72 || 75 || 77 || 79 || 81 || 83 || 84 || 85 || 86 || 87 || 88 || 89 || 90 || 90 || 91 || 91 || 92 |
|- | |- | ||
− | !align=left|% Knockback | + | !align=left| % Knockback Boss or Player |
− | | | + | | 36 || 44 || 51 || 57 || 62 || 65 || 68 || 70 || 73 || 75 || 77 || 79 || 80 || 81 || 82 || 84 || 84 || 85 || 86 || 87 |
− | | | ||
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− | |77||79||80||81||82||84||84||85||86||87 | ||
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{Levels 21- | ||
|- | |- | ||
− | !align=left|Mana Cost | + | !align=left| Mana Cost |
− | |9||9.25||9.5||9.75||10||10.25||10.5||10.75||11||11.25 | + | | 9 || 9.25 || 9.5 || 9.75 || 10 || 10.25 || 10.5 || 10.75 || 11 || 11.25 || 11.5 || 11.75 || 12 || 12.25 || 12.5 || 12.75 || 13 || 13.25 || 13.5 || 13.75 |
|- | |- | ||
− | !align=left|Minimum Damage | + | !align=left| Minimum Physical Damage |
− | | | + | | 15{{0|.00}} || 16{{0|.00}} || 17.25 || 18.5{{0|0}} || 19.75 || 21{{0|.00}} || 22.25 || 23.5{{0|0}} || 25{{0|.00}} || 26.5{{0|0}} || 28{{0|.00}} || 29.5{{0|0}} || 31{{0|.00}} || 32.5{{0|0}} || 34{{0|.00}} || 35.5{{0|0}} || 37{{0|.00}} || 38.5{{0|0}} || 40{{0|.00}} || 41.5{{0|0}} |
|- | |- | ||
− | !align=left|Maximum Damage | + | !align=left| Maximum Physical Damage |
− | | | + | | 21{{0|.00}} || 22.25 || 23.75 || 25.25 || 26.75 || 28.25 || 29.75 || 31.25 || 33{{0|.00}} || 34.75 || 36.5{{0|0}} || 38.25 || 40{{0|.00}} || 41.75 || 43.5{{0|0}} || 45.25 || 47{{0|.00}} || 48.75 || 50.5{{0|0}} || 52.25 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Magic Damage |
− | | | + | | 15{{0|.00}} || 16{{0|.00}} || 17.25 || 18.5{{0|0}} || 19.75 || 21{{0|.00}} || 22.25 || 23.5{{0|0}} || 25{{0|.00}} || 26.5{{0|0}} || 28{{0|.00}} || 29.5{{0|0}} || 31{{0|.00}} || 32.5{{0|0}} || 34{{0|.00}} || 35.5{{0|0}} || 37{{0|.00}} || 38.5{{0|0}} || 40{{0|.00}} || 41.5{{0|0}} |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Magic Damage |
− | | | + | | 21{{0|.00}} || 22.25 || 23.75 || 25.25 || 26.75 || 28.25 || 29.75 || 31.25 || 33{{0|.00}} || 34.75 || 36.5{{0|0}} || 38.25 || 40{{0|.00}} || 41.75 || 43.5{{0|0}} || 45.25 || 47{{0|.00}} || 48.75 || 50.5{{0|0}} || 52.25 |
− | |} | ||
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− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| % Knockback Champion or Unique |
− | | | + | | 92 || 93 || 93 || 94 || 94 || 94 || 95 || 95 || 95 || 95 || 96 || 96 || 96 || 96 || 96 || 97 || 97 || 97 || 97 || 97 |
|- | |- | ||
− | + | !align=left| % Knockback Boss or Player | |
− | + | | 87 || 88 || 89 || 90 || 90 || 90 || 91 || 91 || 92 || 92 || 93 || 93 || 93 || 93 || 93 || 94 || 94 || 95 || 95 || 95 | |
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− | !align=left|% Knockback | ||
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− | |93||93||93||93||93||94||94||95||95||95 | ||
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{Levels 41- | ||
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|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 14 || 14.25 || 14.5 || 14.75 || 15 || 15.25 || 15.5 || 15.75 || 16 || 16.25 || 16.5 || 16.75 || 17 || 17.25 || 17.5 || 17.75 || 18 || 18.25 || 18.5 || 18.75 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Physical Damage |
− | | | + | | 43{{0|.00}} || 44.5{{0|0}} || 46{{0|.00}} || 47.5{{0|0}} || 49{{0|.00}} || 50.5{{0|0}} || 52{{0|.00}} || 53.5{{0|0}} || 55{{0|.00}} || 56.5{{0|0}} || 58{{0|.00}} || 59.5{{0|0}} || 61{{0|.00}} || 62.5{{0|0}} || 64{{0|.00}} || 65.5{{0|0}} || 67{{0|.00}} || 68.5{{0|0}} || 70{{0|.00}} || 71.5{{0|0}} |
− | | | ||
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− | | | ||
− | |} | ||
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− | |||
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Physical Damage |
− | | | + | | 54{{0|.00}} || 55.75 || 57.5{{0|0}} || 59.25 || 61{{0|.00}} || 62.75 || 64.5{{0|0}} || 66.25 || 68{{0|.00}} || 69.75 || 71.5{{0|0}} || 73.25 || 75{{0|.00}} || 76.75 || 78.5{{0|0}} || 80.25 || 82{{0|.00}} || 83.75 || 85.5{{0|0}} || 87.25 |
|- | |- | ||
− | !align=left|Minimum Damage | + | !align=left| Minimum Magic Damage |
− | | | + | | 43{{0|.00}} || 44.5{{0|0}} || 46{{0|.00}} || 47.5{{0|0}} || 49{{0|.00}} || 50.5{{0|0}} || 52{{0|.00}} || 53.5{{0|0}} || 55{{0|.00}} || 56.5{{0|0}} || 58{{0|.00}} || 59.5{{0|0}} || 61{{0|.00}} || 62.5{{0|0}} || 64{{0|.00}} || 65.5{{0|0}} || 67{{0|.00}} || 68.5{{0|0}} || 70{{0|.00}} || 71.5{{0|0}} |
|- | |- | ||
− | !align=left|Maximum Damage | + | !align=left| Maximum Magic Damage |
− | | | + | | 54{{0|.00}} || 55.75 || 57.5{{0|0}} || 59.25 || 61{{0|.00}} || 62.75 || 64.5{{0|0}} || 66.25 || 68{{0|.00}} || 69.75 || 71.5{{0|0}} || 73.25 || 75{{0|.00}} || 76.75 || 78.5{{0|0}} || 80.25 || 82{{0|.00}} || 83.75 || 85.5{{0|0}} || 87.25 |
|- | |- | ||
− | !align=left|% Knockback Champion or Unique | + | !align=left| % Knockback Champion or Unique |
− | |99||99||99||99||99||99||99||99||99||100 | + | | 97 || 98 || 98 || 98 || 98 || 98 || 98 || 98 || 99 || 99 || 99 || 99 || 99 || 99 || 99 || 99 || 99 || 99 || 99 || 100 |
|- | |- | ||
− | !align=left|% Knockback Boss or Player | + | !align=left| % Knockback Boss or Player |
− | |97||97||97||98||98||98||98||98||98||99 | + | | 95 || 96 || 96 || 96 || 96 || 96 || 96 || 96 || 97 || 97 || 97 || 97 || 97 || 98 || 98 || 98 || 98 || 98 || 98 || 99 |
|} | |} | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== |
Revision as of 06:08, 10 September 2024
By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards.
Detail
SourceSkill bonus
Levels 1-60
Reference
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